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xXx_Skrypter_xXx

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O xXx_Skrypter_xXx

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    Użytkownik I

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    Mężczyzna
  • Lokalizacja
    Półdupek
  • Hobby
    skrypty,java,minecraft
  • Nick w MC
    niegramwmc

Ostatnie wizyty

1 112 wyświetleń profilu
  1. Dlaczego ten skrypt mi nie dziala? on sneak toggle: if "%region at player%" contains "autobus1" or "autobus2" or "autobus3" or "autobus4" or "autobus5": make player execute command "warp" mam stworzony w danym miejscu region autobus1 , gdy kucam nic się nie dzieje. Skrypt nie wywala żadnych błędów
  2. on inventory click: if "%inventory name of player's current inventory%" is "&a<>&7-------&a&lDROP&7-------&a<>": cancel event if "%clicked slot%" is "51": if {blokwiadomosci::%player%} is 1: set player's current inventory's slot 51 to book named "&4&lPowiadomienia" with lore "&aStatus : Wlaczone!" set {blokwiad::%player%} to 1 set {blokwiadomosci::%player%} to 0 else: if {blokwiadomosci::%player%} is 0: set player's current inventory's slot 51 to book named "&4&lPowiadomienia" with lore "&aStatus : Wylaczone!" set {blokwiad::%player%} to 0 set {blokwiadomosci::%player%} to 1 @Medyk324 @Grex Mam taki problem , że gdy nazwe sobie skrzynkę i tam klikam w dany slot to wszystko działa.. ale jak gui jest otwierane komendą podaną w skrypcie to nie..
  3. Dalej nic Nie wiem może do tego skryptu są potrzebne jakieś dodatki?
  4. Dalej gdy klikam nic się nie dzieje
  5. on inventory click: if "%inventory name of player's current inventory%" contains "&a<>&7-------&a&lDROP&7-------&a<>": if slot is 51: if {blokwiadomosci::%player%} is 1: wait 1 tick set player's current inventory's slot 51 to book named "&4&lPowiadomienia" with lore "&aStatus : Wlaczone!" else: if {blokwiadomosci::%player%} is 0: wait 1 tick set player's current inventory's slot 51 to book named "&4&lPowiadomienia" with lore "&aStatus : Wylaczone!" Skrypt ma zmieniać lore gdy klikne w gui na ksiażkę , tylko że wlaśnie nie zmienia Skrypt nie ma żadnych błędów. Czy jest tu coś do zmiany , albo coś źle?
  6. Który dodatek skript będzie potrzebny do broadcast'a?
  7. Dlaczego komenda broadcast w skrypcie mi nie działa? Dodam jeszcze że jak używam komendy w grze , to wysyła wiadomość tak jak powinno. command /ogloszenie [<text>]: trigger: if arg 1 is not set: send "&cChyba cos Ci sie pomylilo... Sprobuj &e/ogloszenie <ogloszenie> &e!" else: broadcast "&6ADMIN &f- &c%arg 1%" Nie ma żadnych błędów , ale jak wpisuje komende ( /ogloszenie test ) to wyskakuje mi "An internal error occurred while attempting to perform this command".
  8. xXx_Skrypter_xXx

