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Ilość zawartości
6123 -
Rejestracja
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Ostatnia wizyta
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Wygrane w rankingu
232
Treść opublikowana przez xAxee
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1. Bo takie były wiadomości u ciebie ustawione 2. Bo nic do goda nie miałeś zrobione tylko włączenie / wyłączanie command /tp [<player>]: trigger: if player has permission "hs.tp": if arg 1 is set: if arg 1 is online: teleport player to arg 1 send player title "&7[&a&lHS&r&7]" with subtitle "&fPrzeteleportowano do gracza &e%arg 1%" else: send player title "&7[&a&lHS&r&7]" with subtitle "&cNie ma takiego gracza online" stop else: send "&7[&a&lHS&r&7] &8>> &aUzyj: /tp gracz" else: send player title "&7[&a&lHS&r&7]" with subtitle "&cBrak uprawnien!" for 5 seconds command /fly [<text>]: trigger: if player has permission "hs.fly": if (player's fly mode) is false: set player's fly mode to true send player title "&7[&a&lHS&r&7]" with subtitle "&aWlaczyles &cFLY" for 5 seconds else: set player's fly mode to false send player title "&7[&a&lHS&r&7]" with subtitle "&aWylaczyles &cFLY" for 5 seconds else: send player title "&7[&a&lHS&r&7]" with subtitle "&cBrak uprawnien!" for 5 seconds command /god [<text>]: trigger: if player has permission "hs.god": if {god.%player%} = false: set {god.%player%} to true send player title "&7[&a&lHS&r&7]" with subtitle "&aWlaczyles &cGODA!" for 5 seconds else: set {god.%player%} to false send player title "&7[&a&lHS&r&7]" with subtitle "&aWlaczyles &cGODA" for 5 seconds else: send player title "&7[&a&lHS&r&7]" with subtitle "&cBrak uprawnien!" for 5 seconds on damage: if {god.%victim%} is true: cancel event command /gamemode [<text>]: aliases: gm, gmode, gamem trigger: if player has permission "hs.gm": if arg 1 is set: if arg 1 is "1" or "creative" or "kreatywny" or "c": set player's gamemode to creative send player title "&7[&a&lHS&r&7]" with subtitle "&aZmieniono tryb gry na &cCREATIVE!" for 5 seconds stop if arg 1 is "0" or "survival" or "przetrwanie" or "s": set player's gamemode to survival send player title "&7[&a&lHS&r&7]" with subtitle "&aZmieniono tryb gry na &cSURVIVAL!" for 5 seconds else: send "&7[&a&lHS&r&7] &aUzyj /gm 1/0" else: send player title "&7[&a&lHS&r&7]" with subtitle "&cBrak uprawnien!" for 5 seconds @DrCosta nie nie jest za dużo, jest normalnie po jednym tabie.
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command /tp [<player>]: trigger: if player has permission "hs.tp": if arg 1 is set: if arg 1 is online: teleport player to arg 1 send player title "&7[&a&lHS&r&7]" with subtitle "&fPrzeteleportowano do gracza &e%arg 1%" else: send player title "&7[&a&lHS&r&7]" with subtitle "&cNie ma takiego gracza online" stop else: send "&7[&a&lHS&r&7] &8>> &aUzyj: /tp gracz" stop else: send player title "&7[&a&lHS&r&7]" with subtitle "&cBrak uprawnien!" for 5 seconds stop variables: {fly.%player%} = false {god.%player%} = false command /fly [<text>]: trigger: if player has permission "hs.fly": if {fly.%player%} is false: set player's fly mode to true send player title "&7[&a&lHS&r&7]" with subtitle "&aWlaczyles &cF" for 5 seconds else: set player's fly mode to false send player title "&7[&a&lHS&r&7]" with subtitle "&aWylaczyles &cFLY" for 5 seconds else: send player title "&7[&a&lHS&r&7]" with subtitle "&cBrak uprawnien!" for 5 seconds command /god [<text>]: trigger: if player has permission "hs.god": if {god.%player%} = false: set {god.%player%} to true send player title "&7[&a&lHS&r&7]" with subtitle "&aWlaczyles &cGODA!" for 5 seconds else: set {god.%player%} to false send player title "&7[&a&lHS&r&7]" with subtitle "&aWlaczyles &cGODA" for 5 seconds else: send player title "&7[&a&lHS&r&7]" with subtitle "&cBrak uprawnien!" for 5 seconds command /gamemode [<text>]: aliases: gm, gmode, gamem trigger: if player has permission "hs.gm": if arg 1 is set: if arg 1 is "1" or "creative" or "kreatywny" or "c": set player's gamemode to creative send player title "&7[&a&lHS&r&7]" with subtitle "&aZmieniono tryb gry na &cSURVIVAL!" for 5 seconds stop if arg 1 is "0" or "survival" or "przetrwanie" or "s": set player's gamemode to survival send player title "&7[&a&lHS&r&7]" with subtitle "&aZmieniono tryb gry na &cSURVIVAL!" for 5 seconds else: send "&7[&a&lHS&r&7] &aUzyj /gm 1/0" stop else: send "&7[&a&lHS&r&7] &aUzyj /gm 1/0" send player title "&7[&a&lHS&r&7]" with subtitle "&cBrak uprawnien!" for 5 secondssend player title "&7[&a&lHS&r&7]" with subtitle "&cBrak uprawnien!" for 5 seconds stop
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Add amount of event-item to {craft::1::%player%}
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Użytkownik nie zlecił wykonania takiego skryptu tylko spytał się w jakim stopniu one obciążają serwer, wiec nie wciska mu swojego zpewne marnego skryptu, pewnie jeszcze za kasę.
