Skocz do zawartości

xAxee

Zasłużony
  • Ilość zawartości

    6123
  • Rejestracja

  • Ostatnia wizyta

  • Wygrane w rankingu

    232

Treść opublikowana przez xAxee

  1. on drop: if player has permission "anty.drop": if player's gamemode is creative: cancel event send "&8» &cNie mozesz wyrzucac na gamemode 1." to player stop on gamemode change: if player has permission "anty.gm": if player's gamemode is not creative: clear player's inventory send "&8» &fWyczyszczono ekwipunek." to player stop on rightclick on itemframe: if player has permission "anty.itemframe": if player's gamemode is creative: cancel event kill clicked entity send "&8» &cNie mozesz wkladac przedmioty w ramke na gamemode 1." to player stop on rightclick on chest or ender chest: if player has permission "anty.chest": if player's gamemode is creative: cancel event send "&8» &cNie mozesz uzywac skrzynek na gamemode 1." to player stop anty.drop / anty.gm / anty.itemframe / anty.chest
  2. command /slub [<text>] [<player>]: trigger: if arg 1 is "zaloz" or "rozwod" or "akceptuj": if arg 2 is set: if arg 1 is "zaloz": if {SLUB::%player%} is not set: set {ZAPRO::%arg 2%} to player send "&6Poproszono %arg 2% do slubu" send "&6%player% poprosil cie do slubu /slub akceptuj %player%" to arg 2 if arg 1 is "akceptuj": if {ZAPRO::%arg 2%} is player: set {SLUB::%player%} to arg 2 set {SLUB::%arg 2%} to player send "&6%player% i %arg 2% wzieli slub" if arg 1 is "rozwod": if {SLUB::%player%} is set: send "&6%{SLUB::%player%}% i %player% wzieli rozwod" clear {SLUB::%{SLUB::%player%}%} clear {SLUB::%player%} if arg 1 is "tp": if {SLUB::%player%} is set: teleport player to {SLUB::%player%} send "&6Teleportowano!"
  3. command /slub [<text>] [<player>]: trigger: if arg 1 is "zaloz" or "rozwod" or "akceptuj": if arg 2 is set: if arg 1 is "zaloz": if {SLUB::%player%} is not set: set {ZAPRO::%arg 2%} to player send "&6Poproszono %arg 2% do slubu" send "&6%player% poprosil cie do slubu /slub akceptuj %player%" to arg 2 if arg 1 is "akceptuj": if {ZAPRO::%arg 2%} is arg 2: set {SLUB::%player%} to arg 2 set {SLUB::%arg 2%} to player send "&6%player% i %arg 2% wzieli slub" if arg 1 is "rozwod": send "&6%{SLUB::%player%}% i %player% wzieli rozwod" clear {SLUB::%{SLUB::%player%}%} clear {SLUB::%player%} if arg 1 is "tp": teleport player to {SLUB::%player%} send "&6Teleportowano!"
  4. To kup te autorskie pluginy z jakiegoś megaxcore.pl za 20zł od właścicieli serwera. 1. Dział o skryptach 2. Nikt ci nie napisze wszystkich pluginów za 20zł
  5. xAxee

    Co jest źle?

    Pobierz TuSke chyba on dodawal clicked slot
  6. Spawn zombie at {loc} Set last spawned entity's tool to diamond sword
  7. xAxee

    WIADOMOSC NAD GLOWA GRACZ

    Wszystko ladnie smiga? Bo bledow jak widze nie ma
  8. command /rodzina [<text>] [<offlineplayer>]: trigger: if arg 1 is "pomoc": send "coś" " stop if arg 1 is "stworz": if arg 2 is not set: send "coś" stop if arg 2 contains "##" or "*" or "?": send "coś" stop if length of arg 2 is larger than 16: send "coś" stop if {family.%player%} is set: send "coś" stop if {family::%arg 2%} is set: send "coś" stop if player's balance is greater than or equal to 15000: else: send "coś" stop remove 15000 from player's money set {family.%player%} to arg 2 set {family::%arg 2%} to player add player to {family::%arg 2%::members::*} broadcast "Na serwerze została założona nowa rodzina: %arg 2%" stop if arg 1 is "dodaj": if {family.%player%} is not set: send "coś" stop if player is not {family::%{family.%player%}%}: send "coś" stop if arg 2 is not set: send "coś" stop set {_arg2} to arg 2 if {_arg2} is online: if {family.%{_arg2}%} is not set: if {familyr.%{_arg2}%.time} is not set: set {familyr.%{_arg2}%.request} to {family.%player%} set {familyr.%{_arg2}%.time} to 20 send "coś" to {_arg2} stop send "coś" stop send "coś" stop send "coś" stop powinno byc
  9. 1. Podaj komendę i jej argumenty
  10. command /aha [<time span>]: trigger: wait arg 1 send "&6WO" time span = nazwy po ang czyli 8 second / 8 minute / 8 hour / 8 days
  11. Time span
  12. ???
  13. w argumencie daj time span i wait arg 2
  14. xAxee

