display board named "&8---- &5&lPostac &8----" to loop-player make score "&6LVL:&e " in board of loop-player to {level::%loop-player%} make score "&aNast Lvl: " in board of loop-player to {_x} make score "&2Punkty:" in board of loop-player to {points::%loop-player%} make score "&cZabicia:" in board of loop-player to {kills::%loop-player%} set {_l} to loop-player's balance make score "&6Złoto: " in board of loop-player to {_l} move display of loop-player to sidebar
on rightclick on sign: if line 1 of clicked block is "Bronie": If player's balance >= 2000: execute console command "shot give %player% AK-47" Wait tick execute console command "eco take %player% 2000"
Jak już wspomniałem - minigames ale z oryginalną grą. Zobacz mineplex, hypixel. Mają tylko oryginalne gry i jest tylko dla premium... Gdyby było non prem to by gralo po 50k. Pomysł + osoba, która zna się na swoim = minigra
on rightclick on sign: if line 1 of clicked block is "Bronie": execute player command "shot get <anyway>" execute player command "eco take <kwota>" 1 linijka na tabliczce to Bronie.
On rightclick: if player is holding Paper named "&bLatający Talizman +5": if player has permission "szaman.1": if difference between {szaman15::%player%::lastuse} and now is smaller than 3 seconds: send "&cUmiejętności tej możesz używać co 3 sekund" stop set {szaman15::%player%::lastuse} to now shoot a wither skull at speed 3 #loop entities in a radius of 4 around target location #mozna tez tak :D # damage event-entity by 13 hearts else: send "<red>Nie Możesz Tego Używać." albo: on projectile hit: projectile is an wither skull: if shooter is holding Paper named "&bLatający Talizman +5": damage event-entity by 13 hearts if shooter is holding Paper named "&bLatający Talizman +4": damage event-entity by 11 hearts if shooter is holding Paper named "&bLatający Talizman +3": damage event-entity by 8 hearts