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jndooo

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O jndooo

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    Początkujący II

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  1. jndooo

    Cobblex na 1.13.2

    [Kliknij i przeciągnij, by przenieść.] [14:02:29 INFO]: [Skript] Reloading cx.sk... [14:02:29 ERROR]: indentation error: indent must only consist of either spaces or tabs, but not mixed (found '__->' [-> = tab, _ = space, ? = other whitespace]) (cx.sk, line 2: aliases: cx') [14:02:29 ERROR]: indentation error: indent must only consist of either spaces or tabs, but not mixed (found '__->' [-> = tab, _ = space, ? = other whitespace]) (cx.sk, line 3: trigger:') [14:02:29 ERROR]: indentation error: indent must only consist of either spaces or tabs, but not mixed (found '__->->' [-> = tab, _ = space, ? = other whitespace]) (cx.sk, line 4: if player has 576 cobble:') [14:02:29 ERROR]: indentation error: indent must only consist of either spaces or tabs, but not mixed (found '__->->->' [-> = tab, _ = space, ? = other whitespace]) (cx.sk, line 5: remove 576 cobble from player') [14:02:29 ERROR]: indentation error: indent must only consist of either spaces or tabs, but not mixed (found '__->->->' [-> = tab, _ = space, ? = other whitespace]) (cx.sk, line 6: drop stone named "&cCOBBLEX"') [14:02:29 ERROR]: indentation error: indent must only consist of either spaces or tabs, but not mixed (found '__->->' [-> = tab, _ = space, ? = other whitespace]) (cx.sk, line 7: else:') [14:02:29 ERROR]: indentation error: indent must only consist of either spaces or tabs, but not mixed (found '__->->->' [-> = tab, _ = space, ? = other whitespace]) (cx.sk, line 8: send "&cNie masz 576 kobla!" to player') [14:02:29 WARN]: Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (cx.sk, line 1: command /cobblex [<text>]:') [14:02:29 ERROR]: indentation error: indent must only consist of either spaces or tabs, but not mixed (found '__->' [-> = tab, _ = space, ? = other whitespace]) (cx.sk, line 10: if player's tool is stone named "&cCOBBLEX":') [14:02:29 ERROR]: indentation error: indent must only consist of either spaces or tabs, but not mixed (found '__->->' [-> = tab, _ = space, ? = other whitespace]) (cx.sk, line 11: cancel event') [14:02:29 ERROR]: indentation error: indent must only consist of either spaces or tabs, but not mixed (found '__->->' [-> = tab, _ = space, ? = other whitespace]) (cx.sk, line 12: remove stone named "&cCOBBLEX" from player') [14:02:29 ERROR]: indentation error: indent must only consist of either spaces or tabs, but not mixed (found '__->->' [-> = tab, _ = space, ? = other whitespace]) (cx.sk, line 13: set {ITEM::%player%} to "%random integer between 1 and 2%"') [14:02:29 ERROR]: indentation error: indent must only consist of either spaces or tabs, but not mixed (found '__->->' [-> = tab, _ = space, ? = other whitespace]) (cx.sk, line 14: if {ITEM::%player%} is 1:') [14:02:29 ERROR]: indentation error: indent must only consist of either spaces or tabs, but not mixed (found '__->->->' [-> = tab, _ = space, ? = other whitespace]) (cx.sk, line 15: drop diamond named "1"') [14:02:29 ERROR]: indentation error: indent must only consist of either spaces or tabs, but not mixed (found '__->->' [-> = tab, _ = space, ? = other whitespace]) (cx.sk, line 16: if {ITEM::%player%} is 2:') [14:02:29 ERROR]: indentation error: indent must only consist of either spaces or tabs, but not mixed (found '__->->->' [-> = tab, _ = space, ? = other whitespace]) (cx.sk, line 17: drop diamond named "2"') [14:02:29 ERROR]: Required entry 'trigger' is missing in 'command /cobblex [<text>]' (cx.sk, starting at line 1) (cx.sk, line 1: command /cobblex [<text>]:') Mniej wiecej wiem jak usunąc ale nie czaje 2 tego z Empty configuration i Requaired entry
  2. jndooo

