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xAxee

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Treść opublikowana przez xAxee

  1. xAxee

    TOP W GUI

    command /gui [<text>]: trigger: open chest with 1 rows named "&6Gui - Test" to player set player's current inventory's slot 0 to gold ingot named "&6%player%" with lore "&cTEST" Wymagane WildSkript, SkQuery
  2. xAxee

    TOP W GUI

    command /top [<text>]: trigger: open chest with 1 rows named "&4&lTOP LVL" to player loop {lvl::*}: add 1 to {_size} if {_v::%loop-value%} is not set: set {_v::%loop-value%} to loop-index else: set {_n} to 0 loop {_size} times: set {_n} to {_n}+1 {_v::%loop-value-1%.%{_n}%} is not set set {_v::%loop-value-1%.%{_n}%} to loop-index stop loop wait 1 tick set {_n} to size of {_v::*} loop {_v::*}: set {_u::%{_n}%} to loop-value set {_n} to {_n}-1 wait 1 tick set {_i} to 0 loop {_u::*}: add 1 to {_top} set {_player} to loop-value set player's current inventory's slot {_i} to gold ingot named "&c%{_top}%. &7%{_player}% &a%{lvl::%{_player}%}%" if {_top} = 9: exit loop on inventory click: if inventory name of player's current inventory is "&4&lTOP LVL": cancel event
  3. xAxee

    TOP W GUI

    @Arrd1337 Jeżeli chcesz zamienić tą swoja zmienna użyj takiego kodu: on join: if {lvl.%player%} is set: add {lvl.%player%} to {lvl::%player%} delete {lvl.%player%}
  4. Co do regionów to dodaj ,że region jaki jest w skrypcie musi być stworzony bo inaczej pojawią się errory. A tak to sama Prawda
  5. on join: if {Kills::%player%} is not set: set {Kills::%player%} to 0 if {Deaths::%player%} is not set: set {Deaths::%player%} to 0 command /statystyki [<offlineplayer>]: trigger: if arg-1 is not set: send "» &cZabojstwa » %{Kills::%player%}%" send "» &cSmierci » %{Deaths::%player%}%" else: send "» &cZabojstwa » %{Kills::%arg-1%}%" send "» &cSmierci » %{Deaths::%arg-1%}%" on death of player: add 1 to {Kills::%attacker%} add 1 to {Deaths::%victim%} Edit aha nie zauważyłem że napisałeś coś 56min temu xD
  6. xAxee

    Spawn

    command /ustawspawn [<text>]: permission: * trigger: set {spawn} to location of player command /spawn [<text>]: trigger: send player title "&a[Spawn]" with subtitle "&cTeleport Za &a5 &cSek" for 1 seconds set {_l} to location of player set {_1} to 5 while {_1} >= 0: if {_1} is not 0: if distance between {_l} and location of player <= 0.25: remove 1 from {_1} send player title "&a[Spawn]" with subtitle "&cTeleport Za &a%{_1}% &cSek" for 1 seconds wait 1 second else: send player title "&a[Spawn]" with subtitle "&cRuszyles Sie! Teleport Anulowany" for 1 seconds stop loop else: send player title "&a[Spawn]" with subtitle "&9Teleport..." for 1 seconds teleport player to {spawn} stop loop @AdeeK211555 To jest dobry skrypt tamten mógł wywalić serwer
  7. Najlepiej uprawnienie. Albo SK + uprawnienie on command: if command is "komenda": if player has permission "skins": stop else: cancel event send " &6Nie ma takiej komendy"
  8. Raczej nie ma takiej możliwości. Ale mogę się mylic
  9. xAxee

    TOP W GUI

    Aby wgl zrobić topke zmienna trzeba loopować czyli zmienna musi być z :: a nie .
  10. options: item1: item2: item3: item4: item5: if player has {@item1} and {@item2} and {@item3} and {@item4} and {@item5}: Dalej... options: item1: item2: item3: item4: item5: if player has {@item1}: if player has {@item2}: if player has {@item3}: if player has {@item4}: if player has {@item5}: Dalej... Do tego /msg dodaj warunek: if arg 1 is online: Potem: else: stop
  11. on death: if attacker is player: chance of 1%: drop chest named "&3Swiateczna skrzynia" at victim
  12. xAxee

