Norbi

skrypt miesiąca bnnyDrop - najlepszy skrypt na drop ze stone?

178 postów w tym temacie

2 minuty temu, Tremo napisał:

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Ew. możesz sprawdzić u siebie czy działa, może coś mi blokuje ten drop..? Bo wszystko oprócz dropu działa.

Moje pluginy: 

Zarejestruj lub zaloguj się, aby zobaczyć ukrytą treść!

Skrypty na enchant i Twój więc tam na pewno jest ok.

nie mam pojęcia. btw. strasznie masz nawalone zbędnych pluginów, bo takie warpy czy setspawn są w essentials

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Mógłbyś podesłać całą paczkę serwerową, wraz z silnikiem i skriptem? Zaraz chyba [ciach] tego skripta, bo na każdej wersji wyrzuca błąd z funkcjami.

//Michma1707

Przepraszam, panie adminie xD

@Michma1707

Edytowane przez KrejzolekPRO

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Skrypt jak skrypt na drop, nie jest fantastyczny, za dużo tego na forum, myślę, że ktoś kto potrzebuje skryptu, to skorzysta, ale będzie w zakłopotaniu, który skrypt wybrać, ponieważ jest tego tutaj multum, wymyśl coś oryginalnego oraz pomysłowego, za dużo takich skryptów, na razie jest ok, bo jest dobrze rozbudowany. Jeżeli moja wypowiedź kogoś uraziła, to przepraszam, ale taka jest moja opinia.

Edytowane przez HeezQ

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Dnia 10.04.2017 o 19:45, KrejzolekPRO napisał:

Mógłbyś podesłać całą paczkę serwerową, wraz z silnikiem i skriptem? Zaraz chyba [ciach] tego skripta, bo na każdej wersji wyrzuca błąd z funkcjami.

Zarejestruj lub zaloguj się, aby zobaczyć ukrytą treść!

 (

Zarejestruj lub zaloguj się, aby zobaczyć ukrytą treść!

)

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Zarejestruj lub zaloguj się, aby zobaczyć ukrytą treść!

 Niestety nawet na tej twojej paczce, wyrzuca błędy i nie działają komendy. Nie będę tego sobie poprawiał, bo zajmuję się pluginami, więc popraw to.

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Spoiler

Zarejestruj lub zaloguj się, aby zobaczyć ukrytą treść!

 

30 błędów.
Nie ma nic w drop.yml
Patrząc w kod to słabo, nie mogę dodać swojego własnego dropu (chyba), zapisywanie wszystkiego w yaml to zaśmiecanie serwera (players.yml), kod da się skrócić a jedyne przez co wygląda na taki skomplikowany to brak odstępów.

2/10 bo nie działa jak na razie XD

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25 minut temu, KrejzolekPRO napisał:

Zarejestruj lub zaloguj się, aby zobaczyć ukrytą treść!

 Niestety nawet na tej twojej paczce, wyrzuca błędy i nie działają komendy. Nie będę tego sobie poprawiał, bo zajmuję się pluginami, więc popraw to.

wadliwa paczka, nie była testowana przed wrzuceniem. Brakowało kilku plików, tak więc powinno już działać. Pobierz na nowo.

 

15 minut temu, Quaczi napisał:

Zarejestruj lub zaloguj się, aby zobaczyć ukrytą treść!

Pokaż ukrytą zawartość

Zarejestruj lub zaloguj się, aby zobaczyć ukrytą treść!

 

30 błędów.
Nie ma nic w drop.yml
Patrząc w kod to słabo, nie mogę dodać swojego własnego dropu (chyba), zapisywanie wszystkiego w yaml to zaśmiecanie serwera (players.yml), kod da się skrócić a jedyne przez co wygląda na taki skomplikowany to brak odstępów.

2/10 bo nie działa jak na razie XD

Co do błędów, jeżeli korzystasz z paczki, którą podałem, pobierz ją na nowo. Na niej mi wszystko działa.
Nie możesz nic dodawać, bo nie miałem takiego zamiaru. Od tego jest skrypt 

Zarejestruj lub zaloguj się, aby zobaczyć ukrytą treść!

.
Jeżeli kod da się skrócić, proszę, podaj co, bo jestem bardzo ciekawy. Próbowałem zrobić jak najmniej linijek.

