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xAxee

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Treść opublikowana przez xAxee

  1. xAxee

    Stawiany Creeper

    on rightclick with stone: if name of player's tool is "rzucany creeper": spawn 1 creeper at location of player push (last spawned creeper) forward at speed 1 remove 1 of player's tool from player
  2. Bywalec https://skript.pl/profil/16374-xaxee Detektyw https://skript.pl/temat/36795-chat-skrypt-na-chat/?tab=comments#comment-234730 https://skript.pl/temat/36069-swhitelista-skrypt-na-whiteliste/?tab=comments#comment-231507 https://skript.pl/temat/34882-skrypt-na-partyclesy/?tab=comments#comment-224185 Pomysłowy https://wnioski.skript.pl/64O8Qud9 https://wnioski.skript.pl/BrVZVZRC https://wnioski.skript.pl/lDxlbrUP
  3. xAxee

    Topka #2

    Przed return {_return::*} daj remove "Lubie_RPG" and "TestowyGracz" from {_remove::*}
  4. %entity%'s facing
  5. WolvSk chyba protocollib wymagany tez
  6. xAxee

    Fantomy

    on spawn: if type of event-entity is fantom: Cancel event
  7. xAxee

    DarkChat

    command /darkchat [<text>]: permission: darkchat.dc trigger: if arg is set: loop all players: loop-player has permission "darkchat.dc": if {darkchat::%loop-player%} is true: send "&0[&6DARKCHAT&0] &kanonim : 3&8 » &b%arg 1%" to loop-player else: send "&8» &7Prawidlowe uzycie: &a/darkchat &c(wiadomosc)" command /darkon [<text>]: permission: darkchat.dc trigger: if {darkchat::%player%} is false: set {darkchat::%player%} to true send "wlaczono" stop set {darkchat::%player%} to false send "wylaczono"
  8. jaką masz wersje skripta? minimalna do działania to 2.2
  9. wgraj go nad komende, nie pod
  10. xAxee

    Staty gracza <FG> i Ranking

    załóż nowe tematy
  11. wgrałeś skrypt który podałem w linku?
  12. on region enter: if "%region%" contain "WEJSCIEKHO1": if {przep::%player%} is true: stop else: if player has paper named "&c&lPrzepustka": remove paper named "&c&lPrzepustka" from player set {przep::%player%} to true stop cancel event send "&7Musisz miec przepustke!"
  13. xAxee

    Staty gracza <FG> i Ranking

    zostaw oraz najlepszą odpowiedź
  14. xAxee

    Topka

    on join: if {Top::time::%player%} is not set: set {Top::koxy::%player%} to 0 set {Top::refy::%player%} to 0 set {Top::perly::%player%} to 0 set {Top::kills::%player%} to 0 set {Top::deaths::%player%} to 0 set {Top::time::%player%} to 0 while player is online: wait 5 second add (5/3600) to {Top::time::%player%} on consume: if event-item is enchanted golden apple: add 1 to {Top::koxy::%player%} if event-item is golden apple: add 1 to {Top::refy::%player%} on right click: if type of player's tool is ender pearl: add 1 to {Top::perly::%player%} on death: if victim is player: add 1 to {Top::deaths::%victim%} if attacker is player: add 1 to {Top::kills::%attacker%} command /top [<text>]: trigger: open chest with 1 rows named "&6Topka" to player set player's current inventory's slot 0 to enchanted golden apple named "&6Top 10 zjedzonych koxow" with lore (join createTop("Top::koxy", 10, all offline players, "&6[INDEX]. &e[PLAYER] &7Zjadl: &a[VALUE] &7koxow") with "||") set player's current inventory's slot 1 to golden apple named "&6Top 10 zjedzonych refow" with lore (createTop("Top::refy", 10, all offline players, "&6[INDEX]. &e[PLAYER] &7Zjadl: &a[VALUE] &7refow") with "||") set player's current inventory's slot 2 to ender pearl named "&6Top 10 rzuconych perel" with lore (createTop("Top::perly", 10, all offline players, "&6[INDEX]. &e[PLAYER] &7rzucil: &a[VALUE] &7perel") with "||") set player's current inventory's slot 3 to diamond sword named "&6Top 10 zabitych graczy" with lore (createTop("Top::kills", 10, all offline players, "&6[INDEX]. &e[PLAYER] &7zabil: &a[VALUE] &7graczy") with "||") set player's current inventory's slot 4 to iron sword named "&6Top 10 dedow" with lore (createTop("Top::deaths", 10, all offline players, "&6[INDEX]. &e[PLAYER] &7umarl: &a[VALUE] &7razy") with "||") set player's current inventory's slot 5 to gold ingot named "&6Top 10 spedzonego czasu" with lore (createTop("Top::time", 10, all offline players, "&6[INDEX]. &e[PLAYER] &7spedzil: &a[VALUE] &7godzin") with "||") on inventory click: if inventory name of current inventory of player is "&6Topka": cancel event niesprawdzane wymagane
  15. xAxee

