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piesio98

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Treść opublikowana przez piesio98

  1. Nie działa... ;pppppp wywala błąd przy kliknięciu Could not pass event InventoryClickEvent to SkQuery v3.22.1org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:302) ~[spigot.jar:git-Spigot-1649] at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) ~[spigot.jar:git-Spigot-1649] at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:514) [spigot.jar:git-Spigot-1649] at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:499) [spigot.jar:git-Spigot-1649] at net.minecraft.server.v1_7_R4.PlayerConnection.a(PlayerConnection.java:1477) [spigot.jar:git-Spigot-1649] at net.minecraft.server.v1_7_R4.PacketPlayInWindowClick.a(PacketPlayInWindowClick.java:15) [spigot.jar:git-Spigot-1649] at net.minecraft.server.v1_7_R4.PacketPlayInWindowClick.handle(PacketPlayInWindowClick.java:65) [spigot.jar:git-Spigot-1649] at net.minecraft.server.v1_7_R4.NetworkManager.a(NetworkManager.java:186) [spigot.jar:git-Spigot-1649] at net.minecraft.server.v1_7_R4.ServerConnection.c(ServerConnection.java:81) [spigot.jar:git-Spigot-1649] at net.minecraft.server.v1_7_R4.MinecraftServer.v(MinecraftServer.java:734) [spigot.jar:git-Spigot-1649] at net.minecraft.server.v1_7_R4.DedicatedServer.v(DedicatedServer.java:289) [spigot.jar:git-Spigot-1649] at net.minecraft.server.v1_7_R4.MinecraftServer.u(MinecraftServer.java:584) [spigot.jar:git-Spigot-1649] at net.minecraft.server.v1_7_R4.MinecraftServer.run(MinecraftServer.java:490) [spigot.jar:git-Spigot-1649] at net.minecraft.server.v1_7_R4.ThreadServerApplication.run(SourceFile:628) [spigot.jar:git-Spigot-1649]Caused by: ch.njol.skript.SkriptAPIException: UnparsedLiterals must be converted before use at ch.njol.skript.lang.UnparsedLiteral.invalidAccessException(UnparsedLiteral.java:275) ~[?:?] at ch.njol.skript.lang.UnparsedLiteral.getAll(UnparsedLiteral.java:285) ~[?:?] at ch.njol.skript.lang.ExpressionList.getAll(ExpressionList.java:117) ~[?:?] at net.dzikoysk.wildskript.collections.functions.elements.EffFunction.execute(EffFunction.java:17) ~[?:?] at ch.njol.skript.lang.Effect.run(Effect.java:50) ~[?:?] at com.w00tmast3r.skquery.skript.LambdaEffect.walk(LambdaEffect.java:35) ~[?:?] at com.w00tmast3r.skquery.util.custom.menus.v2_.SlotRule.run(SlotRule.java:30) ~[?:?] at com.w00tmast3r.skquery.util.custom.menus.v2_.FormattedSlotManager.onClick(FormattedSlotManager.java:66) ~[?:?] at sun.reflect.GeneratedMethodAccessor98.invoke(Unknown Source) ~[?:?] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_25] at java.lang.reflect.Method.invoke(Method.java:483) ~[?:1.8.0_25] at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:298) ~[spigot.jar:git-Spigot-1649] ... 13 more + błędy w kodzie trzeba było dodać "of" np. give {_d} of dirt to {_g} Method "wymiana" {ilosc and gracz}: set {_d} to arg{1}; set {_g} to arg{2}; set {_c} to {_d}*64 if {_g} has {_c} of cobblestone: remove {_c} of cobblestone from {_g}'s inventory give {_d} of dirt to {_g} send "&3Pomy�lnie wymieni�e� &6%{_c}% cobbla &3na &6%{_d}% dirtu&3." to {_g} else: send "&cNie masz wystarczaj�cej ilo�� cobbla!" to {_g} command /Wymiana: trigger: open chest with 6 rows to player wait 2 ticks format slot 0 of player with 1 of dirt named "&3 64 Cobblestone &6-> &31 Dirt" with lore "||||&6>> &3Kliknij aby wymieni� &6<<" to run [function "wymiana" {1 and player};] format slot 1 of player with 5 of dirt named "&3 320 Cobblestone &6-> &35 Dirta" with lore "||||&6>> &3Kliknij aby wymieni� &6<<" to run [function "wymiana" {5 and player};]