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Spoiler

[21:26:14] [Server thread/INFO]: [0;37;22m[[0;33;22mSkript[0;37;22m][m Reloading all scripts...[m
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {arg-1} and {arg-%loop-number%} (there might be more conflicts). (drop.sk, line 10: if {_player} has permission "bnnyDrop.%{_arg-1}%" or "bnnyDrop.*":')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {item::cobble-stone::drop} and {item::%loop-value%::drop} (there might be more conflicts). (drop.sk, line 83: set {_item::cobble-stone::drop} to value "players.%player's uuid%.drop.cobble-stone" get of "plugins/Skript/scripts/bnnyDrop/players.yml"')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {multiplier::turbo.drop::active} and {multiplier::%loop-value%} (there might be more conflicts). (drop.sk, line 87: set {_multiplier::turbo.drop::active} to value "options.turbo.drop" get of "plugins/Skript/scripts/bnnyDrop/drop.yml"')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {multiplier::turbo.experience::active} and {multiplier::%loop-value%} (there might be more conflicts). (drop.sk, line 88: set {_multiplier::turbo.experience::active} to value "options.turbo.experience" get of "plugins/Skript/scripts/bnnyDrop/drop.yml"')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {multiplier::fortune.level-1} and {multiplier::%loop-value%} (there might be more conflicts). (drop.sk, line 101: replace all "{0}" with "%{_multiplier::fortune.level-1}%" in {_lore::%loop-value%::*}')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {multiplier::fortune.level-2} and {multiplier::%loop-value%} (there might be more conflicts). (drop.sk, line 102: replace all "{1}" with "%{_multiplier::fortune.level-2}%" in {_lore::%loop-value%::*}')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {multiplier::fortune.level-3} and {multiplier::%loop-value%} (there might be more conflicts). (drop.sk, line 103: replace all "{2}" with "%{_multiplier::fortune.level-3}%" in {_lore::%loop-value%::*}')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {multiplier::super-drop} and {multiplier::%loop-value%} (there might be more conflicts). (drop.sk, line 104: replace all "{3}" with "%{_multiplier::super-drop}%" in {_lore::%loop-value%::*}')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {multiplier::turbo.drop} and {multiplier::%loop-value%} (there might be more conflicts). (drop.sk, line 110: replace all "{0}" with "%{_multiplier::turbo.drop}%" in {_lore::%loop-value%::*}')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {multiplier::turbo.experience} and {multiplier::%loop-value%} (there might be more conflicts). (drop.sk, line 113: replace all "{0}" with "%{_multiplier::turbo.experience}%" in {_lore::%loop-value%::*}')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {lore::header} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 121: format slot {_guiitem::header::slot} parsed as number-1 of player with {_guiitem::header::item} parsed as item named colored {_guiitem::header::name} with lore colored {_lore::header} to be unstealable')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::header::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 121: format slot {_guiitem::header::slot} parsed as number-1 of player with {_guiitem::header::item} parsed as item named colored {_guiitem::header::name} with lore colored {_lore::header} to be unstealable')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::header::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 121: format slot {_guiitem::header::slot} parsed as number-1 of player with {_guiitem::header::item} parsed as item named colored {_guiitem::header::name} with lore colored {_lore::header} to be unstealable')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::header::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 121: format slot {_guiitem::header::slot} parsed as number-1 of player with {_guiitem::header::item} parsed as item named colored {_guiitem::header::name} with lore colored {_lore::header} to be unstealable')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {lore::drop.coal} and {lore::drop.%loop-value%} (there might be more conflicts). (drop.sk, line 122: format slot {_guiitem::drop.coal::slot} parsed as number-1 of player with {_guiitem::drop.coal::item} parsed as item named colored {_guiitem::drop.coal::name} with lore colored {_lore::drop.coal} to run [bnnyDrop_toggleDrop(player, "coal")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.coal::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 122: format slot {_guiitem::drop.coal::slot} parsed as number-1 of player with {_guiitem::drop.coal::item} parsed as item named colored {_guiitem::drop.coal::name} with lore colored {_lore::drop.coal} to run [bnnyDrop_toggleDrop(player, "coal")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.coal::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 122: format slot {_guiitem::drop.coal::slot} parsed as number-1 of player with {_guiitem::drop.coal::item} parsed as item named colored {_guiitem::drop.coal::name} with lore colored {_lore::drop.coal} to run [bnnyDrop_toggleDrop(player, "coal")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.coal::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 122: format slot {_guiitem::drop.coal::slot} parsed as number-1 of player with {_guiitem::drop.coal::item} parsed as item named colored {_guiitem::drop.coal::name} with lore colored {_lore::drop.coal} to run [bnnyDrop_toggleDrop(player, "coal")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {lore::drop.iron} and {lore::drop.%loop-value%} (there might be more conflicts). (drop.sk, line 123: format slot {_guiitem::drop.iron::slot} parsed as number-1 of player with {_guiitem::drop.iron::item} parsed as item named colored {_guiitem::drop.iron::name} with lore colored {_lore::drop.iron} to run [bnnyDrop_toggleDrop(player, "iron")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.iron::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 123: format slot {_guiitem::drop.iron::slot} parsed as number-1 of player with {_guiitem::drop.iron::item} parsed as item named colored {_guiitem::drop.iron::name} with lore colored {_lore::drop.iron} to run [bnnyDrop_toggleDrop(player, "iron")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.iron::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 123: format slot {_guiitem::drop.iron::slot} parsed as number-1 of player with {_guiitem::drop.iron::item} parsed as item named colored {_guiitem::drop.iron::name} with lore colored {_lore::drop.iron} to run [bnnyDrop_toggleDrop(player, "iron")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.iron::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 123: format slot {_guiitem::drop.iron::slot} parsed as number-1 of player with {_guiitem::drop.iron::item} parsed as item named colored {_guiitem::drop.iron::name} with lore colored {_lore::drop.iron} to run [bnnyDrop_toggleDrop(player, "iron")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {lore::drop.lapis} and {lore::drop.%loop-value%} (there might be more conflicts). (drop.sk, line 124: format slot {_guiitem::drop.lapis::slot} parsed as number-1 of player with {_guiitem::drop.lapis::item} parsed as item named colored {_guiitem::drop.lapis::name} with lore colored {_lore::drop.lapis} to run [bnnyDrop_toggleDrop(player, "lapis")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.lapis::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 124: format slot {_guiitem::drop.lapis::slot} parsed as number-1 of player with {_guiitem::drop.lapis::item} parsed as item named colored {_guiitem::drop.lapis::name} with lore colored {_lore::drop.lapis} to run [bnnyDrop_toggleDrop(player, "lapis")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.lapis::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 124: format slot {_guiitem::drop.lapis::slot} parsed as number-1 of player with {_guiitem::drop.lapis::item} parsed as item named colored {_guiitem::drop.lapis::name} with lore colored {_lore::drop.lapis} to run [bnnyDrop_toggleDrop(player, "lapis")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.lapis::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 124: format slot {_guiitem::drop.lapis::slot} parsed as number-1 of player with {_guiitem::drop.lapis::item} parsed as item named colored {_guiitem::drop.lapis::name} with lore colored {_lore::drop.lapis} to run [bnnyDrop_toggleDrop(player, "lapis")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {lore::drop.gold} and {lore::drop.%loop-value%} (there might be more conflicts). (drop.sk, line 125: format slot {_guiitem::drop.gold::slot} parsed as number-1 of player with {_guiitem::drop.gold::item} parsed as item named colored {_guiitem::drop.gold::name} with lore colored {_lore::drop.gold} to run [bnnyDrop_toggleDrop(player, "gold")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.gold::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 125: format slot {_guiitem::drop.gold::slot} parsed as number-1 of player with {_guiitem::drop.gold::item} parsed as item named colored {_guiitem::drop.gold::name} with lore colored {_lore::drop.gold} to run [bnnyDrop_toggleDrop(player, "gold")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.gold::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 125: format slot {_guiitem::drop.gold::slot} parsed as number-1 of player with {_guiitem::drop.gold::item} parsed as item named colored {_guiitem::drop.gold::name} with lore colored {_lore::drop.gold} to run [bnnyDrop_toggleDrop(player, "gold")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.gold::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 125: format slot {_guiitem::drop.gold::slot} parsed as number-1 of player with {_guiitem::drop.gold::item} parsed as item named colored {_guiitem::drop.gold::name} with lore colored {_lore::drop.gold} to run [bnnyDrop_toggleDrop(player, "gold")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {lore::drop.diamond} and {lore::drop.%loop-value%} (there might be more conflicts). (drop.sk, line 126: format slot {_guiitem::drop.diamond::slot} parsed as number-1 of player with {_guiitem::drop.diamond::item} parsed as item named colored {_guiitem::drop.diamond::name} with lore colored {_lore::drop.diamond} to run [bnnyDrop_toggleDrop(player, "diamond")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.diamond::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 126: format slot {_guiitem::drop.diamond::slot} parsed as number-1 of player with {_guiitem::drop.diamond::item} parsed as item named colored {_guiitem::drop.diamond::name} with lore colored {_lore::drop.diamond} to run [bnnyDrop_toggleDrop(player, "diamond")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.diamond::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 126: format slot {_guiitem::drop.diamond::slot} parsed as number-1 of player with {_guiitem::drop.diamond::item} parsed as item named colored {_guiitem::drop.diamond::name} with lore colored {_lore::drop.diamond} to run [bnnyDrop_toggleDrop(player, "diamond")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.diamond::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 126: format slot {_guiitem::drop.diamond::slot} parsed as number-1 of player with {_guiitem::drop.diamond::item} parsed as item named colored {_guiitem::drop.diamond::name} with lore colored {_lore::drop.diamond} to run [bnnyDrop_toggleDrop(player, "diamond")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {lore::drop.redstone} and {lore::drop.