on join:
remove player from {players::*}
add player to {players::*}
on load:
set {top::*} to createTop("kamien", 10, {players::*}, "&7[INDEX] &6[PLAYER] &e[VALUE]")
every 10 minutes:
set {top::*} to createTop("kamien", 10, {players::*}, "&7[INDEX] &6[PLAYER] &e[VALUE]")
command /top [<text>]:
trigger:
send {top::*} to player
on mine:
add 1 to {kamien::%player%}