Dawno sie tym nie bawilem :P A sprobuj tak: variables: {miesko} = falseon rightclick on stone button: block behind target block is stone: if {miesko} is false: set {miesko} to true send "Mozesz wciskac guzik " wait 10 second send "&7Mozesz wcisnac przycisk" set {miesko} to false stop else: send "Mozesz wciskac guzik co 10 sec" cancel event