  2. rzeczywiście za długie nazwy ale teraz mi wywala błąd w konsolce z skquery z eventem inventoryclickevent .... i chyba jest to problem lambdy Could not pass event InventoryClickEvent to SkQuery v3.22.1org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:302) ~[spigot.jar:git-Spigot-1649] at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) ~[spigot.jar:git-Spigot-1649] at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:514) [spigot.jar:git-Spigot-1649] at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:499) [spigot.jar:git-Spigot-1649] at net.minecraft.server.v1_7_R4.PlayerConnection.a(PlayerConnection.java:1477) [spigot.jar:git-Spigot-1649] at net.minecraft.server.v1_7_R4.PacketPlayInWindowClick.a(PacketPlayInWindowClick.java:15) [spigot.jar:git-Spigot-1649] at net.minecraft.server.v1_7_R4.PacketPlayInWindowClick.handle(PacketPlayInWindowClick.java:65) [spigot.jar:git-Spigot-1649] at net.minecraft.server.v1_7_R4.NetworkManager.a(NetworkManager.java:186) [spigot.jar:git-Spigot-1649] at net.minecraft.server.v1_7_R4.ServerConnection.c(ServerConnection.java:81) [spigot.jar:git-Spigot-1649] at net.minecraft.server.v1_7_R4.MinecraftServer.v(MinecraftServer.java:734) [spigot.jar:git-Spigot-1649] at net.minecraft.server.v1_7_R4.DedicatedServer.v(DedicatedServer.java:289) [spigot.jar:git-Spigot-1649] at net.minecraft.server.v1_7_R4.MinecraftServer.u(MinecraftServer.java:584) [spigot.jar:git-Spigot-1649] at net.minecraft.server.v1_7_R4.MinecraftServer.run(MinecraftServer.java:490) [spigot.jar:git-Spigot-1649] at net.minecraft.server.v1_7_R4.ThreadServerApplication.run(SourceFile:628) [spigot.jar:git-Spigot-1649]Caused by: ch.njol.skript.SkriptAPIException: UnparsedLiterals must be converted before use - TO JeST POWÓD ? at ch.njol.skript.lang.UnparsedLiteral.invalidAccessException(UnparsedLiteral.java:275) ~[?:?] at ch.njol.skript.lang.UnparsedLiteral.getAll(UnparsedLiteral.java:285) ~[?:?] at ch.njol.skript.lang.ExpressionList.getAll(ExpressionList.java:117) ~[?:?] at net.dzikoysk.wildskript.collections.functions.elements.EffFunction.execute(EffFunction.java:17) ~[?:?] at ch.njol.skript.lang.Effect.run(Effect.java:50) ~[?:?] at com.w00tmast3r.skquery.skript.LambdaEffect.walk(LambdaEffect.java:35) ~[?:?] at com.w00tmast3r.skquery.util.custom.menus.v2_.SlotRule.run(SlotRule.java:30) ~[?:?] at com.w00tmast3r.skquery.util.custom.menus.v2_.FormattedSlotManager.onClick(FormattedSlotManager.java:66) ~[?:?] at sun.reflect.GeneratedMethodAccessor98.invoke(Unknown Source) ~[?:?] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_25] at java.lang.reflect.Method.invoke(Method.java:483) ~[?:1.8.0_25] at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:298) ~[spigot.jar:git-Spigot-1649] ... 13 more
  3. mam takie coś... 0 błędów podczas reloadu ale podczas wykonania komendy wywala blad w konsolce i error, zapewne źle zapisałem coś w funkcjach bo wildskrypt tak wywala jak coś jest źle ;ppppp Method "ilosc" {ilosc and gracz}: set {_p} to arg{2}; set {sklep::ilosc::%{_p}%} to arg{1}; open chest with 3 rows named "&3&lSklep &b| &3&lTryb: &6%{sklep::ilosc}%&3 sztuk | &cWybierz typ itemow..." to {_p} wait 2 ticks format slot 1 of {_p} with {sklep::ilosc} of bricks named "Bloki budowlane" with lore "&8Bloki typu: piasek, szklo,|| kamien, iii takie tam ;p" to close then run [function "budowlanka" {player}] format slot 17 of {_p} with 1 of dirt named "Powrot" to close then run "/sklep"Method "budowlanka" {gracz}: set {_p} to arg{1}; open chest with 6 rows named "&3&lSklep &b| &3&lTryb: &6%{sklep::ilosc}%&3 sztuk | &9&lBudowlanka" to {_p} wait 2 ticks format slot 17 of {_p} with 1 of dirt named "Powrot" to close then run "/sklep"command /sklep: trigger: open chest with 1 rows named "&3&lSklep- &2wybierz ilosc jaka chcesz aby byla dostepna w sklepie" to player wait 2 ticks format slot 0 of player with 1 of name tag named "&2Sprzedaz i kupno w ilosci &61" to close then run [function "ilosc" {1 and player}] format slot 2 of player with 5 name tag named "&2Sprzedaz i