on script load:
register new shaped recipe for note block named "&6&lStoniarka" using gold block, gold block, gold block, gold block, diamond block, gold block, gold block, gold block, gold block
on craft:
if event-item is note block named "&6&lStoniarka":
message "&6%player% &aotrzymałeś &6&lStoniarke"
command /stoniarka:
trigger:
player has permission "stoniarka.daj":
give 64 note block named "&6&lStoniarka" to player
on place of note block:
if name of player's tool is "&6&lStoniarka":
add location of event-block to {stoniarka::*}
send "Postawiles stoniarke."
set block above event-block to stone
set block 2 above event-block to stone
stop
on break of stone:
if "%{stoniarka::*}%" contains "%location of block below event-block%" or "%location of block 2 below event-block%":
if player has permission "stoniarka.svip":
set event-block to stone
stop
if player has permission "stoniarka.vip":
wait 2 real seconds
set event-block to stone
stop
wait 2 second
set event-block to stone
stop
on break of note block:
if "%{stoniarka::*}%" contains "%location of event-block%":
cancel event
remove location of event-block from {stoniarka::*}
set event-block to air
set block above event-block to air
set block 2 above event-block to air
give 1 note block named "&6&lStoniarka" to player
stop
masz tu, poprawiony skrypt stone robi się co 2 sek.
Jak coś nie jest git to pisz jak jest git to liczę na wielkiego plusss