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2 minuty temu, Tremo napisał:

@Norbi

 

Ew. możesz sprawdzić u siebie czy działa, może coś mi blokuje ten drop..? Bo wszystko oprócz dropu działa.

Moje pluginy: http://prntscr.com/eu3db0

Skrypty na enchant i Twój więc tam na pewno jest ok.

nie mam pojęcia. btw. strasznie masz nawalone zbędnych pluginów, bo takie warpy czy setspawn są w essentials

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Mógłbyś podesłać całą paczkę serwerową, wraz z silnikiem i skriptem? Zaraz chyba [ciach] tego skripta, bo na każdej wersji wyrzuca błąd z funkcjami.

//Michma1707

Przepraszam, panie adminie xD

@Michma1707

Edytowane przez KrejzolekPRO
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Skrypt jak skrypt na drop, nie jest fantastyczny, za dużo tego na forum, myślę, że ktoś kto potrzebuje skryptu, to skorzysta, ale będzie w zakłopotaniu, który skrypt wybrać, ponieważ jest tego tutaj multum, wymyśl coś oryginalnego oraz pomysłowego, za dużo takich skryptów, na razie jest ok, bo jest dobrze rozbudowany. Jeżeli moja wypowiedź kogoś uraziła, to przepraszam, ale taka jest moja opinia.

Edytowane przez HeezQ
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Dnia 10.04.2017 o 19:45, KrejzolekPRO napisał:

Mógłbyś podesłać całą paczkę serwerową, wraz z silnikiem i skriptem? Zaraz chyba [ciach] tego skripta, bo na każdej wersji wyrzuca błąd z funkcjami.

https://skript.pl/temat/4574-bnnydrop-najlepszy-skrypt-na-drop-ze-stone/ (skan)

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Spoiler

[21:02:11] [Server thread/INFO]: [Skript] Reloading qw.sk...
[21:02:12] [Server thread/ERROR]: 'replace all "{0}" with "%{_item::%loop-value%::chance}%" in <...>' can only accept a single text, not more (qw.sk, line 67: replace all "{0}" with "%{_item::%loop-value%::chance}%" in {_lore::drop.%loop-value%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "{1}" with "%{_item::%loop-value%::height.minimum}%" in <...>' can only accept a single text, not more (qw.sk, line 68: replace all "{1}" with "%{_item::%loop-value%::height.minimum}%" in {_lore::drop.%loop-value%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "{2}" with "%{_item::%loop-value%::height.maximum}%" in <...>' can only accept a single text, not more (qw.sk, line 69: replace all "{2}" with "%{_item::%loop-value%::height.maximum}%" in {_lore::drop.%loop-value%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "{3}" with "%{_item::%loop-value%::pickaxes.wood}%" in <...>' can only accept a single text, not more (qw.sk, line 70: replace all "{3}" with "%{_item::%loop-value%::pickaxes.wood}%" in {_lore::drop.%loop-value%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "{4}" with "%{_item::%loop-value%::pickaxes.stone}%" in <...>' can only accept a single text, not more (qw.sk, line 71: replace all "{4}" with "%{_item::%loop-value%::pickaxes.stone}%" in {_lore::drop.%loop-value%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "{5}" with "%{_item::%loop-value%::pickaxes.iron}%" in <...>' can only accept a single text, not more (qw.sk, line 72: replace all "{5}" with "%{_item::%loop-value%::pickaxes.iron}%" in {_lore::drop.%loop-value%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "{6}" with "%{_item::%loop-value%::pickaxes.gold}%" in <...>' can only accept a single text, not more (qw.sk, line 73: replace all "{6}" with "%{_item::%loop-value%::pickaxes.gold}%" in {_lore::drop.%loop-value%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "{7}" with "%{_item::%loop-value%::pickaxes.diamond}%" in <...>' can only accept a single text, not more (qw.sk, line 74: replace all "{7}" with "%{_item::%loop-value%::pickaxes.diamond}%" in {_lore::drop.%loop-value%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "{8}" with "%{_item::%loop-value%::ore.drop}%" in <...>' can only accept a single text, not more (qw.sk, line 75: replace all "{8}" with "%{_item::%loop-value%::ore.drop}%" in {_lore::drop.%loop-value%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "{9}" with "%{_item::%loop-value%::drop}%" in <...>' can only accept a single text, not more (qw.sk, line 76: replace all "{9}" with "%{_item::%loop-value%::drop}%" in {_lore::drop.%loop-value%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "{10}" with "%{_item::%loop-value%::drop::toggle}%" in <...>' can only accept a single text, not more (qw.sk, line 77: replace all "{10}" with "%{_item::%loop-value%::drop::toggle}%" in {_lore::drop.%loop-value%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "true" with value "gui.drop.booleans.true" get of "plugins/Skript/scripts/bnnyDrop/style.yml" in <...>' can only accept a single text, not more (qw.sk, line 78: replace all "true" with value "gui.drop.booleans.true" get of "plugins/Skript/scripts/bnnyDrop/style.yml" in {_lore::drop.%loop-value-1%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "false" with value "gui.drop.booleans.false" get of "plugins/Skript/scripts/bnnyDrop/style.yml" in <...>' can only accept a single text, not more (qw.sk, line 79: replace all "false" with value "gui.drop.booleans.false" get of "plugins/Skript/scripts/bnnyDrop/style.yml" in {_lore::drop.%loop-value-1%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "{0}" with "%{_multiplier::fortune.level-1}%" in <...>' can only accept a single text, not more (qw.sk, line 101: replace all "{0}" with "%{_multiplier::fortune.level-1}%" in {_lore::%loop-value%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "{1}" with "%{_multiplier::fortune.level-2}%" in <...>' can only accept a single text, not more (qw.sk, line 102: replace all "{1}" with "%{_multiplier::fortune.level-2}%" in {_lore::%loop-value%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "{2}" with "%{_multiplier::fortune.level-3}%" in <...>' can only accept a single text, not more (qw.sk, line 103: replace all "{2}" with "%{_multiplier::fortune.level-3}%" in {_lore::%loop-value%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "{3}" with "%{_multiplier::super-drop}%" in <...>' can only accept a single text, not more (qw.sk, line 104: replace all "{3}" with "%{_multiplier::super-drop}%" in {_lore::%loop-value%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "{4}" with "%{_hasPermission}%" in <...>' can only accept a single text, not more (qw.sk, line 105: replace all "{4}" with "%{_hasPermission}%" in {_lore::%loop-value%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "{0}" with "%{_options::experience}%" in <...>' can only accept a single text, not more (qw.sk, line 107: replace all "{0}" with "%{_options::experience}%" in {_lore::%loop-value%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "{1}" with "%{_item::cobble-stone::drop}%" in <...>' can only accept a single text, not more (qw.sk, line 108: replace all "{1}" with "%{_item::cobble-stone::drop}%" in {_lore::%loop-value%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "{0}" with "%{_multiplier::turbo.drop}%" in <...>' can only accept a single text, not more (qw.sk, line 110: replace all "{0}" with "%{_multiplier::turbo.drop}%" in {_lore::%loop-value%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "{1}" with "%{_multiplier::turbo.drop::active}%" in <...>' can only accept a single text, not more (qw.sk, line 111: replace all "{1}" with "%{_multiplier::turbo.drop::active}%" in {_lore::%loop-value%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "{0}" with "%{_multiplier::turbo.experience}%" in <...>' can only accept a single text, not more (qw.sk, line 113: replace all "{0}" with "%{_multiplier::turbo.experience}%" in {_lore::%loop-value%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "{1}" with "%{_multiplier::turbo.experience::active}%" in <...>' can only accept a single text, not more (qw.sk, line 114: replace all "{1}" with "%{_multiplier::turbo.experience::active}%" in {_lore::%loop-value%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "true" with value "gui.drop.booleans.true" get of "plugins/Skript/scripts/bnnyDrop/style.yml" in <...>' can only accept a single text, not more (qw.sk, line 115: replace all "true" with value "gui.drop.booleans.true" get of "plugins/Skript/scripts/bnnyDrop/style.yml" in {_lore::%loop-value-1%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "false" with value "gui.drop.booleans.false" get of "plugins/Skript/scripts/bnnyDrop/style.yml" in <...>' can only accept a single text, not more (qw.sk, line 116: replace all "false" with value "gui.drop.booleans.false" get of "plugins/Skript/scripts/bnnyDrop/style.yml" in {_lore::%loop-value-1%::*}')
[21:02:14] [Server thread/ERROR]: 'replace all "{0}" with "%{_item::%loop-value%}%" in <...>' can only accept a single text, not more (qw.sk, line 152: replace all "{0}" with "%{_item::%loop-value%}%" in {_lore::%loop-value%::*}')
[21:02:14] [Server thread/ERROR]: 'replace all "{0}" with "%{_player}%" in <...>' can only accept a single text, not more (qw.sk, line 166: replace all "{0}" with "%{_player}%" in {_lore::%loop-value%::*}')
[21:02:14] [Server thread/ERROR]: 'replace all "{0}" with "%{_item::stone}%" in <...>' can only accept a single text, not more (qw.sk, line 168: replace all "{0}" with "%{_item::stone}%" in {_lore::%loop-value%::*}')
[21:02:14] [Server thread/ERROR]: 'replace all "{0}" with "%{_item::points}%" in <...>' can only accept a single text, not more (qw.sk, line 170: replace all "{0}" with "%{_item::points}%" in {_lore::%loop-value%::*}')
[21:02:16] [Server thread/INFO]: [Skript] Encountered 30 errors while reloading qw.sk!

 

30 błędów.
Nie ma nic w drop.yml
Patrząc w kod to słabo, nie mogę dodać swojego własnego dropu (chyba), zapisywanie wszystkiego w yaml to zaśmiecanie serwera (players.yml), kod da się skrócić a jedyne przez co wygląda na taki skomplikowany to brak odstępów.

2/10 bo nie działa jak na razie XD

Odnośnik do komentarza
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25 minut temu, KrejzolekPRO napisał:

@Norbi Niestety nawet na tej twojej paczce, wyrzuca błędy i nie działają komendy. Nie będę tego sobie poprawiał, bo zajmuję się pluginami, więc popraw to.

wadliwa paczka, nie była testowana przed wrzuceniem. Brakowało kilku plików, tak więc powinno już działać. Pobierz na nowo.