kupno w ilosci &65" to close then run [function "ilosc" {5 and player}] format slot 3 of player with 10 of name tag named "&2Sprzedaz i kupno w ilosci &610" to close then run [function "ilosc" {10 and player}] format slot 4 of player with 15 of name tag named "&2Sprzedaz i kupno w ilosci &615" to close then run [function "ilosc" {15 and player}] format slot 5 of player with 20 of name tag named "&2Sprzedaz i kupno w ilosci &620" to close then run [function "ilosc" {20 and player}] format slot 6 of player with 32 of name tag named "&2Sprzedaz i kupno w ilosci &632" to close then run [function "ilosc" {32 and player}] format slot 7 of player with 40 of name tag named "&2Sprzedaz i kupno w ilosci &640" to close then run [function "ilosc" {40 and player}] format slot 8 of player with 64 of name tag named "&2Sprzedaz i kupno w ilosci &664" to close then run [function "ilosc" {64 and player}]
  4. on entering of region "it": if {icgraon.%player%} is true: broadcast "&7[&eIceTower&7] &6Arena 1 &7Wygral %player%" loop {it::*} teleport loop-value to {icmainlobby} set {icgraon.%loop-value%} to false set {iton} to false wait 0.1 second clear {it::*}nie wiem co masz w {it::*} ale chyba liste graczy ;p
  5. Po wpisaniu komendy daje mi te 2 itemy luk i siekiere ale enchantuje tylko luk arg 1 is "daj": set {_nr} to number of {nazwy.zestaw::*} loop {_nr} times: loop {oitc::zestaw::liczba::%{nazwy.zestaw::%{_nr}%}%::*}: set {_name} to {oitc::zestaw::%{nazwy.zestaw::%{_nr}%}%::%loop-value%::3} set {_item} to {oitc::zestaw::%{nazwy.zestaw::%{_nr}%}%::%loop-value%::2} parsed as item set {_ilosc} to {oitc::zestaw::%{nazwy.zestaw::%{_nr}%}%::%loop-value%::1} parsed as integer set {_enchanty::*} to {oitc::zestaw::%{nazwy.zestaw::%{_nr}%}%::%loop-value%::4} split at " and " wait 1 tick set {_ile} to number of {_enchanty::*} loop {_ile} times: add 1 to {_n} set {_enchant::%{_n}%} to {_enchanty::%{_n}%} parsed as enchantment type give player {_ilosc} of {_item} named "%{oitc::zestaw::%{nazwy.zestaw::%{_nr}%}%::%loop-value%::3}%" wait 2 ticks loop all items in player's inventory: if name of loop-item is "%{_name}%": wait 1 tick loop {_ile} times: add 1 to {_as} enchant loop-item with {_enchant::%{_as}%} wait 3 ticks stop loop else: send "2"on script load: if folder "plugins/oitc" doesn't exists: send "Nie odnaleziono folderu oitc!" to console send "Tworzenie nowego..." to console create folder "plugins/oitc" send "Folder oitc zostal pomyslnie utworzony!" to console if file "plugins/oitc/config.yml" doesn't exists: send "Nie znaleziono pliku ""config.yml""!" to console send "Tworzenie..." to console create file "plugins/oitc/config.yml" wf "tag: '&a[OITC]'" to "plugins/oitc/config.yml" wf "Nazwy zestawow:" to "plugins/oitc/config.yml" wf "- gracz" to "plugins/oitc/config.yml" wf "zestawy:" to "plugins/oitc/config.yml" wf " gracz:" to "plugins/oitc/config.yml" wf " - '1||bow||&3&lOne &b&lShot&3&l One &c&lKill||punch 5 and power 10'" to "plugins/oitc/config.yml" wf " - '1||iron axe||&2&lLamacz kosci||sharpness 1'" to "plugins/oitc/config.yml" set {oitc::tag} to single value "Tag" get of "plugins/oitc/config.yml" set {nazwy.zestaw::*} to value list "Nazwy zestawow" get of "plugins/oitc/config.yml" set {_l} to number of {nazwy.zestaw::*} delete {oitc::zestaw::*} loop {_l} times: set {_numer} to loop-number set {_oitc::zestaw::%{nazwy.zestaw::%{_numer}%}%::*} to value list "zestawy.%{nazwy.zestaw::%{_numer}%}%" get of "plugins/oitc/config.yml" loop {_oitc::zestaw::%{nazwy.zestaw::%{_numer}%}%::*}: add 1 to {_n} set {oitc::zestaw::%{nazwy.zestaw::%{_numer}%}%::%{_n}%::*} to {_oitc::zestaw::%{nazwy.zestaw::%{_numer}%}%::%{_n}%} split at "||" #broadcast "%{oitc::zestaw::%{nazwy.zestaw::%{_numer}%}%::%{_n}%::*}%" add {_n} to {oitc::zestaw::liczba::%{nazwy.zestaw::%{_numer}%}%::*}
  6. piesio98

