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Arrd1337

Użytkownik
  • Zawartość

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O Arrd1337

  • Tytuł
    Użytkownik I
  • Urodziny 05.10.2005 (13.378312199 lat)

Informacje

  • Płeć
    Mężczyzna
  • Hobby
    Programowanie, Tworzenie serwerów, pisanie skriptow and pluginow
  • Nick w MC
    Arrd1337

Metody kontaktu

Ostatnie wizyty

217 wyświetleń profilu
  1. Arrd1337

    Simple-Hc.Tasrv.Com

    Szukałes serwera easy hc ? IP: Simple-Hc.Tasrv.Com
  2. Arrd1337

    Krolestwa

    @xAxee dzial temat do close
  3. Arrd1337

    Krolestwa

    Witam, nie weim jak to zrobic i mam pytanie "Czy da się to zrobic?" ja mysle ze nie da się! jezeli wiesz jak to zrobic to napisz bardzo ci podziekuje =D O co chodzi: Krolestwa ma byc Jinno "Niebiscy" i Shinsoo "Czerwoni" jezeli gracz wpisze np: /join Jinno to setuje mu zmienna lub oczywiscie /join Shinsoo jezeli juz ma to jak wpisze /tpexp to ma byc ustawione exp dla niebieskich i dla czerwonych "exp expowiska"
  4. Arrd1337

    Chat on/off oraz logi chatu!

    @xAxee logi nie dzialaja. @xAxee Dziala.
  5. Witam serdecznie potrzebuje pomocy zeby miec on off chat z tym koedem on chat: if player has permission "ga": cancel event broadcast "&c[lvl. %{lvl.%player%}%]&c[GameAdministrator] &c%display name of player% &c> &c%message%" stop if player has permission "gm": cancel event broadcast "&e[lvl. %{lvl.%player%}%]&e[GameMaster] &e%display name of player% &e> &e%message%" stop if player has permission "sponsor": cancel event broadcast "&3[lvl. %{lvl.%player%}%]&3[Sponsor] &3%display name of player% &3> &3%message%" stop if player has permission "svip": cancel event broadcast "&b[lvl. %{lvl.%player%}%]&b[SuperVip] &b%display name of player% &b> &b%message%" stop if player has permission "vip": cancel event broadcast "&6[lvl. %{lvl.%player%}%]&6[Vip] &6%display name of player% &6> &6%message%" stop else: cancel event broadcast "&a[lvl. %{lvl.%player%}%]&a[Gracz] &a%display name of player% &a> &a%message%" stop variables: maja byc tez logi plz @xAxee
  6. Arrd1337

    0 item

    Witam mam takie cos command /flot6: trigger: give player {ITEM::8} i jak daje to mam takie cos jak buty skorzane koloru niebieskiego 0 i jak chce to przelozyc w inne miesjce to mi to znika co mam zrobic ? @xAxee
  7. Arrd1337

    TOP W GUI

    @xAxee nadal tylko arrd jest
  8. Arrd1337

    TOP W GUI

    tylko tylko ja nadal jestem
  9. Arrd1337

    TOP W GUI

    wlasnie to zrobilem i nic nadal wez cos zrob plz
  10. Arrd1337

    TOP W GUI

    elon ta zmienno ?
  11. Arrd1337

    TOP W GUI

    https://zapodaj.net/29fa538739681.png.html proszę i co mam zrobic a elon tez ma zmienna
  12. Arrd1337

    TOP W GUI

    Nie dziala na wicej niz 1 osob @xAxee command /top [<text>]: trigger: open chest with 1 rows named "&4&lTOP LVL" to player loop {lvls::*}: add 1 to {_size} if {_v::%loop-value%} is not set: set {_v::%loop-value%} to loop-index else: set {_n} to 0 loop {_size} times: set {_n} to {_n}+1 {_v::%loop-value-1%.%{_n}%} is not set set {_v::%loop-value-1%.%{_n}%} to loop-index stop loop wait 1 tick set {_n} to size of {_v::*} loop {_v::*}: set {_u::%{_n}%} to loop-value set {_n} to {_n}-1 wait 1 tick set {_i} to 0 loop {_u::*}: set {_player} to loop-value if {_top} is 1 or 2 or 3: if {_top} is 1: set player's current inventory's slot {_i} to diamond named "&b%{_top}%. &b%{_player}% &b[lvl. %{lvls::%{_player}%}%]" if {_top} is 2: set player's current inventory's slot {_i} to gold ingot named "&7%{_top}%. &7%{_player}% &7[lvl. %{lvls::%{_player}%}%]" if {_top} is 3: set player's current inventory's slot {_i} to iron ingot named "&4%{_top}%. &4%{_player}% &4[lvl. %{lvls::%{_player}%}%]" else: set player's current inventory's slot {_i} to redstone named "&c%{_top}%. &c%{_player}% &c[lvl. %{lvls::%{_player}%}%]" add 1 to {_top} if {_top} = 9: exit loop on inventory click: if inventory name of player's current inventory is "&4&lTOP LVL": cancel event
  13. Arrd1337

    TOP W GUI

    DZIALA TAMTO TYLKO ZMIENILEM {lvl::*} na {lvls::*}, ale dziwnie dziala bo pisze mi 2. arrd1337 1 command /top [<text>]: trigger: open chest with 1 rows named "&4&lTOP LVL" to player loop {lvl::*}: add 1 to {_size} if {_v::%loop-value%} is not set: set {_v::%loop-value%} to loop-index else: set {_n} to 0 loop {_size} times: set {_n} to {_n}+1 {_v::%loop-value-1%.%{_n}%} is not set set {_v::%loop-value-1%.%{_n}%} to loop-index stop loop wait 1 tick set {_n} to size of {_v::*} loop {_v::*}: set {_u::%{_n}%} to loop-value set {_n} to {_n}-1 wait 1 tick set {_i} to 0 loop {_u::*}: add 1 to {_top} set {_player} to loop-value set player's current inventory's slot {_i} to gold ingot named "&c%{_top}%. &7%{_player}% &a%{lvl::%{_player}%}%" if {_top} = 9: exit loop on inventory click: if inventory name of player's current inventory is "&4&lTOP LVL": cancel event juz naprawilem @xAxee da sie zeby 1 miejsce mialo np 1 miejsce mialo diament 2 zloto 3 iron a reszta np redstone ? jezeli tak to napisz i zeby pierwsze miejsce mialo kolor np &b a drugie i trzecie i raszta inne command /top [<text>]: trigger: open chest with 1 rows named "&4&lTOP LVL" to player loop {lvls::*}: add 1 to {_size} if {_v::%loop-value%} is not set: set {_v::%loop-value%} to loop-index else: set {_n} to 0 loop {_size} times: set {_n} to {_n}+1 {_v::%loop-value-1%.%{_n}%} is not set set {_v::%loop-value-1%.%{_n}%} to loop-index stop loop wait 1 tick set {_n} to size of {_v::*} loop {_v::*}: set {_u::%{_n}%} to loop-value set {_n} to {_n}-1 wait 1 tick set {_i} to 0 loop {_u::*}: set {_player} to loop-value set player's current inventory's slot {_i} to gold ingot named "&b%{_top}%. &b%{_player}% &b[lvl. %{lvls::%{_player}%}%]" add 1 to {_top} if {_top} = 9: exit loop on inventory click: if inventory name of player's current inventory is "&4&lTOP LVL": cancel event
  14. Arrd1337

    TOP W GUI

    @xAxee to dziala
  15. Arrd1337

    TOP W GUI

    @xAxee nadal nic
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