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xAxee

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Treść opublikowana przez xAxee

  1. chyba jedynie specjalne txt
  2. on chat: if message contains {@zakazane}: cancel event send "&8-----------------&8[ &6&lANTY-REKLAMA &8]&8-----------------" to all players where [player input has permission "admin.chat"] send "" to all players where [player input has permission "admin.chat"] send " &7Nick: &6%player%" to all players where [player input has permission "admin.chat"] send " &7Wiadomosc: &6%message%" to all players where [player input has permission "admin.chat"] send " &7Kliknij aby zbanowac: <command:/ban %player% Reklama innego serwera><tooltip:&4&lUwaga: &6Po kliknieciu gracz automatycznie zostanie zbanowany.>&8[&c&lBANOWANIE&8]" to all player where [player input has permission "admin.chat"] send "" to all players where [player input has permission "admin.chat"] send "&8-----------------&8[ &6&lANTY-REKLAMA &8]&8-----------------" to all players where [player input has permission "admin.chat"]
  3. command /wlacz [<text>]: trigger: set {actionbar::%player%} to true while {actionbar::%player%} is true: set action bar of player to "tekst" wait second command /wylacz [<text>]: trigger: set {actionbar::%player%} to false
  4. xAxee

    Crafting

    Problem został rozwiązany.
  5. xAxee

    Pytanie

    Problem został rozwiązany.
  6. Jaką wersje skripta pobrałeś? I jaką masz wersje serwera?
  7. znaczy te w gui to name i lore
  8. xAxee

    Optymalizacja

    every 10 seconds: set {kod} to getCode("0,1,2,3,4,5,6,7,8,9,0....", 7, "") broadcast "%{kod}%" https://skript.pl/temat/35555-marudacode-skrypt-na-generowanie-losowych-ciągów-znaków/
  9. on rightclick with stick: if name of player's tool is "&cPatyk teleportacji": teleport player above target block remove stick named "&cPatyk teleportacji" from player command /pattykgiveplssssxd: trigger: if {patyk.%player%} is true: loop all players in world "skywars": send "&4&l> &cPatyk: &7Wybrales mnie." set {patyk.%player%} to false give 1 stick named "&cPatyk teleportacji" to player wait 300 second set {patyk.%player%} to true stop send "&4&l> &cPatyk: &7Kolejny raz mozesz mnie odebrac po &65 minutach &cod uzycia." variables: {patyk.%player%} = true
  10. xAxee

    Losowe tp

    on right click on stone button: block behind is jukebox: set {_x} to random integer from -1 to 700 set {_z} to random integer from -1 to 700 set {_xyz} to location at {_x}, 256, {_z} in world "Mapa" while block at {_xyz} is air: set {_xyz} to location of block under {_xyz} if block at {_xyz} is water or lava: set {_x} to random integer from -1 to 700 set {_z} to random integer from -1 to 700 set {_xyz} to location at {_x}, 256, {_z} in world "Mapa" teleport player to {_xyz} send player title "&6&lLOSOWE TP" with subtitle "&7Zostales przeteleportowany na koordynaty &c(x: %{_x}% | z: %{_z}%)&7." for 5 second on craft of jukebox: cancel event send "&c&lHej! &7Ten crafting jest zablokowany."
  11. xAxee

    Strzelanie z łuku

    on load: createCooldown("luk", 3 seconds) on left click: if type of player's tool is bow: if getCooldown(player, "luk"): shoot arrow from player setCooldown(player, "luk") stop send "&7Mozesz tego uzywac co 3 sekundy" wymagany AxCooldown (moja sygnatura)
  12. on join: display "siema" on bossbar with 100 percent by 5 seconds for player
  13. on death of player: attacker is player if "%victim's world%" is "SWIAT": stop if {czaszki::%victim%} is set: add 100 to attacker's balance send "&aGracz &a%attacker% &azabil &aagresywnego gracza &a%victim% &a- &anagroda &a100$" to all players clear {czaszki::%victim%} else: set {czaszki::%attacker%} to 24*60 remove 100 from ("%attacker%" parsed as player)'s balance send attacker title "&f☠" with subtitle "" for 6 seconds send "&cGracz &c%attacker% &czabil &cpokojowego &cgracza &c%victim% &c- &ckara &c100$ &ci &cczaszka" to all players every minute: loop {czaszki::*}: remove 1 from {czaszki::%loop-index%} if {czaszki::%loop-index%} is 0: clear {czaszki::%loop-index%} on join: while player is online: if {czaszki::%player%} is more than 0: set {czaszka::%player%} to "☠" else: set {czaszka::%player%} to "&f" wait 10 second
  14. Ten temat został przeniesiony.
  15. every 1 second: loop all players: set {_mr} to 1000000 set {_lp} to loop-player loop all players: if {_lp} isn't loop-player-2: if {sojusz.%{_lp}%.%loop-player-2%} is not set: if loop-player-2's gamemode is survival or adventure: loop all blocks in radius 10 of loop-player-2: loop-block is cobblestone: set compass target of {_lp} to loop-player-1's world's spawn loop all items in {_lp}'s inventory: loop-item is compass: set name of loop-item to "&cBrak sygnalu" else: if distance between {_lp} and loop-player-2 is smaller than {_mr}: set {_mr} to distance between {_lp} and loop-player-2 set {_dist} to location of loop-player-2 set compass target of {_lp} to {_dist} loop all items in {_lp}'s inventory: loop-item is compass: {_lp}'s tool is compass: set name of loop-item to "&3Najblizszy gracz&b: &9%{_mr}% &bkratek" @Dabbix
  16. Problem został rozwiązany.
  17. xAxee

    YML - Skript

    no i działa ten skrypt co wysłałem czy nie
  18. Problem został rozwiązany.
  19. if amount of all players > 2:
  20. xAxee

    BOSS BAR

    Problem został rozwiązany.
  21. minecraft version of player
  22. Ten temat został zamknięty.
  23. function test18541(p: player): if {_p} has 64 golden ingot: add diamond leggings named "&d&kdas &6 Spodnie rycerza &d&kdas" to {_p} send "&aWlasnie zakupiles &d&kdas &6 Spodnie rycerza &d&kdas &a!" to {_p} remove 64 of golden ingot from {_p} else: send "&cNie masz 64 &6zlotych &csztabek!" to {_p} command /test18541: trigger: test18541(player)
  24. 1. set player's display name to "Nick" 2. getCode("a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,r,s,t,u,w,x,y,z,1,2,3,4,5,6,7,8,9,0,!,@,#,$,%,^,&,*,(,),-,=,_,+" 10, "") https://skript.pl/temat/35555-marudacode-skrypt-na-generowanie-losowych-ciągów-znaków/
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