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xAxee

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Treść opublikowana przez xAxee

  1. xAxee

    Easy skrypt

    Region na graczu
  2. xAxee

    Easy skrypt

    on break: If "%region at player%" contain "coś": if player has permission "rg.cos": stop Else: Cancel event
  3. Będzie
  4. on load: if {border} is not set: set {border} to 1000 command /powiekszb [<text>]: trigger: if player has 5 of diamond block: remove 5 of diamond block from player send "&7Powiekszyłeś border" add 150 to {border} execute console command "worldborder %{border}%" else: send "&7Nie masz itemow"
  5. xAxee

    Nagrody za czas

    Czyli płacisz coś?
  6. xAxee

    naprawa

    https://getbukkit.org/get/hNiHm0tuqAg1Xg7w7zudk63uHr0xo48D
  7. xAxee

    naprawa

    Zmień wersję na 1.8.8
  8. xAxee

    naprawa

    nie masz skript-mirrora
  9. xAxee

    naprawa

    import: org.bukkit.event.inventory.InventoryClickEvent on InventoryClickEvent: if inventory name of current inventory of player is "&6Twoj drop": if "%event.getClick()%" is "right": if clicked slot is 1: set {diament::%player%} to false send "&7Drop &bbloku diamentu &7zostal &cwylaczony" if "%event.getClick()%" is "left": if clicked slot is 1: set {diament::%player%} to true send "&7Drop &bbloku diamentu &7zostal &cwlaczony"
  10. xAxee

    naprawa

    https://forums.skunity.com/resources/skript-mirror.254/
  11. xAxee

    naprawa

    do tej linijki if "%event.getClick()%" is "left": tylko
  12. xAxee

    naprawa

    on inventory click: if inventory name of current inventory of player is "&6Twoj drop": if "%event.getClick()%" is "right": if clicked slot is 1: set {diament::%player%} to false send "&7Drop &bbloku diamentu &7zostal &cwylaczony" if "%event.getClick()%" is "left": if clicked slot is 1: set {diament::%player%} to true send "&7Drop &bbloku diamentu &7zostal &cwlaczony" skript-mirror a kod wyżej TuSke/Skellet
  13. Nie ma co nam się podobać bo nic nie dodałeś i właśnie o to chodzi. Gdzie portfolio?
  14. %attacker%
  15. No bo ustawiasz zmienna {lv} (globalna) A sprawdzasz zmkienna przypisna do gracza
  16. on load: clear {drop::*} add diamond to {drop::*} add beacon to {drop::*} options: item: chest named "&6PremiumCase" on right click: if name of player's tool is name of {@item}: cancel event remove 1 of player's tool from player's tool set {_i} to random element out of {drop::*} drop {_i} at player send "&7Wylosowales: &6%{_i}%"
  17. xAxee

    Ping

    command /ping [<player>]: Trigger: If arg is not set: Send "&7Twoj ping: &a%player's ping%" Stop Send "&7Ping gracza &6%arg%: &a%arg's ping%"
  18. xAxee

    procent

    daj %%
  19. Zobacz co wyświetla send "%event-block%" i to sprawdzaj
  20. xAxee

    Skrypt antibot

    on first join: kick player due to "AntyBot"
  21. zapewne uzywasz format slot, uzyj set player's current inventory...
  22. %sharpness of tool of player% %level of sharpness of tool of player% %sharpness of player's tool% %level of sharpness of player's tool%
  23. Podaj cały kod.
  24. no to co wyskakuje? <none>?
  25. xAxee

    Skrypt na generator

    on break: {SmartStone.%event-block%} is true: player is holding gold pickaxe: set {SmartStone.%event-block%} to false send "&8» &6Usunales stoniarke!" player can hold 1 end stone: give 1 end stone named "&aStoniarka" to the player player doesn't have enough space for 1 end stone named "&aStoniarka": drop 1 end stone named "&aStoniarka" else: wait 1.8 second while {_z} is not true: Chance of 5%: set block at event-block to cobblestone set {_z} to true Chance of 0.05%: set block at event-block to diamond ore set {_z} to true stop
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