    Skrypt na banowanie

    Albo ten skrypt...: command /ban [<offlineplayer>] [<text>]: trigger: if arg 1 is set: set {ban::%arg 1%} to "&cZostales zbanowany przez &6%player%||&cPowod: &6%arg 2%||&7Data: &6%now%||&7Wygasa: &6nigdy||&7TeamSpeak: &6TS.PL||&7Kup unbana na: &6sklep.skript.pl" kick arg 1 due to "&cZostales zbanowany przez &6%player%%nl%&cPowod: &6%arg 2%%nl%&7Data: &6%now%%nl%&7Wygasa: &6nigdy %nl%&7TeamSpeak: &6TS.PL %nl%&7Kup unbana na: &6sklep.skript.pl" command /unban [<offlineplayer>]: trigger: clear {ban::%arg 1%} send "&6Odbanowano!" on join: if {ban::%player%} is set: set {_m} to {ban::%player%} replace all "||" with "%nl%" in {_m} kick player due to "%colored {_m}%"
  15. if arg 1 is online:
  16. on join: set join message to "&a[+] &6%player%" on quit: set quit message to "&c[-] &6%player%"
  17. xAxee

    Bony/czeki

    command /papiery [<text>]: trigger: if (arg parsed as number) is number: add paper named "&cCzek" with lore "&7Aktywacja &aPPM||&7Darmowe &a%arg 1% &7kasy" to player else if arg 1 is "vip" or "svip": if arg 1 is "vip": set {_1} to "Vipa" if arg 1 is "svip": set {_1} to "Svipa" add paper named "&cBon" with lore "&7Aktywacja &aPPM||&7Darmowe &a7 &7Dni &6%{_1}%" to player else: send "&6Poprawne uzycie: /papiery (vip/svip/<ilosc kasy>)" on rightclick: if player's tool is paper: if name of player's tool is "&cCzek": set {_n} to line 2 of lore of player's tool replace all "&7Darmowe &a" and " &7kasy" and " " with "" in {_n} set {_n} to {_n} parsed as number add {_n} to player's balance remove paper named "&cCzek" with lore "&7Aktywacja &aPPM||&7Darmowe &a%{_n}% &7kasy" from player send "&6Aktywowales czek!" if name of player's tool is "&cBon": set {_n} to line 2 of lore of player's tool replace all "&7Darmowe &a7 &7Dni &6" and " " and "a" with "" in {_n} execute console command "pex group %{_n}% user add %player%" remove paper named "&cBon" with lore "&7Aktywacja &aPPM||&7Darmowe &a7 &7Dni &6%{_n}%a" from player send "&6Aktywowales bon na %{_n}%a!" Zmień nadawanie rang (Komende {_n} = ranga z bonu) Poprzednia wersja nie miała usuwania bonu na rangi ta już jest poprawiona @BrixNW jest ok?
  18. xAxee

    Kilka generatorów kamienia

    options: Blok: end stone Name-1: &7Generator Stone &8(&cB&8) Name-2: &7Generator Stone &8(&cS&8) Name-3: &7Generator Stone &8(&cP&8) Lore-1: &cCzas odnowy: &65sek Lore-2: &cCzas odnowy: &62sek Lore-3: &cCzas odnowy: &60.01sek on load: register new shaped recipe for end stone named "&7Generator Stone &8(&cB&8)" with lore "&cCzas odnowy: &65sek" using stone, stone, stone, stone, grass, stone, stone, stone, stone register new shaped recipe for end stone named "&7Generator Stone &8(&cS&8)" with lore "&cCzas odnowy: &62sek" using stone, stone, stone, stone, dirt, stone, stone, stone, stone register new shaped recipe for end stone named "&7Generator Stone &8(&cP&8)" with lore "&cCzas odnowy: &60.01sek" using stone, stone, stone, stone, stone, stone, stone, stone, stone on place of {@Blok}: if lore of player's tool is "{@Lore-1}" or "{@Lore-2}" or "{@Lore-3}": send "&6Postawiles generator kamienia!" set block above event-block to stone if Lore of player's tool is "{@Lore-1}": set {Czas::%location of event-block%} to 5 second if Lore of player's tool is "{@Lore-2}": set {Czas::%location of event-block%} to 2 second if Lore of player's tool is "{@Lore-3}": set {Czas::%location of event-block%} to 0.01 second on break of stone or {@Blok}: if event-block is stone: if block under event-block is {@Blok}: if {Czas::%location of block under event-block%} is set: wait {Czas::%location of block under event-block%} set event-block to stone if event-block is {@Blok}: cancel event set event-block to air if {Czas::%location of event-block%} is 5 second: drop {@Blok} named "{@Name-1}" with lore "{@Lore-1}" at event-block if {Czas::%location of event-block%} is 2 second: drop {@Blok} named "{@Name-2}" with lore "{@Lore-2}" at event-block if {Czas::%location of event-block%} is 0.01 second: drop {@Blok} named "{@Name-3}" with lore "{@Lore-3}" at event-block
  19. xAxee