%loop-value%} (there might be more conflicts). (drop.sk, line 127: format slot {_guiitem::drop.redstone::slot} parsed as number-1 of player with {_guiitem::drop.redstone::item} parsed as item named colored {_guiitem::drop.redstone::name} with lore colored {_lore::drop.redstone} to run [bnnyDrop_toggleDrop(player, "redstone")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.redstone::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 127: format slot {_guiitem::drop.redstone::slot} parsed as number-1 of player with {_guiitem::drop.redstone::item} parsed as item named colored {_guiitem::drop.redstone::name} with lore colored {_lore::drop.redstone} to run [bnnyDrop_toggleDrop(player, "redstone")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.redstone::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 127: format slot {_guiitem::drop.redstone::slot} parsed as number-1 of player with {_guiitem::drop.redstone::item} parsed as item named colored {_guiitem::drop.redstone::name} with lore colored {_lore::drop.redstone} to run [bnnyDrop_toggleDrop(player, "redstone")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.redstone::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 127: format slot {_guiitem::drop.redstone::slot} parsed as number-1 of player with {_guiitem::drop.redstone::item} parsed as item named colored {_guiitem::drop.redstone::name} with lore colored {_lore::drop.redstone} to run [bnnyDrop_toggleDrop(player, "redstone")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {lore::drop.emerald} and {lore::drop.%loop-value%} (there might be more conflicts). (drop.sk, line 128: format slot {_guiitem::drop.emerald::slot} parsed as number-1 of player with {_guiitem::drop.emerald::item} parsed as item named colored {_guiitem::drop.emerald::name} with lore colored {_lore::drop.emerald} to run [bnnyDrop_toggleDrop(player, "emerald")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.emerald::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 128: format slot {_guiitem::drop.emerald::slot} parsed as number-1 of player with {_guiitem::drop.emerald::item} parsed as item named colored {_guiitem::drop.emerald::name} with lore colored {_lore::drop.emerald} to run [bnnyDrop_toggleDrop(player, "emerald")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.emerald::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 128: format slot {_guiitem::drop.emerald::slot} parsed as number-1 of player with {_guiitem::drop.emerald::item} parsed as item named colored {_guiitem::drop.emerald::name} with lore colored {_lore::drop.emerald} to run [bnnyDrop_toggleDrop(player, "emerald")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.emerald::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 128: format slot {_guiitem::drop.emerald::slot} parsed as number-1 of player with {_guiitem::drop.emerald::item} parsed as item named colored {_guiitem::drop.emerald::name} with lore colored {_lore::drop.emerald} to run [bnnyDrop_toggleDrop(player, "emerald")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {lore::special.multiplier} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 129: format slot {_guiitem::special.multiplier::slot} parsed as number-1 of player with {_guiitem::special.multiplier::item} parsed as item named colored {_guiitem::special.multiplier::name} with lore colored {_lore::special.multiplier} to be unstealable')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.multiplier::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 129: format slot {_guiitem::special.multiplier::slot} parsed as number-1 of player with {_guiitem::special.multiplier::item} parsed as item named colored {_guiitem::special.multiplier::name} with lore colored {_lore::special.multiplier} to be unstealable')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.multiplier::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 129: format slot {_guiitem::special.multiplier::slot} parsed as number-1 of player with {_guiitem::special.multiplier::item} parsed as item named colored {_guiitem::special.multiplier::name} with lore colored {_lore::special.multiplier} to be unstealable')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.multiplier::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 129: format slot {_guiitem::special.multiplier::slot} parsed as number-1 of player with {_guiitem::special.multiplier::item} parsed as item named colored {_guiitem::special.multiplier::name} with lore colored {_lore::special.multiplier} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {lore::special.stone} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 130: format slot {_guiitem::special.stone::slot} parsed as number-1 of player with {_guiitem::special.stone::item} parsed as item named colored {_guiitem::special.stone::name} with lore colored {_lore::special.stone} to run [bnnyDrop_toggleDrop(player, "cobble-stone")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.stone::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 130: format slot {_guiitem::special.stone::slot} parsed as number-1 of player with {_guiitem::special.stone::item} parsed as item named colored {_guiitem::special.stone::name} with lore colored {_lore::special.stone} to run [bnnyDrop_toggleDrop(player, "cobble-stone")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.stone::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 130: format slot {_guiitem::special.stone::slot} parsed as number-1 of player with {_guiitem::special.stone::item} parsed as item named colored {_guiitem::special.stone::name} with lore colored {_lore::special.stone} to run [bnnyDrop_toggleDrop(player, "cobble-stone")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.stone::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 130: format slot {_guiitem::special.stone::slot} parsed as number-1 of player with {_guiitem::special.stone::item} parsed as item named colored {_guiitem::special.stone::name} with lore colored {_lore::special.stone} to run [bnnyDrop_toggleDrop(player, "cobble-stone")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {lore::special.turbo.drop} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 131: format slot {_guiitem::special.turbo.drop::slot} parsed as number-1 of player with {_guiitem::special.turbo.drop::item} parsed as item named colored {_guiitem::special.turbo.drop::name} with lore colored {_lore::special.turbo.drop} to run [bnnyDrop_toggleDrop(player, "turbo.drop")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.turbo.drop::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 131: format slot {_guiitem::special.turbo.drop::slot} parsed as number-1 of player with {_guiitem::special.turbo.drop::item} parsed as item named colored {_guiitem::special.turbo.drop::name} with lore colored {_lore::special.turbo.drop} to run [bnnyDrop_toggleDrop(player, "turbo.drop")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.turbo.drop::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 131: format slot {_guiitem::special.turbo.drop::slot} parsed as number-1 of player with {_guiitem::special.turbo.drop::item} parsed as item named colored {_guiitem::special.turbo.drop::name} with lore colored {_lore::special.turbo.drop} to run [bnnyDrop_toggleDrop(player, "turbo.drop")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.turbo.drop::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 131: format slot {_guiitem::special.turbo.drop::slot} parsed as number-1 of player with {_guiitem::special.turbo.drop::item} parsed as item named colored {_guiitem::special.turbo.drop::name} with lore colored {_lore::special.turbo.drop} to run [bnnyDrop_toggleDrop(player, "turbo.drop")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {lore::special.turbo.experience} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 132: format slot {_guiitem::special.turbo.experience::slot} parsed as number-1 of player with {_guiitem::special.turbo.experience::item} parsed as item named colored {_guiitem::special.turbo.experience::name} with lore colored {_lore::special.turbo.experience} to run [bnnyDrop_toggleDrop(player, "turbo.experience")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.turbo.experience::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 132: format slot {_guiitem::special.turbo.experience::slot} parsed as number-1 of player with {_guiitem::special.turbo.experience::item} parsed as item named colored {_guiitem::special.turbo.experience::name} with lore colored {_lore::special.turbo.experience} to run [bnnyDrop_toggleDrop(player, "turbo.experience")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.turbo.experience::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 132: format slot {_guiitem::special.turbo.experience::slot} parsed as number-1 of player with {_guiitem::special.turbo.experience::item} parsed as item named colored {_guiitem::special.turbo.experience::name} with lore colored {_lore::special.turbo.experience} to run [bnnyDrop_toggleDrop(player, "turbo.experience")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.turbo.experience::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 132: format slot {_guiitem::special.turbo.experience::slot} parsed as number-1 of player with {_guiitem::special.turbo.experience::item} parsed as item named colored {_guiitem::special.turbo.experience::name} with lore colored {_lore::special.turbo.experience} to run [bnnyDrop_toggleDrop(player, "turbo.experience")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {item::%loop-value%} and {item::cobble-stone::drop} (there might be more conflicts). (drop.sk, line 151: set {_item::%loop-value%} to value "players.%player's uuid%.statistics.%loop-value%" get of "plugins/Skript/scripts/bnnyDrop/players.yml" parsed as number')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {item::stone} and {item::%loop-value%} (there might be more conflicts). (drop.sk, line 168: replace all "{0}" with "%{_item::stone}%" in {_lore::%loop-value%::*}')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {item::points} and {item::%loop-value%} (there might be more conflicts). (drop.sk, line 170: replace all "{0}" with "%{_item::points}%" in {_lore::%loop-value%::*}')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {lore::coal} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 176: format slot {_guiitem::drop.coal::slot} parsed as number-1 of player with {_guiitem::drop.coal::item} parsed as item named colored {_guiitem::drop.coal::name} with lore colored {_lore::coal} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {lore::iron} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 177: format slot {_guiitem::drop.iron::slot} parsed as number-1 of player with {_guiitem::drop.iron::item} parsed as item named colored {_guiitem::drop.iron::name} with lore colored {_lore::iron} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {lore::lapis} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 178: format slot {_guiitem::drop.lapis::slot} parsed as number-1 of player with {_guiitem::drop.lapis::item} parsed as item named colored {_guiitem::drop.lapis::name} with lore colored {_lore::lapis} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {lore::gold} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 179: format slot {_guiitem::drop.gold::slot} parsed as number-1 of player with {_guiitem::drop.gold::item} parsed as item named colored {_guiitem::drop.gold::name} with lore colored {_lore::gold} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {lore::diamond} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 180: format slot {_guiitem::drop.diamond::slot} parsed as number-1 of player with {_guiitem::drop.diamond::item} parsed as item named colored {_guiitem::drop.diamond::name} with lore colored {_lore::diamond} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {lore::redstone} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 181: format slot {_guiitem::drop.redstone::slot} parsed as number-1 of player with {_guiitem::drop.redstone::item} parsed as item named colored {_guiitem::drop.redstone::name} with lore colored {_lore::redstone} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {lore::emerald} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 182: format slot {_guiitem::drop.emerald::slot} parsed as number-1 of player with {_guiitem::drop.emerald::item} parsed as item named colored {_guiitem::drop.emerald::name} with lore colored {_lore::emerald} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {lore::special.points} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 