    Limit koxów itp,. na 1.13.2

    There's no loop that matches 'loop-player has 13 golden apple:0' (depo.sk, line 13: if loop-player has 13 golden apple:0:') a slot can't be set to 'golden apple:0 named "&c&lREFY" with lore "&6Kliknij i wyplac koxy z depozytu!||&6Posiadasz: &c%{REFY::%player%}%|| &7Lewym by wyplacic"' because the latter is neither an item type nor an item stack (depo.sk, line 33: set player's current inventory's slot 4 to golden apple:0 named "&c&lREFY" with lore "&6Kliknij i wyplac koxy z depozytu!||&6Posiadasz: &c%{REFY::%player%}%|| &7Lewym by wyplacic"') [12:16:04 ERROR]: [Skript] 'golden apple:0' can't be added to a player because the former is neither an item type, an inventory nor an experience point (depo.sk, line 56: add golden apple:0 to player') taki problem
  3. Poszukuje skrypt na cobblex na 1.13.2
  4. jndooo

    Limit koxów itp,. na 1.13.2

    Mi takie cos wild skipta trzeba miec
  5. kto by mi napisał skrypt na schowek koxów refy i perły ale w gui lub bez na 1.13.2
  6. tylko ze jak umieszczę sam link bez skrypt to mogę a z skryptem juz nie
  7. every 600 seconds: set {_a} to random integer from 0 to 1 if {_a} is 0: send "&7[&4StaryPiajny&7]&4 Regulamin serwer ---> &7&l&nhttps://pastebin.com/TzmKVD7S" to all players if {_a} is 1: send "&7[&4StaryPiajny&7]&4Spis potrzebnych komend masz tu ---> &7&l&nhttps://pastebin.com/wmfczc2z" to all players Mając taki skrypt gracz niemożne otworzyć linku ktoś coś wie czemu?
  8. Witam tak jak w tytule poszukuje depozytu/schowka moze być plugin lub skrypt na 1.13.2
  9. Witam, tak jak w tytule ktos cos wie jak działa to na 1.13.2 on script load: register new shaped recipe for enchanted golden apple using gold block, gold block, gold block, gold block, apple, gold block, gold block, gold block, gold block
  10. jndooo

    Zycie w miencraft

    https://zapodaj.net/cbea70bd250cf.png.html Usunąłem jakiś tam błędy ze spacjami i wgl ale tych już nie rozumiem w linku wyżej jest ss z błędów variables: {ZYCIA::%player%} = 0 on connect: if {ZYCIA::%player%} is 0: kick player due to "&cBAN! UMARLES 3 RAZY!! NIE MASZ JUZ ZYC!" on death remove 1 from {ZYCIA::%victim%} if {ZYCIA::%victim%} is 0: kick victim due to "&cBAN! UMARLES 3 RAZY!! NIE MASZ JUZ ZYC!" command /dodatkowezycie: trigger: if player has diamond: remove diamond from player add 1 to {ZYCIA::%player%} send "Kupiono zycie! Masz juz %{ZYCIA::%player%}% zyc!" to player else: send "TO KOSZTUJE DIAXA" to player command /oddajzycie [<text>] [<text>]: trigger: if arg 1 is set: if {ZYCIA::%player%} is greater than 1: else: if arg 2 is set: if arg 2 is "potwierdz": remove 1 from {ZYCIA::%player%} add 1 to {ZYCIA::%arg 1%} kick player due to "&cBAN! UMARLES 3 RAZY!! NIE MASZ JUZ ZYC!" else: send "&cTO TWOJE OSTATNIE ZYCIE! DOSTANIESZ BANA JAK JE ODDASZ! &2/oddajzycie %arg 1% potwierdz" to player else: send "Podaj nick!" to player
  11. Czy ktoś posiada, lub chce napisać skrypt na zycia w minecrafcie chodzi o to ze masz na start 3 zycia za śmierć tracisz 1 po 3 smierciach masz bana Do tego /dajzycie np daje mi serce ale zabiera diaxa i komenda ze ktos moze dac tb swoje zycie po banie Coś ktos?
  12. Witam, potrzebuje dopisać fortunki do tego wersja mc 1.13.2
  13. jndooo

    TNT w danych godzinach

    Dzięki działa tylko koliduje lekko z on explode: loop blocks in radius 2 of event-location: loop-block is obsidian or ender chest: chance of 33%: set loop-block to air loop blocks in radius 2 of event-location: loop-block is water or lava: chance of 22%: set loop-block to air
  14. jndooo

    TNT w danych godzinach

    on explode: if hour is between 9 and 15: cancel event Teraz nie wybucha ale jak dam 20 and 15 to wybucha a chciał bym by wybuchalo w godzinach 16-20
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