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xAxee

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Treść opublikowana przez xAxee

  1. xAxee

    Czat administracyjny

    dlaczego przez notepad++? przez coś innego nie można? command /. [<text>]: permission: chatadmin.use permission message: &4Nie masz uprawnien! trigger: if arg 1 is set: loop all players: if loop-player has permission "chatadmin.use": send "&7> %player% &3%arg%" to loop-player else: send "&7Podaj wiadomosc!" Jeżeli swoj chat masz w sk to "&4%name of player%"
  2. xAxee

    prls

    a jak twój region od spawna sie nazywa?
  3. xAxee

    Dmg w lore

    Działa wszystko ładnie ustawiasz na % czyli chcesz żeby było 1.5 razy więcej czyli 150% command /moc [<number>]: trigger: set lore of player's tool to "&6Moc: &4%arg%%%" send "&7Ustawiono" on damage: set {_l} to uncolored lore of attacker's tool if {_l} contains "Moc: ": replace all "Moc: " and "%%" with "" in {_l} set {_l} to {_l} parsed as number send "&7Z moca twojego przedmiotu &4%damage%dmg &7zamienilo sie w: &4%damage*{_l}*0.01%dmg" to attacker set damage to damage*{_l}*0.01
  4. xAxee

    prls

    on region enter: if region is "spawn": if {antylogout::%player%} is set: cancel event send "&7Nie mozesz wejsc na spawna podczas PVP!"
  5. xAxee

    helpop title

    on command: if command is "helpop": loop all players: if loop-player has permission "helpop": send title "&4Help&cOp" with subtitle "&a%arguments%" to loop-player
  6. xAxee

    -

    no to zamien na on break i tyle xD
  7. xAxee

    -

    on mine: if event-block is stone: chance of 0.1%: give player chest named "&7Common Case" send "&8[&3CS&8] &7Wykopales skrzynke ze skarbami!" chance of 0.001%: give player chest named "&2Rare Case" send "&8[&3CS&8] &2Wykopales skrzynke ze skarbami!" chance of 0.00001%: give player chest named "&5Epic Case" send "&8[&3CS&8] &5Wykopales skrzynke ze skarbami!"
  8. xAxee

    Poradnik do GUI

    command /przyklad [<text>]: trigger: #otwieramy Gui open chest with 3 rows named "&6Przykladowe Gui" to player #Ustawiamy sloty set player's current inventory's slot 0 to diamond named "&6testowy item" on inventory click: #Sprawdzamy nazwe gui if inventory name of current inventory of player is "&6Przykladowe Gui": #Anulujemy event wyciagania itemow cancel event #sprawdzamy klikniety slot if clicked slot is 0: #wykonujemy cos... send "" to player Poradnik https://skript.pl/temat/26478-inventory-menu-jak-zrobić-funkcyjne-inventory-bez-bugów/
  9. jeżeli gracz ma grupe np Admin to ma też permisje Admin(z automatu) player's group nie każdemu działa więc no ale możesz zobaczyć i zamienić
  10. xAxee

    Scoreboard

    function setSidebar(p: player): wait 5 tick delete {_p}'s sidebar set name of sidebar of {_p} to "&6&LBLOCKY" set score "&8» &7Nick: &6%{_p}%" in sidebar of {_p} to 8 set {_7} to "&8» &7Stan konta: &6$%{_p}'s balance%" set {_6} to "&8» &7Zlotówki: &60.00" set {_5} to "" set {_4} to "&8» &7Godzina: &6%hour%:%minute%:%second%" set {_3} to "&8» &7Status: &6Online" set {_2} to "&8» &7TPS: &6%tps%" set {_1} to "" loop 7 times: set {_%loop-number%} to first 39 characters of {_%loop-number%} set score "%{_%loop-number%}%" in sidebar of {_p} to loop-number set score "&f" in sidebar of {_p} to 0 every 1 second: loop all players: setSidebar(loop-player)
  11. xAxee