    wildskript yml

    on script load: if folder "plugins/oitc" doesn't exists: send "Nie odnaleziono folderu oitc!" to console send "Tworzenie nowego..." to console create folder "plugins/oitc" send "Folder oitc zostal pomyslnie utworzony!" to console if file "plugins/oitc/config.yml" doesn't exists: send "Nie znaleziono pliku ""config.yml""!" to console send "Tworzenie..." to console create file "plugins/oitc/config.yml" wf "tag: '&a[OITC]'" to "plugins/oitc/config.yml" wf "zestawy:" to "plugins/oitc/config.yml" wf " gracz:" to "plugins/oitc/config.yml" wf " - '1,bow|n|&3&lOne &b&lShot&3&l One &c&lKill|en|punch 5 and power 10'" to "plugins/oitc/config.yml" wf " - '1,iron axe|en|sharpness 1'" to "plugins/oitc/config.yml" set {oitc::tag} to single value "Tag" get of "plugins/oitc/config.yml" set {oitc::zestawy::*} to value list "zestawy/gracz" get of "plugins/oitc/config.yml"1. Bez błędów ale po sprawdzeniu zawartości {oitc::zestawy::*} pokazuje <none> 2. i chce aby z czytywało wszystkie zestawy do 1 i potem odczytywać z {oitc::zestawy::nazwa_zestawu}
  7. Wiecie jak odczytać nazwe gracza z głowy ? bo skript widzi to jako "player head" i nie wiem jak ma to sprawdzać
  8. Próbuje zrobić sklep z głowami, lecz gdy skrypt ma sprawdzać czy gracz posiada taką głowę nie widzi jej Cały kod jest poprawny ( 0 błędów w skrypt) on sign change: line 1 is "[HeadDrop]": player has permission "drophead.admin": line 2 is set: set {_l3} to line 3 parsed as integer if {_l3} is integer: set {_l2} to line 2 set {_l4} to line 3 set line 1 to "&3&lGlowa Admina" set line 2 to "&b&l%{_l2}%" set line 3 to "&8sprzedaj za" set line 4 to "&a&l%{_l4}%$" send "&a&lPomyslnie stworzono sklep" else: send "&cW 3 linijce ma byc ilosc kasy np. ""12345"" " else: send "&cLinia 2 to nick gracza, z duzymi literami" else: send "&cTylko administracja"on click on sign: line 1 is "&3&lGlowa Admina": set {_glowa} to line 2 parsed as text replace "&b&l" with "" in {_glowa} set {_kasa} to line 4 replace all "$" with "" in {_kasa} if player has 1 of {_glowa}'s skull: remove 1 of {_glowa}'s skull from player's inventory execute console command "eco give %player% %{_kasa}%" send "&2Sprzedales glowe &6{_glowa}&2i otrzymales &6 %{_kasa}%$ " else: send "&cNie posiadasz takiej glowy %{_glowa}%"
  9. piesio98

    Solo na pvp

    Poszukuję skryptu na 1vs1, na 1 arene, bez zmienienia equ ;x. prosty na wyzwanie.
  10. piesio98

