options:
x: 1000
z: 1000
world: world
every 10 minutes:
set {_x} to random integer between -{@x} and {@x}
set {_z} to random integer between -{@z} and {@z}
set {_y} to 256
set {_loc} to location at {_x}, {_y}, {_z} in world "{@world}"
while block under {_loc} is air:
set y-coord of {_loc} to (y-coord of {_loc}) - 1
spawn a zombie at {_loc}
@hajlabajla
powtarza 255 razy, jezeli blok na lokalizacji to powietrze to zmniejsza y o 1
nic.