    Staty gracza <FG> i Ranking

    on right click: if clicked player is set: set {_p} to clicked player send player title "&6Statystyki" with subtitle "&7Gracz: &e%{_p}% &7posiada: &6%{_p}'s points% &7pkt" command /gracz [<offlineplayer>]: trigger: if arg is set: set {_p} to arg else: set {_p} to player open chest with 1 rows named "&6Statystyki" to player if {_p}'s guild guild tag is set: set {_guild} to {_p}'s guild guild tag else: set {_guild} to "Brak" set player's current inventory's slot 4 to ({_p} parsed as offlineplayer)'s skull named "&6%{_p}%" with lore "&7Guildia: %{_guild}%||&7Punkty: %{_p}'s points%||&7KDR: %{_p}'s kdr%||&&Smierci: %{_p}'s deaths%||&7Killi: %{_p}'s kills%" on inventory click: if inventory name of current inventory of player is "&6Statystyki": cancel event Wymagany funnyskaddon
  16. xAxee

    Crafting

    ew on script load: register new shaped recipe for 1 dragon egg named "&6&lPandora" using 64 of cobblestone, 64 of cobblestone, 64 of cobblestone, 64 of cobblestone, 64 of cobblestone, 64 of cobblestone, 64 of cobblestone, 64 of cobblestone, 64 of cobblestone albo na komendzie command /pandore [<text>]: trigger: while player has 576 of cobblestone: remove 576 of cobblestone from player add dragon egg named "&6&lPandora" to player send "&7Wymieniles 576 cobbla na pandore!"
  17. function turboDrop(p: player, item: item): if {_p}'s tool is name tag: if lore of {_p}'s tool is set: set {_name} to uncolored name of {_p}'s tool replace all "TurboDrop" and "h" and " " with "" in {_name} set {_turbodropczas} to ({_name} parsed as a number) * 3600 if {turbodrop} is not set: set {turboDrop} to {_turbodropczas} broadcast "&7Gracz &6%{_p}% &7wlaczyl wlasnie &6TurboDrop &7na &6%{turboDrop}/60% minut&7!" else: add {_turbodropczas} to {turboDrop} broadcast "&7Gracz &6%arg-1% &7dolozyl wlasnie &6%{_turbodropczas}/60% minut do &6TurboDropu&7!" every second: if {turbodrop} is not set: stop remove 1 from {turbodrop} if {turbodrop} is not 0: stop broadcast "&6TurboDrop &fGlobalny &7wlasnie sie zakonczyl." clear {turbodrop} command /turbodrop [<text>]: trigger: if {turbodrop} is not set: send "&6TurboDrop &7nie jest aktywny. Wykup go za &6Smocze Monety &7badz wylosuj w &6Skrzynce&7!" to player else: send "&6TurboDrop &7jest aktywny jeszcze przez &6%{turbodrop}/60%" to player
  18. command /resetall [<text>]: trigger: clear {PostawioneBloki::*} clear {ZnisczoneBloki::*} command /topbloki [<text>]: trigger: send "&7Topka postawionych blokow:" send createTop("PostawioneBloki", 10, all offline players, "&6[INDEX]. &e[PLAYER] &7Postawil &a[VALUE]") send "&7Topka rozwalonych blokow:" send createTop("ZniszczoneBloki", 10, all offline players, "&6[INDEX]. &e[PLAYER] &7Rozwalil &a[VALUE]") wymagane https://skript.pl/temat/36238-pyratop-reborn-skrypt-na-tworzenie-topki-wydanie-trzecie/
  19. On region enter: If "%region%" contain "spawn": if {antylogout::%player%} is set: Cancel event
  20. xAxee

    Poprawa skryptu na czaszki

    możesz dać command /czaszki [<text>]: trigger: loop {czaszki::*}: send "&aGracz &6%loop-index% &ama czaszke przez &c%loop-value% &cminut" on death of player: "%all players%" contain "%attacker%" if {czaszki::%victim%} is set: add 100 to attacker's balance send "&aGracz &a%attacker% &azabil &agresywnego &gracza &a%victim% &a- &anagroda &a100$" to all players clear {czaszki::%victim%} else: set {czaszki::%attacker%} to 24*60 remove 100 from ("%attacker%" parsed as player)'s balance send "&cGracz &c%attacker% &czabil &cpokojowego &cgracza &c%victim% &c- &ckara &c100$ &ci &cczaszka" to all players every minute: loop {czaszki::*}: remove 1 from {czaszki::%loop-index%} if {czaszki::%loop-index%} is 0: clear {czaszki::%loop-index%}
  21. xAxee

    Skrypt na zadania.

    command /task [<text>]: trigger: send colored {task} command /taskedit [<text="Test">]: permission: task.edit trigger: set {task} to arg
  22. wysyła jakieś błędy? Przeładowałeś skrypt? Wyszedłeś i wszedłeś? co sie pokazuje po /staty i /top
  23. send colored {_}
  24. on join: if {kills::%player%} is not set: set {kills::%player%} to 0 command /staty [<text>]: trigger: send "&7Zabiles: &6%{kills::%player%}%" command /top [<text>]: trigger: loop {kills::*}: add loop-index to {_indexs::*} send createTop("kills", 10, {_indexs::*}, "&6[INDEX]. &e[PLAYER] &7Zabil: &e[VALUE] &7graczy") on death: if victim is player: if attacker is player: add 1 to {kills::%attacker%}
  25. xAxee

    Wypadanie Glowy

    on death of player: attacker is player drop ("%victim%" parsed as offline player)'s skull named "&6%victim%" with lore "&7Glowa gracza: &6%victim% &7wypadla &6%now%" at victim
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