 

15 minut temu, Quaczi napisał:
  Pokaż ukrytą zawartość


[21:02:11] [Server thread/INFO]: [Skript] Reloading qw.sk...
[21:02:12] [Server thread/ERROR]: 'replace all "{0}" with "%{_item::%loop-value%::chance}%" in <...>' can only accept a single text, not more (qw.sk, line 67: replace all "{0}" with "%{_item::%loop-value%::chance}%" in {_lore::drop.%loop-value%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "{1}" with "%{_item::%loop-value%::height.minimum}%" in <...>' can only accept a single text, not more (qw.sk, line 68: replace all "{1}" with "%{_item::%loop-value%::height.minimum}%" in {_lore::drop.%loop-value%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "{2}" with "%{_item::%loop-value%::height.maximum}%" in <...>' can only accept a single text, not more (qw.sk, line 69: replace all "{2}" with "%{_item::%loop-value%::height.maximum}%" in {_lore::drop.%loop-value%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "{3}" with "%{_item::%loop-value%::pickaxes.wood}%" in <...>' can only accept a single text, not more (qw.sk, line 70: replace all "{3}" with "%{_item::%loop-value%::pickaxes.wood}%" in {_lore::drop.%loop-value%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "{4}" with "%{_item::%loop-value%::pickaxes.stone}%" in <...>' can only accept a single text, not more (qw.sk, line 71: replace all "{4}" with "%{_item::%loop-value%::pickaxes.stone}%" in {_lore::drop.%loop-value%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "{5}" with "%{_item::%loop-value%::pickaxes.iron}%" in <...>' can only accept a single text, not more (qw.sk, line 72: replace all "{5}" with "%{_item::%loop-value%::pickaxes.iron}%" in {_lore::drop.%loop-value%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "{6}" with "%{_item::%loop-value%::pickaxes.gold}%" in <...>' can only accept a single text, not more (qw.sk, line 73: replace all "{6}" with "%{_item::%loop-value%::pickaxes.gold}%" in {_lore::drop.%loop-value%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "{7}" with "%{_item::%loop-value%::pickaxes.diamond}%" in <...>' can only accept a single text, not more (qw.sk, line 74: replace all "{7}" with "%{_item::%loop-value%::pickaxes.diamond}%" in {_lore::drop.%loop-value%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "{8}" with "%{_item::%loop-value%::ore.drop}%" in <...>' can only accept a single text, not more (qw.sk, line 75: replace all "{8}" with "%{_item::%loop-value%::ore.drop}%" in {_lore::drop.%loop-value%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "{9}" with "%{_item::%loop-value%::drop}%" in <...>' can only accept a single text, not more (qw.sk, line 76: replace all "{9}" with "%{_item::%loop-value%::drop}%" in {_lore::drop.%loop-value%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "{10}" with "%{_item::%loop-value%::drop::toggle}%" in <...>' can only accept a single text, not more (qw.sk, line 77: replace all "{10}" with "%{_item::%loop-value%::drop::toggle}%" in {_lore::drop.%loop-value%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "true" with value "gui.drop.booleans.true" get of "plugins/Skript/scripts/bnnyDrop/style.yml" in <...>' can only accept a single text, not more (qw.sk, line 78: replace all "true" with value "gui.drop.booleans.true" get of "plugins/Skript/scripts/bnnyDrop/style.yml" in {_lore::drop.%loop-value-1%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "false" with value "gui.drop.booleans.false" get of "plugins/Skript/scripts/bnnyDrop/style.yml" in <...>' can only accept a single text, not more (qw.sk, line 79: replace all "false" with value "gui.drop.booleans.false" get of "plugins/Skript/scripts/bnnyDrop/style.yml" in {_lore::drop.%loop-value-1%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "{0}" with "%{_multiplier::fortune.level-1}%" in <...>' can only accept a single text, not more (qw.sk, line 101: replace all "{0}" with "%{_multiplier::fortune.level-1}%" in {_lore::%loop-value%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "{1}" with "%{_multiplier::fortune.level-2}%" in <...>' can only accept a single text, not more (qw.sk, line 102: replace all "{1}" with "%{_multiplier::fortune.level-2}%" in {_lore::%loop-value%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "{2}" with "%{_multiplier::fortune.level-3}%" in <...>' can only accept a single text, not more (qw.sk, line 103: replace all "{2}" with "%{_multiplier::fortune.level-3}%" in {_lore::%loop-value%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "{3}" with "%{_multiplier::super-drop}%" in <...>' can only accept a single text, not more (qw.sk, line 104: replace all "{3}" with "%{_multiplier::super-drop}%" in {_lore::%loop-value%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "{4}" with "%{_hasPermission}%" in <...>' can only accept a single text, not more (qw.sk, line 105: replace all "{4}" with "%{_hasPermission}%" in {_lore::%loop-value%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "{0}" with "%{_options::experience}%" in <...>' can only accept a single text, not more (qw.sk, line 107: replace all "{0}" with "%{_options::experience}%" in {_lore::%loop-value%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "{1}" with "%{_item::cobble-stone::drop}%" in <...>' can only accept a single text, not more (qw.sk, line 108: replace all "{1}" with "%{_item::cobble-stone::drop}%" in {_lore::%loop-value%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "{0}" with "%{_multiplier::turbo.drop}%" in <...>' can only accept a single text, not more (qw.sk, line 110: replace all "{0}" with "%{_multiplier::turbo.drop}%" in {_lore::%loop-value%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "{1}" with "%{_multiplier::turbo.drop::active}%" in <...>' can only accept a single text, not more (qw.sk, line 111: replace all "{1}" with "%{_multiplier::turbo.drop::active}%" in {_lore::%loop-value%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "{0}" with "%{_multiplier::turbo.experience}%" in <...>' can only accept a single text, not more (qw.sk, line 113: replace all "{0}" with "%{_multiplier::turbo.experience}%" in {_lore::%loop-value%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "{1}" with "%{_multiplier::turbo.experience::active}%" in <...>' can only accept a single text, not more (qw.sk, line 114: replace all "{1}" with "%{_multiplier::turbo.experience::active}%" in {_lore::%loop-value%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "true" with value "gui.drop.booleans.true" get of "plugins/Skript/scripts/bnnyDrop/style.yml" in <...>' can only accept a single text, not more (qw.sk, line 115: replace all "true" with value "gui.drop.booleans.true" get of "plugins/Skript/scripts/bnnyDrop/style.yml" in {_lore::%loop-value-1%::*}')
[21:02:12] [Server thread/ERROR]: 'replace all "false" with value "gui.drop.booleans.false" get of "plugins/Skript/scripts/bnnyDrop/style.yml" in <...>' can only accept a single text, not more (qw.sk, line 116: replace all "false" with value "gui.drop.booleans.false" get of "plugins/Skript/scripts/bnnyDrop/style.yml" in {_lore::%loop-value-1%::*}')
[21:02:14] [Server thread/ERROR]: 'replace all "{0}" with "%{_item::%loop-value%}%" in <...>' can only accept a single text, not more (qw.sk, line 152: replace all "{0}" with "%{_item::%loop-value%}%" in {_lore::%loop-value%::*}')
[21:02:14] [Server thread/ERROR]: 'replace all "{0}" with "%{_player}%" in <...>' can only accept a single text, not more (qw.sk, line 166: replace all "{0}" with "%{_player}%" in {_lore::%loop-value%::*}')
[21:02:14] [Server thread/ERROR]: 'replace all "{0}" with "%{_item::stone}%" in <...>' can only accept a single text, not more (qw.sk, line 168: replace all "{0}" with "%{_item::stone}%" in {_lore::%loop-value%::*}')
[21:02:14] [Server thread/ERROR]: 'replace all "{0}" with "%{_item::points}%" in <...>' can only accept a single text, not more (qw.sk, line 170: replace all "{0}" with "%{_item::points}%" in {_lore::%loop-value%::*}')
[21:02:16] [Server thread/INFO]: [Skript] Encountered 30 errors while reloading qw.sk!

 

30 błędów.
Nie ma nic w drop.yml
Patrząc w kod to słabo, nie mogę dodać swojego własnego dropu (chyba), zapisywanie wszystkiego w yaml to zaśmiecanie serwera (players.yml), kod da się skrócić a jedyne przez co wygląda na taki skomplikowany to brak odstępów.

2/10 bo nie działa jak na razie XD

Co do błędów, jeżeli korzystasz z paczki, którą podałem, pobierz ją na nowo. Na niej mi wszystko działa.
Nie możesz nic dodawać, bo nie miałem takiego zamiaru. Od tego jest skrypt SuperDrops.
Jeżeli kod da się skrócić, proszę, podaj co, bo jestem bardzo ciekawy. Próbowałem zrobić jak najmniej linijek.

Odnośnik do komentarza
https://skript.pl/temat/4574-bnnydrop-najlepszy-skrypt-na-drop-ze-stone/#findComment-120416
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Spoiler