184: format slot {_guiitem::special.points::slot} parsed as number-1 of player with {_guiitem::special.points::item} parsed as item named colored {_guiitem::special.points::name} with lore colored {_lore::special.points} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.points::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 184: format slot {_guiitem::special.points::slot} parsed as number-1 of player with {_guiitem::special.points::item} parsed as item named colored {_guiitem::special.points::name} with lore colored {_lore::special.points} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.points::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 184: format slot {_guiitem::special.points::slot} parsed as number-1 of player with {_guiitem::special.points::item} parsed as item named colored {_guiitem::special.points::name} with lore colored {_lore::special.points} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.points::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 184: format slot {_guiitem::special.points::slot} parsed as number-1 of player with {_guiitem::special.points::item} parsed as item named colored {_guiitem::special.points::name} with lore colored {_lore::special.points} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::coal::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 205: format slot {_guiitem::coal::slot} parsed as number-1 of player with {_guiitem::coal::item} parsed as item named colored {_guiitem::coal::name} to run [execute player command "bnnyDrop:top10 coal"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::coal::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 205: format slot {_guiitem::coal::slot} parsed as number-1 of player with {_guiitem::coal::item} parsed as item named colored {_guiitem::coal::name} to run [execute player command "bnnyDrop:top10 coal"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::coal::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 205: format slot {_guiitem::coal::slot} parsed as number-1 of player with {_guiitem::coal::item} parsed as item named colored {_guiitem::coal::name} to run [execute player command "bnnyDrop:top10 coal"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::iron::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 206: format slot {_guiitem::iron::slot} parsed as number-1 of player with {_guiitem::iron::item} parsed as item named colored {_guiitem::iron::name} to run [execute player command "bnnyDrop:top10 iron"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::iron::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 206: format slot {_guiitem::iron::slot} parsed as number-1 of player with {_guiitem::iron::item} parsed as item named colored {_guiitem::iron::name} to run [execute player command "bnnyDrop:top10 iron"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::iron::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 206: format slot {_guiitem::iron::slot} parsed as number-1 of player with {_guiitem::iron::item} parsed as item named colored {_guiitem::iron::name} to run [execute player command "bnnyDrop:top10 iron"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::lapis::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 207: format slot {_guiitem::lapis::slot} parsed as number-1 of player with {_guiitem::lapis::item} parsed as item named colored {_guiitem::lapis::name} to run [execute player command "bnnyDrop:top10 lapis"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::lapis::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 207: format slot {_guiitem::lapis::slot} parsed as number-1 of player with {_guiitem::lapis::item} parsed as item named colored {_guiitem::lapis::name} to run [execute player command "bnnyDrop:top10 lapis"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::lapis::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 207: format slot {_guiitem::lapis::slot} parsed as number-1 of player with {_guiitem::lapis::item} parsed as item named colored {_guiitem::lapis::name} to run [execute player command "bnnyDrop:top10 lapis"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::gold::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 208: format slot {_guiitem::gold::slot} parsed as number-1 of player with {_guiitem::gold::item} parsed as item named colored {_guiitem::gold::name} to run [execute player command "bnnyDrop:top10 gold"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::gold::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 208: format slot {_guiitem::gold::slot} parsed as number-1 of player with {_guiitem::gold::item} parsed as item named colored {_guiitem::gold::name} to run [execute player command "bnnyDrop:top10 gold"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::gold::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 208: format slot {_guiitem::gold::slot} parsed as number-1 of player with {_guiitem::gold::item} parsed as item named colored {_guiitem::gold::name} to run [execute player command "bnnyDrop:top10 gold"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::diamond::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 209: format slot {_guiitem::diamond::slot} parsed as number-1 of player with {_guiitem::diamond::item} parsed as item named colored {_guiitem::diamond::name} to run [execute player command "bnnyDrop:top10 diamond"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::diamond::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 209: format slot {_guiitem::diamond::slot} parsed as number-1 of player with {_guiitem::diamond::item} parsed as item named colored {_guiitem::diamond::name} to run [execute player command "bnnyDrop:top10 diamond"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::diamond::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 209: format slot {_guiitem::diamond::slot} parsed as number-1 of player with {_guiitem::diamond::item} parsed as item named colored {_guiitem::diamond::name} to run [execute player command "bnnyDrop:top10 diamond"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::redstone::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 210: format slot {_guiitem::redstone::slot} parsed as number-1 of player with {_guiitem::redstone::item} parsed as item named colored {_guiitem::redstone::name} to run [execute player command "bnnyDrop:top10 redstone"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::redstone::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 210: format slot {_guiitem::redstone::slot} parsed as number-1 of player with {_guiitem::redstone::item} parsed as item named colored {_guiitem::redstone::name} to run [execute player command "bnnyDrop:top10 redstone"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::redstone::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 210: format slot {_guiitem::redstone::slot} parsed as number-1 of player with {_guiitem::redstone::item} parsed as item named colored {_guiitem::redstone::name} to run [execute player command "bnnyDrop:top10 redstone"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::emerald::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 211: format slot {_guiitem::emerald::slot} parsed as number-1 of player with {_guiitem::emerald::item} parsed as item named colored {_guiitem::emerald::name} to run [execute player command "bnnyDrop:top10 emerald"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::emerald::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 211: format slot {_guiitem::emerald::slot} parsed as number-1 of player with {_guiitem::emerald::item} parsed as item named colored {_guiitem::emerald::name} to run [execute player command "bnnyDrop:top10 emerald"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::emerald::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 211: format slot {_guiitem::emerald::slot} parsed as number-1 of player with {_guiitem::emerald::item} parsed as item named colored {_guiitem::emerald::name} to run [execute player command "bnnyDrop:top10 emerald"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::stone::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 212: format slot {_guiitem::stone::slot} parsed as number-1 of player with {_guiitem::stone::item} parsed as item named colored {_guiitem::stone::name} to run [execute player command "bnnyDrop:top10 stone"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::stone::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 212: format slot {_guiitem::stone::slot} parsed as number-1 of player with {_guiitem::stone::item} parsed as item named colored {_guiitem::stone::name} to run [execute player command "bnnyDrop:top10 stone"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::stone::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 212: format slot {_guiitem::stone::slot} parsed as number-1 of player with {_guiitem::stone::item} parsed as item named colored {_guiitem::stone::name} to run [execute player command "bnnyDrop:top10 stone"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::points::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 213: format slot {_guiitem::points::slot} parsed as number-1 of player with {_guiitem::points::item} parsed as item named colored {_guiitem::points::name} to run [execute player command "bnnyDrop:top10 points"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::points::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 213: format slot {_guiitem::points::slot} parsed as number-1 of player with {_guiitem::points::item} parsed as item named colored {_guiitem::points::name} to run [execute player command "bnnyDrop:top10 points"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::points::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 213: format slot {_guiitem::points::slot} parsed as number-1 of player with {_guiitem::points::item} parsed as item named colored {_guiitem::points::name} to run [execute player command "bnnyDrop:top10 points"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::header::lore} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 219: set {_guiitem::header::lore} to ""')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {item::chance} and {item::%loop-value%} (there might be more conflicts). (drop.sk, line 308: set {_item::chance} to {_item::%loop-value%::chance} parsed as number')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {item::amount} and {item::%loop-value%} (there might be more conflicts). (drop.sk, line 309: set {_item::amount} to 1')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {item::item} and {item::%loop-value%} (there might be more conflicts). (drop.sk, line 334: set {_item::item} to "%loop-value%"')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {statistics::stone} and {statistics::%loop-value%} (there might be more conflicts). (drop.sk, line 343: set {_statistics::stone} to value "players.%player's uuid%.statistics.stone" get of "plugins/Skript/scripts/bnnyDrop/players.yml" parsed as number')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {statistics::points} and {statistics::%loop-value%} (there might be more conflicts). (drop.sk, line 344: set {_statistics::points} to value "players.%player's uuid%.statistics.points" get of "plugins/Skript/scripts/bnnyDrop/players.yml" parsed as number')
[21:26:15] [Server thread/INFO]: All scripts loaded without errors.
[21:26:15] [Server thread/INFO]: Loaded 1 script with a total of 9 triggers and 3 commands in 1.44 seconds
[21:26:15] [Server thread/INFO]: [0;37;22m[[0;33;22mSkript[0;37;22m][m Successfully reloaded all scripts.[m
[21:26:25] [User Authenticator #1/INFO]: UUID of player Trempek is c816ddc6-32a7-3a27-b175-1b9731d9c8d5
[21:26:26] [Server thread/INFO]: Trempek[/25.108.45.197:62264] logged in with entity id 126 at ([newspawn]-25.23209461399672, 128.0, -620.0468285566203)
[21:26:26] [Server thread/INFO]: [bnnyDrop] Stworzono sekcje gracza Trempek (c816ddc6-32a7-3a27-b175-1b9731d9c8d5) w pliku bnnyDrop/players.yml[m

