A może tak: set {_t} to "%size of {homes.list.%arg 1%::*}%"loop {_t} times: loop {homes.list.%arg 1%::*}: set {_p} to player set {_lv} to loop-value if {_lv} is {_v}:
Nie rozumiem, wyjaśnij to inaczej. Chodzi ci o zwyczajne warpy tylko z levelami? Jak jedna osoba wpisze /sklep i ma 1 lvl to ją tepnie do miejsca powiedzmy X, a jak ktoś ma 10 lvl i wpisze /sklep to tepnie ją do lokalizacji Y? Dobrze rozumiem?
Z całym szacunkiem ale to jest ten wielki skrypt? Sebafudi pracuje nad o wiele lepszym projektem bo będzie miał automatyczne eventy, zadawanie pytań, nagrody, ograniczenia.
Na sb jest łatwy ale ranging już trudniejszy. Zleć ten skrypt komuś za hajs. Na sb napiszę ci po powrocie ze szkoły. @edit every 5 seconds: loop all players: execute loop-player command "sb"command /sb: trigger: display board named "Twoje statystyki" to player set {_v} to text from url "http://nicc0.pl/skript/godzina.txt" make score "&a&lGodzina:" in board of player to 12 make score "&f%{_v}%" in board of player to 11 make score "&c&lZabiles" in board of player to 10 make score "%{zabici.%player%}%" in board of player to 9 make score "&c&lUmarles" in board of player to 8 make score "&f%{smierci.%player%}%" in board of player to 7 make score "&e&lTwoj poziom" in board of player to 6 make score "&f%{poziom.%player%}%" in board of player to 5 make score "&6&lNast. poziom" in board of player to 4 make score "&f%{poziom.%player%}+1% (%{potrzeba.%player%}%)" in board of player to 3 make score "&3&lExp:" in board of player to 2 make score "&f%{exp.%player%}%" in board of player to 1 move display of player to "sidebar"
every 1 tick: loop all players: loop 10 blocks around loop-player: if loop-block is wool: set loop-block to red wool wait 1 second set loop-block to wool // Close ~ Parrot
Proszę ja ciebie bardzo: on sneak toggle: if {eq2.%player%} is set: if {eq2.%player%} is true: restore inventory player from {eq.%player%} set {eq2.%player%} to false remove Invisibility from player else: restore inventory player to {eq.%player%} set {eq2.%player%} to true apply Invisibility 3 to player for 999 days else: set {eq2.%player%} to true restore inventory player to {eq.%player%} set {eq2.%player%} to true apply Invisibility 3 to player for 999 dayson quit: restore inventory player to {eq.%player%} on join: set {eq2.%player%} to false restore inventory player from {eq.%player%}Mogłem się pomylić bo to trochę zagmatwane ale w razie problemów proszę abyś cytował mój post ;)
Powinno działać ;)
on rightclick on a book: if name of player's tool is "&4Ksiega Zycia": delete player's tool apply Health Boost 1 to the player for 9999 days set {zycie.%player%} to trueevery 30 seconds: loop all players: if {zycie.%loop-player%} is true: apply Health Boost 1 to the loop-player for 9999 days// Mała pomyłka, zedytowałem