[21:26:14] [Server thread/INFO]: [0;37;22m[[0;33;22mSkript[0;37;22m][m Reloading all scripts...[m
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {arg-1} and {arg-%loop-number%} (there might be more conflicts). (drop.sk, line 10: if {_player} has permission "bnnyDrop.%{_arg-1}%" or "bnnyDrop.*":')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {item::cobble-stone::drop} and {item::%loop-value%::drop} (there might be more conflicts). (drop.sk, line 83: set {_item::cobble-stone::drop} to value "players.%player's uuid%.drop.cobble-stone" get of "plugins/Skript/scripts/bnnyDrop/players.yml"')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {multiplier::turbo.drop::active} and {multiplier::%loop-value%} (there might be more conflicts). (drop.sk, line 87: set {_multiplier::turbo.drop::active} to value "options.turbo.drop" get of "plugins/Skript/scripts/bnnyDrop/drop.yml"')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {multiplier::turbo.experience::active} and {multiplier::%loop-value%} (there might be more conflicts). (drop.sk, line 88: set {_multiplier::turbo.experience::active} to value "options.turbo.experience" get of "plugins/Skript/scripts/bnnyDrop/drop.yml"')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {multiplier::fortune.level-1} and {multiplier::%loop-value%} (there might be more conflicts). (drop.sk, line 101: replace all "{0}" with "%{_multiplier::fortune.level-1}%" in {_lore::%loop-value%::*}')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {multiplier::fortune.level-2} and {multiplier::%loop-value%} (there might be more conflicts). (drop.sk, line 102: replace all "{1}" with "%{_multiplier::fortune.level-2}%" in {_lore::%loop-value%::*}')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {multiplier::fortune.level-3} and {multiplier::%loop-value%} (there might be more conflicts). (drop.sk, line 103: replace all "{2}" with "%{_multiplier::fortune.level-3}%" in {_lore::%loop-value%::*}')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {multiplier::super-drop} and {multiplier::%loop-value%} (there might be more conflicts). (drop.sk, line 104: replace all "{3}" with "%{_multiplier::super-drop}%" in {_lore::%loop-value%::*}')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {multiplier::turbo.drop} and {multiplier::%loop-value%} (there might be more conflicts). (drop.sk, line 110: replace all "{0}" with "%{_multiplier::turbo.drop}%" in {_lore::%loop-value%::*}')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {multiplier::turbo.experience} and {multiplier::%loop-value%} (there might be more conflicts). (drop.sk, line 113: replace all "{0}" with "%{_multiplier::turbo.experience}%" in {_lore::%loop-value%::*}')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {lore::header} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 121: format slot {_guiitem::header::slot} parsed as number-1 of player with {_guiitem::header::item} parsed as item named colored {_guiitem::header::name} with lore colored {_lore::header} to be unstealable')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::header::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 121: format slot {_guiitem::header::slot} parsed as number-1 of player with {_guiitem::header::item} parsed as item named colored {_guiitem::header::name} with lore colored {_lore::header} to be unstealable')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::header::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 121: format slot {_guiitem::header::slot} parsed as number-1 of player with {_guiitem::header::item} parsed as item named colored {_guiitem::header::name} with lore colored {_lore::header} to be unstealable')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::header::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 121: format slot {_guiitem::header::slot} parsed as number-1 of player with {_guiitem::header::item} parsed as item named colored {_guiitem::header::name} with lore colored {_lore::header} to be unstealable')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {lore::drop.coal} and {lore::drop.%loop-value%} (there might be more conflicts). (drop.sk, line 122: format slot {_guiitem::drop.coal::slot} parsed as number-1 of player with {_guiitem::drop.coal::item} parsed as item named colored {_guiitem::drop.coal::name} with lore colored {_lore::drop.coal} to run [bnnyDrop_toggleDrop(player, "coal")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.coal::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 122: format slot {_guiitem::drop.coal::slot} parsed as number-1 of player with {_guiitem::drop.coal::item} parsed as item named colored {_guiitem::drop.coal::name} with lore colored {_lore::drop.coal} to run [bnnyDrop_toggleDrop(player, "coal")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.coal::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 122: format slot {_guiitem::drop.coal::slot} parsed as number-1 of player with {_guiitem::drop.coal::item} parsed as item named colored {_guiitem::drop.coal::name} with lore colored {_lore::drop.coal} to run [bnnyDrop_toggleDrop(player, "coal")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.coal::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 122: format slot {_guiitem::drop.coal::slot} parsed as number-1 of player with {_guiitem::drop.coal::item} parsed as item named colored {_guiitem::drop.coal::name} with lore colored {_lore::drop.coal} to run [bnnyDrop_toggleDrop(player, "coal")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {lore::drop.iron} and {lore::drop.%loop-value%} (there might be more conflicts). (drop.sk, line 123: format slot {_guiitem::drop.iron::slot} parsed as number-1 of player with {_guiitem::drop.iron::item} parsed as item named colored {_guiitem::drop.iron::name} with lore colored {_lore::drop.iron} to run [bnnyDrop_toggleDrop(player, "iron")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.iron::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 123: format slot {_guiitem::drop.iron::slot} parsed as number-1 of player with {_guiitem::drop.iron::item} parsed as item named colored {_guiitem::drop.iron::name} with lore colored {_lore::drop.iron} to run [bnnyDrop_toggleDrop(player, "iron")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.iron::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 123: format slot {_guiitem::drop.iron::slot} parsed as number-1 of player with {_guiitem::drop.iron::item} parsed as item named colored {_guiitem::drop.iron::name} with lore colored {_lore::drop.iron} to run [bnnyDrop_toggleDrop(player, "iron")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.iron::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 123: format slot {_guiitem::drop.iron::slot} parsed as number-1 of player with {_guiitem::drop.iron::item} parsed as item named colored {_guiitem::drop.iron::name} with lore colored {_lore::drop.iron} to run [bnnyDrop_toggleDrop(player, "iron")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {lore::drop.lapis} and {lore::drop.%loop-value%} (there might be more conflicts). (drop.sk, line 124: format slot {_guiitem::drop.lapis::slot} parsed as number-1 of player with {_guiitem::drop.lapis::item} parsed as item named colored {_guiitem::drop.lapis::name} with lore colored {_lore::drop.lapis} to run [bnnyDrop_toggleDrop(player, "lapis")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.lapis::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 124: format slot {_guiitem::drop.lapis::slot} parsed as number-1 of player with {_guiitem::drop.lapis::item} parsed as item named colored {_guiitem::drop.lapis::name} with lore colored {_lore::drop.lapis} to run [bnnyDrop_toggleDrop(player, "lapis")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.lapis::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 124: format slot {_guiitem::drop.lapis::slot} parsed as number-1 of player with {_guiitem::drop.lapis::item} parsed as item named colored {_guiitem::drop.lapis::name} with lore colored {_lore::drop.lapis} to run [bnnyDrop_toggleDrop(player, "lapis")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.lapis::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 124: format slot {_guiitem::drop.lapis::slot} parsed as number-1 of player with {_guiitem::drop.lapis::item} parsed as item named colored {_guiitem::drop.lapis::name} with lore colored {_lore::drop.lapis} to run [bnnyDrop_toggleDrop(player, "lapis")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {lore::drop.gold} and {lore::drop.%loop-value%} (there might be more conflicts). (drop.sk, line 125: format slot {_guiitem::drop.gold::slot} parsed as number-1 of player with {_guiitem::drop.gold::item} parsed as item named colored {_guiitem::drop.gold::name} with lore colored {_lore::drop.gold} to run [bnnyDrop_toggleDrop(player, "gold")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.gold::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 125: format slot {_guiitem::drop.gold::slot} parsed as number-1 of player with {_guiitem::drop.gold::item} parsed as item named colored {_guiitem::drop.gold::name} with lore colored {_lore::drop.gold} to run [bnnyDrop_toggleDrop(player, "gold")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.gold::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 125: format slot {_guiitem::drop.gold::slot} parsed as number-1 of player with {_guiitem::drop.gold::item} parsed as item named colored {_guiitem::drop.gold::name} with lore colored {_lore::drop.gold} to run [bnnyDrop_toggleDrop(player, "gold")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.gold::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 125: format slot {_guiitem::drop.gold::slot} parsed as number-1 of player with {_guiitem::drop.gold::item} parsed as item named colored {_guiitem::drop.gold::name} with lore colored {_lore::drop.gold} to run [bnnyDrop_toggleDrop(player, "gold")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {lore::drop.diamond} and {lore::drop.%loop-value%} (there might be more conflicts). (drop.sk, line 126: format slot {_guiitem::drop.diamond::slot} parsed as number-1 of player with {_guiitem::drop.diamond::item} parsed as item named colored {_guiitem::drop.diamond::name} with lore colored {_lore::drop.diamond} to run [bnnyDrop_toggleDrop(player, "diamond")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.diamond::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 126: format slot {_guiitem::drop.diamond::slot} parsed as number-1 of player with {_guiitem::drop.diamond::item} parsed as item named colored {_guiitem::drop.diamond::name} with lore colored {_lore::drop.diamond} to run [bnnyDrop_toggleDrop(player, "diamond")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.diamond::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 126: format slot {_guiitem::drop.diamond::slot} parsed as number-1 of player with {_guiitem::drop.diamond::item} parsed as item named colored {_guiitem::drop.diamond::name} with lore colored {_lore::drop.diamond} to run [bnnyDrop_toggleDrop(player, "diamond")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.diamond::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 126: format slot {_guiitem::drop.diamond::slot} parsed as number-1 of player with {_guiitem::drop.diamond::item} parsed as item named colored {_guiitem::drop.diamond::name} with lore colored {_lore::drop.diamond} to run [bnnyDrop_toggleDrop(player, "diamond")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {lore::drop.redstone} and {lore::drop.%loop-value%} (there might be more conflicts). (drop.sk, line 127: format slot {_guiitem::drop.redstone::slot} parsed as number-1 of player with {_guiitem::drop.redstone::item} parsed as item named colored {_guiitem::drop.redstone::name} with lore colored {_lore::drop.redstone} to run [bnnyDrop_toggleDrop(player, "redstone")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.redstone::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 127: format slot {_guiitem::drop.redstone::slot} parsed as number-1 of player with {_guiitem::drop.redstone::item} parsed as item named colored {_guiitem::drop.redstone::name} with lore colored {_lore::drop.redstone} to run [bnnyDrop_toggleDrop(player, "redstone")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.redstone::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 127: format slot {_guiitem::drop.redstone::slot} parsed as number-1 of player with {_guiitem::drop.redstone::item} parsed as item named colored {_guiitem::drop.redstone::name} with lore colored {_lore::drop.redstone} to run [bnnyDrop_toggleDrop(player, "redstone")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.redstone::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 127: format slot {_guiitem::drop.redstone::slot} parsed as number-1 of player with {_guiitem::drop.redstone::item} parsed as item named colored {_guiitem::drop.redstone::name} with lore colored {_lore::drop.redstone} to run [bnnyDrop_toggleDrop(player, "redstone")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {lore::drop.emerald} and {lore::drop.%loop-value%} (there might be more conflicts). (drop.sk, line 128: format slot {_guiitem::drop.emerald::slot} parsed as number-1 of player with {_guiitem::drop.emerald::item} parsed as item named colored {_guiitem::drop.emerald::name} with lore colored {_lore::drop.emerald} to run [bnnyDrop_toggleDrop(player, "emerald")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.emerald::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 128: format slot {_guiitem::drop.emerald::slot} parsed as number-1 of player with {_guiitem::drop.emerald::item} parsed as item named colored {_guiitem::drop.emerald::name} with lore colored {_lore::drop.emerald} to run [bnnyDrop_toggleDrop(player, "emerald")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.emerald::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 128: format slot {_guiitem::drop.emerald::slot} parsed as number-1 of player with {_guiitem::drop.emerald::item} parsed as item named colored {_guiitem::drop.emerald::name} with lore colored {_lore::drop.emerald} to run [bnnyDrop_toggleDrop(player, "emerald")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.emerald::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 128: format slot {_guiitem::drop.emerald::slot} parsed as number-1 of player with {_guiitem::drop.emerald::item} parsed as item named colored {_guiitem::drop.emerald::name} with lore colored {_lore::drop.emerald} to run [bnnyDrop_toggleDrop(player, "emerald")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {lore::special.multiplier} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 129: format slot {_guiitem::special.multiplier::slot} parsed as number-1 of player with {_guiitem::special.multiplier::item} parsed as item named colored {_guiitem::special.multiplier::name} with lore colored {_lore::special.multiplier} to be unstealable')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.multiplier::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 129: format slot {_guiitem::special.multiplier::slot} parsed as number-1 of player with {_guiitem::special.multiplier::item} parsed as item named colored {_guiitem::special.multiplier::name} with lore colored {_lore::special.multiplier} to be unstealable')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.multiplier::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 129: format slot {_guiitem::special.multiplier::slot} parsed as number-1 of player with {_guiitem::special.multiplier::item} parsed as item named colored {_guiitem::special.multiplier::name} with lore colored {_lore::special.multiplier} to be unstealable')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.multiplier::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 129: format slot {_guiitem::special.multiplier::slot} parsed as number-1 of player with {_guiitem::special.multiplier::item} parsed as item named colored {_guiitem::special.multiplier::name} with lore colored {_lore::special.multiplier} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {lore::special.stone} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 130: format slot {_guiitem::special.stone::slot} parsed as number-1 of player with {_guiitem::special.stone::item} parsed as item named colored {_guiitem::special.stone::name} with lore colored {_lore::special.stone} to run [bnnyDrop_toggleDrop(player, "cobble-stone")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.stone::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 130: format slot {_guiitem::special.stone::slot} parsed as number-1 of player with {_guiitem::special.stone::item} parsed as item named colored {_guiitem::special.stone::name} with lore colored {_lore::special.stone} to run [bnnyDrop_toggleDrop(player, "cobble-stone")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.stone::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 130: format slot {_guiitem::special.stone::slot} parsed as number-1 of player with {_guiitem::special.stone::item} parsed as item named colored {_guiitem::special.stone::name} with lore colored {_lore::special.stone} to run [bnnyDrop_toggleDrop(player, "cobble-stone")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.stone::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 130: format slot {_guiitem::special.stone::slot} parsed as number-1 of player with {_guiitem::special.stone::item} parsed as item named colored {_guiitem::special.stone::name} with lore colored {_lore::special.stone} to run [bnnyDrop_toggleDrop(player, "cobble-stone")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {lore::special.turbo.drop} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 131: format slot {_guiitem::special.turbo.drop::slot} parsed as number-1 of player with {_guiitem::special.turbo.drop::item} parsed as item named colored {_guiitem::special.turbo.drop::name} with lore colored {_lore::special.turbo.drop} to run [bnnyDrop_toggleDrop(player, "turbo.drop")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.turbo.drop::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 