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[21:26:14] [Server thread/INFO]: [0;37;22m[[0;33;22mSkript[0;37;22m][m Reloading all scripts...[m
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {arg-1} and {arg-%loop-number%} (there might be more conflicts). (drop.sk, line 10: if {_player} has permission "bnnyDrop.%{_arg-1}%" or "bnnyDrop.*":')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {item::cobble-stone::drop} and {item::%loop-value%::drop} (there might be more conflicts). (drop.sk, line 83: set {_item::cobble-stone::drop} to value "players.%player's uuid%.drop.cobble-stone" get of "plugins/Skript/scripts/bnnyDrop/players.yml"')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {multiplier::turbo.drop::active} and {multiplier::%loop-value%} (there might be more conflicts). (drop.sk, line 87: set {_multiplier::turbo.drop::active} to value "options.turbo.drop" get of "plugins/Skript/scripts/bnnyDrop/drop.yml"')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {multiplier::turbo.experience::active} and {multiplier::%loop-value%} (there might be more conflicts). (drop.sk, line 88: set {_multiplier::turbo.experience::active} to value "options.turbo.experience" get of "plugins/Skript/scripts/bnnyDrop/drop.yml"')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {multiplier::fortune.level-1} and {multiplier::%loop-value%} (there might be more conflicts). (drop.sk, line 101: replace all "{0}" with "%{_multiplier::fortune.level-1}%" in {_lore::%loop-value%::*}')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {multiplier::fortune.level-2} and {multiplier::%loop-value%} (there might be more conflicts). (drop.sk, line 102: replace all "{1}" with "%{_multiplier::fortune.level-2}%" in {_lore::%loop-value%::*}')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {multiplier::fortune.level-3} and {multiplier::%loop-value%} (there might be more conflicts). (drop.sk, line 103: replace all "{2}" with "%{_multiplier::fortune.level-3}%" in {_lore::%loop-value%::*}')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {multiplier::super-drop} and {multiplier::%loop-value%} (there might be more conflicts). (drop.sk, line 104: replace all "{3}" with "%{_multiplier::super-drop}%" in {_lore::%loop-value%::*}')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {multiplier::turbo.drop} and {multiplier::%loop-value%} (there might be more conflicts). (drop.sk, line 110: replace all "{0}" with "%{_multiplier::turbo.drop}%" in {_lore::%loop-value%::*}')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {multiplier::turbo.experience} and {multiplier::%loop-value%} (there might be more conflicts). (drop.sk, line 113: replace all "{0}" with "%{_multiplier::turbo.experience}%" in {_lore::%loop-value%::*}')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {lore::header} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 121: format slot {_guiitem::header::slot} parsed as number-1 of player with {_guiitem::header::item} parsed as item named colored {_guiitem::header::name} with lore colored {_lore::header} to be unstealable')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::header::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 121: format slot {_guiitem::header::slot} parsed as number-1 of player with {_guiitem::header::item} parsed as item named colored {_guiitem::header::name} with lore colored {_lore::header} to be unstealable')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::header::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 121: format slot {_guiitem::header::slot} parsed as number-1 of player with {_guiitem::header::item} parsed as item named colored {_guiitem::header::name} with lore colored {_lore::header} to be unstealable')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::header::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 121: format slot {_guiitem::header::slot} parsed as number-1 of player with {_guiitem::header::item} parsed as item named colored {_guiitem::header::name} with lore colored {_lore::header} to be unstealable')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {lore::drop.coal} and {lore::drop.%loop-value%} (there might be more conflicts). (drop.sk, line 122: format slot {_guiitem::drop.coal::slot} parsed as number-1 of player with {_guiitem::drop.coal::item} parsed as item named colored {_guiitem::drop.coal::name} with lore colored {_lore::drop.coal} to run [bnnyDrop_toggleDrop(player, "coal")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.coal::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 122: format slot {_guiitem::drop.coal::slot} parsed as number-1 of player with {_guiitem::drop.coal::item} parsed as item named colored {_guiitem::drop.coal::name} with lore colored {_lore::drop.coal} to run [bnnyDrop_toggleDrop(player, "coal")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.coal::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 122: format slot {_guiitem::drop.coal::slot} parsed as number-1 of player with {_guiitem::drop.coal::item} parsed as item named colored {_guiitem::drop.coal::name} with lore colored {_lore::drop.coal} to run [bnnyDrop_toggleDrop(player, "coal")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.coal::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 122: format slot {_guiitem::drop.coal::slot} parsed as number-1 of player with {_guiitem::drop.coal::item} parsed as item named colored {_guiitem::drop.coal::name} with lore colored {_lore::drop.coal} to run [bnnyDrop_toggleDrop(player, "coal")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {lore::drop.iron} and {lore::drop.%loop-value%} (there might be more conflicts). (drop.sk, line 123: format slot {_guiitem::drop.iron::slot} parsed as number-1 of player with {_guiitem::drop.iron::item} parsed as item named colored {_guiitem::drop.iron::name} with lore colored {_lore::drop.iron} to run [bnnyDrop_toggleDrop(player, "iron")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.iron::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 123: format slot {_guiitem::drop.iron::slot} parsed as number-1 of player with {_guiitem::drop.iron::item} parsed as item named colored {_guiitem::drop.iron::name} with lore colored {_lore::drop.iron} to run [bnnyDrop_toggleDrop(player, "iron")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.iron::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 123: format slot {_guiitem::drop.iron::slot} parsed as number-1 of player with {_guiitem::drop.iron::item} parsed as item named colored {_guiitem::drop.iron::name} with lore colored {_lore::drop.iron} to run [bnnyDrop_toggleDrop(player, "iron")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.iron::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 123: format slot {_guiitem::drop.iron::slot} parsed as number-1 of player with {_guiitem::drop.iron::item} parsed as item named colored {_guiitem::drop.iron::name} with lore colored {_lore::drop.iron} to run [bnnyDrop_toggleDrop(player, "iron")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {lore::drop.lapis} and {lore::drop.%loop-value%} (there might be more conflicts). (drop.sk, line 124: format slot {_guiitem::drop.lapis::slot} parsed as number-1 of player with {_guiitem::drop.lapis::item} parsed as item named colored {_guiitem::drop.lapis::name} with lore colored {_lore::drop.lapis} to run [bnnyDrop_toggleDrop(player, "lapis")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.lapis::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 124: format slot {_guiitem::drop.lapis::slot} parsed as number-1 of player with {_guiitem::drop.lapis::item} parsed as item named colored {_guiitem::drop.lapis::name} with lore colored {_lore::drop.lapis} to run [bnnyDrop_toggleDrop(player, "lapis")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.lapis::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 124: format slot {_guiitem::drop.lapis::slot} parsed as number-1 of player with {_guiitem::drop.lapis::item} parsed as item named colored {_guiitem::drop.lapis::name} with lore colored {_lore::drop.lapis} to run [bnnyDrop_toggleDrop(player, "lapis")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.lapis::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 124: format slot {_guiitem::drop.lapis::slot} parsed as number-1 of player with {_guiitem::drop.lapis::item} parsed as item named colored {_guiitem::drop.lapis::name} with lore colored {_lore::drop.lapis} to run [bnnyDrop_toggleDrop(player, "lapis")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {lore::drop.gold} and {lore::drop.%loop-value%} (there might be more conflicts). (drop.sk, line 125: format slot {_guiitem::drop.gold::slot} parsed as number-1 of player with {_guiitem::drop.gold::item} parsed as item named colored {_guiitem::drop.gold::name} with lore colored {_lore::drop.gold} to run [bnnyDrop_toggleDrop(player, "gold")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.gold::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 125: format slot {_guiitem::drop.gold::slot} parsed as number-1 of player with {_guiitem::drop.gold::item} parsed as item named colored {_guiitem::drop.gold::name} with lore colored {_lore::drop.gold} to run [bnnyDrop_toggleDrop(player, "gold")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.gold::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 125: format slot {_guiitem::drop.gold::slot} parsed as number-1 of player with {_guiitem::drop.gold::item} parsed as item named colored {_guiitem::drop.gold::name} with lore colored {_lore::drop.gold} to run [bnnyDrop_toggleDrop(player, "gold")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.gold::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 125: format slot {_guiitem::drop.gold::slot} parsed as number-1 of player with {_guiitem::drop.gold::item} parsed as item named colored {_guiitem::drop.gold::name} with lore colored {_lore::drop.gold} to run [bnnyDrop_toggleDrop(player, "gold")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {lore::drop.diamond} and {lore::drop.%loop-value%} (there might be more conflicts). (drop.sk, line 126: format slot {_guiitem::drop.diamond::slot} parsed as number-1 of player with {_guiitem::drop.diamond::item} parsed as item named colored {_guiitem::drop.diamond::name} with lore colored {_lore::drop.diamond} to run [bnnyDrop_toggleDrop(player, "diamond")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.diamond::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 126: format slot {_guiitem::drop.diamond::slot} parsed as number-1 of player with {_guiitem::drop.diamond::item} parsed as item named colored {_guiitem::drop.diamond::name} with lore colored {_lore::drop.diamond} to run [bnnyDrop_toggleDrop(player, "diamond")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.diamond::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 126: format slot {_guiitem::drop.diamond::slot} parsed as number-1 of player with {_guiitem::drop.diamond::item} parsed as item named colored {_guiitem::drop.diamond::name} with lore colored {_lore::drop.diamond} to run [bnnyDrop_toggleDrop(player, "diamond")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.diamond::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 126: format slot {_guiitem::drop.diamond::slot} parsed as number-1 of player with {_guiitem::drop.diamond::item} parsed as item named colored {_guiitem::drop.diamond::name} with lore colored {_lore::drop.diamond} to run [bnnyDrop_toggleDrop(player, "diamond")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {lore::drop.redstone} and {lore::drop.