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Ilość zawartości
6123 -
Rejestracja
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Ostatnia wizyta
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Wygrane w rankingu
232
Treść opublikowana przez xAxee
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Spróbuj set final damage to final damage+X set {_} to final damage add 5 to {_} set final damage to {_} Co do Amora to możesz też set {_} to last spawn.... set {_}'s helmet to diamond helmet named "&6Magic Helmet" of protection 10 and unbreaking 15 Itd
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set {_} to Player's world if {_} is "hub": Zobacz to
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to podaj cały obecny sk @Uzi Podaj czy coś jeszcze wyskakuje
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1. Pobierz SkQuery 2. Zrób ten config {@item26} iwg 3. Taby i spacje - 1 tab = 4 spacje
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a coś takiego xD: options: tresc-bana: &6Nigdy nei zmieniamy IP! on command: if command is "ban" or "eban": set {_} to "%arguments%" if {_} contains "NOWE IP": cancel event execute console command "ban %player% {@tresc-bana}"
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Ostatnia linijka na końcu masz o jedno " za dużo
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NO to: options: tresc-bana: &6Nigdy nei zmieniamy IP! on command: if command is "ban" or "eban": set {_} to "%arg%" if {_} contains "NOWE IP": cancel event execute console command "ban %player% {@tresc-bana}"
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options: tresc-bana: &6Nigdy nei zmieniamy IP! on command: if command is "ban" or "eban": set {_} to "%arg%" if {_} contains "NOWE IP": cancel event ban player due to "{@tresc-bana}"
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za 30 min ok ? Albo mi się nie chce... Pokaże Ci pierwszy slot, a resztę sam sobie zrobisz ok? command /drop [<text>]: trigger: open chest with 3 rows named "&6Drop" to player set player's current inventory's slot 0 to {@item1} named "&f{@name1}" with lore " ||&3Szansa: &3{@chance1}|| ||&7Status: %{status.drop.1.%player%}%" on inventory click: if inventory name of current inventory of player is "&6Drop": cancel event if clicked slot is 0: execute player command "/zmiendrop 1"
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Usuwaj po 1 plg i patrz czy może gracz wejść jak nie to podaj nam ten plg
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options: tresc-bana: &6Nigdy nie zmieniamy IP! on command: if command is "ban" or "eban": if arg contains "NOWE IP" or "ench.pl": cancel event ban player due "{@tresc-bana}" Nie wiem czy działa zobacz jeszcze to: options: tresc-bana: &6Nigdy nei zmieniamy IP! on command: if command is "ban" or "eban": set {_} to "%arg%" if {_} contains "NOWE IP" or "ench.pl": cancel event ban player due "{@tresc-bana}"
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opóźnienie: command /test [<text>]: trigger: open chest with 3 rows named "" to player wait 2 tick #To jest to opóźnienie format slot... Otwieranie z gotowymi itemkami: (Nie jestem pewny) command /test [<text>]: trigger: set {_open} to chest with 3 rows set slot 1 of {_open} to diamond open {_open} to player Blokowanie klikania: on inventory click: if inventory name of current inventory of player is "Test": cancel event command /test [<text>]: trigger: open chest with 3 rows named "TEST" to player set {ot::%player%} to true on inventory open: if inventory name of current inventory of player is not "TEST": if {ot::%player%} is true: close player's inventory #lub cancel event
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options: item-typ: diamond item-nazwa: &6Lokalizacja wiadomosc: &6Teleportacja... command /ustaw [<text>]: trigger: add diamond named "{@item-nazwa}" with lore "%location of player%" on rightclick: if player's tool is {@item-typ} named "{@item-nazwa}": set {_l} to uncolored lore of player's tool teleport player to {_l} send "{@wiadomosc}" Coś takiego?
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options: nazwa-inv: &6Test nazwa-1: TEST1 nazwa-2: TEST2 lore-1: LOREE lore-2: LOREE on rightclick with anvil: close player's inventory set {_1} to "Enchantment Table" parsed as item set name of {_1} to "{@nazwa-2}" set lore of {_1} to "{@lore-2}" set {_2} to "Paper" parsed as item set name of {_2} to "{@nazwa-1}" set lore of {_2} to "{@lore-1}" open chest with 3 rows named "{@nazwa-inv}" to player loop 27 times: set player's current inventory's slot (loop-number - 1) to gray glass pane named "&6Click to close" set player's current inventory's slot 12 to {_1} set player's current inventory's slot 13 to {_2} on inventory click: if inventory name of current inventory of player is "{@nazwa-inv}": cancel event close player's inventory if clicked slot is not 12 or 13: stop else: if clicked slot is 12: execute player command "test2" else: execute player command "test1" Proszę
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daj całe id
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podaj jakie masz sk iwg może masz gdzieś repair player's tool i to zamienia
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Jak zrobic zeby dawalo itemy w skrypcie?
xAxee odpowiedział(a) na TheColorPL pytanie w Pytania i problemy
Najlepiej jest używać tego: (No dla mnie najlepiej) add <item> to <player> Jeżeli chcesz coś wziąć graczowi: remove <item> from <player> Np: command /np [<text>]: trigger: add 16 diamond to player remove 16 gold ingot and 16 iron ingot from player -
on break: if player is in world "test": if {bewaar.Krolestwo3v3.status} is 3: if {bewaar.Krolestwo3v3.block::%target block%} is not true: cancel event send "&cNie mozesz zniszczyc tego bloku!" to player else: if player doesn't have permission "protection.break": cancel event on place: if player is in world "test": if {bewaar.Krolestwo3v3.status} is 3: set {bewaar.Krolestwo3v3.block::%target-block%} to true else: if player doesn't have permission "protection.place": cancel event
- 1 odpowiedź
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- zmienne
- target-block
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(i 1 więcej)
Oznaczone tagami:
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"::" mniej obciąża serwer i można z niej więcej zrobić np loopować iwg Dlaczego zapisujesz zmienne do gracza? To gracze do zmiennych powinni być zapisywani Jeżeli nie rozumiesz to zamiast {%player%.przykład} powinno być {przykład.%player%} Nic nie ma o zmiennych Grupowych Nic nie ma o zmiennych Tymczasowych
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on death of player: set {_p} to victim add diamond sword of sharpness 5 named "&6Miecz" to {_p} add 64 steak to {_p} add 16 arrow named "&6elo" with lore "&7:D" to {_p}
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Masz SkQuery?
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Nie znam 3/10
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execute console command "/mm mobs spawn zwyklydemon 10 demontower,113,4,-600" execute console command "/mm mobs spawn zwyklydemon 10 demontower,129,4,-584" execute console command "/mm mobs spawn zwyklydemon 10 demontower,113,4,-568" execute console command "/mm mobs spawn zwyklydemon 10 demontower,95,4,-586" loop all players: if loop-player is in world "demontower1": teleport loop-player to {etap1} send "&2>>-------------Wieza Demonow!-------------<<" to loop-player send "&2Znadujesz sie na 1 etapie wieĹĽy demonow..." to loop-player send "&2Na tym etapie musisz zabic fale demonow!" to loop-player send "&2>>-------------Wieza Demonow!-------------<<" to loop-player
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Może masz gdzieś loop albo coś podaj skrypt...