131: format slot {_guiitem::special.turbo.drop::slot} parsed as number-1 of player with {_guiitem::special.turbo.drop::item} parsed as item named colored {_guiitem::special.turbo.drop::name} with lore colored {_lore::special.turbo.drop} to run [bnnyDrop_toggleDrop(player, "turbo.drop")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.turbo.drop::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 131: format slot {_guiitem::special.turbo.drop::slot} parsed as number-1 of player with {_guiitem::special.turbo.drop::item} parsed as item named colored {_guiitem::special.turbo.drop::name} with lore colored {_lore::special.turbo.drop} to run [bnnyDrop_toggleDrop(player, "turbo.drop")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.turbo.drop::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 131: format slot {_guiitem::special.turbo.drop::slot} parsed as number-1 of player with {_guiitem::special.turbo.drop::item} parsed as item named colored {_guiitem::special.turbo.drop::name} with lore colored {_lore::special.turbo.drop} to run [bnnyDrop_toggleDrop(player, "turbo.drop")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {lore::special.turbo.experience} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 132: format slot {_guiitem::special.turbo.experience::slot} parsed as number-1 of player with {_guiitem::special.turbo.experience::item} parsed as item named colored {_guiitem::special.turbo.experience::name} with lore colored {_lore::special.turbo.experience} to run [bnnyDrop_toggleDrop(player, "turbo.experience")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.turbo.experience::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 132: format slot {_guiitem::special.turbo.experience::slot} parsed as number-1 of player with {_guiitem::special.turbo.experience::item} parsed as item named colored {_guiitem::special.turbo.experience::name} with lore colored {_lore::special.turbo.experience} to run [bnnyDrop_toggleDrop(player, "turbo.experience")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.turbo.experience::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 132: format slot {_guiitem::special.turbo.experience::slot} parsed as number-1 of player with {_guiitem::special.turbo.experience::item} parsed as item named colored {_guiitem::special.turbo.experience::name} with lore colored {_lore::special.turbo.experience} to run [bnnyDrop_toggleDrop(player, "turbo.experience")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.turbo.experience::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 132: format slot {_guiitem::special.turbo.experience::slot} parsed as number-1 of player with {_guiitem::special.turbo.experience::item} parsed as item named colored {_guiitem::special.turbo.experience::name} with lore colored {_lore::special.turbo.experience} to run [bnnyDrop_toggleDrop(player, "turbo.experience")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {item::%loop-value%} and {item::cobble-stone::drop} (there might be more conflicts). (drop.sk, line 151: set {_item::%loop-value%} to value "players.%player's uuid%.statistics.%loop-value%" get of "plugins/Skript/scripts/bnnyDrop/players.yml" parsed as number')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {item::stone} and {item::%loop-value%} (there might be more conflicts). (drop.sk, line 168: replace all "{0}" with "%{_item::stone}%" in {_lore::%loop-value%::*}')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {item::points} and {item::%loop-value%} (there might be more conflicts). (drop.sk, line 170: replace all "{0}" with "%{_item::points}%" in {_lore::%loop-value%::*}')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {lore::coal} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 176: format slot {_guiitem::drop.coal::slot} parsed as number-1 of player with {_guiitem::drop.coal::item} parsed as item named colored {_guiitem::drop.coal::name} with lore colored {_lore::coal} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {lore::iron} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 177: format slot {_guiitem::drop.iron::slot} parsed as number-1 of player with {_guiitem::drop.iron::item} parsed as item named colored {_guiitem::drop.iron::name} with lore colored {_lore::iron} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {lore::lapis} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 178: format slot {_guiitem::drop.lapis::slot} parsed as number-1 of player with {_guiitem::drop.lapis::item} parsed as item named colored {_guiitem::drop.lapis::name} with lore colored {_lore::lapis} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {lore::gold} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 179: format slot {_guiitem::drop.gold::slot} parsed as number-1 of player with {_guiitem::drop.gold::item} parsed as item named colored {_guiitem::drop.gold::name} with lore colored {_lore::gold} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {lore::diamond} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 180: format slot {_guiitem::drop.diamond::slot} parsed as number-1 of player with {_guiitem::drop.diamond::item} parsed as item named colored {_guiitem::drop.diamond::name} with lore colored {_lore::diamond} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {lore::redstone} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 181: format slot {_guiitem::drop.redstone::slot} parsed as number-1 of player with {_guiitem::drop.redstone::item} parsed as item named colored {_guiitem::drop.redstone::name} with lore colored {_lore::redstone} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {lore::emerald} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 182: format slot {_guiitem::drop.emerald::slot} parsed as number-1 of player with {_guiitem::drop.emerald::item} parsed as item named colored {_guiitem::drop.emerald::name} with lore colored {_lore::emerald} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {lore::special.points} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 184: format slot {_guiitem::special.points::slot} parsed as number-1 of player with {_guiitem::special.points::item} parsed as item named colored {_guiitem::special.points::name} with lore colored {_lore::special.points} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.points::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 184: format slot {_guiitem::special.points::slot} parsed as number-1 of player with {_guiitem::special.points::item} parsed as item named colored {_guiitem::special.points::name} with lore colored {_lore::special.points} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.points::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 184: format slot {_guiitem::special.points::slot} parsed as number-1 of player with {_guiitem::special.points::item} parsed as item named colored {_guiitem::special.points::name} with lore colored {_lore::special.points} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.points::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 184: format slot {_guiitem::special.points::slot} parsed as number-1 of player with {_guiitem::special.points::item} parsed as item named colored {_guiitem::special.points::name} with lore colored {_lore::special.points} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::coal::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 205: format slot {_guiitem::coal::slot} parsed as number-1 of player with {_guiitem::coal::item} parsed as item named colored {_guiitem::coal::name} to run [execute player command "bnnyDrop:top10 coal"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::coal::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 205: format slot {_guiitem::coal::slot} parsed as number-1 of player with {_guiitem::coal::item} parsed as item named colored {_guiitem::coal::name} to run [execute player command "bnnyDrop:top10 coal"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::coal::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 205: format slot {_guiitem::coal::slot} parsed as number-1 of player with {_guiitem::coal::item} parsed as item named colored {_guiitem::coal::name} to run [execute player command "bnnyDrop:top10 coal"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::iron::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 206: format slot {_guiitem::iron::slot} parsed as number-1 of player with {_guiitem::iron::item} parsed as item named colored {_guiitem::iron::name} to run [execute player command "bnnyDrop:top10 iron"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::iron::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 206: format slot {_guiitem::iron::slot} parsed as number-1 of player with {_guiitem::iron::item} parsed as item named colored {_guiitem::iron::name} to run [execute player command "bnnyDrop:top10 iron"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::iron::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 206: format slot {_guiitem::iron::slot} parsed as number-1 of player with {_guiitem::iron::item} parsed as item named colored {_guiitem::iron::name} to run [execute player command "bnnyDrop:top10 iron"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::lapis::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 207: format slot {_guiitem::lapis::slot} parsed as number-1 of player with {_guiitem::lapis::item} parsed as item named colored {_guiitem::lapis::name} to run [execute player command "bnnyDrop:top10 lapis"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::lapis::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 207: format slot {_guiitem::lapis::slot} parsed as number-1 of player with {_guiitem::lapis::item} parsed as item named colored {_guiitem::lapis::name} to run [execute player command "bnnyDrop:top10 lapis"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::lapis::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 207: format slot {_guiitem::lapis::slot} parsed as number-1 of player with {_guiitem::lapis::item} parsed as item named colored {_guiitem::lapis::name} to run [execute player command "bnnyDrop:top10 lapis"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::gold::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 208: format slot {_guiitem::gold::slot} parsed as number-1 of player with {_guiitem::gold::item} parsed as item named colored {_guiitem::gold::name} to run [execute player command "bnnyDrop:top10 gold"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::gold::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 208: format slot {_guiitem::gold::slot} parsed as number-1 of player with {_guiitem::gold::item} parsed as item named colored {_guiitem::gold::name} to run [execute player command "bnnyDrop:top10 gold"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::gold::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 208: format slot {_guiitem::gold::slot} parsed as number-1 of player with {_guiitem::gold::item} parsed as item named colored {_guiitem::gold::name} to run [execute player command "bnnyDrop:top10 gold"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::diamond::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 209: format slot {_guiitem::diamond::slot} parsed as number-1 of player with {_guiitem::diamond::item} parsed as item named colored {_guiitem::diamond::name} to run [execute player command "bnnyDrop:top10 diamond"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::diamond::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 209: format slot {_guiitem::diamond::slot} parsed as number-1 of player with {_guiitem::diamond::item} parsed as item named colored {_guiitem::diamond::name} to run [execute player command "bnnyDrop:top10 diamond"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::diamond::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 209: format slot {_guiitem::diamond::slot} parsed as number-1 of player with {_guiitem::diamond::item} parsed as item named colored {_guiitem::diamond::name} to run [execute player command "bnnyDrop:top10 diamond"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::redstone::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 210: format slot {_guiitem::redstone::slot} parsed as number-1 of player with {_guiitem::redstone::item} parsed as item named colored {_guiitem::redstone::name} to run [execute player command "bnnyDrop:top10 redstone"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::redstone::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 210: format slot {_guiitem::redstone::slot} parsed as number-1 of player with {_guiitem::redstone::item} parsed as item named colored {_guiitem::redstone::name} to run [execute player command "bnnyDrop:top10 redstone"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::redstone::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 210: format slot {_guiitem::redstone::slot} parsed as number-1 of player with {_guiitem::redstone::item} parsed as item named colored {_guiitem::redstone::name} to run [execute player command "bnnyDrop:top10 redstone"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::emerald::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 211: format slot {_guiitem::emerald::slot} parsed as number-1 of player with {_guiitem::emerald::item} parsed as item named colored {_guiitem::emerald::name} to run [execute player command "bnnyDrop:top10 emerald"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::emerald::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 211: format slot {_guiitem::emerald::slot} parsed as number-1 of player with {_guiitem::emerald::item} parsed as item named colored {_guiitem::emerald::name} to run [execute player command "bnnyDrop:top10 emerald"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::emerald::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 211: format slot {_guiitem::emerald::slot} parsed as number-1 of player with {_guiitem::emerald::item} parsed as item named colored {_guiitem::emerald::name} to run [execute player command "bnnyDrop:top10 emerald"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::stone::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 212: format slot {_guiitem::stone::slot} parsed as number-1 of player with {_guiitem::stone::item} parsed as item named colored {_guiitem::stone::name} to run [execute player command "bnnyDrop:top10 stone"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::stone::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 212: format slot {_guiitem::stone::slot} parsed as number-1 of player with {_guiitem::stone::item} parsed as item named colored {_guiitem::stone::name} to run [execute player command "bnnyDrop:top10 stone"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::stone::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 212: format slot {_guiitem::stone::slot} parsed as number-1 of player with {_guiitem::stone::item} parsed as item named colored {_guiitem::stone::name} to run [execute player command "bnnyDrop:top10 stone"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::points::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 213: format slot {_guiitem::points::slot} parsed as number-1 of player with {_guiitem::points::item} parsed as item named colored {_guiitem::points::name} to run [execute player command "bnnyDrop:top10 points"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::points::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 213: format slot {_guiitem::points::slot} parsed as number-1 of player with {_guiitem::points::item} parsed as item named colored {_guiitem::points::name} to run [execute player command "bnnyDrop:top10 points"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::points::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 213: format slot {_guiitem::points::slot} parsed as number-1 of player with {_guiitem::points::item} parsed as item named colored {_guiitem::points::name} to run [execute player command "bnnyDrop:top10 points"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::header::lore} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 219: set {_guiitem::header::lore} to ""')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {item::chance} and {item::%loop-value%} (there might be more conflicts). (drop.sk, line 308: set {_item::chance} to {_item::%loop-value%::chance} parsed as number')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {item::amount} and {item::%loop-value%} (there might be more conflicts). (drop.sk, line 309: set {_item::amount} to 1')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {item::item} and {item::%loop-value%} (there might be more conflicts). (drop.sk, line 334: set {_item::item} to "%loop-value%"')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {statistics::stone} and {statistics::%loop-value%} (there might be more conflicts). (drop.sk, line 343: set {_statistics::stone} to value "players.%player's uuid%.statistics.stone" get of "plugins/Skript/scripts/bnnyDrop/players.yml" parsed as number')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {statistics::points} and {statistics::%loop-value%} (there might be more conflicts). (drop.sk, line 344: set {_statistics::points} to value "players.%player's uuid%.statistics.points" get of "plugins/Skript/scripts/bnnyDrop/players.yml" parsed as number')
[21:26:15] [Server thread/INFO]: All scripts loaded without errors.
[21:26:15] [Server thread/INFO]: Loaded 1 script with a total of 9 triggers and 3 commands in 1.44 seconds
[21:26:15] [Server thread/INFO]: [0;37;22m[[0;33;22mSkript[0;37;22m][m Successfully reloaded all scripts.[m
[21:26:25] [User Authenticator #1/INFO]: UUID of player Trempek is c816ddc6-32a7-3a27-b175-1b9731d9c8d5
[21:26:26] [Server thread/INFO]: Trempek[/25.108.45.197:62264] logged in with entity id 126 at ([newspawn]-25.23209461399672, 128.0, -620.0468285566203)
[21:26:26] [Server thread/INFO]: [bnnyDrop] Stworzono sekcje gracza Trempek (c816ddc6-32a7-3a27-b175-1b9731d9c8d5) w pliku bnnyDrop/players.yml[m