%loop-value%} (there might be more conflicts). (drop.sk, line 127: format slot {_guiitem::drop.redstone::slot} parsed as number-1 of player with {_guiitem::drop.redstone::item} parsed as item named colored {_guiitem::drop.redstone::name} with lore colored {_lore::drop.redstone} to run [bnnyDrop_toggleDrop(player, "redstone")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.redstone::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 127: format slot {_guiitem::drop.redstone::slot} parsed as number-1 of player with {_guiitem::drop.redstone::item} parsed as item named colored {_guiitem::drop.redstone::name} with lore colored {_lore::drop.redstone} to run [bnnyDrop_toggleDrop(player, "redstone")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.redstone::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 127: format slot {_guiitem::drop.redstone::slot} parsed as number-1 of player with {_guiitem::drop.redstone::item} parsed as item named colored {_guiitem::drop.redstone::name} with lore colored {_lore::drop.redstone} to run [bnnyDrop_toggleDrop(player, "redstone")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.redstone::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 127: format slot {_guiitem::drop.redstone::slot} parsed as number-1 of player with {_guiitem::drop.redstone::item} parsed as item named colored {_guiitem::drop.redstone::name} with lore colored {_lore::drop.redstone} to run [bnnyDrop_toggleDrop(player, "redstone")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {lore::drop.emerald} and {lore::drop.%loop-value%} (there might be more conflicts). (drop.sk, line 128: format slot {_guiitem::drop.emerald::slot} parsed as number-1 of player with {_guiitem::drop.emerald::item} parsed as item named colored {_guiitem::drop.emerald::name} with lore colored {_lore::drop.emerald} to run [bnnyDrop_toggleDrop(player, "emerald")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.emerald::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 128: format slot {_guiitem::drop.emerald::slot} parsed as number-1 of player with {_guiitem::drop.emerald::item} parsed as item named colored {_guiitem::drop.emerald::name} with lore colored {_lore::drop.emerald} to run [bnnyDrop_toggleDrop(player, "emerald")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.emerald::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 128: format slot {_guiitem::drop.emerald::slot} parsed as number-1 of player with {_guiitem::drop.emerald::item} parsed as item named colored {_guiitem::drop.emerald::name} with lore colored {_lore::drop.emerald} to run [bnnyDrop_toggleDrop(player, "emerald")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.emerald::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 128: format slot {_guiitem::drop.emerald::slot} parsed as number-1 of player with {_guiitem::drop.emerald::item} parsed as item named colored {_guiitem::drop.emerald::name} with lore colored {_lore::drop.emerald} to run [bnnyDrop_toggleDrop(player, "emerald")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {lore::special.multiplier} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 129: format slot {_guiitem::special.multiplier::slot} parsed as number-1 of player with {_guiitem::special.multiplier::item} parsed as item named colored {_guiitem::special.multiplier::name} with lore colored {_lore::special.multiplier} to be unstealable')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.multiplier::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 129: format slot {_guiitem::special.multiplier::slot} parsed as number-1 of player with {_guiitem::special.multiplier::item} parsed as item named colored {_guiitem::special.multiplier::name} with lore colored {_lore::special.multiplier} to be unstealable')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.multiplier::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 129: format slot {_guiitem::special.multiplier::slot} parsed as number-1 of player with {_guiitem::special.multiplier::item} parsed as item named colored {_guiitem::special.multiplier::name} with lore colored {_lore::special.multiplier} to be unstealable')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.multiplier::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 129: format slot {_guiitem::special.multiplier::slot} parsed as number-1 of player with {_guiitem::special.multiplier::item} parsed as item named colored {_guiitem::special.multiplier::name} with lore colored {_lore::special.multiplier} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {lore::special.stone} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 130: format slot {_guiitem::special.stone::slot} parsed as number-1 of player with {_guiitem::special.stone::item} parsed as item named colored {_guiitem::special.stone::name} with lore colored {_lore::special.stone} to run [bnnyDrop_toggleDrop(player, "cobble-stone")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.stone::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 130: format slot {_guiitem::special.stone::slot} parsed as number-1 of player with {_guiitem::special.stone::item} parsed as item named colored {_guiitem::special.stone::name} with lore colored {_lore::special.stone} to run [bnnyDrop_toggleDrop(player, "cobble-stone")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.stone::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 130: format slot {_guiitem::special.stone::slot} parsed as number-1 of player with {_guiitem::special.stone::item} parsed as item named colored {_guiitem::special.stone::name} with lore colored {_lore::special.stone} to run [bnnyDrop_toggleDrop(player, "cobble-stone")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.stone::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 130: format slot {_guiitem::special.stone::slot} parsed as number-1 of player with {_guiitem::special.stone::item} parsed as item named colored {_guiitem::special.stone::name} with lore colored {_lore::special.stone} to run [bnnyDrop_toggleDrop(player, "cobble-stone")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {lore::special.turbo.drop} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 131: format slot {_guiitem::special.turbo.drop::slot} parsed as number-1 of player with {_guiitem::special.turbo.drop::item} parsed as item named colored {_guiitem::special.turbo.drop::name} with lore colored {_lore::special.turbo.drop} to run [bnnyDrop_toggleDrop(player, "turbo.drop")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.turbo.drop::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 131: format slot {_guiitem::special.turbo.drop::slot} parsed as number-1 of player with {_guiitem::special.turbo.drop::item} parsed as item named colored {_guiitem::special.turbo.drop::name} with lore colored {_lore::special.turbo.drop} to run [bnnyDrop_toggleDrop(player, "turbo.drop")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.turbo.drop::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 131: format slot {_guiitem::special.turbo.drop::slot} parsed as number-1 of player with {_guiitem::special.turbo.drop::item} parsed as item named colored {_guiitem::special.turbo.drop::name} with lore colored {_lore::special.turbo.drop} to run [bnnyDrop_toggleDrop(player, "turbo.drop")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.turbo.drop::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 131: format slot {_guiitem::special.turbo.drop::slot} parsed as number-1 of player with {_guiitem::special.turbo.drop::item} parsed as item named colored {_guiitem::special.turbo.drop::name} with lore colored {_lore::special.turbo.drop} to run [bnnyDrop_toggleDrop(player, "turbo.drop")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {lore::special.turbo.experience} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 132: format slot {_guiitem::special.turbo.experience::slot} parsed as number-1 of player with {_guiitem::special.turbo.experience::item} parsed as item named colored {_guiitem::special.turbo.experience::name} with lore colored {_lore::special.turbo.experience} to run [bnnyDrop_toggleDrop(player, "turbo.experience")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.turbo.experience::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 132: format slot {_guiitem::special.turbo.experience::slot} parsed as number-1 of player with {_guiitem::special.turbo.experience::item} parsed as item named colored {_guiitem::special.turbo.experience::name} with lore colored {_lore::special.turbo.experience} to run [bnnyDrop_toggleDrop(player, "turbo.experience")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.turbo.experience::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 132: format slot {_guiitem::special.turbo.experience::slot} parsed as number-1 of player with {_guiitem::special.turbo.experience::item} parsed as item named colored {_guiitem::special.turbo.experience::name} with lore colored {_lore::special.turbo.experience} to run [bnnyDrop_toggleDrop(player, "turbo.experience")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.turbo.experience::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 132: format slot {_guiitem::special.turbo.experience::slot} parsed as number-1 of player with {_guiitem::special.turbo.experience::item} parsed as item named colored {_guiitem::special.turbo.experience::name} with lore colored {_lore::special.turbo.experience} to run [bnnyDrop_toggleDrop(player, "turbo.experience")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {item::%loop-value%} and {item::cobble-stone::drop} (there might be more conflicts). (drop.sk, line 151: set {_item::%loop-value%} to value "players.%player's uuid%.statistics.%loop-value%" get of "plugins/Skript/scripts/bnnyDrop/players.yml" parsed as number')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {item::stone} and {item::%loop-value%} (there might be more conflicts). (drop.sk, line 168: replace all "{0}" with "%{_item::stone}%" in {_lore::%loop-value%::*}')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {item::points} and {item::%loop-value%} (there might be more conflicts). (drop.sk, line 170: replace all "{0}" with "%{_item::points}%" in {_lore::%loop-value%::*}')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {lore::coal} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 176: format slot {_guiitem::drop.coal::slot} parsed as number-1 of player with {_guiitem::drop.coal::item} parsed as item named colored {_guiitem::drop.coal::name} with lore colored {_lore::coal} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {lore::iron} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 177: format slot {_guiitem::drop.iron::slot} parsed as number-1 of player with {_guiitem::drop.iron::item} parsed as item named colored {_guiitem::drop.iron::name} with lore colored {_lore::iron} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {lore::lapis} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 178: format slot {_guiitem::drop.lapis::slot} parsed as number-1 of player with {_guiitem::drop.lapis::item} parsed as item named colored {_guiitem::drop.lapis::name} with lore colored {_lore::lapis} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {lore::gold} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 179: format slot {_guiitem::drop.gold::slot} parsed as number-1 of player with {_guiitem::drop.gold::item} parsed as item named colored {_guiitem::drop.gold::name} with lore colored {_lore::gold} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {lore::diamond} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 180: format slot {_guiitem::drop.diamond::slot} parsed as number-1 of player with {_guiitem::drop.diamond::item} parsed as item named colored {_guiitem::drop.diamond::name} with lore colored {_lore::diamond} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {lore::redstone} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 181: format slot {_guiitem::drop.redstone::slot} parsed as number-1 of player with {_guiitem::drop.redstone::item} parsed as item named colored {_guiitem::drop.redstone::name} with lore colored {_lore::redstone} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {lore::emerald} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 182: format slot {_guiitem::drop.emerald::slot} parsed as number-1 of player with {_guiitem::drop.emerald::item} parsed as item named colored {_guiitem::drop.emerald::name} with lore colored {_lore::emerald} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {lore::special.points} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 