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Ilość zawartości
6123 -
Rejestracja
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Ostatnia wizyta
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Wygrane w rankingu
232
Treść opublikowana przez xAxee
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command /parkour [<player>]: cooldown: 12 hours cooldown message: "&7%elapsed time%, poczekaj %remaining time%!" cooldown bypass: * trigger: execute console command "give %arg% 1 1"
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Problem został rozwiązany.
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Jaką masz wersjse skripta oraz serwera?
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No bo zmieniłes nazwe gui
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command /drop [<text>]: trigger: open chest with 3 rows named "&6Drop" to player set player's current inventory's slot 0 to diamond named "&60.1%%" on inventory click: if inventory name of current inventory of player is "&6Drop": cancel event
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Ten temat został przeniesiony.
- 2 odpowiedzi
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- playerlistplus
- tab
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(i 1 więcej)
Oznaczone tagami:
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a no zapomniałem dodać do zmiennej on break of stone: if {bloki::%player%} is set: add 1 to {bloki::%player%} else: set {bloki::%player%} to 1 every 10 minutes: set {top::*} to createTop("bloki", 50, all offline players, "&7[INDEX]. &b[PLAYER]&7: &3[VALUE]") command /top [<text>]: trigger: if {top::*} is not set: set {top::*} to createTop("bloki", 50, all offline players, "&7[INDEX]. &b[PLAYER]&7: &3[VALUE]") open chest with 6 rows named "&6Top gornikow" to player set {_s} to 0 loop {top::*}: set player's current inventory's slot {_s} to stone named loop-value add 1 to {_s} stop on inventory click: if inventory name of current inventory of player is "&6Top gornikow": cancel event
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hmm zobacz bez opa i bez gm options: item: diamond named "&6Menu" on join: if player doesn't have {@item}: set slot 8 of player to {@item} on right click: if player's tool is {@item}: cancel event make player execute command "gui" on inventory click: if clicked item is {@item}: cancel event on drop: if event-item is {@item}: cancel event make player execute command "gui" on respawn: set slot 8 of player to {@item} on death: remove {@item} from drops
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No dokładnie tak to działa, tylko co 15min usuwa te itemy. Jeżeli nie chcesz usuwania to wywal cztery ostatnie linijki
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cześć! Mogę napisać twój skrypt za drobną opłatą Napisz na dc: 𝒙𝑨𝒙𝒆𝒆#5695 na pewno sie dogadamy
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on load: set {rzeczy} to chest with 8 rows named "&6Rzeczy" command /rzeczy [<text>]: trigger: open {rzeczy} to player every 15 minutes: send "&7rzeczy pod /rzeczy zostana wyczyszczone za 10 sekund!" to all players wait 10 second set {rzeczy} to chest with 8 rows named "&6Rzeczy"
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masz skQuery?
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Problem został rozwiązany.
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no muszę jakoś uzbierać na komputer dlatego oferuje wszystkie jego punkty + gui oraz wyłącznie dropu, jak chce to też jakiś drop dla rang
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Skrypt na Broadcast jak ktoś wykopie diamenty.
xAxee odpowiedział(a) na Filipxdd123 pytanie w Zlecenia
on break: if event-block is diamond ore: broadcast "gracz %player% wykopał diaxy!" -
Cześć! Jesteś w stanie coś zapłacić? Wyłączanie dropu też? jakieś gui?
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też trzeba
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Święto Narodowe Trzeciego Maja Polskie święto państwowe obchodzone 3 maja w rocznicę uchwalenia Konstytucji 3 maja (1791), ustanowione w 1919 i ponownie w 1990.
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on consume: if name of event-item is "Kebab": if lore of event-item is "jedzenie Boga": set player's food level to 10
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command /czaszki [<text>]: trigger: loop {czaszki::*}: send "&aGracz &6%loop-index% &ama czaszke przez &c%loop-value% &cminut" on death of player: "%all players%" contain "%attacker%" if {czaszki::%victim%} is set: add 100 to attacker's balance send "&aGracz &a%attacker% &azabil &agresywnego &agracza &a%victim% &a- &anagroda &a100$" to all players clear {czaszki::%victim%} else: set {czaszki::%attacker%} to 24*60 remove 100 from attacker's balance send "&cGracz &c%attacker% &czabil &cpokojowego &cgracza &c%victim% &c- &ckara &c100$ &ci &cczaszka" to all players every minute: loop {czaszki::*}: remove 1 from {czaszki::%loop-index%} if {czaszki::%loop-index%} is 0: clear {czaszki::%loop-index%} Musisz włączyć ujemne saldo w essentials
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Problem został rozwiązany.
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a no player na loop-player options: world: "swiat" command /latanie [<text="gui">]: trigger: player's world is {@world} if arg 1 is "gui": open chest with 1 rows named "&8» &6Fly &8«" to player format slot 0 of player with 1 feather named "&8» &c10 minut &8«" with lore "&8• &9Koszt: &c20 zlota" to close then run [make player execute command "latanie 1"] format slot 1 of player with 1 feather named "&8» &c30 minut &8«" with lore "&8• &9Koszt: &c60 zlota" to close then run [make player execute command "latanie 2"] if arg 1 is "1": if player has 20 gold ingot: remove 20 gold ingot from the player's inventory set {fly::timer::%player%} to 10 minutes allow flight to the player send "&8• &3» &6Fly zostal &aaktywowany &8(&c10 minut&8)" to the player else: send "&8• &4&lBlad: &cNie posiadasz 20 zlota" to the player if arg 1 is "2": if player has 60 gold ingot: remove 60 gold ingot from the player's inventory set {fly::timer::%player%} to 30 minutes allow flight for player send "&8• &3» &6Fly zostal &aaktywowany &8(&c30 minut&8)" to the player else: send "&8• &4&lBlad: &cNie posiadasz 60 zlota" to the player on teleport: player's world is {@world} if {fly::timer::%player%} is set: allow flight for player every seconds: loop all players: loop-player's world is {@world} if {fly::timer::%loop-player%} is set: remove 1 second from {fly::timer::%loop-player%} if {fly::timer::%loop-player%} <= 0 second: clear {fly::timer::%loop-player%} disallow flight for loop-player send "&8• ◄ &4Czas sie skonczyl &8► •" to the loop-player else: if flight mode of loop-player is false: allow flight for loop-player set action bar of loop-player to "&cPozostalo: &a%{fly::timer::%loop-player%}%"
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on load: register a new custom enchantment with id name "AutoSmelt" set {_e} to "AutoSmelt" parsed as custom enchantment set accepted items for {_e} to "Pickaxes" command /kilof: trigger: set {_e} to "AutoSmelt" parsed as custom enchantment give diamond pickaxe of {_e} to player send "11" stop on mine of gold ore: if player's tool has custom enchantment AutoSmelt: send "correct enchant"
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o kurcze to dział z pluginami :kappafail:
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Problem został rozwiązany.
