every 200 second
clear {moby::expowisko1::clear}
stop
command /ustawexp1:
trigger:
if player has permission "ustawresp.*":
set {expowisko1} to location of player
send "&aUstawiono pomyslnie krysztal!" to player
else:
send "&eTa komenda nie istnieje, lub nie masz do niej dostepu!"
stop
every 60 second:
chance of 100%:
clear {moby::expowisko1::clear}
spawn 1 Skeleton at {expowisko1}
set the spawned Skeleton's display name to "&fSzkielet &6(Poziom 1)"
set the last spawned entity's max health to 50
heal the last spawned entity
set helmet of the spawned entity to a iron helmet of protection 50
set sword of the spawned entity to a diamond sword of protecion 45
stop
command /ustawexp1:1:
trigger:
if player has permission "ustawexp.*":
set {expowisko1.1} to location of player
send "&aUstawiono pomyslnie krysztal!" to player
else:
send "&eTa komenda nie istnieje, lub nie masz do niej dostepu!" to player
stop
every 60 second
chance of 75%:
clear {moby::expowisko1::clear}
spawn 1 Skeleton at {expowisko1.1}
set the spawned skeleton's display name "&fSzkielet &6(Poziom 2)"
set the last spawned entity's max health to 75
heal the spawned entity
set helmet of the spawned entity to a iron helmet of protection 55
set sword of the spawned entity to a diamond sword of sharpness 50
stop
command /ustawexp1:2:
trigger:
if player has permission "ustawexp.*":
set {expowisko1.2} to location of player
send "&aUstawiono pomyslnie krysztal!" to player
else:
send "&eTa komenda nie istnieje, lub nie masz do niej dostepu!" to player
stop
every 60 second
chance of 75%
clear {moby::expowisko1::clear}
spawn 1 Skeleton at {expowisko1.2}
set the spawned skeleton's display name "&fSzkielet &6(Poziom 3)"
set the last spawned entity's max health 100
heal the spawned entity
set helmet of the spawned entity to a iron helmet of protection 60
set sword of the spawned entity to a diamond sword of sharpness 55
stop
Pytanie
TakiJakTy 140
every 200 second clear {moby::expowisko1::clear} stop command /ustawexp1: trigger: if player has permission "ustawresp.*": set {expowisko1} to location of player send "&aUstawiono pomyslnie krysztal!" to player else: send "&eTa komenda nie istnieje, lub nie masz do niej dostepu!" stop every 60 second: chance of 100%: clear {moby::expowisko1::clear} spawn 1 Skeleton at {expowisko1} set the spawned Skeleton's display name to "&fSzkielet &6(Poziom 1)" set the last spawned entity's max health to 50 heal the last spawned entity set helmet of the spawned entity to a iron helmet of protection 50 set sword of the spawned entity to a diamond sword of protecion 45 stop command /ustawexp1:1: trigger: if player has permission "ustawexp.*": set {expowisko1.1} to location of player send "&aUstawiono pomyslnie krysztal!" to player else: send "&eTa komenda nie istnieje, lub nie masz do niej dostepu!" to player stop every 60 second chance of 75%: clear {moby::expowisko1::clear} spawn 1 Skeleton at {expowisko1.1} set the spawned skeleton's display name "&fSzkielet &6(Poziom 2)" set the last spawned entity's max health to 75 heal the spawned entity set helmet of the spawned entity to a iron helmet of protection 55 set sword of the spawned entity to a diamond sword of sharpness 50 stop command /ustawexp1:2: trigger: if player has permission "ustawexp.*": set {expowisko1.2} to location of player send "&aUstawiono pomyslnie krysztal!" to player else: send "&eTa komenda nie istnieje, lub nie masz do niej dostepu!" to player stop every 60 second chance of 75% clear {moby::expowisko1::clear} spawn 1 Skeleton at {expowisko1.2} set the spawned skeleton's display name "&fSzkielet &6(Poziom 3)" set the last spawned entity's max health 100 heal the spawned entity set helmet of the spawned entity to a iron helmet of protection 60 set sword of the spawned entity to a diamond sword of sharpness 55 stopBłędy, brak
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