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Allows

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Treść opublikowana przez Allows

  1. Nie łesej?
  2. Tak! @Norbi
  3. Niestety tak @Nieznajomy11
  4. Nope! @Ixidi
  5. Może, Ale raczej Nie @esej
  6. nie @Ixidi
  7. Tak @Ewald
  8. Instlowalem juz inne wersje 10 razy
  9. Allows

    Rodzinka Bobów

    ( ͡° ͜ʖ ͡°) /|\ / | \ | BAN | ---> To jest Bob, Bob banuje raki | /-\ _ / \_
  10. nie. @Norbi
  11. Witajcie! Gdy robie reload/restart wszystkie skrypty padaja! tzn. Żaden nie działa jedynie 1 który nic nie robi Pomocy bo moj serwer jest oparty JEDYNIE na skryptach i nie wiem co mam zrobic UWAGA! Error z logów jest wielki radzę uważać przy rozwijaniu!!!
  12. Tak! Będę czekał do jutro A tak na serio, Im szybciej zrobisz tym szybciej dostaniesz + i najlepszą odpowiedź
  13. A da się go Force login/register ?
  14. @esej A Kiedy twój skrypt będzie zrealizowany? W 2024r?
  15. Witajcie! 1. Szukam skryptu na to aby Gracze z kontem premium NIE musieli się logować Wersja serwera 1.8 Plugin na logowanie AuthMe Za pomoc oczywiscie plusik
  16. Allows

    Armaty

    Wątpie aby ktos ci to napisal za free
  17. Allows

    GUI /menu

    Dobra masz wytabowalem ci command /menu [<text>]: trigger: wait 1 tick open chest with 3 rows named "&eMenu:" to player format slot 0 of player with 1 of gray glass pane named " " to close format slot 1 of player with 1 of gray glass pane named " " to close format slot 2 of player with 1 of gray glass pane named " " to close format slot 3 of player with 1 of gray glass pane named " " to close format slot 4 of player with 1 of gray glass pane named " " to close format slot 5 of player with 1 of gray glass pane named " " to close format slot 6 of player with 1 of gray glass pane named " " to close format slot 7 of player with 1 of gray glass pane named " " to close format slot 8 of player with 1 of gray glass pane named " " to close format slot 9 of player with 1 of gray glass pane named " " to close format slot 10 of player with 1 of compass named "&3Teleport na spawn" with lore "&7> &cTeleportuje cie na spawn" to close then run [execute player command "/spawnik %player%"] format slot 11 of player with 1 of gray glass pane named " " to close format slot 12 of player with 1 of gold ingot named "&3Warp Vip" with lore "&7> &cTeleportuje cie na strefe vip!" to close then run [execute player command "/vipekk %player%"] format slot 13 of player with 1 of gray glass pane named " " to close format slot 14 of player with 1 of diamond named "&3Warp SVip" with lore "&7> &cTeleportuje cie na strefe svip!" to close then run [execute player command "/svipofsky %player%"] format slot 15 of player with 1 of gray glass pane named " " to close format slot 16 of player with 1 of stone named "&3Stowniarki" to close then run [execute player command "/stowniareczki %player%"] stop command /spawnik [<player>] [<text>]: trigger: execute console command "/spawn %player%" stop command /vipekk [<player>] [<text>]: permission: vip.player permission message: &cNie posiadasz rangi &6VIP &c:( trigger: execute console command "/warp vip %player%" stop command /svipofsky [<player>] [<text>]: permission: svip.player permission message: &cNie posiadasz rangi &6SVIP &c:( trigger: execute console command "/warp svip %player%" stop command /stowniareczki [<player>] [<text>]: trigger: execute console command "/warp stowniarki %player%" stop
  18. @Nieznajomy11 nie działa mi ten "skrypt" wpisuje /du download Inuun:varscript-groovy-scripts:gchat -e i wywala mi serwer :<
  19. @Smoczek111 zamien give 1 water bottle na give water bottle
  20. Nie działa Blędy [13:43:29 INFO]: [Skript] Reloading eDraw.sk... [13:43:29 ERROR]: indentation error: expected 7 tabs, but found 28 spaces (eDraw.sk, line 52: clear {edraw::draw::winner}') [13:43:29 ERROR]: indentation error: expected 4 tabs, but found '____________->' [-> = tab, _ = space, ? = other whitespace] (eDraw.sk, line 56: if "{@payment}" is "yes":') [13:43:29 ERROR]: indentation error: expected 4 tabs, but found 5 tabs (eDraw.sk, line 57: loop all players:') [13:43:29 ERROR]: indentation error: expected 4 tabs, but found 6 tabs (eDraw.sk, line 58: if loop-player has permission "edraw.payment.access":') [13:43:29 ERROR]: indentation error: expected 4 tabs, but found 7 tabs (eDraw.sk, line 59: send "&8� &cGracz pisze w sprawie wygranej rangi" to the loop-player') [13:43:29 ERROR]: indentation error: expected 4 tabs, but found 7 tabs (eDraw.sk, line 60: send "&8[&6%player%&8] &3%argument%" to the loop-player') [13:43:29 ERROR]: indentation error: expected 4 tabs, but found 7 tabs (eDraw.sk, line 61: stop') [13:43:29 ERROR]: indentation error: expected 4 tabs, but found 6 tabs (eDraw.sk, line 62: stop') [13:43:29 ERROR]: indentation error: expected 4 tabs, but found 5 tabs (eDraw.sk, line 63: stop') [13:43:29 ERROR]: 'the all players' is not an entity type (eDraw.sk, line 30: send "" to the all players') [13:43:29 ERROR]: 'the all players' is not an entity type (eDraw.sk, line 33: send "&8� &6Losowanie za: &3%loop-integer%" to the all players') [13:43:29 ERROR]: 'the all players' is not an entity type (eDraw.sk, line 37: send "&8� &6Losowanie za: &c%loop-integer%" to the all players') [13:43:29 ERROR]: '{all::id}' can only ever have one value at most, thus the 'amount of ...' expression is useless. Use '... exists' instead to find out whether the expression has a value. (eDraw.sk, line 39: set {_x} to size of {all::id}') [13:43:29 ERROR]: 'the {edraw::draw::winner}' is not a text (eDraw.sk, line 47: send "&8� &6Aby dogadac sie z administratorem o cenie napisz /edraw [<text>]" to the {edraw::draw::winner} parsed as player') [13:43:29 ERROR]: 'the {edraw::draw::winner}' is not a text (eDraw.sk, line 50: send "&8� &6Otrzymales range" to the {edraw::draw::winner} parsed as player') [13:43:29 ERROR]: 'else' has to be placed just after an 'if' or 'else if' section (eDraw.sk, line 64: else:') [13:43:29 INFO]: [Skript] Encountered 16 errors while reloading eDraw.sk! Poprawisz mi?
  21. Fajny skrypt ale mi nie dziala 0 errorow ale nie dziala komenda /aksystem
  22. Allows