    kupowanie

    Command /kup1: Trigger: if player's balance >= 1000: Remove 1000 from player's balance Execute console command "/pex user %player% add permisja" else: send "&7Nie masz kasy"
  12. @KrejzolekPRO
  13. if player has sign named "Witaj":
  14. command /admini [<text>]: trigger: loop all players: if loop-player has permission "Admin": send "&6%loop-player% &c-> &4Admin" exit loop if loop-player has permission "Helper": send "&6%loop-player% &c-> &aHelper" exit loop Tylko nie pamiętam czy exit loop nie wyjdzie z całego loopa jak coś to je usuń ale wtedy np admin nie będzie mógł mieć permisji "Helper" bo pokaże sie 2x.
  15. command /sd [<text>]: trigger: set {_x} to text from "https://pastebin.com/raw/XuBg40bm" send {_x} to executor create file "plugins/Skript/scripts/Test/message.yml" wait 10 tick download from "https://pastebin.com/raw/XuBg40bm" to "plugins/Skript/scripts/Test/message.yml" command /test [<text>]: trigger: set {_test} to yaml value "Test" from file "Test/message.yml" send "%{_test}%"
  16. xAxee

    Skrypt na sell hand

    command /sell [<text>]: trigger: if arg 1 is "reload" or "rl": if player has permission "hand": set {X::*} to yaml list "Przedmioty" from file "Hand.yml" set {mnoznik} to yaml value "Mnoznik" from file "Hand.yml" loop {X::*}: set {Cena::%loop-value%} to yaml value "Ceny.%loop-value%.Cena" from file "Hand.yml" send "&6Przeladowano!" if arg 1 is "hand" or "item": set {_id} to id of player's tool set {_i} to ("%{_id}%" parsed as item) set {_i} to "%{_i}%" if {Cena::%{_i}%} is set: set {_n} to amount of ("%{_i}%" parsed as item) in player's inventory remove ("%{_n}% %{_i}%" parsed as item) from player add {_n}*{Cena::%{_i}%}*{mnoznik} to player's balance send "&7Sprzedales &6%{_n}% &7Sztuk &6%{_i}% &7Za: &6%{_n}*{Cena::%{_i}%}*{mnoznik}%" else: send "&7Tego przedmiotu nie ma w bazie danych!" command /dodajsell [<number>]: permission: hand trigger: if arg 1 is set: set {_id} to id of player's tool set {_i} to ("%{_id}%" parsed as item) add "%{_i}%" to yaml list "Przedmioty" from file "Hand.yml" set yaml value "Ceny.%{_i}%.Cena" from file "Hand.yml" to 5 else: send "&7podaj cene" Przykladowy config: Mnoznik: 1.25 Przedmioty: - stone - glass Ceny: stone: Cena: 5 glass: Cena: 5 Wiem że da sie skrócić ale coś mi nie działało i jakoś tak wyszło xD
  17. hmm zrobiłem taki kod i mi wszystko działa WildSkript: 1.8 SkQuery: 3.21.4 Skript: 2.2-Fixes-V8b command /sd: trigger: set {_x} to text from "https://pastebin.com/raw/XuBg40bm" send {_x} to executor create file "plugins/Skript/scripts/Test/message.yml" wait 10 tick download from "https://pastebin.com/raw/XuBg40bm" to "plugins/Skript/scripts/Test/message.yml"
  18. xAxee

    Czemu to niedziala

    If name of player's tool is "Konopia":
  19. Zamiast folderu stworz plik(folser sam sie zrobi) i daj jakies opoznienie 10tick między wczytaniem configu do pliku.
  20. command /usluga1 [<player>]: executable by: console trigger: exexute console command "lp user %arg% parent addtemp vip 7d" send "&6Gracz %arg% zakupil..." to all players
  21. xAxee

    Ważne

    postaraj sie wytłumaczyć tu.
  22. command /warp [<text>]: trigger: teleport player to location at (100, 100, 100)
  23. To raczej wina reszty kodu na Skrzynki
  24. options: sila-1: 5000 sila-2: 50 On Pressure Plate: if event-block is gold Pressure Plate: push player upwards at speed {@sila-1} push player forward at speed {@sila-2}
  25. cos takiego? jak ma odpychac? options: sila-1: 2 sila-2: 5 On Pressure Plate: push player upwards at speed {@sila-1} push player forward at speed {@sila-2}
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