variables:
{rozdzka} = false
every 1 second:
loop all players:
if loop-player's tool is bone named "&c&lOgnisty Oddech" or "&b&lGrom z jasnego nieba":
if {rozdzka} is false:
execute console command "fly %loop-player% on"
send "1" to loop-player
set {rozdzka} to true
else:
if {rozdzka} is true:
execute console command "fly %loop-player% off"
send "2" to loop-player
set {rozdzka} to false
Powinno działać, skrypt @jasiubor będzie powodował ciągły spawn w konsoli fly on i fly off, ten nie powinien