184: format slot {_guiitem::special.points::slot} parsed as number-1 of player with {_guiitem::special.points::item} parsed as item named colored {_guiitem::special.points::name} with lore colored {_lore::special.points} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.points::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 184: format slot {_guiitem::special.points::slot} parsed as number-1 of player with {_guiitem::special.points::item} parsed as item named colored {_guiitem::special.points::name} with lore colored {_lore::special.points} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.points::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 184: format slot {_guiitem::special.points::slot} parsed as number-1 of player with {_guiitem::special.points::item} parsed as item named colored {_guiitem::special.points::name} with lore colored {_lore::special.points} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.points::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 184: format slot {_guiitem::special.points::slot} parsed as number-1 of player with {_guiitem::special.points::item} parsed as item named colored {_guiitem::special.points::name} with lore colored {_lore::special.points} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::coal::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 205: format slot {_guiitem::coal::slot} parsed as number-1 of player with {_guiitem::coal::item} parsed as item named colored {_guiitem::coal::name} to run [execute player command "bnnyDrop:top10 coal"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::coal::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 205: format slot {_guiitem::coal::slot} parsed as number-1 of player with {_guiitem::coal::item} parsed as item named colored {_guiitem::coal::name} to run [execute player command "bnnyDrop:top10 coal"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::coal::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 205: format slot {_guiitem::coal::slot} parsed as number-1 of player with {_guiitem::coal::item} parsed as item named colored {_guiitem::coal::name} to run [execute player command "bnnyDrop:top10 coal"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::iron::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 206: format slot {_guiitem::iron::slot} parsed as number-1 of player with {_guiitem::iron::item} parsed as item named colored {_guiitem::iron::name} to run [execute player command "bnnyDrop:top10 iron"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::iron::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 206: format slot {_guiitem::iron::slot} parsed as number-1 of player with {_guiitem::iron::item} parsed as item named colored {_guiitem::iron::name} to run [execute player command "bnnyDrop:top10 iron"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::iron::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 206: format slot {_guiitem::iron::slot} parsed as number-1 of player with {_guiitem::iron::item} parsed as item named colored {_guiitem::iron::name} to run [execute player command "bnnyDrop:top10 iron"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::lapis::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 207: format slot {_guiitem::lapis::slot} parsed as number-1 of player with {_guiitem::lapis::item} parsed as item named colored {_guiitem::lapis::name} to run [execute player command "bnnyDrop:top10 lapis"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::lapis::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 207: format slot {_guiitem::lapis::slot} parsed as number-1 of player with {_guiitem::lapis::item} parsed as item named colored {_guiitem::lapis::name} to run [execute player command "bnnyDrop:top10 lapis"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::lapis::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 207: format slot {_guiitem::lapis::slot} parsed as number-1 of player with {_guiitem::lapis::item} parsed as item named colored {_guiitem::lapis::name} to run [execute player command "bnnyDrop:top10 lapis"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::gold::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 208: format slot {_guiitem::gold::slot} parsed as number-1 of player with {_guiitem::gold::item} parsed as item named colored {_guiitem::gold::name} to run [execute player command "bnnyDrop:top10 gold"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::gold::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 208: format slot {_guiitem::gold::slot} parsed as number-1 of player with {_guiitem::gold::item} parsed as item named colored {_guiitem::gold::name} to run [execute player command "bnnyDrop:top10 gold"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::gold::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 208: format slot {_guiitem::gold::slot} parsed as number-1 of player with {_guiitem::gold::item} parsed as item named colored {_guiitem::gold::name} to run [execute player command "bnnyDrop:top10 gold"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::diamond::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 209: format slot {_guiitem::diamond::slot} parsed as number-1 of player with {_guiitem::diamond::item} parsed as item named colored {_guiitem::diamond::name} to run [execute player command "bnnyDrop:top10 diamond"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::diamond::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 209: format slot {_guiitem::diamond::slot} parsed as number-1 of player with {_guiitem::diamond::item} parsed as item named colored {_guiitem::diamond::name} to run [execute player command "bnnyDrop:top10 diamond"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::diamond::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 209: format slot {_guiitem::diamond::slot} parsed as number-1 of player with {_guiitem::diamond::item} parsed as item named colored {_guiitem::diamond::name} to run [execute player command "bnnyDrop:top10 diamond"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::redstone::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 210: format slot {_guiitem::redstone::slot} parsed as number-1 of player with {_guiitem::redstone::item} parsed as item named colored {_guiitem::redstone::name} to run [execute player command "bnnyDrop:top10 redstone"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::redstone::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 210: format slot {_guiitem::redstone::slot} parsed as number-1 of player with {_guiitem::redstone::item} parsed as item named colored {_guiitem::redstone::name} to run [execute player command "bnnyDrop:top10 redstone"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::redstone::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 210: format slot {_guiitem::redstone::slot} parsed as number-1 of player with {_guiitem::redstone::item} parsed as item named colored {_guiitem::redstone::name} to run [execute player command "bnnyDrop:top10 redstone"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::emerald::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 211: format slot {_guiitem::emerald::slot} parsed as number-1 of player with {_guiitem::emerald::item} parsed as item named colored {_guiitem::emerald::name} to run [execute player command "bnnyDrop:top10 emerald"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::emerald::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 211: format slot {_guiitem::emerald::slot} parsed as number-1 of player with {_guiitem::emerald::item} parsed as item named colored {_guiitem::emerald::name} to run [execute player command "bnnyDrop:top10 emerald"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::emerald::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 211: format slot {_guiitem::emerald::slot} parsed as number-1 of player with {_guiitem::emerald::item} parsed as item named colored {_guiitem::emerald::name} to run [execute player command "bnnyDrop:top10 emerald"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::stone::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 212: format slot {_guiitem::stone::slot} parsed as number-1 of player with {_guiitem::stone::item} parsed as item named colored {_guiitem::stone::name} to run [execute player command "bnnyDrop:top10 stone"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::stone::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 212: format slot {_guiitem::stone::slot} parsed as number-1 of player with {_guiitem::stone::item} parsed as item named colored {_guiitem::stone::name} to run [execute player command "bnnyDrop:top10 stone"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::stone::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 212: format slot {_guiitem::stone::slot} parsed as number-1 of player with {_guiitem::stone::item} parsed as item named colored {_guiitem::stone::name} to run [execute player command "bnnyDrop:top10 stone"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::points::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 213: format slot {_guiitem::points::slot} parsed as number-1 of player with {_guiitem::points::item} parsed as item named colored {_guiitem::points::name} to run [execute player command "bnnyDrop:top10 points"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::points::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 213: format slot {_guiitem::points::slot} parsed as number-1 of player with {_guiitem::points::item} parsed as item named colored {_guiitem::points::name} to run [execute player command "bnnyDrop:top10 points"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::points::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 213: format slot {_guiitem::points::slot} parsed as number-1 of player with {_guiitem::points::item} parsed as item named colored {_guiitem::points::name} to run [execute player command "bnnyDrop:top10 points"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::header::lore} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 219: set {_guiitem::header::lore} to ""')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {item::chance} and {item::%loop-value%} (there might be more conflicts). (drop.sk, line 308: set {_item::chance} to {_item::%loop-value%::chance} parsed as number')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {item::amount} and {item::%loop-value%} (there might be more conflicts). (drop.sk, line 309: set {_item::amount} to 1')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {item::item} and {item::%loop-value%} (there might be more conflicts). (drop.sk, line 334: set {_item::item} to "%loop-value%"')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {statistics::stone} and {statistics::%loop-value%} (there might be more conflicts). (drop.sk, line 343: set {_statistics::stone} to value "players.%player's uuid%.statistics.stone" get of "plugins/Skript/scripts/bnnyDrop/players.yml" parsed as number')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {statistics::points} and {statistics::%loop-value%} (there might be more conflicts). (drop.sk, line 344: set {_statistics::points} to value "players.%player's uuid%.statistics.points" get of "plugins/Skript/scripts/bnnyDrop/players.yml" parsed as number')
[21:26:15] [Server thread/INFO]: All scripts loaded without errors.
[21:26:15] [Server thread/INFO]: Loaded 1 script with a total of 9 triggers and 3 commands in 1.44 seconds
[21:26:15] [Server thread/INFO]: [0;37;22m[[0;33;22mSkript[0;37;22m][m Successfully reloaded all scripts.[m
[21:26:25] [User Authenticator #1/INFO]: UUID of player Trempek is c816ddc6-32a7-3a27-b175-1b9731d9c8d5
[21:26:26] [Server thread/INFO]: Trempek[/25.108.45.197:62264] logged in with entity id 126 at ([newspawn]-25.23209461399672, 128.0, -620.0468285566203)
[21:26:26] [Server thread/INFO]: [bnnyDrop] Stworzono sekcje gracza Trempek (c816ddc6-32a7-3a27-b175-1b9731d9c8d5) w pliku bnnyDrop/players.yml[m

