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hbrt

Użytkownik
  • Ilość zawartości

    297
  • Rejestracja

  • Ostatnia wizyta

  • Wygrane w rankingu

    2

Ostatnia wygrana hbrt w dniu 6 września 2021

Użytkownicy przyznają hbrt punkty reputacji!

O hbrt

  • Urodziny 22.04.2005 (17.436462509 lat)

Informacje

  • Płeć
    Mężczyzna
  • Hobby
    Gaming, jazda na rowerze i sporty extremalne - głównie szachy.
  • Nick w MC
    hbrt

Metody kontaktu

Ostatnie wizyty

2 129 wyświetleń profilu

Osiągnięcia hbrt

  1. on left click: set {_loc} to "120, 103, 123" if the clicked block is a stone button: if "%location of event-block%" is {_loc}: set the player's gamemode to creative
  2. na przyszłość wysyłaj ss błędów, lub ich kopię z konsoli on block break: add 1 to {bloki::%player%} every 5 seconds: set {topka::*} to createTop("bloki", 10, "&7[INDEX] &6[PLAYER]&7: &e[VALUE]") on placeholder request with prefix "topka": if the identifier is "bloki": set the result to "%{topka::*}%" #dodaj placeholder na scoreboardzie {topka_bloki} function createTop(name: string, size: integer, format: string="[P] - [V]") :: strings: set {_indices::*} to all indices of {%{_name}%::*} set {_index} to 1 if {_size} = 0: return "" if {_size} < 0: set {_reversed} to true set {_size} to ({_size} * (-1)) loop {_indices::*}: if {%{_name}%::%loop-value%} = number or timespan or date: set {_values::%{_index}%} to {%{_name}%::%loop-value%} set {_indexes::%{_index}%} to "%loop-value%" add 1 to {_index} if {_size} > (size of {_indexes::*}): set {_size} to (size of {_indexes::*}) loop {_size} times: loop {_values::*}: if {_max} is not set: set {_max} to loop-value-2 set {_index} to loop-index else: if {_reversed} is not true: if loop-value-2 > {_max}: set {_max} to loop-value-2 set {_index} to loop-index else: if loop-value-2 < {_max}: set {_max} to loop-value-2 set {_index} to loop-index set {_var} to {_format} replace "[VALUE]" and "[V]" with "%{_max}%" in {_var} replace "[INDEX]" and "[I]" with "%loop-number%" in {_var} replace "[PLAYER]" and "[P]" with {_indexes::%{_index}%} in {_var} add {_var} to {_return::*} delete {_indexes::%{_index}%}, {_values::%{_index}%}, {_max} and {_index} return {_return::*} spróbuj teraz
  3. on break of any blocks: add 1 to {bloki::%player%} every 5 seconds: set {topka::*} to createTop("bloki", 10, "&7[INDEX] &6[PLAYER]&7: &e[VALUE]") on placeholderapi placeholder request for the prefix "topka": if the identifier is "bloki": set the result to "%{topka::*}%" #dodaj placeholder na scoreboardzie {topka_bloki} function createTop(name: string, size: integer, format: string="[P] - [V]") :: strings: set {_indices::*} to all indices of {%{_name}%::*} set {_index} to 1 if {_size} = 0: return "" if {_size} < 0: set {_reversed} to true set {_size} to ({_size} * (-1)) loop {_indices::*}: if {%{_name}%::%loop-value%} = number or timespan or date: set {_values::%{_index}%} to {%{_name}%::%loop-value%} set {_indexes::%{_index}%} to "%loop-value%" add 1 to {_index} if {_size} > (size of {_indexes::*}): set {_size} to (size of {_indexes::*}) loop {_size} times: loop {_values::*}: if {_max} is not set: set {_max} to loop-value-2 set {_index} to loop-index else: if {_reversed} is not true: if loop-value-2 > {_max}: set {_max} to loop-value-2 set {_index} to loop-index else: if loop-value-2 < {_max}: set {_max} to loop-value-2 set {_index} to loop-index set {_var} to {_format} replace "[VALUE]" and "[V]" with "%{_max}%" in {_var} replace "[INDEX]" and "[I]" with "%loop-number%" in {_var} replace "[PLAYER]" and "[P]" with {_indexes::%{_index}%} in {_var} add {_var} to {_return::*} delete {_indexes::%{_index}%}, {_values::%{_index}%}, {_max} and {_index} return {_return::*} zastosowałem tutaj funkcję pyraTop Reborn nie wiem czy działa ale sprawdź
  4. https://www.spigotmc.org/resources/auctionhouse.61836/
  5. Kto jeszcze używa broadcasta? Poza tym nie wszędzie chyba jest potrzebne to "stop". Piszę chyba, bo się nie przykładałem tak bardzo sprawdzając ten skrypt... command /colormix [<text>] [<text>]: trigger: if arg 1 is "reload": if player has permission "ebebeb": execute console command "sk reload colormix" send "&aPrzeladowano colormix" to player else: send "&5&lG&f&lC&e:&c Brak uprawnien!" to player else: if player doesn't have permissions "ChatOn.GC": send "&cBrak uprawnień!" to player set {_czas} to arg 1 parsed as number if {_czas} is not set: send "&cPodaj prawidlowy czas!" to player set {_kolor} to arg 2 if {_kolor} is "czerwony": set {_wiadomosc} to "<##cc0000>&lCZERWONYM" set {_bloki} to "35:8,35:7,35:4,35:1,35:0,35:5,35:13,35:2,35:15,35:10,35:10,35:9,35:11,35:3,35:12,35:6" else if {_kolor} is "pomaraczowy": set {_wiadomosc} to "<##ff6600>&lPOMARANCZOWYM" set {_bloki} to "35:8,35:7,35:4,35:0,35:5,35:13,35:4,35:2,35:15,35:10,35:10,35:9,35:11,35:3,35:12,35:14,35:6" else: send "&cPodaj prawidlowy kolor!" to player stop send "" to all players send " &7&lCo&f&llo&c&lr&7&lM&f&li&c&lx&6&l" to all players send " <##ffb3b3>Stan na kolorze %{_wiadomosc}%" to all players send " <##ffb3b3>Masz na to &c&l%{_czas}% <##ffb3b3>sek!" to all players send "" to all players loop {_czas} times: wait 1 second send "" to all players send " &7&lCo&f&llo&c&lr&7&lM&f&li&c&lx&6&l" to all players send " &c %{_}%" to all players send "" to all players remove 1 from {_} execute player command "//replace %{_bloki}% air" set {_} to 5 loop {_} times: wait 1 second send "&a[Console] &7&lCo&f&llo&c&lr&7&lM&f&li&c&lx&6&l ››&e Przywrocenie colormixu za &c%{_}%&e." to player remove 1 from {_} execute player command "/colormix reset"
  6. on right click: if player's tool is cooked beef: remove 1 cooked beef from player's inventory add 4 hunger points apply saturation 12.8 to player for 2 second nie wiem, czy to tak będzie działać jak trzeba i czy będzie działać XD
  7. hbrt