    [1.8] WildSkript

    no to w takim razie szkoda... bo by mi się przydał na 1.5.2 ;pp
  11. piesio98

    [1.8] WildSkript

    błąd na 1.5.2 Horse jump event, tak samo z skquery 17:15:47 [sEVERE] Error occurred while enabling WildSkript v1.8 (Is it up to date?)java.lang.NoClassDefFoundError: org/bukkit/event/entity/HorseJumpEvent at net.dzikoysk.wildskript.register.Events.registerEvents(Events.java:123) at net.dzikoysk.wildskript.register.Register.register(Register.java:10) at net.dzikoysk.wildskript.WildSkript.onEnable(WildSkript.java:66) at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:217) at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:457) at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:382) at org.bukkit.craftbukkit.v1_5_R3.CraftServer.loadPlugin(CraftServer.java:284) at org.bukkit.craftbukkit.v1_5_R3.CraftServer.enablePlugins(CraftServer.java:266) at net.minecraft.server.v1_5_R3.MinecraftServer.j(MinecraftServer.java:310) at net.minecraft.server.v1_5_R3.MinecraftServer.e(MinecraftServer.java:289) at net.minecraft.server.v1_5_R3.MinecraftServer.a(MinecraftServer.java:249) at net.minecraft.server.v1_5_R3.DedicatedServer.init(DedicatedServer.java:160) at net.minecraft.server.v1_5_R3.MinecraftServer.run(MinecraftServer.java:388) at net.minecraft.server.v1_5_R3.ThreadServerApplication.run(SourceFile:573)Caused by: java.lang.ClassNotFoundException: org.bukkit.event.entity.HorseJumpEvent at org.bukkit.plugin.java.PluginClassLoader.findClass0(PluginClassLoader.java:70) at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:53) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) ... 14 more
  12. Zmień if {arena.start.%arg 2%} is falsena if {arena.start.%arg 2%} is not seta set {arena.start.%arg 2%} to falsena delete {arena.start.%arg 2%}
  13. 1. Jak dodać lub usunąć coś z listy mam info: - '1 pytanie' - '2 pytanie'a chcę dodać 3 info: - '1 pytanie' - '2 pytanie' - '3 pytanie'i teraz 1 pytanie usunąć. 2. Mam zestaw: 1: nazwa: '2' cos: - '1cos' - '2cos' 2: nazwa: '2' cos: - '1cos' - '2cos'i jak odczytać zestaw 2 bo 1 to: set {lista::*} to value list "zestaw.1.cos" get of "lokalizacja"a w tym drugim już nie działa ( "zestaw.2.cos" )
  14. @refresh
  15. Nie, chodzi mi o zapis kolejnej rzeczy do listy
  16. Dobra fajnie działa. A jak dodać test do listy, że zestaw: 1: pytania: - 'blabla' - 'jak dodac to'
  17. mam te 2 command /ymltest: trigger: if folder "plugins/OX" exists: if file "plugins/OX/config.yml" exists: wf "zestawy:" to "plugins/OX/config.yml" wf " 1:" to "plugins/OX/config.yml" wf " nazwa: 'testowy1'" to "plugins/OX/config.yml" wf " pytania:" to "plugins/OX/config.yml" wf " - 'pytanie testowe'" to "plugins/OX/config.yml" wf " odpowiedzi:" to "plugins/OX/config.yml" wf " - 'tak'" to "plugins/OX/config.yml" wf " 2:" to "plugins/OX/config.yml" wf " nazwa: ''" to "plugins/OX/config.yml" wf " pytania:" to "plugins/OX/config.yml" wf " - 'pytanie testowe'" to "plugins/OX/config.yml" wf " odpowiedzi:" to "plugins/OX/config.yml" wf " - 'tak'" to "plugins/OX/config.yml" wf " 3:" to "plugins/OX/config.yml" wf " nazwa: ''" to "plugins/OX/config.yml" wf " pytania:" to "plugins/OX/config.yml" wf " - 'pytanie testowe'" to "plugins/OX/config.yml" wf " odpowiedzi:" to "plugins/OX/config.yml" wf " - 'tak'" to "plugins/OX/config.yml" wf " 4:" to "plugins/OX/config.yml" wf " nazwa: ''" to "plugins/OX/config.yml" wf " pytania:" to "plugins/OX/config.yml" wf " - 'pytanie testowe'" to "plugins/OX/config.yml" wf " odpowiedzi:" to "plugins/OX/config.yml" wf " - 'tak'" to "plugins/OX/config.yml" wf " 5:" to "plugins/OX/config.yml" wf " nazwa: ''" to "plugins/OX/config.yml" wf " pytania:" to "plugins/OX/config.yml" wf " - 'pytanie testowe'" to "plugins/OX/config.yml" wf " odpowiedzi:" to "plugins/OX/config.yml" wf " - 'tak'" to "plugins/OX/config.yml" wf " 6:" to "plugins/OX/config.yml" wf " nazwa: ''" to "plugins/OX/config.yml" wf " pytania:" to "plugins/OX/config.yml" wf " - 'pytanie testowe'" to "plugins/OX/config.yml" wf " odpowiedzi:" to "plugins/OX/config.yml" wf " - 'tak'" to "plugins/OX/config.yml" wf " 7:" to "plugins/OX/config.yml" wf " nazwa: ''" to "plugins/OX/config.yml" wf " pytania:" to "plugins/OX/config.yml" wf " - 'pytanie testowe'" to "plugins/OX/config.yml" wf " odpowiedzi:" to "plugins/OX/config.yml" wf " - 'tak'" to "plugins/OX/config.yml" wf " 8:" to "plugins/OX/config.yml" wf " nazwa: ''" to "plugins/OX/config.yml" wf " pytania:" to "plugins/OX/config.yml" wf " - 'pytanie testowe'" to "plugins/OX/config.yml" wf " odpowiedzi:" to "plugins/OX/config.yml" wf " - 'tak'" to "plugins/OX/config.yml" wf " 9:" to "plugins/OX/config.yml" wf " nazwa: ''" to "plugins/OX/config.yml" wf " pytania:" to "plugins/OX/config.yml" wf " - 'pytanie testowe'" to "plugins/OX/config.yml" wf " odpowiedzi:" to "plugins/OX/config.yml" wf " - 'tak'" to "plugins/OX/config.yml" wf " 10:" to "plugins/OX/config.yml" wf " nazwa: ''" to "plugins/OX/config.yml" wf " pytania:" to "plugins/OX/config.yml" wf " - 'pytanie testowe'" to "plugins/OX/config.yml" wf " odpowiedzi:" to "plugins/OX/config.yml" wf " - 'tak'" to "plugins/OX/config.yml"command /testyml: trigger: set {_pyt1::*} to value list "zestawy/1/pytania" get of "plugins/OX/config.yml" set {_pytodp1::*} to value list "zestawy/1/odpowiedzi" get of "plugins/OX/config.yml" send "%{_pyt1::1}%" send "%{_pytodp1::1}%" send "%{_pyt1::*}%"i po wpisaniu komendy zmienne nie są zapisywane ( <none> )
  18. Kończę z mc na pare miesięcy. Z powodu braku pomysłów i chęci do grania i pisania. Narazikno panowie