    Niedziala

    on rightclick: if player's tool is diamond of unbreaking 10 named "&3Testowy Amulet": if {amulet.%player%} is false: remove strength 2 from player wait 1 minute apply strength 2 to player for 1 minute send "&2Uzyles Amuletu Testowego!" set {amulet.%player} to true wait 1 minute set {amulet.%player} to false else: stop else: if {amulet.%player%} is true: send "&cPoczekaj minute, aby go uzyc!" to player To powinno działać
  23. Allows

    Kod na kase

    variables: {kod::jest} = false options: tag: [KOD] ilosc: 2000 command /kod [<text>] [<text>]: aliases: sp trigger: if player has permissions "kod.*": if argument 1 is "start": if argument 2 is set: set {kod::text} to "%arg 2%" send "&c----&6KOD&c----" to all players send "&aZa 5 sekund pojawi sie tekst do przepisania. &6Kto pierwszy ten lepszy!" to all players send "&c----&6KOD&c----" to all players wait 1 real seconds send "&2{@tag} &C4" to all players wait 1 real seconds send "&2{@tag} &C3" to all players wait 1 real seconds send "&2{@tag} &C2" to all players wait 1 real seconds send "&2{@tag} &C1" to all players wait 1 real seconds send "&a%{kod::text}%" to all players set {kod::jest} to true else: send "&cMusisz wprowadzic tekst!" if argument 1 is not "start": send "&cUzycie: &a/kod start <text>" if argument 1 is not set: send "&a/kod start <text> &c- &aStartuje Konkurs." else: send "&cNie posiadasz do tego uprawnien!" on chat: message contains "%{kod::text}%": if {kod::jest} is true: cancel event send "&c----&KOD&c----" send "&aKonkurs wygral &6%player%&a i otrzymal &6{@ilosc}&2&l$&a!" to all players send "&c----&6KOD&c----" add {@ilosc} to player's balance set {kod::jest} to false else: stop else: stop To powinno pomóc
  24. Options: szkielko: 95:5 on place of {@szkielko}: add location of block to {loc::*} set block above block to cobblestone loop all players in radius 5 of {loc::*}: shoot an arrow from {loc::*} to loop-entity at speed A to działa?
  25. Teraz kazdy kit to KIT VIP i nie ma cooldowna
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