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xAxee

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Treść opublikowana przez xAxee

  1. hmm nie rozumiem o co ci chodzi, wyjaśnij bardziej
  2. usun parsed as integer
  3. command /daj <text> <text> <text> <number> <player>: trigger: if player has permission "SuperScript.Daj": set {_item} to arg 1 parsed as item set {_nazwa} to formatted arg 2 set {_lore} to formatted arg 3 set {_ilosc} to arg 4 parsed as integer set {_Gracz} to arg 5 give {_ilosc} of {_item} named "%{_nazwa}%" with lore "%{_lore}%" to {_Gracz}
  4. xAxee

    Spawnowanie.

    command /salmon: trigger: set {_a} to location of player set {_b} to "salmon" parsed as entity type send "%{_b}%" to player spawn {_b} at {_a}
  5. podaj te błędy
  6. on player join: if {lvl::%player%} is not set: set {lvl::%player%} to 0 if {dolvl::%player%} is not set: set {dolvl::%player%} to 100 if {xp::%player%} is not set: set {xp::%player%} to 0 on death: if attacker is a player: add 10 to {xp::%attacker%} if {xp::%attacker%} >= {dolvl::%attacker%} add 1 to {lvl::%attacker%} set {xp::%attacker%} to 0 add 100 to {dolvl::%attacker%} command /lvl: trigger: send "&8[&l&cMc&6Torch&8]&r&e Masz {lvl::%attacker%} level! Brakuje ci {dolvl::%attacker%} expa do następnego levela!" to player send "&8[&l&cMc&6Torch&8]&r&e Aktualnie masz {xp::%attacker%} expa!" to player
  7. on join: set join message to ""
  8. nie masz skQuery
  9. add 1 to {x}
  10. xAxee

    bank w gui

    command /bank [<text>]: trigger: open chest with 3 rows named "&6Bank" to player loop 27 times: set player's current inventory's slot (loop-number - 1) to gray glass pane set player's current inventory's slot 13 to gold ingot named "&6Twoj stan konta" with lore "&7Posiadasz: &e%player's balance%$$" on inventory click: if inventory name of current inventory of player is "&6Bank": cancel event
  11. no bo w evencie on load nie ma żadnego event-playera zmień event lub zmien playera
  12. if player's level >= 30: remove 30 from player's level wsm tylko to zamien
  13. pokaż je...
  14. xAxee

    loop

    no bo tylko do niego sie spelnił warunek podaj cały kod albo wyjasnij bardziej
  15. every 5 minutes: loop all players: if loop-player has permission "xmuffionex.vip.cash.collect": add 50 to loop-player's balance else: add 5 to loop-player's balance
  16. xAxee

    Skript + Tab

    on join: hide all players in tablist of player MundoSk + protocollib
  17. xAxee

    Spawnowanie.

    A wywal wszędzie tą 1
  18. every 1 second: loop all players: if loop-player has diamond sword of unbreaking 10 and sharpness 6 and knockback 1 named "&r&b&lMiecz Władcy Szybkośći" in main hand: apply speed 3 to loop-player for 1 seconds
  19. nup
  20. xAxee

    Spawnowanie.

    command /salmon: trigger: set {_a} to location of player set {_b} to 1 salmon send "%{_b}%" to player spawn {_b} at {_a} <- W tej linijce jest błąd, ale gdy zmienie z {_b} na salmon to działa. albo 1 of salmon
  21. xAxee

    Kilof 6.3.3

    command /kilof [<player>]: permission: * trigger: if arg is set: if player-arg is online: add 1 diamond pickaxe of efficiency 6 and unbreaking 3 and fortune 3 to player-arg else: send "&6&lPodaj nick gracza"
  22. xAxee

    Zlecenie /tp

    command /tp [<player>]: permission: tp trigger: if arg is not set: send "/tp <gracz>" stop teleport player to arg send "&7Teleport" command /tppos [<number>] [<number>] [<number>]: permission: tppos trigger: if arg 3 is not set: send "/tppos <x> <y> <z>" teleport player to location at (arg 1), (arg 2), (arg 3) send "&7Teleport"
  23. Jeżeli działa zaznacz najlepszą odpowiedźi daj
  24. on join: send "wiadomosc" to ops #send "wiadomosc" to all ops lub to po #
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