  19. potrzebne mi to ;p ktokolwiek.... Aby patrzył na duże litery ...
  20. piesio98

    matematyka

    set {_exp} to {exp.%player%} set {_} to 10 - {_exp}z spacją
  21. Czy da się zrobić aby skrypt wykrywał duże litery? Bo ja chce aby wpisali pewna rzecz małymi i dużymi literami, a wpisują małymi i im zalicza. on chat: chat message contains "To CoS": ...
  22. super dzieki
  23. 1.7.2 r 0.3 skrypt 2.1.2 on load: set {_zsh} to "zbrojsmokhelm" new Recipe {_zsh} {_zsh}.Recipe.registerIngredient{1, leather named "&1&lSkora Smoka"}; {_zsh}.Recipe.registerIngredient{2, leather named "&1&lSkora Smoka"}; {_zsh}.Recipe.registerIngredient{3, leather named "&1&lSkora Smoka"}; {_zsh}.Recipe.registerIngredient{4, leather named "&1&lSkora Smoka"}; {_zsh}.Recipe.registerIngredient{6, leather named "&1&lSkora Smoka"}; {_zsh}.Recipe.setResult{1 leather helmet named "&0&lSmoczy Helm"}; {_zsh}.Recipe.register{};command /dajto: trigger: give leather chestplate named "dark" to the player give leather helmet named "dark" to the player give leather leggings named "dark" to the player give leather boots named "dark" to the player wait 5 ticks send "1" loop all items in player's inventory: loop-item is leather armor named "dark" dye loop-item black set name of loop-item to "Smoczy napiersnik"every 5 ticks: loop all players: if loop-player's chestplate is leather chestplate named "Smoczy napiersnik": broadcast "%loop-player% nosi to"
  24. nie dziala
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