    TYTUL

    Zobacz czy dziala ... jak cos to pisz
  9. xXx_Skrypter_xXx

    TYTUL

    command /tytul [<text>]: trigger: if arg 1 is set: make console execute command "/pex user %player% prefix %arg 1%" else: send "Poprawne uzycie /tytul <nowy prefix>" Nie testowane , moze bedzie dzialac Wymagany plugin : PermissionsEX
  10. Jesteś mistrz Wszystko działa thx
  11. Umiał byś jeszcze zrobić tak ,że po rozwaleniu ten blok będzie respił się w miejscu w którym go położyliśmy co 10 sekund? Albo żeby komenda /kamien respiła ten emerald pod nami
  12. Gdy stawiam 1 emerald zachowuje się jak normalny emerald ore , gdy stawie ich więcej 1 z nich albo więcej ma te 100 hp i reszta działa.
  13. Jednak to od komendy którą se dorobiłem wywalało błąd.. ale i tak gdy zniszcze emeralda to nic się nie dzieje Nie wiem dlaczego tak jest ale musze postawić 2 emeraldy na ziemi aby zadziałało
  14. on place: if player's tool is emerald ore named "Kamien": set event-block to emerald ore wait 3 second if event-block is emerald ore: if {hp::%location of event-block%} is not set: set {hp::%location of event-block%} to 100 on mine: if event-block is emerald ore named "Kamien": remove 1 from {hp::%location of event-block%} set {blok.%player%} to 1 send "&bKamien &f- &2Zycie ( %{hp::%location of event-block%}% )" if {hp::%location of event-block%} = 99: set event-block to event-block if {hp::%location of event-block%} = 98: set event-block to event-block if {hp::%location of event-block%} = 97: set event-block to event-block if {hp::%location of event-block%} = 96: set event-block to event-block if {hp::%location of event-block%} = 95: set event-block to event-block if {hp::%location of event-block%} = 94: set event-block to event-block if {hp::%location of event-block%} = 93: set event-block to event-block if {hp::%location of event-block%} = 92: set event-block to event-block if {hp::%location of event-block%} = 91: set event-block to event-block if {hp::%location of event-block%} = 90: set event-block to event-block if {hp::%location of event-block%} = 89: set event-block to event-block if {hp::%location of event-block%} = 88: set event-block to event-block if {hp::%location of event-block%} = 87: set event-block to event-block if {hp::%location of event-block%} = 86: set event-block to event-block if {hp::%location of event-block%} = 85: set event-block to event-block if {hp::%location of event-block%} = 84: set event-block to event-block if {hp::%location of event-block%} = 83: set event-block to event-block if {hp::%location of event-block%} = 82: set event-block to event-block if {hp::%location of event-block%} = 81: set event-block to event-block if {hp::%location of event-block%} = 80: set event-block to event-block if {hp::%location of event-block%} = 79: set event-block to event-block if {hp::%location of event-block%} = 78: set event-block to event-block if {hp::%location of event-block%} = 77: set event-block to event-block if {hp::%location of event-block%} = 76: set event-block to event-block if {hp::%location of event-block%} = 75: set event-block to event-block if {hp::%location of event-block%} = 74: set event-block to event-block if {hp::%location of event-block%} = 73: set event-block to event-block if {hp::%location of event-block%} = 72: set event-block to event-block if {hp::%location of event-block%} = 71: set event-block to event-block if {hp::%location of event-block%} = 70: set event-block to event-block if {hp::%location of event-block%} = 69: set event-block to event-block if {hp::%location of event-block%} = 68: set event-block to event-block if {hp::%location of event-block%} = 67: set event-block to event-block if {hp::%location of event-block%} = 66: set event-block to event-block if {hp::%location of event-block%} = 65: set event-block to event-block if {hp::%location of event-block%} = 64: set event-block to event-block if {hp::%location of event-block%} = 63: set event-block to event-block if {hp::%location of event-block%} = 62: set event-block to event-block if {hp::%location of event-block%} = 61: set event-block to event-block if {hp::%location of event-block%} = 60: set event-block to event-block if {hp::%location of event-block%} = 59: set event-block to event-block if {hp::%location of event-block%} = 58: set event-block to event-block if {hp::%location of event-block%} = 57: set event-block to event-block if {hp::%location of event-block%} = 56: set event-block to event-block if {hp::%location of event-block%} = 55: set event-block to event-block if {hp::%location of event-block%} = 54: set event-block to event-block if {hp::%location of event-block%} = 53: set event-block