command /brush [<text>]:
aliases: b
permission: skript.brush
trigger:
if arg-1 is "3x3":
set {_size} to 3
else if arg-1 is "4x4":
set {_size} to 4
else if arg-1 is "5x5":
set {_size} to 5
else:
send "&cUżyj /brush [3x3|4x4|5x5]"
stop
set {_player} to player
if {_player}'s tool is not diamond pickaxe:
send "&cMusisz trzymać kilof z diamentu!"
stop
add stone to {_blocks::*}
add grass to {_blocks::*}
add dirt to {_blocks::*}
loop {_size} times:
loop {_size} times:
loop {_size} times:
set {_x} to loop-number-1
remove floor({_size}/2) from {_x}
set {_y} to loop-number-2
set {_z} to loop-number-3
remove floor({_size}/2) from {_z}
set {_loc} to location of target block of player offset by {_x}, {_y}, and {_z}
set {_block} to random element out of {_blocks::*}
set block at {_loc} to {_block}
send "&aUżyłeś brushy o rozmiarze {_size}!"
idk moze tak