on death of player:if attacker is a player:set{_amount} to 1if player has permission "drop.vip":set{_amount} to 2
chance of 50%:
give {_amount} apple to player
apple can't be added to a player beacuse the former is neither an item type, an inventory nor an experience point
Pytanie
pringles18 2
Siemka dlaczego taki skripcik nie chce zadziałać
apple can't be added to a player beacuse the former is neither an item type, an inventory nor an experience point
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