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xAxee

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Treść opublikowana przez xAxee

  1. xAxee

    Teleport odliczanie title

    no ale co ci to zmienia ;/ napisz to zmienie w tym moim to co chcesz bo twoj ma za duzo syfu
  2. xAxee

    Skrypt na latanie na lobby

    on load: createCooldown("latanie", 30 second) on right click: player has permission "latanie.vip" if name of player's tool is "&6Latanie &7(tylko vip)": cancel event if player's flight mode is false: if getCooldown(player, "latanie"): set player's flight mode to true send "&aWlaczono latanie" setCooldown(player, "latanie") else: send "&7Nastepny raz latania mozesz uzyc za: &6%getCooldownText(player, ""latanie"")%" else: set player's flight mode to false send "&cWylaczono latanie" wymagane AxCooldown
  3. xAxee

    Teleport odliczanie title

    co ma nie zadziałać? Przecież tam wysłałem ci dwie komendy /tpa i /tpaccept
  4. spacja powinna wszystko naprawic
  5. xAxee

    Teleport odliczanie title

    command /tpa [<player>]: trigger: if arg is not set: send "&7Poprawne uzycie: tpa player" else: set {tpa::%player-arg%} to player send "&7Wyslano prosbe o teleport" send "&7Gracz &6%player% &7chce sie do ciebie teleportowac wpisz /tpaccept" to player-arg command /tpaccept [<player>]: trigger: if arg is not set: send "&7Poprawne uzycie: tpaccept player" else: if player-arg is {tpa::%player%}: clear {tpa::%player%} set {_l} to player-arg's location set {_s} to 0 while distance between player and {_l} <= 0.2: send player-arg title "&6Teleportacja" with subtitle "&a%5-{_s}% &7sekund" add 1 to {_s} if {_s} >= 6: send player-arg title "&6Teleportacja" with subtitle "&aTeleportacja" send "&7Teleportacja gracza..." teleport player-arg to player stop wait 1 second send "&7Poruszyles sie! przerwano teleport!" to player-arg send "&7Gracz sie poruszyl! przerwano teleport!" send player-arg title "&6Teleportacja" with subtitle "&cPrzerwano!"
  6. xAxee

    SK ANTY ENCHANTALL

    every 10 second: loop all players: loop all items in loop-player's inventory: if size of (enchantments of loop-item) > 10: remove loop-item from loop-player zabiera item
  7. command /cobble [<text>]: trigger: if {cobble::%player%} is false: set {cobble::%player%} to true send "&aWlaczono &7drop cobblestone" else: set {cobble::%player%} to false send "&cWylaczono &7drop cobblestone" on break of stone: event.setDropItems({cobble::%player%}) albo command /cobble [<text>]: trigger: if {cobble::%player%} is false: set {cobble::%player%} to true send "&aWlaczono &7drop cobblestone" else: set {cobble::%player%} to false send "&cWylaczono &7drop cobblestone" on break of stone: set {s} to {cobble::%player%} on item spawn of cobblestone: if {s} is false: cancel event set {s} to false
  8. xAxee

    Portale

    on region enter: if "%region%" contain "portal-lvl10": if {lvl.%player%} < 10: cancel event send "&7Minimalny level: 10" na regionach
  9. xAxee

    Zamiana komendy

    command /bc [<text>] [<text="&7Test">]: permission: chat permission message: &7Nie masz dostepu do tej komendy! trigger: if arg 1 is "chat": send "&4 [UWAGA] &8%arg 2%" to all players send "&7[&achat&7] Wyslales wiadomosc do kazdego gracza!" stop if arg 1 is "title": send all players title "&4[UWAGA]" with subtitle "&8%arg 2%" for 3 seconds send "&7[&atitle&7] Wyslales wiadomosc do kazdego gracza!" stop if arg 1 is "ac" or "actionbar": set action bar of all players to "&4[UWAGA] &8%arg 2%" send "&7[&aactionbar&7] Wyslales wiadomosc do kazdego gracza!" stop send "&8------- { &6BroadCast &8} -------" send "&8/bc &achat &7- Wysylanie wiadomosci na chacie" send "&8/bc &atitle &7- Wysylanie wiadomosci na title" send "&8/bc &aactionbar &7- Wysylanie wiadomosci na actionbarze" stop
  10. xAxee