Plus komendy nie działają.

 

@Norbi

Edytowane przez Tremo
Odnośnik do komentarza
https://skript.pl/temat/4574-bnnydrop-najlepszy-skrypt-na-drop-ze-stone/#findComment-120419
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3 minuty temu, Tremo napisał:
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[21:26:14] [Server thread/INFO]: [0;37;22m[[0;33;22mSkript[0;37;22m][m Reloading all scripts...[m
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {arg-1} and {arg-%loop-number%} (there might be more conflicts). (drop.sk, line 10: if {_player} has permission "bnnyDrop.%{_arg-1}%" or "bnnyDrop.*":')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {item::cobble-stone::drop} and {item::%loop-value%::drop} (there might be more conflicts). (drop.sk, line 83: set {_item::cobble-stone::drop} to value "players.%player's uuid%.drop.cobble-stone" get of "plugins/Skript/scripts/bnnyDrop/players.yml"')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {multiplier::turbo.drop::active} and {multiplier::%loop-value%} (there might be more conflicts). (drop.sk, line 87: set {_multiplier::turbo.drop::active} to value "options.turbo.drop" get of "plugins/Skript/scripts/bnnyDrop/drop.yml"')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {multiplier::turbo.experience::active} and {multiplier::%loop-value%} (there might be more conflicts). (drop.sk, line 88: set {_multiplier::turbo.experience::active} to value "options.turbo.experience" get of "plugins/Skript/scripts/bnnyDrop/drop.yml"')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {multiplier::fortune.level-1} and {multiplier::%loop-value%} (there might be more conflicts). (drop.sk, line 101: replace all "{0}" with "%{_multiplier::fortune.level-1}%" in {_lore::%loop-value%::*}')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {multiplier::fortune.level-2} and {multiplier::%loop-value%} (there might be more conflicts). (drop.sk, line 102: replace all "{1}" with "%{_multiplier::fortune.level-2}%" in {_lore::%loop-value%::*}')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {multiplier::fortune.level-3} and {multiplier::%loop-value%} (there might be more conflicts). (drop.sk, line 103: replace all "{2}" with "%{_multiplier::fortune.level-3}%" in {_lore::%loop-value%::*}')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {multiplier::super-drop} and {multiplier::%loop-value%} (there might be more conflicts). (drop.sk, line 104: replace all "{3}" with "%{_multiplier::super-drop}%" in {_lore::%loop-value%::*}')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {multiplier::turbo.drop} and {multiplier::%loop-value%} (there might be more conflicts). (drop.sk, line 110: replace all "{0}" with "%{_multiplier::turbo.drop}%" in {_lore::%loop-value%::*}')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {multiplier::turbo.experience} and {multiplier::%loop-value%} (there might be more conflicts). (drop.sk, line 113: replace all "{0}" with "%{_multiplier::turbo.experience}%" in {_lore::%loop-value%::*}')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {lore::header} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 121: format slot {_guiitem::header::slot} parsed as number-1 of player with {_guiitem::header::item} parsed as item named colored {_guiitem::header::name} with lore colored {_lore::header} to be unstealable')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::header::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 121: format slot {_guiitem::header::slot} parsed as number-1 of player with {_guiitem::header::item} parsed as item named colored {_guiitem::header::name} with lore colored {_lore::header} to be unstealable')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::header::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 121: format slot {_guiitem::header::slot} parsed as number-1 of player with {_guiitem::header::item} parsed as item named colored {_guiitem::header::name} with lore colored {_lore::header} to be unstealable')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::header::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 121: format slot {_guiitem::header::slot} parsed as number-1 of player with {_guiitem::header::item} parsed as item named colored {_guiitem::header::name} with lore colored {_lore::header} to be unstealable')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {lore::drop.coal} and {lore::drop.%loop-value%} (there might be more conflicts). (drop.sk, line 122: format slot {_guiitem::drop.coal::slot} parsed as number-1 of player with {_guiitem::drop.coal::item} parsed as item named colored {_guiitem::drop.coal::name} with lore colored {_lore::drop.coal} to run [bnnyDrop_toggleDrop(player, "coal")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.coal::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 122: format slot {_guiitem::drop.coal::slot} parsed as number-1 of player with {_guiitem::drop.coal::item} parsed as item named colored {_guiitem::drop.coal::name} with lore colored {_lore::drop.coal} to run [bnnyDrop_toggleDrop(player, "coal")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.coal::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 122: format slot {_guiitem::drop.coal::slot} parsed as number-1 of player with {_guiitem::drop.coal::item} parsed as item named colored {_guiitem::drop.coal::name} with lore colored {_lore::drop.coal} to run [bnnyDrop_toggleDrop(player, "coal")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.coal::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 122: format slot {_guiitem::drop.coal::slot} parsed as number-1 of player with {_guiitem::drop.coal::item} parsed as item named colored {_guiitem::drop.coal::name} with lore colored {_lore::drop.coal} to run [bnnyDrop_toggleDrop(player, "coal")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {lore::drop.iron} and {lore::drop.%loop-value%} (there might be more conflicts). (drop.sk, line 123: format slot {_guiitem::drop.iron::slot} parsed as number-1 of player with {_guiitem::drop.iron::item} parsed as item named colored {_guiitem::drop.iron::name} with lore colored {_lore::drop.iron} to run [bnnyDrop_toggleDrop(player, "iron")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.iron::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 123: format slot {_guiitem::drop.iron::slot} parsed as number-1 of player with {_guiitem::drop.iron::item} parsed as item named colored {_guiitem::drop.iron::name} with lore colored {_lore::drop.iron} to run [bnnyDrop_toggleDrop(player, "iron")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.iron::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 123: format slot {_guiitem::drop.iron::slot} parsed as number-1 of player with {_guiitem::drop.iron::item} parsed as item named colored {_guiitem::drop.iron::name} with lore colored {_lore::drop.iron} to run [bnnyDrop_toggleDrop(player, "iron")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.iron::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 123: format slot {_guiitem::drop.iron::slot} parsed as number-1 of player with {_guiitem::drop.iron::item} parsed as item named colored {_guiitem::drop.iron::name} with lore colored {_lore::drop.iron} to run [bnnyDrop_toggleDrop(player, "iron")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {lore::drop.lapis} and {lore::drop.%loop-value%} (there might be more conflicts). (drop.sk, line 124: format slot {_guiitem::drop.lapis::slot} parsed as number-1 of player with {_guiitem::drop.lapis::item} parsed as item named colored {_guiitem::drop.lapis::name} with lore colored {_lore::drop.lapis} to run [bnnyDrop_toggleDrop(player, "lapis")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.lapis::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 124: format slot {_guiitem::drop.lapis::slot} parsed as number-1 of player with {_guiitem::drop.lapis::item} parsed as item named colored {_guiitem::drop.lapis::name} with lore colored {_lore::drop.lapis} to run [bnnyDrop_toggleDrop(player, "lapis")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.lapis::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 124: format slot {_guiitem::drop.lapis::slot} parsed as number-1 of player with {_guiitem::drop.lapis::item} parsed as item named colored {_guiitem::drop.lapis::name} with lore colored {_lore::drop.lapis} to run [bnnyDrop_toggleDrop(player, "lapis")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.lapis::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 124: format slot {_guiitem::drop.lapis::slot} parsed as number-1 of player with {_guiitem::drop.lapis::item} parsed as item named colored {_guiitem::drop.lapis::name} with lore colored {_lore::drop.lapis} to run [bnnyDrop_toggleDrop(player, "lapis")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {lore::drop.gold} and {lore::drop.%loop-value%} (there might be more conflicts). (drop.sk, line 125: format slot {_guiitem::drop.gold::slot} parsed as number-1 of player with {_guiitem::drop.gold::item} parsed as item named colored {_guiitem::drop.gold::name} with lore colored {_lore::drop.gold} to run [bnnyDrop_toggleDrop(player, "gold")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.gold::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 125: format slot {_guiitem::drop.gold::slot} parsed as number-1 of player with {_guiitem::drop.gold::item} parsed as item named colored {_guiitem::drop.gold::name} with lore colored {_lore::drop.gold} to run [bnnyDrop_toggleDrop(player, "gold")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.gold::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 125: format slot {_guiitem::drop.gold::slot} parsed as number-1 of player with {_guiitem::drop.gold::item} parsed as item named colored {_guiitem::drop.gold::name} with lore colored {_lore::drop.gold} to run [bnnyDrop_toggleDrop(player, "gold")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.gold::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 125: format slot {_guiitem::drop.gold::slot} parsed as number-1 of player with {_guiitem::drop.gold::item} parsed as item named colored {_guiitem::drop.gold::name} with lore colored {_lore::drop.gold} to run [bnnyDrop_toggleDrop(player, "gold")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {lore::drop.diamond} and {lore::drop.%loop-value%} (there might be more conflicts). (drop.sk, line 126: format slot {_guiitem::drop.diamond::slot} parsed as number-1 of player with {_guiitem::drop.diamond::item} parsed as item named colored {_guiitem::drop.diamond::name} with lore colored {_lore::drop.diamond} to run [bnnyDrop_toggleDrop(player, "diamond")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.diamond::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 126: format slot {_guiitem::drop.diamond::slot} parsed as number-1 of player with {_guiitem::drop.diamond::item} parsed as item named colored {_guiitem::drop.diamond::name} with lore colored {_lore::drop.diamond} to run [bnnyDrop_toggleDrop(player, "diamond")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.diamond::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 126: format slot {_guiitem::drop.diamond::slot} parsed as number-1 of player with {_guiitem::drop.diamond::item} parsed as item named colored {_guiitem::drop.diamond::name} with lore colored {_lore::drop.diamond} to run [bnnyDrop_toggleDrop(player, "diamond")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.diamond::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 126: format slot {_guiitem::drop.diamond::slot} parsed as number-1 of player with {_guiitem::drop.diamond::item} parsed as item named colored {_guiitem::drop.diamond::name} with lore colored {_lore::drop.diamond} to run [bnnyDrop_toggleDrop(player, "diamond")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {lore::drop.redstone} and {lore::drop.