to event-block if {hp::%location of event-block%} = 52: set event-block to event-block if {hp::%location of event-block%} = 51: set event-block to event-block if {hp::%location of event-block%} = 50: set event-block to event-block if {hp::%location of event-block%} = 49: set event-block to event-block if {hp::%location of event-block%} = 48: set event-block to event-block if {hp::%location of event-block%} = 47: set event-block to event-block if {hp::%location of event-block%} = 46: set event-block to event-block if {hp::%location of event-block%} = 45: set event-block to event-block if {hp::%location of event-block%} = 44: set event-block to event-block if {hp::%location of event-block%} = 43: set event-block to event-block if {hp::%location of event-block%} = 42: set event-block to event-block if {hp::%location of event-block%} = 41: set event-block to event-block if {hp::%location of event-block%} = 40: set event-block to event-block if {hp::%location of event-block%} = 39: set event-block to event-block if {hp::%location of event-block%} = 38: set event-block to event-block if {hp::%location of event-block%} = 37: set event-block to event-block if {hp::%location of event-block%} = 36: set event-block to event-block if {hp::%location of event-block%} = 35: set event-block to event-block if {hp::%location of event-block%} = 34: set event-block to event-block if {hp::%location of event-block%} = 33: set event-block to event-block if {hp::%location of event-block%} = 32: set event-block to event-block if {hp::%location of event-block%} = 31: set event-block to event-block if {hp::%location of event-block%} = 30: set event-block to event-block if {hp::%location of event-block%} = 29: set event-block to event-block if {hp::%location of event-block%} = 28: set event-block to event-block if {hp::%location of event-block%} = 27: set event-block to event-block if {hp::%location of event-block%} = 26: set event-block to event-block if {hp::%location of event-block%} = 25: set event-block to event-block if {hp::%location of event-block%} = 24: set event-block to event-block if {hp::%location of event-block%} = 23: set event-block to event-block if {hp::%location of event-block%} = 22: set event-block to event-block if {hp::%location of event-block%} = 21: set event-block to event-block if {hp::%location of event-block%} = 20: set event-block to event-block if {hp::%location of event-block%} = 19: set event-block to event-block if {hp::%location of event-block%} = 18: set event-block to event-block if {hp::%location of event-block%} = 17: set event-block to event-block if {hp::%location of event-block%} = 16: set event-block to event-block if {hp::%location of event-block%} = 15: set event-block to event-block if {hp::%location of event-block%} = 14: set event-block to event-block if {hp::%location of event-block%} = 13: set event-block to event-block if {hp::%location of event-block%} = 12: set event-block to event-block if {hp::%location of event-block%} = 11: set event-block to event-block if {hp::%location of event-block%} = 10: set event-block to event-block if {hp::%location of event-block%} = 9: set event-block to event-block if {hp::%location of event-block%} = 8: set event-block to event-block if {hp::%location of event-block%} = 7: set event-block to event-block if {hp::%location of event-block%} = 6: set event-block to event-block if {hp::%location of event-block%} = 5: set event-block to event-block if {hp::%location of event-block%} = 4: set event-block to event-block if {hp::%location of event-block%} = 3: set event-block to event-block if {hp::%location of event-block%} = 2: set event-block to event-block if {hp::%location of event-block%} = 1: set event-block to event-block if {hp::%location of event-block%} = 0: send "Rozwaliles magiczny kamien" drop 1 diamond at event-block drop 1 emerald at event-block drop 1 coal at event-block set {hp::%location of event-block%} to 100 Skrypt ten polega na tym, że w tym przypadku emerald ore ma 100 hp gdy rozwalimy ten blok 100 razy wtedy zniknie i wypadnie diament , emerald i wegiel. Tak wiem , może dało się kod skrócić ale ja inaczej nie umiem tego zrobić 1.Skrypt sie buguje i wykrywa i emerald z nazwa i bez nazwwy. Tylko że emerald z nazwą ma 100 hp czyli tyle ile ma być a zwykły bez nazwy 2hp. Umie ktoś zrobić żeby to działało tylko na ten nazwany blok? 2.Po zniszczeniu bloku hp powinno wracać do 100 , w tym przypadku po postawieniu ma 100 hp , rozwalam go ,wszystko śmiga.Postawiam drugi i hp spada do 2. Dopiero po resecie skryptu komendą hp emeraldu wraca do 100. Może ktoś pomoże :)?
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