    GM nad graczem

    Na particlach się nie znam i wątpię że ktoś to też zrobi
  13. xAxee

    op gracz

    on any move: if player is op: wait 1 tick set player's tag to "&6OP %player%" stop else: if player has permission "Gm": wait 1 tick set player's tag to "&e[%{lvl.%player%}%][GM] &e" stop if player has permission "Sponsor": wait 1 tick set player's tag to "&3[%{lvl.%player%}%][Sponsor] &3" stop if player has permission "SVip": wait 1 tick set player's tag to "&b[%{lvl.%player%}%][SVip] &b" stop if player has permission "Vip": wait 1 tick set player's tag to "&6[%{lvl.%player%}%][Vip] &6" stop if player has permission "Gracz": wait 1 tick set player's tag to "&a[%{lvl.%player%}%][Gracz] &a" stop
  14. xAxee

    Nicki

    options: Co-Ile: 5 every {@Co-Ile} second: loop all players: if loop-player has permission "Vip": wait 1 tick set loop-player's tag to "&6[%{lvl.%loop-player%}%][Vip] &6" if loop-player has permission "Gracz": wait 1 tick set loop-player's tag to "&a[%{lvl.%loop-player%}%][Gracz] &a"
  15. options: Zycie-Max: 1 Zycie-Min: 0.5 Opoznienie: 3 command /ZycieSet [<text>]: trigger: set {Zycie.Tp} to location of player on damage of player: wait {@Opoznienie} tick if health of victim is between {@Zycie-Min} and {@Zycie-Max}: teleport victim to {Zycie.Tp}
  16. on death of player: execute console command "spawn %victim%"
  17. xAxee

    Unban

    command /unban [<offlineplayer>]: permission: skript.unban trigger: if arg 1 is set: if {ban.%arg 1%} is false: send "&cGracz nie jest zbanowany!" else: delete {powod.%arg 1%} delete {osoba.%arg 1%} remove 1 from {bany} set {ban.%arg 1%} to false broadcast "&2&l%argument 1% &a&lzostal odbanowany przez &2&l%executor%!" else: send "&cPrzyklad: /unban <nick>" Tylko taby popraw Iwg bo na tel mi ciężko
  18. options: Region: Lobby on entering of "{@Region}": set player's flight mode to true on exiting of "{@Region}": set player's flight mode to false
  19. Ponieważ ja podałem przykład do pluginu FunnyGuilds do KCore nie ma żadnego dodatku więc ci nie zrobie tego w sk
  20. on right click on player: update guild tops send "&6----{ &aInformacje &6}---- send "&7Nazwa: &6%clicked entity%" send "&7Ranking: &6%clicked entity points%" send "&7Top: &6%clicked entity top position%" send "&7Gildia: &6%clicked entity guild tag%" send "&7Kille: &6%clicked entity kills%" send "&7Smierci: &6%clicked entity deaths%" Jeżeli twój plg na gildie to FunnyGuilds (Wymagane FunnySkAddon) jeżeli masz skrypt to go podaj...
  21. To nie ess ustawia tylko minecraft chcesz aby każdego gracza po śmierci tepalo na spawn?
  22. xAxee

    Źle napisane

    a są errory skryptu przy sk reload?
  23. on pick up: if event-item is wool: set name of event-item to "&6Nazwa" to powinno działać ale zobacz to (raczej nie) on pick up: if event-item is wool: cancel event set {_i} to event-item set name of {_i} to "&6Name" add {_i} to player kill event-item
  24. xAxee

    Źle napisane

    1. Możesz tak zrobić 2. Będzie ignorował jeżeli Chestplate gracza na level Protection V
  25. xAxee

    Źle napisane

    options: helm: Diamond Helmet named "&6XD" Poziom: 10 level-Prot: 5 Procent: 50% every 2 seconds: loop all players in "world": if loop-player's y coord <= {@Poziom}: if loop-player's helmet is not {@helm}: if level of protection of Loop-Player's chestplate < {@level-Prot}: chance of {@Procent}: damage loop-player by 0.5 hearts send "Coss 2" to loop-player
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