set {_sekundy} to arg
set {_minuty} to rounded down {_sekundy}/60
set {_pozostalesekundy} to {_sekundy} - ({_minuty}*60}
send "%{_minuty}% minut %{_pozostalesekundy}% sekund"
command /Close: trigger: if targeted block is WOOD DOOR: set {drzwi::%targeted block%} to true if block below targeted block is WOOD DOOR: set {_block} to block below targeted block set {drzwi::%{_block}%} to true else if block above targeted block is WOOD DOOR: set {_block} to block above targeted block set {drzwi::%{_block}%} to true
Proszę bardzo: Tabliczkę tworzysz pisząc w pierwszej linii [status] w drugiej linii nick gracza Uprawnienie "statussign.create" pozwala tworzyć. Uprawnienie "statussign.break" pozwala niszczyć. RAW