    LICZYMY DO MILIONA

    783
  20. on place: if player's tool is emerald ore named "&bMetin &3&lWalki": if {hp::%location of event-block%} is not set: set {hp::%location of event-block%} to 100 on mine: if event-block is emerald ore: if {hp::%location of event-block%} is set: remove 1 from {hp::%location of event-block%} if {hp::%location of event-block%} > 0: send "&bMetin &3Walki &f- &2Zycie ( %{hp::%location of event-block%}% )" cancel event if {hp::%location of event-block%} <= 0: send "rozwaliles metina" drop (diamond and emerald and coal) at event-block wait 10 second set {hp::%location of event-block%} to 100 set event-block to emerald ore że po zabraniu tych 100 hp?
  21. AxJobs Chciałbym wam przedstawić skrypt na prace. Instalacja: 1. Skrypt należy dać do dowolnego pliku z rozszerzeniem .sk 2. Należy zrobić folder AxJobs a w nim Config.yml 3. Wkleić Ten Config do tego pliku 4. Pobrać wszystkie potrzebne pluginy: - Vault (Do kasy) - Essentials (Do kasy) - Skript 2.2 - SkQuery - skRayFall i WildSkript Działanie: Skrypt polega na wykonywaniu czynności, przez które dostajemy pieniądze Jeżeli wykonamy czynność jest szansa ,że dostaniemy xp / pieniądze Aktualne prace: - Górnik (Kopanie bloków) - Łowca (Zabijanie Mobów / Graczy) - Drwal (Kopanie drewna) - Jubiler (Stawianie cennych bloków) - Budowniczy (Stawianie bloków) - Pirotechnik (Stawianie tnt) - Wędkarz (Łowienie ryb) - Pisarz (Pisanie wiadomości na chacie / komend) To Do: - Wasze pomysły Konfiguracja: W configu możemy ustawić: - Mnożnik - Różne wiadomości - Oraz config prac - config wiadomosci pod /praca - config formatu wiadomosci pod /praca staty - config formatu lore pod /praca top Przykładowy config pracy (Górnik): Gornik: Szansa: 20 Minimalna kasa: 0.1 Maksymalna kasa: 2 Minimalny xp: 0.1 Maksymalny xp: 15 Jeżeli jakaś praca wam się nie podoba możecie ją usunąć poprzez usunięcie jej całego configu z configu wtedy nie będzie działać! SS: Komendy: - /praca help - Pokazuje tekst ustawiony w configu - /praca reset <gracz> - Resetuje wszystkie levele w pracach podanego gracza - /praca top - Pokazuje topki prac w gui - /praca staty - Pokazuje statystyki prac Uprawnienia: - AxJobs.reset - Uprawnienie do komendy /praca reset <nick> Zmiany: 1.0 - Napisanie skryptu oraz publikacja 2.0 - Dodanie: - Dodanie nowej pracy - Statystyk prac - Topki pra (System segregacji zapewnia funkcja od @LuckyPotato > TEMAT <) - Reset prac Pobieranie: - Skrypt - Config Skrypt nie jest już wspierany
  22. on place: if player's tool is emerald ore named "&bMetin &3&lWalki": if {hp::%location of event-block%} is not set: set {hp::%location of event-block%} to 100 on mine: if event-block is emerald ore: if {hp::%location of event-block%} is set: remove 1 from {hp::%location of event-block%} if {hp::%location of event-block%} > 0: cancel event send "&bMetin &3Walki &f- &2Zycie ( %{hp::%location of event-block%}% )" if {hp::%location of event-block%} <= 0: send "rozwaliles metina" drop (diamond and emerald and coal) at event-block clear {hp::%location of event-block%}
  23. linijka? (powinno pisać)
  24. on death of zombie: if name of victim is "{@bzombie}": if attacker is a player: cancel event set {boss::swiat} to false add end crystal named "&6Trofeum po: {@bzombie}" to attacker broadcast "{@tag} &bGracz &2%attacker% &bWykonczyl Bossa {@bzombie}" zobacz
  25. mc nie ingeruje z klawiszami więc nie można wykryć czy ktoś kliknął j command /komend [<text>]: trigger: open chest with 3 rows named "&6Testowe" to player set player's current inventory's slto 0 to diamond named "&6Test" if inventory name of current inventory of player is "&6Testowe: cancel event skQuery itp
×
×
  • Dodaj nową pozycję...