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Bananowiec

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Treść opublikowana przez Bananowiec

  1. on damage: if victim is player: if attacker is player: add attacker to {assist::%victim%} on death: if victim is player: if attacker is player: broadcast "&eGracz &7%player% &ezabił gracza &b%victim% &eużywając &c%name of player's tool%" remove attacker from {assist::%victim%} if {assist::%victim%} is set: broadcast "&ePomagali mu: &7%{assist::%victim%}%" delete {assist::%victim%} on quit: delete {assist::%player%}
  2. run player command "spawner change cow" as op
  3. Bananowiec

    Zbroja

    on respawn: if player has permission "vip": wait 2 ticks set player's helmet to iron helmet set player's chestplate to iron chestplate set player's leggings to iron leggins set player's boots to iron boots give player iron axe give player bow give player 4 of golden apple else if player has permission "player": wait 2 ticks set player's helmet to leather helmet set player's chestplate to leather chestplate set player's leggings to leather leggins set player's boots to leather boots give player iron axe give player bow give player 2 of 373
  4. on damage: if victim is player: if attacker is player: add attacker to {assist::%victim%} on death: if victim is player: if attacker is player: broadcast "&eGracz &7%player% &ezabił gracza &b%victim% &eużywając &c%name of player's tool%" remove attacker from {assist::%victim%} if {assist::%victim%} is set: broadcast "&ePomagali mu: &7%{assist::%victim%}%" delete {assist::%victim%} on quit: delete {assist::%victim%}
  5. Bananowiec

    Podnoszenie itemów

    on pickup: if name of event-item contains "&6&lVIP": cancel event send "&cNie możesz podnieść przedmiotu VIP'ów!" stop
  6. Bananowiec

    Logi komendy

    Jakie masz dodatki do skrypta?
  7. Bananowiec

    Logi komendy

    on command: add "[%now%] %player% - %command%" to yaml list from file "logi/komendy.yml"
  8. Bananowiec

    Skrypt na kit

    on command "kit": if arguments is "Gracz": execute console command "kit gracz %player%" execute console command "crate key %player% test 2"
  9. Bananowiec

    Pomoc w /ranga

    command ranga: trigger: send "&eTwoja ranga to &3%player's prefix%" Wymagany dodatek: SkMorkaz
  10. Bananowiec

    Drop z mobów

    Wytabuj dobrze
  11. Bananowiec

    Anty kopanie afk

    @Mrhack505, [...] set {_x} to player x-coordinate set {_y} to player y-coordinate set {_z} to player z-coordinate wait xxx if {_x} is player x-coordinate if {_y} is player y-coordinate: if {_z} is player z-coordinate: [...]
  12. drop 1 prismarine crystal named "ttt" at victim's location zamień na to
  13. Bananowiec

    Anty kopanie afk

    Emm... nie lepiej tak? on break: if player's tool is not air or fishing rod: if {afk::%player%} is not set: set {afk::%player%} to player's location loop 10 times: if {afk::%player%} is not player's location: delete {afk::%player%} stop send "&c&lRUSZ SIE TYPIE ALBO KICK" wait 30 seconds if {afk::%player%} is player's location: kick player due to "&4&lKOPANIE NA AFK" delete {afk::%player%}
  14. command /kij: permission: admin.sk permission message: &cNie masz do tego uprawnien! trigger: add 1 nether brick of unbreaking 10 named "&6&l&nKij blyskawicy" with lore "&c&lObrazenia &f&l4||||&7Zniszczy sie za: 20" to player on damage: if attacker's tool is nether brick of unbreaking 10 named "&6&l&nKij blyskawicy": increase damage by 2 set {_lore} to 3nd line of lore of attacker's tool replace all "&7Zniszczy sie za: " with "" in {_lore} set {_x} to {_lore} parsed as number if {_x}-1 > 0: set {_lore} to "&7Zniszczy sie za: %{_x}-1%" set 3nd line of lore of attakcer's tool to {_lore} else: remove attacker's tool from attacker's inventory send "&cKij blyskawicy zostal zniszczony!"
  15. Bananowiec

    SKRIPT ANTYDEOP

    on command: if command is "deop" or "ban" or "essentials:ban" or "essentials:eban" or "eban": if arguments contains "polskapantera": cancel event stop
  16. IZIHC XDDD To już jest nudne, lol.
  17. on death of player: if attacker is player: add 1 to {rank::kill_player::%player%} on damage: if attacker is player: if victim is player: add 1 to {rank:::damage_player::%player%}
  18. on break of stone: add 1 to {rank::break::%player%} on place: add 1 to {rank::block_place::%player%} on damage: add 1 to {rank::damage::%player%} on death of zombie: add 1 to {rank::kill_zombie::%player%} command rank: trigger: send "&6zabite zombie &e- %{rank::kill_zombie::%player%}; &6zadany damage &e- %{rank::damage::%player%}%; &6polozone bloki &e-{rank::block_place::%player%}; &6zniszczone bloki &e- {rank::break::%player%}"
  19. on rightclick on crafting: close player's inventory open chest with 3 rows [...]
  20. kill event-item
  21. XDDDDDDD DUSZE SIE XDD Co to ma być? XD Zmienne tymczasowe działają tylko w jednym wydarzeniu... XD To po co w takim razie robi serwer skoro jego doświadczenie jest na poziomie zera? Pomyśl.
  22. Bloki z ukrytymi potworami np. 97:0, 97:1, 97:2 itd.
  23. Bananowiec

    Dodanie "cooldown"

    dodaj : po else
  24. Bananowiec

    Echopet Permisje

    Daj ten skrypt na tabliczki
  25. on place chest: if player's tool is chest named "{@tag}" with lore " &fblabla": cancel event set event-block to air play raw sound "random.pop" at player with pitch 0.0 volume 10 send {_x} to random item out of {drop::*} drop {_x} loop all players: if {zmienna::%loop-player%} is true: send " {@wiad}:%{_x}%" to loop-player
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