Bananowiec
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Ostatnia wizyta
Treść opublikowana przez Bananowiec
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Strona 3 z 7
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on damage: if victim is player: if attacker is player: add attacker to {assist::%victim%} on death: if victim is player: if attacker is player: broadcast "&eGracz &7%player% &ezabił gracza &b%victim% &eużywając &c%name of player's tool%" remove attacker from {assist::%victim%} if {assist::%victim%} is set: broadcast "&ePomagali mu: &7%{assist::%victim%}%" delete {assist::%victim%} on quit: delete {assist::%player%}
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run player command "spawner change cow" as op
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on respawn: if player has permission "vip": wait 2 ticks set player's helmet to iron helmet set player's chestplate to iron chestplate set player's leggings to iron leggins set player's boots to iron boots give player iron axe give player bow give player 4 of golden apple else if player has permission "player": wait 2 ticks set player's helmet to leather helmet set player's chestplate to leather chestplate set player's leggings to leather leggins set player's boots to leather boots give player iron axe give player bow give player 2 of 373
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on damage: if victim is player: if attacker is player: add attacker to {assist::%victim%} on death: if victim is player: if attacker is player: broadcast "&eGracz &7%player% &ezabił gracza &b%victim% &eużywając &c%name of player's tool%" remove attacker from {assist::%victim%} if {assist::%victim%} is set: broadcast "&ePomagali mu: &7%{assist::%victim%}%" delete {assist::%victim%} on quit: delete {assist::%victim%}
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on pickup: if name of event-item contains "&6&lVIP": cancel event send "&cNie możesz podnieść przedmiotu VIP'ów!" stop
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Jakie masz dodatki do skrypta?
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on command: add "[%now%] %player% - %command%" to yaml list from file "logi/komendy.yml"
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on command "kit": if arguments is "Gracz": execute console command "kit gracz %player%" execute console command "crate key %player% test 2"
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command ranga: trigger: send "&eTwoja ranga to &3%player's prefix%" Wymagany dodatek: SkMorkaz
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Wytabuj dobrze
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@Mrhack505, [...] set {_x} to player x-coordinate set {_y} to player y-coordinate set {_z} to player z-coordinate wait xxx if {_x} is player x-coordinate if {_y} is player y-coordinate: if {_z} is player z-coordinate: [...]
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drop 1 prismarine crystal named "ttt" at victim's location zamień na to
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Emm... nie lepiej tak? on break: if player's tool is not air or fishing rod: if {afk::%player%} is not set: set {afk::%player%} to player's location loop 10 times: if {afk::%player%} is not player's location: delete {afk::%player%} stop send "&c&lRUSZ SIE TYPIE ALBO KICK" wait 30 seconds if {afk::%player%} is player's location: kick player due to "&4&lKOPANIE NA AFK" delete {afk::%player%}
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command /kij: permission: admin.sk permission message: &cNie masz do tego uprawnien! trigger: add 1 nether brick of unbreaking 10 named "&6&l&nKij blyskawicy" with lore "&c&lObrazenia &f&l4||||&7Zniszczy sie za: 20" to player on damage: if attacker's tool is nether brick of unbreaking 10 named "&6&l&nKij blyskawicy": increase damage by 2 set {_lore} to 3nd line of lore of attacker's tool replace all "&7Zniszczy sie za: " with "" in {_lore} set {_x} to {_lore} parsed as number if {_x}-1 > 0: set {_lore} to "&7Zniszczy sie za: %{_x}-1%" set 3nd line of lore of attakcer's tool to {_lore} else: remove attacker's tool from attacker's inventory send "&cKij blyskawicy zostal zniszczony!"
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on command: if command is "deop" or "ban" or "essentials:ban" or "essentials:eban" or "eban": if arguments contains "polskapantera": cancel event stop
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IZIHC XDDD To już jest nudne, lol.
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on death of player: if attacker is player: add 1 to {rank::kill_player::%player%} on damage: if attacker is player: if victim is player: add 1 to {rank:::damage_player::%player%}
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on break of stone: add 1 to {rank::break::%player%} on place: add 1 to {rank::block_place::%player%} on damage: add 1 to {rank::damage::%player%} on death of zombie: add 1 to {rank::kill_zombie::%player%} command rank: trigger: send "&6zabite zombie &e- %{rank::kill_zombie::%player%}; &6zadany damage &e- %{rank::damage::%player%}%; &6polozone bloki &e-{rank::block_place::%player%}; &6zniszczone bloki &e- {rank::break::%player%}"
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on rightclick on crafting: close player's inventory open chest with 3 rows [...]
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kill event-item
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XDDDDDDD DUSZE SIE XDD Co to ma być? XD Zmienne tymczasowe działają tylko w jednym wydarzeniu... XD To po co w takim razie robi serwer skoro jego doświadczenie jest na poziomie zera? Pomyśl.
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Bloki z ukrytymi potworami np. 97:0, 97:1, 97:2 itd.
- 10 odpowiedzi
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- preciousstones
- pomoc
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(i 1 więcej)
Oznaczone tagami:
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dodaj : po else
- 11 odpowiedzi
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Daj ten skrypt na tabliczki
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on place chest: if player's tool is chest named "{@tag}" with lore " &fblabla": cancel event set event-block to air play raw sound "random.pop" at player with pitch 0.0 volume 10 send {_x} to random item out of {drop::*} drop {_x} loop all players: if {zmienna::%loop-player%} is true: send " {@wiad}:%{_x}%" to loop-player
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