%loop-value%} (there might be more conflicts). (drop.sk, line 127: format slot {_guiitem::drop.redstone::slot} parsed as number-1 of player with {_guiitem::drop.redstone::item} parsed as item named colored {_guiitem::drop.redstone::name} with lore colored {_lore::drop.redstone} to run [bnnyDrop_toggleDrop(player, "redstone")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.redstone::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 127: format slot {_guiitem::drop.redstone::slot} parsed as number-1 of player with {_guiitem::drop.redstone::item} parsed as item named colored {_guiitem::drop.redstone::name} with lore colored {_lore::drop.redstone} to run [bnnyDrop_toggleDrop(player, "redstone")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.redstone::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 127: format slot {_guiitem::drop.redstone::slot} parsed as number-1 of player with {_guiitem::drop.redstone::item} parsed as item named colored {_guiitem::drop.redstone::name} with lore colored {_lore::drop.redstone} to run [bnnyDrop_toggleDrop(player, "redstone")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.redstone::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 127: format slot {_guiitem::drop.redstone::slot} parsed as number-1 of player with {_guiitem::drop.redstone::item} parsed as item named colored {_guiitem::drop.redstone::name} with lore colored {_lore::drop.redstone} to run [bnnyDrop_toggleDrop(player, "redstone")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {lore::drop.emerald} and {lore::drop.%loop-value%} (there might be more conflicts). (drop.sk, line 128: format slot {_guiitem::drop.emerald::slot} parsed as number-1 of player with {_guiitem::drop.emerald::item} parsed as item named colored {_guiitem::drop.emerald::name} with lore colored {_lore::drop.emerald} to run [bnnyDrop_toggleDrop(player, "emerald")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.emerald::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 128: format slot {_guiitem::drop.emerald::slot} parsed as number-1 of player with {_guiitem::drop.emerald::item} parsed as item named colored {_guiitem::drop.emerald::name} with lore colored {_lore::drop.emerald} to run [bnnyDrop_toggleDrop(player, "emerald")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.emerald::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 128: format slot {_guiitem::drop.emerald::slot} parsed as number-1 of player with {_guiitem::drop.emerald::item} parsed as item named colored {_guiitem::drop.emerald::name} with lore colored {_lore::drop.emerald} to run [bnnyDrop_toggleDrop(player, "emerald")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::drop.emerald::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 128: format slot {_guiitem::drop.emerald::slot} parsed as number-1 of player with {_guiitem::drop.emerald::item} parsed as item named colored {_guiitem::drop.emerald::name} with lore colored {_lore::drop.emerald} to run [bnnyDrop_toggleDrop(player, "emerald")]')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {lore::special.multiplier} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 129: format slot {_guiitem::special.multiplier::slot} parsed as number-1 of player with {_guiitem::special.multiplier::item} parsed as item named colored {_guiitem::special.multiplier::name} with lore colored {_lore::special.multiplier} to be unstealable')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.multiplier::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 129: format slot {_guiitem::special.multiplier::slot} parsed as number-1 of player with {_guiitem::special.multiplier::item} parsed as item named colored {_guiitem::special.multiplier::name} with lore colored {_lore::special.multiplier} to be unstealable')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.multiplier::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 129: format slot {_guiitem::special.multiplier::slot} parsed as number-1 of player with {_guiitem::special.multiplier::item} parsed as item named colored {_guiitem::special.multiplier::name} with lore colored {_lore::special.multiplier} to be unstealable')
[21:26:14] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.multiplier::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 129: format slot {_guiitem::special.multiplier::slot} parsed as number-1 of player with {_guiitem::special.multiplier::item} parsed as item named colored {_guiitem::special.multiplier::name} with lore colored {_lore::special.multiplier} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {lore::special.stone} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 130: format slot {_guiitem::special.stone::slot} parsed as number-1 of player with {_guiitem::special.stone::item} parsed as item named colored {_guiitem::special.stone::name} with lore colored {_lore::special.stone} to run [bnnyDrop_toggleDrop(player, "cobble-stone")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.stone::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 130: format slot {_guiitem::special.stone::slot} parsed as number-1 of player with {_guiitem::special.stone::item} parsed as item named colored {_guiitem::special.stone::name} with lore colored {_lore::special.stone} to run [bnnyDrop_toggleDrop(player, "cobble-stone")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.stone::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 130: format slot {_guiitem::special.stone::slot} parsed as number-1 of player with {_guiitem::special.stone::item} parsed as item named colored {_guiitem::special.stone::name} with lore colored {_lore::special.stone} to run [bnnyDrop_toggleDrop(player, "cobble-stone")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.stone::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 130: format slot {_guiitem::special.stone::slot} parsed as number-1 of player with {_guiitem::special.stone::item} parsed as item named colored {_guiitem::special.stone::name} with lore colored {_lore::special.stone} to run [bnnyDrop_toggleDrop(player, "cobble-stone")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {lore::special.turbo.drop} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 131: format slot {_guiitem::special.turbo.drop::slot} parsed as number-1 of player with {_guiitem::special.turbo.drop::item} parsed as item named colored {_guiitem::special.turbo.drop::name} with lore colored {_lore::special.turbo.drop} to run [bnnyDrop_toggleDrop(player, "turbo.drop")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.turbo.drop::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 131: format slot {_guiitem::special.turbo.drop::slot} parsed as number-1 of player with {_guiitem::special.turbo.drop::item} parsed as item named colored {_guiitem::special.turbo.drop::name} with lore colored {_lore::special.turbo.drop} to run [bnnyDrop_toggleDrop(player, "turbo.drop")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.turbo.drop::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 131: format slot {_guiitem::special.turbo.drop::slot} parsed as number-1 of player with {_guiitem::special.turbo.drop::item} parsed as item named colored {_guiitem::special.turbo.drop::name} with lore colored {_lore::special.turbo.drop} to run [bnnyDrop_toggleDrop(player, "turbo.drop")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.turbo.drop::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 131: format slot {_guiitem::special.turbo.drop::slot} parsed as number-1 of player with {_guiitem::special.turbo.drop::item} parsed as item named colored {_guiitem::special.turbo.drop::name} with lore colored {_lore::special.turbo.drop} to run [bnnyDrop_toggleDrop(player, "turbo.drop")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {lore::special.turbo.experience} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 132: format slot {_guiitem::special.turbo.experience::slot} parsed as number-1 of player with {_guiitem::special.turbo.experience::item} parsed as item named colored {_guiitem::special.turbo.experience::name} with lore colored {_lore::special.turbo.experience} to run [bnnyDrop_toggleDrop(player, "turbo.experience")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.turbo.experience::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 132: format slot {_guiitem::special.turbo.experience::slot} parsed as number-1 of player with {_guiitem::special.turbo.experience::item} parsed as item named colored {_guiitem::special.turbo.experience::name} with lore colored {_lore::special.turbo.experience} to run [bnnyDrop_toggleDrop(player, "turbo.experience")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.turbo.experience::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 132: format slot {_guiitem::special.turbo.experience::slot} parsed as number-1 of player with {_guiitem::special.turbo.experience::item} parsed as item named colored {_guiitem::special.turbo.experience::name} with lore colored {_lore::special.turbo.experience} to run [bnnyDrop_toggleDrop(player, "turbo.experience")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.turbo.experience::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 132: format slot {_guiitem::special.turbo.experience::slot} parsed as number-1 of player with {_guiitem::special.turbo.experience::item} parsed as item named colored {_guiitem::special.turbo.experience::name} with lore colored {_lore::special.turbo.experience} to run [bnnyDrop_toggleDrop(player, "turbo.experience")]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {item::%loop-value%} and {item::cobble-stone::drop} (there might be more conflicts). (drop.sk, line 151: set {_item::%loop-value%} to value "players.%player's uuid%.statistics.%loop-value%" get of "plugins/Skript/scripts/bnnyDrop/players.yml" parsed as number')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {item::stone} and {item::%loop-value%} (there might be more conflicts). (drop.sk, line 168: replace all "{0}" with "%{_item::stone}%" in {_lore::%loop-value%::*}')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {item::points} and {item::%loop-value%} (there might be more conflicts). (drop.sk, line 170: replace all "{0}" with "%{_item::points}%" in {_lore::%loop-value%::*}')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {lore::coal} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 176: format slot {_guiitem::drop.coal::slot} parsed as number-1 of player with {_guiitem::drop.coal::item} parsed as item named colored {_guiitem::drop.coal::name} with lore colored {_lore::coal} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {lore::iron} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 177: format slot {_guiitem::drop.iron::slot} parsed as number-1 of player with {_guiitem::drop.iron::item} parsed as item named colored {_guiitem::drop.iron::name} with lore colored {_lore::iron} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {lore::lapis} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 178: format slot {_guiitem::drop.lapis::slot} parsed as number-1 of player with {_guiitem::drop.lapis::item} parsed as item named colored {_guiitem::drop.lapis::name} with lore colored {_lore::lapis} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {lore::gold} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 179: format slot {_guiitem::drop.gold::slot} parsed as number-1 of player with {_guiitem::drop.gold::item} parsed as item named colored {_guiitem::drop.gold::name} with lore colored {_lore::gold} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {lore::diamond} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 180: format slot {_guiitem::drop.diamond::slot} parsed as number-1 of player with {_guiitem::drop.diamond::item} parsed as item named colored {_guiitem::drop.diamond::name} with lore colored {_lore::diamond} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {lore::redstone} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 181: format slot {_guiitem::drop.redstone::slot} parsed as number-1 of player with {_guiitem::drop.redstone::item} parsed as item named colored {_guiitem::drop.redstone::name} with lore colored {_lore::redstone} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {lore::emerald} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 182: format slot {_guiitem::drop.emerald::slot} parsed as number-1 of player with {_guiitem::drop.emerald::item} parsed as item named colored {_guiitem::drop.emerald::name} with lore colored {_lore::emerald} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {lore::special.points} and {lore::%loop-value-1%} (there might be more conflicts). (drop.sk, line 184: format slot {_guiitem::special.points::slot} parsed as number-1 of player with {_guiitem::special.points::item} parsed as item named colored {_guiitem::special.points::name} with lore colored {_lore::special.points} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.points::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 184: format slot {_guiitem::special.points::slot} parsed as number-1 of player with {_guiitem::special.points::item} parsed as item named colored {_guiitem::special.points::name} with lore colored {_lore::special.points} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.points::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 184: format slot {_guiitem::special.points::slot} parsed as number-1 of player with {_guiitem::special.points::item} parsed as item named colored {_guiitem::special.points::name} with lore colored {_lore::special.points} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::special.points::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 184: format slot {_guiitem::special.points::slot} parsed as number-1 of player with {_guiitem::special.points::item} parsed as item named colored {_guiitem::special.points::name} with lore colored {_lore::special.points} to be unstealable')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::coal::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 205: format slot {_guiitem::coal::slot} parsed as number-1 of player with {_guiitem::coal::item} parsed as item named colored {_guiitem::coal::name} to run [execute player command "bnnyDrop:top10 coal"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::coal::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 205: format slot {_guiitem::coal::slot} parsed as number-1 of player with {_guiitem::coal::item} parsed as item named colored {_guiitem::coal::name} to run [execute player command "bnnyDrop:top10 coal"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::coal::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 205: format slot {_guiitem::coal::slot} parsed as number-1 of player with {_guiitem::coal::item} parsed as item named colored {_guiitem::coal::name} to run [execute player command "bnnyDrop:top10 coal"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::iron::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 206: format slot {_guiitem::iron::slot} parsed as number-1 of player with {_guiitem::iron::item} parsed as item named colored {_guiitem::iron::name} to run [execute player command "bnnyDrop:top10 iron"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::iron::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 206: format slot {_guiitem::iron::slot} parsed as number-1 of player with {_guiitem::iron::item} parsed as item named colored {_guiitem::iron::name} to run [execute player command "bnnyDrop:top10 iron"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::iron::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 206: format slot {_guiitem::iron::slot} parsed as number-1 of player with {_guiitem::iron::item} parsed as item named colored {_guiitem::iron::name} to run [execute player command "bnnyDrop:top10 iron"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::lapis::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 207: format slot {_guiitem::lapis::slot} parsed as number-1 of player with {_guiitem::lapis::item} parsed as item named colored {_guiitem::lapis::name} to run [execute player command "bnnyDrop:top10 lapis"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::lapis::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 207: format slot {_guiitem::lapis::slot} parsed as number-1 of player with {_guiitem::lapis::item} parsed as item named colored {_guiitem::lapis::name} to run [execute player command "bnnyDrop:top10 lapis"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::lapis::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 207: format slot {_guiitem::lapis::slot} parsed as number-1 of player with {_guiitem::lapis::item} parsed as item named colored {_guiitem::lapis::name} to run [execute player command "bnnyDrop:top10 lapis"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::gold::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 208: format slot {_guiitem::gold::slot} parsed as number-1 of player with {_guiitem::gold::item} parsed as item named colored {_guiitem::gold::name} to run [execute player command "bnnyDrop:top10 gold"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::gold::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 208: format slot {_guiitem::gold::slot} parsed as number-1 of player with {_guiitem::gold::item} parsed as item named colored {_guiitem::gold::name} to run [execute player command "bnnyDrop:top10 gold"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::gold::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 208: format slot {_guiitem::gold::slot} parsed as number-1 of player with {_guiitem::gold::item} parsed as item named colored {_guiitem::gold::name} to run [execute player command "bnnyDrop:top10 gold"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::diamond::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 209: format slot {_guiitem::diamond::slot} parsed as number-1 of player with {_guiitem::diamond::item} parsed as item named colored {_guiitem::diamond::name} to run [execute player command "bnnyDrop:top10 diamond"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::diamond::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 209: format slot {_guiitem::diamond::slot} parsed as number-1 of player with {_guiitem::diamond::item} parsed as item named colored {_guiitem::diamond::name} to run [execute player command "bnnyDrop:top10 diamond"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::diamond::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 209: format slot {_guiitem::diamond::slot} parsed as number-1 of player with {_guiitem::diamond::item} parsed as item named colored {_guiitem::diamond::name} to run [execute player command "bnnyDrop:top10 diamond"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::redstone::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 210: format slot {_guiitem::redstone::slot} parsed as number-1 of player with {_guiitem::redstone::item} parsed as item named colored {_guiitem::redstone::name} to run [execute player command "bnnyDrop:top10 redstone"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::redstone::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 210: format slot {_guiitem::redstone::slot} parsed as number-1 of player with {_guiitem::redstone::item} parsed as item named colored {_guiitem::redstone::name} to run [execute player command "bnnyDrop:top10 redstone"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::redstone::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 210: format slot {_guiitem::redstone::slot} parsed as number-1 of player with {_guiitem::redstone::item} parsed as item named colored {_guiitem::redstone::name} to run [execute player command "bnnyDrop:top10 redstone"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::emerald::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 211: format slot {_guiitem::emerald::slot} parsed as number-1 of player with {_guiitem::emerald::item} parsed as item named colored {_guiitem::emerald::name} to run [execute player command "bnnyDrop:top10 emerald"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::emerald::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 211: format slot {_guiitem::emerald::slot} parsed as number-1 of player with {_guiitem::emerald::item} parsed as item named colored {_guiitem::emerald::name} to run [execute player command "bnnyDrop:top10 emerald"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::emerald::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 211: format slot {_guiitem::emerald::slot} parsed as number-1 of player with {_guiitem::emerald::item} parsed as item named colored {_guiitem::emerald::name} to run [execute player command "bnnyDrop:top10 emerald"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::stone::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 212: format slot {_guiitem::stone::slot} parsed as number-1 of player with {_guiitem::stone::item} parsed as item named colored {_guiitem::stone::name} to run [execute player command "bnnyDrop:top10 stone"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::stone::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 212: format slot {_guiitem::stone::slot} parsed as number-1 of player with {_guiitem::stone::item} parsed as item named colored {_guiitem::stone::name} to run [execute player command "bnnyDrop:top10 stone"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::stone::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 212: format slot {_guiitem::stone::slot} parsed as number-1 of player with {_guiitem::stone::item} parsed as item named colored {_guiitem::stone::name} to run [execute player command "bnnyDrop:top10 stone"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::points::name} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 213: format slot {_guiitem::points::slot} parsed as number-1 of player with {_guiitem::points::item} parsed as item named colored {_guiitem::points::name} to run [execute player command "bnnyDrop:top10 points"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::points::item} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 213: format slot {_guiitem::points::slot} parsed as number-1 of player with {_guiitem::points::item} parsed as item named colored {_guiitem::points::name} to run [execute player command "bnnyDrop:top10 points"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::points::slot} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 213: format slot {_guiitem::points::slot} parsed as number-1 of player with {_guiitem::points::item} parsed as item named colored {_guiitem::points::name} to run [execute player command "bnnyDrop:top10 points"]')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {guiitem::header::lore} and {guiitem::%loop-value-1%::%loop-value-2%} (there might be more conflicts). (drop.sk, line 219: set {_guiitem::header::lore} to ""')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {item::chance} and {item::%loop-value%} (there might be more conflicts). (drop.sk, line 308: set {_item::chance} to {_item::%loop-value%::chance} parsed as number')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {item::amount} and {item::%loop-value%} (there might be more conflicts). (drop.sk, line 309: set {_item::amount} to 1')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {item::item} and {item::%loop-value%} (there might be more conflicts). (drop.sk, line 334: set {_item::item} to "%loop-value%"')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {statistics::stone} and {statistics::%loop-value%} (there might be more conflicts). (drop.sk, line 343: set {_statistics::stone} to value "players.%player's uuid%.statistics.stone" get of "plugins/Skript/scripts/bnnyDrop/players.yml" parsed as number')
[21:26:15] [Server thread/WARN]: Possible name conflict of variables {statistics::points} and {statistics::%loop-value%} (there might be more conflicts). (drop.sk, line 344: set {_statistics::points} to value "players.%player's uuid%.statistics.points" get of "plugins/Skript/scripts/bnnyDrop/players.yml" parsed as number')
[21:26:15] [Server thread/INFO]: All scripts loaded without errors.
[21:26:15] [Server thread/INFO]: Loaded 1 script with a total of 9 triggers and 3 commands in 1.44 seconds
[21:26:15] [Server thread/INFO]: [0;37;22m[[0;33;22mSkript[0;37;22m][m Successfully reloaded all scripts.[m
[21:26:25] [User Authenticator #1/INFO]: UUID of player Trempek is c816ddc6-32a7-3a27-b175-1b9731d9c8d5
[21:26:26] [Server thread/INFO]: Trempek[/25.108.45.197:62264] logged in with entity id 126 at ([newspawn]-25.23209461399672, 128.0, -620.0468285566203)
[21:26:26] [Server thread/INFO]: [bnnyDrop] Stworzono sekcje gracza Trempek (c816ddc6-32a7-3a27-b175-1b9731d9c8d5) w pliku bnnyDrop/players.yml[m

