command /losujwelne:
trigger:
loop 10 times:
set slot 0 of player to wool
set slot 1 of player to wool
set slot 2 of player to wool
set slot 3 of player to wool
set slot 4 of player to wool
set slot 5 of player to wool
set slot 6 of player to wool
set slot 7 of player to wool
set slot 8 of player to wool
wait second
set {_kolor} to "red" or "green" or "blue" or "yellow" #itd
if {_kolor} is "red":
clear player's inventory
set slot 0 of player to red wool
if {_kolor} is "green":
clear player's inventory
set slot 0 of player to green wool
if {_kolor} is "blue":
clear player's inventory
set slot 0 of player to blue wool
if {_kolor} is "yellow":
clear player's inventory
set slot 0 of player to yellow wool
nie wiedziałem o co chodzi ale grałem kiedyś w taką minigierke, gdzie losowało w całym eq kolory a po pewnym czasie wszystko zamienialo sie w 1 kolor i trzeba bylo dotrzec do platformy o takim koloru tu napisałem, że czyści eq i ustawia w pierwszym slocie kolor z lenistwa po prostu możesz skopiować set slot [id] of player to [kolor] wool