    Skrypt na /gamma

    command /gamma: permission: gamma.toggle trigger: if {gamma::%player%} is not set or if {gamma::%player%} is false: set {gamma::%player%} to true send "&aWłączono Gammę!" to player else: set {gamma::%player%} to false send "&cWyłączono Gammę!" to player every 1 seconds: loop all players: if {gamma::%loop-player%} is true: apply night vision to the loop-player for 1 seconds zobacz czy działa i daj znać
  8. hbrt

    Jak dodać skrypt z koroną

    command /koronadaj [<offlineplayer>]: trigger: if player has permission "korona.nadaj": if arg 1 is not set: send "&aNadano koronę!" to player give gold helmet named "&6Korona!" to player else: send "&aNadano koronę!" to player give gold helmet named "&6Korona!" to arg 1 send "&aDostałeś koronę!" to arg 1 else: send "&cNie ma takiej komendy!" to player every 1 second: if player's helmet is gold helmet named "&6Korona!": apply speed 3 to player
  9. hbrt

    Random-tp poprawa skryptu

    dodaj warunek if block under loop-player is water: [reszta kodu do losowania]
  10. command /tpaccept: permission: tpa.manikraft permission message: &cNie masz uprawnien! trigger: if {tpa::ocz::%player%} is set: set {_} to "%{tpa::ocz::%player%}%" parsed as player send "&8» &aZostaniesz przeteleportowany w ciagu 10 sekund!" set {_loc::%player%} to location of player wait 10 seconds if {_loc::%player%} = location of player: send "&8» &aPrzeteleportowano gracza &7%{tpa::ocz::%player%}% &a do ciebie!" to player send "&8» &aGracz &7%player% &azaakceptowal twoja prosbe..." to {_} delete {tpa::%{_}%} delete {tpa::ocz::%player%} teleport {_} to player delete {_loc::%player%} else: send "&8» &cRuszyles sie! Teleportacja przerwana!" to player else: send "&8» &cNie otrzymales zapytania!" to player nwm, zobacz czy działa i daj znać
  11. hbrt

    Dowód osobisty

    command /dowod: trigger: loop all players in radius 5 around of player: send "&7# &aImie: &2%player%" to loop-player send "&7# &aImie: &2%{imie::%player%}%" to loop-player send "&7# &aNazwisko: &2%{nazwisko::%player%}%" to loop-player send "&7# &aImie: &2%{wiek::%player%}%" to loop-player send "&7# &aStatus: &2%{poszukiwany::%player%}%" to loop-player send "&7# &aPrawko: &2%{prawko::%player%}%" to loop-player command /dane [<text>] [<text>] [<number>]: trigger: if arg 1 or arg 2 or arg 3 is not set: send "&cPoprawne użycie komendy: &7/dane [imie] [nazwisko] [wiek]" to player else: set {imie::%player%} to arg 1 set {nazwisko::%player%} to arg 2 set {wiek::%player%} to arg 3 command /poszukiwany [<offlineplayer>]: permission: poszukiwany.set trigger: if arg 1 is not set or if arg is not player: send "&cNie znaleziono gracza!" to player else: if {poszukiwany::%arg%} is not set or if {poszukiwany::%arg%} is not "TAK": set {poszukiwany::%arg%} to "TAK" send "&cGracz &e%arg% &cjest teraz poszukiwany!" to player else: set {poszukiwany::%arg%} to "NIE" send "&aGracz &e%arg% &ajest teraz poszukiwany!" to player command /prawko [<offlineplayer>]: if arg 1 is not set or if arg is not player: send "&cNie znaleziono gracza!" to player else: if {prawko::%arg%} is not set or if {prawko::%arg%} is not "TAK": set {prawko::%arg%} to "TAK" send "&cGracz &e%arg% &cjest teraz poszukiwany!" to player else: set {prawko::%arg%} to "NIE" send "&aGracz &e%arg% &ajest teraz poszukiwany!" to player
  12. hbrt

    skript na profile

    A mógłbyś wytłumaczyć dokładniej, czego oczekujesz w tym skrypcie?
  13. on command "/stop": cancel event send "&cNie ma takiej komendy!" to player
  14. hbrt

    Fly

    nie lepiej pobrać jakiegoś anty cheata? Skrypt na antycheat: https://code.skript.pl/xQ2RkiVF Plugin na antycheat: https://www.spigotmc.org/wiki/anti-cheat-list-bukkit-and-spigot-1-8-x/
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