Plus komendy nie działają.

1. to jest tylko ostrzeżenie, nie ma żadnych błędów. aby wyłączyć te ostrzeżenia zmień linijkę ok. 150 w configu skript na

disable variable conflict warnings: true

2. pokaż logi konsoli po wpisaniu /drop

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@Norbi Dzięks, ostrzeżenia już wyłączyłem.

O to się dzieje w logach przy wpisaniu komendy:

Spoiler

[21:34:40] [Server thread/INFO]: Trempek [c816ddc6-32a7-3a27-b175-1b9731d9c8d5]: /stone
[21:34:40] [Server thread/ERROR]: #!#! 
[21:34:40] [Server thread/ERROR]: #!#! [Skript] Severe Error:
[21:34:40] [Server thread/ERROR]: #!#! 
[21:34:40] [Server thread/ERROR]: #!#! If you're developing an add-on for Skript this likely means that you have done something wrong.
[21:34:40] [Server thread/ERROR]: #!#! If you're a server admin however please go to https://github.com/bensku/Skript/issues/
[21:34:40] [Server thread/ERROR]: #!#! and check whether this error has already been reported.
[21:34:40] [Server thread/ERROR]: #!#! If not please create a new ticket with a meaningful title, copy & paste this whole error into it (or use paste service),
[21:34:40] [Server thread/ERROR]: #!#! and describe what you did before it happened and/or what you think caused the error.
[21:34:40] [Server thread/ERROR]: #!#! If you think that it's a trigger that's causing the error please post the trigger as well.
[21:34:40] [Server thread/ERROR]: #!#! By following this guide fixing the error should be easy and done fast.
[21:34:40] [Server thread/ERROR]: #!#! 
[21:34:40] [Server thread/ERROR]: #!#! Stack trace:
[21:34:40] [Server thread/ERROR]: #!#! java.lang.ArrayIndexOutOfBoundsException: -1
[21:34:40] [Server thread/ERROR]: #!#!     at java.util.ArrayList.elementData(Unknown Source)
[21:34:40] [Server thread/ERROR]: #!#!     at java.util.ArrayList.get(Unknown Source)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.VariableString.getMessageComponents(VariableString.java:475)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.VariableString.toChatString(VariableString.java:505)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.effects.EffMessage.execute(EffMessage.java:85)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.Effect.run(Effect.java:52)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.TriggerItem.walk(TriggerItem.java:61)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.TriggerItem.walk(TriggerItem.java:89)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.Trigger.execute(Trigger.java:55)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.function.ScriptFunction.execute(ScriptFunction.java:89)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.function.Function.execute(Function.java:107)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.function.FunctionReference.execute(FunctionReference.java:189)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.function.EffFunctionCall.execute(EffFunctionCall.java:53)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.Effect.run(Effect.java:52)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.TriggerItem.walk(TriggerItem.java:61)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.TriggerItem.walk(TriggerItem.java:89)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.Trigger.execute(Trigger.java:55)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.function.ScriptFunction.execute(ScriptFunction.java:89)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.function.Function.execute(Function.java:107)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.function.FunctionReference.execute(FunctionReference.java:189)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.function.ExprFunctionCall.get(ExprFunctionCall.java:44)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.util.SimpleExpression.check(SimpleExpression.java:162)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.util.SimpleExpression.check(SimpleExpression.java:157)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.conditions.CondCompare.check(CondCompare.java:258)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.Condition.run(Condition.java:56)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.Conditional.walk(Conditional.java:51)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.TriggerItem.walk(TriggerItem.java:89)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.lang.Trigger.execute(Trigger.java:55)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.command.ScriptCommand.execute2(ScriptCommand.java:220)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.command.ScriptCommand.execute(ScriptCommand.java:182)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.command.Commands.handleCommand(Commands.java:268)
[21:34:40] [Server thread/ERROR]: #!#!     at ch.njol.skript.command.Commands$1.onPlayerCommand(Commands.java:163)
[21:34:40] [Server thread/ERROR]: #!#!     at com.destroystokyo.paper.event.executor.MethodHandleEventExecutor.execute(MethodHandleEventExecutor.java:35)
[21:34:40] [Server thread/ERROR]: #!#!     at co.aikar.timings.TimedEventExecutor.execute(TimedEventExecutor.java:78)
[21:34:40] [Server thread/ERROR]: #!#!     at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62)
[21:34:40] [Server thread/ERROR]: #!#!     at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:517)
[21:34:40] [Server thread/ERROR]: #!#!     at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:502)
[21:34:40] [Server thread/ERROR]: #!#!     at net.minecraft.server.v1_11_R1.PlayerConnection.handleCommand(PlayerConnection.java:1384)
[21:34:40] [Server thread/ERROR]: #!#!     at net.minecraft.server.v1_11_R1.PlayerConnection.a(PlayerConnection.java:1197)
[21:34:40] [Server thread/ERROR]: #!#!     at net.minecraft.server.v1_11_R1.PacketPlayInChat.a(PacketPlayInChat.java:45)
[21:34:40] [Server thread/ERROR]: #!#!     at net.minecraft.server.v1_11_R1.PacketPlayInChat.a(PacketPlayInChat.java:5)
[21:34:40] [Server thread/ERROR]: #!#!     at net.minecraft.server.v1_11_R1.PlayerConnectionUtils.lambda$ensureMainThread$0(PlayerConnectionUtils.java:14)
[21:34:40] [Server thread/ERROR]: #!#!     at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
[21:34:40] [Server thread/ERROR]: #!#!     at java.util.concurrent.FutureTask.run(Unknown Source)
[21:34:40] [Server thread/ERROR]: #!#!     at net.minecraft.server.v1_11_R1.SystemUtils.a(SourceFile:46)
[21:34:40] [Server thread/ERROR]: #!#!     at net.minecraft.server.v1_11_R1.MinecraftServer.D(MinecraftServer.java:830)
[21:34:40] [Server thread/ERROR]: #!#!     at net.minecraft.server.v1_11_R1.DedicatedServer.D(DedicatedServer.java:403)
[21:34:40] [Server thread/ERROR]: #!#!     at net.minecraft.server.v1_11_R1.MinecraftServer.C(MinecraftServer.java:754)
[21:34:40] [Server thread/ERROR]: #!#!     at net.minecraft.server.v1_11_R1.MinecraftServer.run(MinecraftServer.java:652)
[21:34:40] [Server thread/ERROR]: #!#!     at java.lang.Thread.run(Unknown Source)
[21:34:40] [Server thread/ERROR]: #!#! 
[21:34:40] [Server thread/ERROR]: #!#! Version Information:
[21:34:40] [Server thread/ERROR]: #!#!   Skript: 2.2-dev26c
[21:34:40] [Server thread/ERROR]: #!#!   Bukkit: 1.11.2-R0.1-SNAPSHOT
[21:34:40] [Server thread/ERROR]: #!#!   Minecraft: 1.11.2
[21:34:40] [Server thread/ERROR]: #!#!   Java: 1.8.0_121 (Java HotSpot(TM) Client VM 25.121-b13)
[21:34:40] [Server thread/ERROR]: #!#!   OS: Windows 10 x86 10.0
[21:34:40] [Server thread/ERROR]: #!#! 
[21:34:40] [Server thread/ERROR]: #!#! Running CraftBukkit: false
[21:34:40] [Server thread/ERROR]: #!#! 
[21:34:40] [Server thread/ERROR]: #!#! Current node: null
[21:34:40] [Server thread/ERROR]: #!#! Current item: send "%coloured {_tag}(as java.lang.String)%%coloured {_value}(as java.lang.String)%" to {_player}(as org.bukkit.command.CommandSender)
[21:34:40] [Server thread/ERROR]: #!#! 
[21:34:40] [Server thread/ERROR]: #!#! Thread: Server thread
[21:34:40] [Server thread/ERROR]: #!#! 
[21:34:40] [Server thread/ERROR]: #!#! End of Error.
[21:34:40] [Server thread/ERROR]: #!#! 
 

 

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@Ask3r Naprawiłem

http://prntscr.com/ev8174 nic się nie dzieje w konsoli przy wpisaniu owych komend, tak samo w grze, nic. (dzieje się tak przy wszystkich komendach)

@Norbi

@Norbi

To jak naprawisz to?

//Łączę ~Norbi

Edytowane przez Tremo
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  • Norbi odblokował(a) ten temat

@Norbi

Skrypcik po update już działa.

Małe propozycje co do rozwinięcia (ps. najlepszy skrypt jaki widziałem)

Stoniarka:
Aby respił się kamień stoniarka musi być nazwana np. "&4Stoniarka" albo zamiast end stone dać gąbke
Możliwość szybszego respa stone, jak posiada się permisje np. gracz 60, ranga 30 najlepsza ranga 10

EXP:

Nie można by było tego EXPA zamienić na levele na czacie?
tzn [LEVEL].. reszta rang (Tak, aby nie zamieniało np. rangi funkcyjnej na level tylko, żeby był przez rangą level)
I zrobić jakiś przelicznik do tych leveli (także do edycji) tak jak kiedyś na mchc, wbijasz level pisze "Gracz ;nick; osiągnął poziom ;poziom;"
/level lub /poziom aby sprawdzić ile się ma expa oraz ile brakujedo next poziomu.
No i zamiast ilości expa, aby pisać na chacie to np. od 5 levela. (Także do edycji)

Drop:
Można dodawać własne rzeczy do dropu? 
Np. chciałbym dodać klucz, ustawić mu % i nadać nazwę, czy jest taka możliwość?

Edytowane przez Norbi
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50 minut temu, Tremo napisał:

Aby respił się kamień stoniarka musi być nazwana np. "&4Stoniarka" albo zamiast end stone dać gąbke

Założenia skryptu wykluczają zapisywanie lokalizacji takich gąbek w zmiennych, a pliki YML to niezbyt dobry pomysł na zapisywanie koordynatów.

50 minut temu, Tremo napisał:

Możliwość szybszego respa stone, jak posiada się permisje np. gracz 60, ranga 30 najlepsza ranga 10

Dodaję do todo. Gracz z uprawnieniem bnnyDrop.generator.super będzie miał inny czas regeneracji.

50 minut temu, Tremo napisał:

Nie można by było tego EXPA zamienić na levele na czacie?
I zrobić jakiś przelicznik do tych leveli (także do edycji) tak jak kiedyś na mchc, wbijasz level pisze "Gracz ;nick; osiągnął poziom ;poziom;"
/level lub /poziom aby sprawdzić ile się ma expa oraz ile brakujedo next poziomu.

Taki system awansowania był w starej wersji skryptu. Zrezygnowałem z niego. Jeżeli będzie potrzeba, mogę utworzyć na nowo taki system.

50 minut temu, Tremo napisał:

Można dodawać własne rzeczy do dropu? 
Np. chciałbym dodać klucz, ustawić mu % i nadać nazwę, czy jest taka możliwość?

Nie ma takiej opcji. Musiał byś wszystko w kodzie skryptu zmieniać.

Edytowane przez Norbi
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POMOCY

Mam problem wyskakuje mi :

[16:26:19 ERROR]: 'bnnyDrop_sendMessage(player: player, value: text, arg-1: text
, arg-2: text)' is not a text (Drop.sk, line 1: function bnnyDrop_sendMessage(pl
ayer: player, value: text, arg-1: text, arg-2: text):')
[16:26:19 ERROR]: 'bnnyDrop_checkPermission(player: player, arg-1: text, arg-2:
text, notify: boolean) :: boolean' is not a text (Drop.sk, line 8: function bnny
Drop_checkPermission(player: player, arg-1: text, arg-2: text, notify: boolean)
:: boolean:')
[16:26:19 ERROR]: 'bnnyDrop_reloadPlayer(player: player)' is not a text (Drop.sk
, line 21: function bnnyDrop_reloadPlayer(player: player):')
[16:26:19 ERROR]: 'bnnyDrop_toggleDrop(player: player, item: text)' is not a tex
t (Drop.sk, line 35: function bnnyDrop_toggleDrop(player: player, item: text):')

[16:26:19 ERROR]: 'bnnyDrop_checkPermission(player, "drop", "", true) is true' i
s not a boolean (yes/no) (Drop.sk, line 59: if bnnyDrop_checkPermission(player,
"drop", "", true) is true:')
[16:26:19 ERROR]: 'bnnyDrop_checkPermission(player, "statistics", "", true) is t
rue' is not a boolean (yes/no) (Drop.sk, line 138: if bnnyDrop_checkPermission(p
layer, "statistics", "", true) is true:')
[16:26:19 ERROR]: 'bnnyDrop_checkPermission(player, "statistics.others", "", tru
e) is true' is not a boolean (yes/no) (Drop.sk, line 142: if bnnyDrop_checkPermi
ssion(player, "statistics.others", "", true) is true:')
[16:26:19 ERROR]: 'replace all "{0}" with "%{_item::%loop-value%}%" in <...>' ca
n only accept a single text, not more (Drop.sk, line 152: replace all "{0}" with
 "%{_item::%loop-value%}%" in {_lore::%loop-value%::*}')
[16:26:19 ERROR]: 'replace all "{0}" with "%{_player}%" in <...>' can only accep
t a single text, not more (Drop.sk, line 166: replace all "{0}" with "%{_player}
%" in {_lore::%loop-value%::*}')
[16:26:19 ERROR]: 'replace all "{0}" with "%{_item::stone}%" in <...>' can only
accept a single text, not more (Drop.sk, line 168: replace all "{0}" with "%{_it
em::stone}%" in {_lore::%loop-value%::*}')
[16:26:19 ERROR]: 'replace all "{0}" with "%{_item::points}%" in <...>' can only
 accept a single text, not more (Drop.sk, line 170: replace all "{0}" with "%{_i
tem::points}%" in {_lore::%loop-value%::*}')
[16:26:20 ERROR]: 'bnnyDrop_checkPermission(player, "top10", "", true) is true'
is not a boolean (yes/no) (Drop.sk, line 189: if bnnyDrop_checkPermission(player
, "top10", "", true) is true:')
[16:26:20 ERROR]: 'bnnyDrop_reloadPlayer(loop-player)' is not a boolean (yes/no)
 (Drop.sk, line 258: bnnyDrop_reloadPlayer(loop-player)')
[16:26:20 ERROR]: 'bnnyDrop_sendMessage(player, "ore.%{_ore::block}%", "", "")'
is not a boolean (yes/no) (Drop.sk, line 274: bnnyDrop_sendMessage(player, "ore.
%{_ore::block}%", "", "")')
[16:26:20 ERROR]: 'bnnyDrop_checkPermission(player, "super-drop", "", no) is tru
e' is not a boolean (yes/no) (Drop.sk, line 319: if bnnyDrop_checkPermission(pla
yer, "super-drop", "", no) is true:')
[16:26:20 ERROR]: 'bnnyDrop_sendMessage(player, "drop", "%{_item::amount}%", "%{
_item::item}%")' is not a boolean (yes/no) (Drop.sk, line 341: bnnyDrop_sendMess
age(player, "drop", "%{_item::amount}%", "%{_item::item}%")')
[16:26:20 ERROR]: 'bnnyDrop_checkPermission(player, "bypasschat", "", no) is fal
se' is not a boolean (yes/no) (Drop.sk, line 365: if bnnyDrop_checkPermission(pl
ayer, "bypasschat", "", no) is false:')
[16:26:20 ERROR]: 'bnnyDrop_reloadPlayer(player)' is not a boolean (yes/no) (Dro
p.sk, line 369: bnnyDrop_reloadPlayer(player)')

Mam wszystkie potrzebne pluginy.

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