    Actionbar

    chyba scoreboard a nie action bar tak?
  11. xAxee

    Skrypcik na liste

    Masz skUtilities?
  12. xAxee

    Skrypcik na liste

    Zamień 7 linijkę z 8
  13. xAxee

    Skrypcik na liste

    Podaj kod, wytabuj
  14. https://skript.pl/odkrywaj/nieprzeczytana-zawartość/ chyba brak ikonki
  15. xAxee

    losowe itemy w dropeże

    on right click: if event-block is fence: open virtual dropper named "&6Losowy item" to player wait tick set player's current inventory's slot (random integer between 0 and 8) to random element out of all items
  16. xAxee

    Skrypt na INCOGNITO

    command /incognito [<text>]: trigger: if {inc::%player%} is true: set {inc::%player%} to false send "&7Wylaczono incognito" set player's display name to player's name change player's skin to player's name else: set {inc::%player%} to true send "&7Wlaczono incognito" set player's display name to "INCOGNITO" change player's skin to "steve"
  17. if distance between location(x, y, z, world) and player =< 0.25: Błąd bezwzględny? =< 0.25 command /brama [<text>]: permission: admin.use permission message: &4Nie masz uprawnien! trigger: distance between location(x, y, z, world) and player >= 0.25 if arg 1 is "1": set {_} to location at -535, 78, -300 in world loop blocks at {brama.bloki.1::*}: set loop-block to air wait 35 second loop blocks at {brama.bloki.1::*}: set loop-block to iron fence if arg 1 is "2": set {_} to location at -416, 79, -419 in world loop blocks at {brama.bloki.2::*}: set loop-block to air wait 35 second loop blocks at {brama.bloki.2::*}: set loop-block to iron fence else: send "{@tag} &7Poprawne uzycie &8- &c/brama (1/2/3)"
  18. xAxee

    Skrypt na [item]

    jedynie tak on chat: replace all "[eq]" with "[%name of player's tool%] [%lore of player's tool%]" in message
  19. function getBookshelf(l: location) :: number: loop all blocks in radius 6 of {_l}: if loop-block is bookshelf: add 1 to {_return} return {_return} command /enchfast [<text>] [<text>] [<player>]: permission: fast.ench trigger: if player-arg's tool is not {item.%player-arg%}: send "§cFast§bEnchant: &cBłąd: §6Wejdź do enchantu nie zmieniając przedmiotu." to player-arg stop if player-arg's tool is {itemencahnt.%player-arg%}: if arg-1 is "sharpness": if arg-2 is "1": if arg-3 is set: if player-arg's level is more than 2: if getBookshelf({PlayerLocation}) >= 3: enchant the player-arg's tool with sharpness 1 remove 3 from player-arg's level send "§cFast§bEnchant: &6Pomyślnie dodano zaklęcie." to player-arg stop else: send "§cFast§bEnchant: &cBłąd: &4Nie posiadasz wystarczająco dużo punktów doświadczenia, lub nie posiadasz wystarczającej ilości biblioteczek." to player-arg stop
  20. xAxee

    Skrypcik na liste

    command /listadodaj [<text>]: trigger: write "%arg%" at line (line count of file "file.yml") to file "file.yml"
  21. dodawaj warunki do eventow i komend iwg if player's world is world("world"): albo komendy: on command: if command is "kom-1" or "kom-2": if player's world is not world("world"): cancel event send "&7Nie mozesz uzyc tej komendy w tym swiecei"
  22. xAxee

    Skrypcik na liste

    command /lista [<text>]: trigger: loop yaml nodes "kolumna" from file "file.yml": send "%loop-value%" command /lista [<text>]: trigger: loop yaml list "kolumna" from file "file.yml": send "%loop-value%" command /lista [<text>]: trigger: loop file contents of "file.yml": send "%loop-value%" wybierz co dokładniej
  23. on rightclick: event-block is in region "drzwi": set {_data} to block data of clicked block if {_data} contain "open=false": play sound "block.iron_door.open" with volume 1.2 with pitch 1 at event-block toggle event-block toggle block under event-block
  24. xAxee

    Skrzynia

    on place of chest: if name of player's tool is "&cTest": remove 1 of tool from tool add diamond of sharpness 1 named "&ctest" to inventory of event-block
  25. on rightclick: if name of player's tool is "&6Teleport mobs": loop all entities in player's world: teleport loop-entity to player
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