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piotrus13110

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  1. piotrus13110

    Jak to zrobić Config.yml

    a nie lepiej sobie komendy z bindami porobic?
  2. piotrus13110

    Gracze nie widzą innych

    Problem jest taki, mój serwer jest na 1.8, ale niektórzy gracze nie widzą innych oprócz administracji z OP'em pomocy ;/
  3. piotrus13110

    LICZYMY DO MILIONA

    596
  4. to co XN0MANDx wbijasz? :P

  5. piotrus13110

    Crashuje Minecraft'a Graczą

    sty 16, 2017 4:11:50 PM net.minecraft.launchwrapper.LogWrapper log INFO: Loading tweak class name optifine.OptiFineTweaker sty 16, 2017 4:11:50 PM net.minecraft.launchwrapper.LogWrapper log INFO: Using primary tweak class name optifine.OptiFineTweaker sty 16, 2017 4:11:50 PM net.minecraft.launchwrapper.LogWrapper log INFO: Calling tweak class optifine.OptiFineTweaker OptiFineTweaker: acceptOptions OptiFineTweaker: injectIntoClassLoader skipped, OptiFine is loaded as a library OptiFineTweaker: getLaunchArguments OptiFineTweaker: getLaunchTarget sty 16, 2017 4:11:51 PM net.minecraft.launchwrapper.LogWrapper log INFO: Launching wrapped minecraft {net.minecraft.client.main.Main} [16:11:57] [main/INFO]: Setting user: HierX [16:11:57] [main/INFO]: (Session ID is token: :abab60b5683132b9b44c9e32c5a34f41) [OptiFine] (Reflector) Method not pesent: ahu.func_149713_g [16:11:59] [Client thread/INFO]: LWJGL Version: 2.9.0 [OptiFine] [OptiFine] OptiFine_1.7.2_HD_U_D5 [OptiFine] Mon Jan 16 16:12:00 CET 2017 [OptiFine] OS: Windows 7 (amd64) version 6.1 [OptiFine] Java: 1.8.0_91, Oracle Corporation [OptiFine] VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation [OptiFine] LWJGL: 2.9.0 [OptiFine] OpenGL: AMD Radeon HD 7340 Graphics, version 4.5.13399 Compatibility Profile Context 15.200.1062.1004, ATI Technologies Inc. [OptiFine] OpenGL Version: 4.0 [OptiFine] OpenGL Fancy fog: Not available (GL_NV_fog_distance) [OptiFine] Maximum texture size: 16384x16384 [OptiFine] Checking for new version [OptiFine] Version found: E4 [16:12:01] [Client thread/INFO]: Reloading ResourceManager: Default [OptiFine] ** Reloading textures ** [OptiFine] Resource packs: Default Starting up SoundSystem... Initializing LWJGL OpenAL (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) OpenAL initialized. [16:12:02] [Sound Library Loader/INFO]: Sound engine started [OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_pane_white.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_white.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_pane_purple.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_purple.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_blue.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_pane_blue.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_brown.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_pane_brown.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_green.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_pane_green.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_pane_red.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_red.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_black.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_pane_black.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_orange.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_pane_orange.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_magenta.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_pane_magenta.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_light_blue.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_pane_light_blue.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_pane_yellow.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_yellow.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_lime.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_pane_lime.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pane_pink.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pink.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_gray.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_pane_gray.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_pane_silver.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/8_glass_silver/glass_silver.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_cyan.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/9_glass_cyan/glass_pane_cyan.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/bookshelf.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/glass.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/glasspane.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/sandstone.properties [OptiFine] Multipass connected textures: false [OptiFine] Loading texture map: textures/blocks [OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_pane_white.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/0_glass_white/glass_white.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_pane_purple.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/10_glass_purple/glass_purple.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_blue.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/11_glass_blue/glass_pane_blue.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_brown.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/12_glass_brown/glass_pane_brown.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_green.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/13_glass_green/glass_pane_green.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_pane_red.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/14_glass_red/glass_red.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_black.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/15_glass_black/glass_pane_black.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_orange.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/1_glass_orange/glass_pane_orange.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_magenta.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/2_glass_magenta/glass_pane_magenta.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_light_blue.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/3_glass_light_blue/glass_pane_light_blue.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_pane_yellow.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/4_glass_yellow/glass_yellow.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_lime.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/5_glass_lime/glass_pane_lime.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pane_pink.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/6_glass_pink/glass_pink.properties [OptiFine] ConnectedTextures: mcpatcher/ctm/default/7_glass_gray/glass_gray.properti to pisze u pierwszego gościa przy crashu
  6. piotrus13110

    Crashuje Minecraft'a Graczą

    Potrzebuję Pomocy... Niektórych moich graczy wywala z serwera i przy tym crashuje im minecrafta pomocy ;/
  7. piotrus13110

    Metin2 w Minecraft!

    Jak widzę, serwer z którym współpracowaliście został ****chany w ***e jak dali wam dostęp do skryptu na akcesoria, no gratuluję ci marsonix
  8. piotrus13110

    sprzedam S: Konto STEAM z CS:GO -> Global Elite

    dla mnie to niemożliwe, trzech znajomych na GE? i ledwo osiągnięcia porobione ;/ coś kręcisz moim zdaniem
  9. piotrus13110

    Do Zamknięcia

    Do Zamknięcia
  10. czy możesz mi pomóc? chciałbym załatwić klerykowi (klasie na moim rpg) takie coś jak np. patyk który strzela, i zadaje 10 dmg. taki podstawowy skrypt mam na to ale nie wiem jak dmg ustawić

    command /rozdzka:
        permission: admin.sk
        permission message: &cNie masz do tego uprawnien!
        trigger:
            add 1 stick of power 10 named "&6Atakujaca rozdzka" to player

    on rightclick holding a stick:
        if name of player's tool is "&6Atakujaca rozdzka":
            shoot a arrow from player with speed 1.5

    1. xN0MANDx

      xN0MANDx

      on projectile hit:

         if name of attacker's tool contains "&6Atakujaca rozdzka":

             set damage to 10

    2. piotrus13110
  11. piotrus13110

    Problem z less

    nie piszesz make tylko samo " console execute command give 64 cobblestone %player%" ( bez tego " )
  12. piotrus13110

    Różdżki RPG

    Ktoś Mógłby mi pomóc? robię serwer RPG ale mam jeden problem.. bo mamy postać Kleryk, ma różdżkę leczącą, alę chciałbym do niego zrobić żeby atakował też różdżka (jakąś inną) i zadawał tym np. 5 hp Ktoś Pomoże? //Czyszczę formatowanie ~Myszak
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