- 7 odpowiedzi
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- ranking
- statystyki
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(i 2 więcej)
Oznaczone tagami:
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command /przyznajesie: trigger: if {status.%player%} is set: ban player due to "XD" kick player due to "XD"
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I potem ten event anulujesz cancel event te moby maja jakąś nazwę?
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Ogólnie to za dużo lewicy i pedalowania a tak to okej. Polecam
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będą command /konto [<offlineplayer>]: executable by: player trigger: if arg 1 is not set: if {konto::%player%} is not set: set {konto::%player%} to 0 send "&aTwój stan konta to &e%{konto::%player%}% PLN&a." to player else: if player has permission "account.view": if {konto::%arg%} is not set: send "&aGracz &e%arg's displayname%&a nie posiada konta." to player stop send "&aStan konta gracza&e %arg's displayname% &ato&e %{konto::%arg%}% PLN&a." to player every 1 minute: loop all players: add 1 to {online::%loop-player%} if {online::%loop-player%} = 60: add 0.1 to {money::%loop-player%} send "&aOtrzymałeś&e 0.1 PLN &aza godzinę gry na serwerze!" to loop-player set {online::%loop-player%} to 0 i nie trza skQuery
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po ifie wszystkim linijką daj taba więcej.
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if player's tool is chest named "&9Skrzynia Nowego Gracza!": remove 1 chest named "&9Skrzynia Nowego Gracza!" from player give 1 leather cap of unbreaking 1 named "&bCzapka Poczatkujacego Gracza!" to the player give 1 leather tunic of unbreaking 1 named "&bZbroja Poczatkujacego Gracza!" to the player give 1 leather pants of unbreaking 1 named "&bSpodnie Poczatkujacego Gracza!" to the player give 1 leather boots of unbreaking 1 named "&bButy Poczatkujacego Gracza!" to the player give 1 wooden sword of unbreaking 1 named "&bOstrze Poczatkujacego Gracza!" to the player tabowanie
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Uzyj amount of event-item
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if slot 1 of player is diamond: If player's location is location(1,1,1) If region at player is "region": If message contain "kurwy":
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W evencie on craft dodawać 1 do zmiennej i gdy jest równe 4 to anulować event
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loop "loopuje" tylko 1 gracza w zmiennej
xAxee odpowiedział(a) na konrad055 pytanie w Pytania i problemy
Loop-index a nie loop-value -
Płacisz? Według twojego cennika to chyba sporo za coś takiego dasz
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nic nie zrozumiałem co napisałeś ale chyba o coś takiego ci chodzi command /dodaj [<player>] trigger: add player-arg to {test::*} command /resetuj: trigger: loop {test::*}: set {test::%loop-index%} to 0 command /dodajpkt [<player>]: trigger: add 1 to {test::%player-arg%}
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Vault również. Ogolnie to dobry sposób na multikonta
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Błąd Can't compare an entity with 'pig zombie'
xAxee odpowiedział(a) na jndooo pytanie w Pytania i problemy
pig zombie -> zombie pigman -
Błąd Can't compare an entity with 'pig zombie'
xAxee odpowiedział(a) na jndooo pytanie w Pytania i problemy
Nie można porównać entity z „świniowatym zombie” -
on right click: if type of player's tool is fishing rod: set {ochrona::%player%} to true wait 5 second set {ochrona::%player%} to false on damage: if damage cause is fall: if {ochrona::%player%} is true: cancel event set {ochrona::%player%} to false
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Problem ze skrypt na przełączanie między serwerami
xAxee odpowiedział(a) na Arioter pytanie w Pytania i problemy
Posiadasz wildskript? -
options: item: feather of unbreaking 10 named "&5&lPioro szybkosci" Command /wplac [<number=10>]: Trigger: If player has arg of {@item}: remove arg of {@item} from player Add arg to player's balance Send "wpłacono" stop Send "nie masz tyle" Command /wyplac [<number=10>]: Trigger: if player's balance >= arg: remove arg from player's balance Add arg of {@item} to player Send "Wypłacono" Stop Send "Nie masz tyle" Pisane z telefonu