Plus komendy nie działają.

1. to jest tylko ostrzeżenie, nie ma żadnych błędów. aby wyłączyć te ostrzeżenia zmień linijkę ok. 150 w configu skript na

Zarejestruj lub zaloguj się, aby zobaczyć ukrytą treść!

2. pokaż logi konsoli po wpisaniu /drop

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Zarejestruj lub zaloguj się, aby zobaczyć ukrytą treść!

 Dzięks, ostrzeżenia już wyłączyłem.

O to się dzieje w logach przy wpisaniu komendy:

Spoiler

[21:34:40] [Server thread/INFO]: Trempek [c816ddc6-32a7-3a27-b175-1b9731d9c8d5]: /stone
[21:34:40] [Server thread/ERROR]: #!#! 
[21:34:40] [Server thread/ERROR]: #!#! [Skript] Severe Error:
[21:34:40] [Server thread/ERROR]: #!#! 
[21:34:40] [Server thread/ERROR]: #!#! If you're developing an add-on for Skript this likely means that you have done something wrong.
[21:34:40] [Server thread/ERROR]: #!#! If you're a server admin however please go to

Zarejestruj lub zaloguj się, aby zobaczyć ukrytą treść!


[21:34:40] [Server thread/ERROR]: #!#! and check whether this error has already been reported.
[21:34:40] [Server thread/ERROR]: #!#! If not please create a new ticket with a meaningful title, copy & paste this whole error into it (or use paste service),
[21:34:40] [Server thread/ERROR]: #!#! and describe what you did before it happened and/or what you think caused the error.
[21:34:40] [Server thread/ERROR]: #!#! If you think that it's a trigger that's causing the error please post the trigger as well.
[21:34:40] [Server thread/ERROR]: #!#! By following this guide fixing the error should be easy and done fast.
[21:34:40] [Server thread/ERROR]: #!#! 
[21:34:40] [Server thread/ERROR]: #!#! Stack trace:
[21:34:40] [Server thread/ERROR]: #!#! java.lang.ArrayIndexOutOfBoundsException: -1
[21:34:40] [Server thread/ERROR]: #!#!     at java.util.ArrayList.elementData(Unknown Source)
[21:34:40] [Server thread/ERROR]: #!#!     at java.util.ArrayList.get(Unknown Source)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.VariableString.getMessageComponents(VariableString.java:475)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.VariableString.toChatString(VariableString.java:505)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.effects.EffMessage.execute(EffMessage.java:85)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.Effect.run(Effect.java:52)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.TriggerItem.walk(TriggerItem.java:61)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.TriggerItem.walk(TriggerItem.java:89)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.Trigger.execute(Trigger.java:55)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.function.ScriptFunction.execute(ScriptFunction.java:89)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.function.Function.execute(Function.java:107)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.function.FunctionReference.execute(FunctionReference.java:189)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.function.EffFunctionCall.execute(EffFunctionCall.java:53)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.Effect.run(Effect.java:52)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.TriggerItem.walk(TriggerItem.java:61)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.TriggerItem.walk(TriggerItem.java:89)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.Trigger.execute(Trigger.java:55)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.function.ScriptFunction.execute(ScriptFunction.java:89)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.function.Function.execute(Function.java:107)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.function.FunctionReference.execute(FunctionReference.java:189)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.function.ExprFunctionCall.get(ExprFunctionCall.java:44)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.util.SimpleExpression.check(SimpleExpression.java:162)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.util.SimpleExpression.check(SimpleExpression.java:157)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.conditions.CondCompare.check(CondCompare.java:258)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.Condition.run(Condition.java:56)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.Conditional.walk(Conditional.java:51)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.TriggerItem.walk(TriggerItem.java:89)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.Trigger.execute(Trigger.java:55)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.command.ScriptCommand.execute2(ScriptCommand.java:220)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.command.ScriptCommand.execute(ScriptCommand.java:182)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.command.Commands.handleCommand(Commands.java:268)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.command.Commands$1.onPlayerCommand(Commands.java:163)
[21:34:40] [Server thread/ERROR]: #!#!     at com.destroystokyo.paper.event.executor.MethodHandleEventExecutor.execute(MethodHandleEventExecutor.java:35)
[21:34:40] [Server thread/ERROR]: #!#!     at co.aikar.timings.TimedEventExecutor.execute(TimedEventExecutor.java:78)
[21:34:40] [Server thread/ERROR]: #!#!     at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62)
[21:34:40] [Server thread/ERROR]: #!#!     at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:517)
[21:34:40] [Server thread/ERROR]: #!#!     at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:502)
[21:34:40] [Server thread/ERROR]: #!#!     at net.minecraft.server.v1_11_R1.PlayerConnection.handleCommand(PlayerConnection.java:1384)
[21:34:40] [Server thread/ERROR]: #!#!     at net.minecraft.server.v1_11_R1.PlayerConnection.a(PlayerConnection.java:1197)
[21:34:40] [Server thread/ERROR]: #!#!     at net.minecraft.server.v1_11_R1.PacketPlayInChat.a(PacketPlayInChat.java:45)
[21:34:40] [Server thread/ERROR]: #!#!     at net.minecraft.server.v1_11_R1.PacketPlayInChat.a(PacketPlayInChat.java:5)
[21:34:40] [Server thread/ERROR]: #!#!     at net.minecraft.server.v1_11_R1.PlayerConnectionUtils.lambda$ensureMainThread$0(PlayerConnectionUtils.java:14)
[21:34:40] [Server thread/ERROR]: #!#!     at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
[21:34:40] [Server thread/ERROR]: #!#!     at java.util.concurrent.FutureTask.run(Unknown Source)
[21:34:40] [Server thread/ERROR]: #!#!     at net.minecraft.server.v1_11_R1.SystemUtils.a(SourceFile:46)
[21:34:40] [Server thread/ERROR]: #!#!     at net.minecraft.server.v1_11_R1.MinecraftServer.D(MinecraftServer.java:830)
[21:34:40] [Server thread/ERROR]: #!#!     at net.minecraft.server.v1_11_R1.DedicatedServer.D(DedicatedServer.java:403)
[21:34:40] [Server thread/ERROR]: #!#!     at net.minecraft.server.v1_11_R1.MinecraftServer.C(MinecraftServer.java:754)
[21:34:40] [Server thread/ERROR]: #!#!     at net.minecraft.server.v1_11_R1.MinecraftServer.run(MinecraftServer.java:652)
[21:34:40] [Server thread/ERROR]: #!#!     at java.lang.Thread.run(Unknown Source)
[21:34:40] [Server thread/ERROR]: #!#! 
[21:34:40] [Server thread/ERROR]: #!#! Version Information:
[21:34:40] [Server thread/ERROR]: #!#!   Skript: 2.2-dev26c
[21:34:40] [Server thread/ERROR]: #!#!   Bukkit: 1.11.2-R0.1-SNAPSHOT
[21:34:40] [Server thread/ERROR]: #!#!   Minecraft: 1.11.2
[21:34:40] [Server thread/ERROR]: #!#!   Java: 1.8.0_121 (Java HotSpot(TM) Client VM 25.121-b13)
[21:34:40] [Server thread/ERROR]: #!#!   OS: Windows 10 x86 10.0
[21:34:40] [Server thread/ERROR]: #!#! 
[21:34:40] [Server thread/ERROR]: #!#! Running CraftBukkit: false
[21:34:40] [Server thread/ERROR]: #!#! 
[21:34:40] [Server thread/ERROR]: #!#! Current node: null
[21:34:40] [Server thread/ERROR]: #!#! Current item: send "%coloured {_tag}(as java.lang.String)%%coloured {_value}(as java.lang.String)%" to {_player}(as org.bukkit.command.CommandSender)
[21:34:40] [Server thread/ERROR]: #!#! 
[21:34:40] [Server thread/ERROR]: #!#! Thread: Server thread
[21:34:40] [Server thread/ERROR]: #!#! 
[21:34:40] [Server thread/ERROR]: #!#! End of Error.
[21:34:40] [Server thread/ERROR]: #!#! 
 

 

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 Naprawiłem

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 nic się nie dzieje w konsoli przy wpisaniu owych komend, tak samo w grze, nic. (dzieje się tak przy wszystkich komendach)

Zarejestruj lub zaloguj się, aby zobaczyć ukrytą treść!

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To jak naprawisz to?

//Łączę ~Norbi

Edytowane przez Tremo

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Dnia 11.04.2017 o 19:58, Tremo napisał:

To jak naprawisz to?

Naprawione, była literówka w skrypcie. Pobierz go na nowo.

Tremo lubi to

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Skrypcik po update już działa.

Małe propozycje co do rozwinięcia (ps. najlepszy skrypt jaki widziałem)

Stoniarka:
Aby respił się kamień stoniarka musi być nazwana np. "&4Stoniarka" albo zamiast end stone dać gąbke
Możliwość szybszego respa stone, jak posiada się permisje np. gracz 60, ranga 30 najlepsza ranga 10

EXP:

Nie można by było tego EXPA zamienić na levele na czacie?
tzn [LEVEL].. reszta rang (Tak, aby nie zamieniało np. rangi funkcyjnej na level tylko, żeby był przez rangą level)
I zrobić jakiś przelicznik do tych leveli (także do edycji) tak jak kiedyś na mchc, wbijasz level pisze "Gracz ;nick; osiągnął poziom ;poziom;"
/level lub /poziom aby sprawdzić ile się ma expa oraz ile brakujedo next poziomu.
No i zamiast ilości expa, aby pisać na chacie to np. od 5 levela. (Także do edycji)

Drop:
Można dodawać własne rzeczy do dropu? 
Np. chciałbym dodać klucz, ustawić mu % i nadać nazwę, czy jest taka możliwość?

Edytowane przez Norbi

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50 minut temu, Tremo napisał:

Aby respił się kamień stoniarka musi być nazwana np. "&4Stoniarka" albo zamiast end stone dać gąbke

Założenia skryptu wykluczają zapisywanie lokalizacji takich gąbek w zmiennych, a pliki YML to niezbyt dobry pomysł na zapisywanie koordynatów.

50 minut temu, Tremo napisał:

Możliwość szybszego respa stone, jak posiada się permisje np. gracz 60, ranga 30 najlepsza ranga 10

Dodaję do todo. Gracz z uprawnieniem bnnyDrop.generator.super będzie miał inny czas regeneracji.

50 minut temu, Tremo napisał:

Nie można by było tego EXPA zamienić na levele na czacie?
I zrobić jakiś przelicznik do tych leveli (także do edycji) tak jak kiedyś na mchc, wbijasz level pisze "Gracz ;nick; osiągnął poziom ;poziom;"
/level lub /poziom aby sprawdzić ile się ma expa oraz ile brakujedo next poziomu.

Taki system awansowania był w starej wersji skryptu. Zrezygnowałem z niego. Jeżeli będzie potrzeba, mogę utworzyć na nowo taki system.

50 minut temu, Tremo napisał:

Można dodawać własne rzeczy do dropu? 
Np. chciałbym dodać klucz, ustawić mu % i nadać nazwę, czy jest taka możliwość?

Nie ma takiej opcji. Musiał byś wszystko w kodzie skryptu zmieniać.

Edytowane przez Norbi
Tremo lubi to

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Rozumiem czyli gąbek nie może być, a nazwa?

Fajnie by było, jakbyś dodał owy level :D

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