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Treść opublikowana przez Cinu2421
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Zobacz czy dobrze dziala wszystko
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command /farmer [<text>]: trigger: player has permission "admin": if arg is "boy": give player obsidian named "&4BoyFarmer" if arg is "sand": give player sand named "&4SandFarmer" if arg is "kopacz": give player glass named "&4KopaczFosy" else: send "&7Wpisz &6/farmer <boy/sand/kopacz>" on place obsidian or glass or sand: set {_loc} to location of event-block player's tool is glass named "&4KopaczFosy": loop 254 times: if block under {_loc} is not bedrock: remove 1 from y poss of {_loc} set block at {_loc} to air else: exit loop stop if player's tool is obsidian named "&4BoyFarmer": set {_blok} to obsidian if player's tool is sand named "&4SandFarmer": set {_blok} to sand loop 254 times: if block under {_loc} is air: if block under {_loc} is not bedrock: remove 1 from y poss of {_loc} set block at {_loc} to {_blok} else: exit loop stop
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command /farmer [<text>]: trigger: player has permission "admin": if arg is "boy": give player obsidian named "&4BoyFarmer" if arg is "boy" if arg is "sand": give player sand named "&4SandFarmer" if arg is "sand" if arg is "kopacz": give player glass named "&4KopaczFosy" else: send "&7Wpisz &6/farmer <boy/sand/kopacz>" on place obsidian or glass or sand: set {_loc} to location of event-block player's tool is glass named "&4KopaczFosy": loop 254 times: if block under {_loc} is not bedrock: remove 1 from y poss of {_loc} set block at {_loc} to air else: exit loop stop if player's tool is obsidian named "&4BoyFarmer": set {_blok} to obsidian if player's tool is sand named "&4SandFarmer": set {_blok} to sand loop 254 times: if block under {_loc} is air: if block under {_loc} is not bedrock: remove 1 from y poss of {_loc} set block at {_loc} to {_blok} else: exit loop stop
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command /farmer [<text>]: trigger: player has permission "admin": if arg is "boy","sand" or "kopacz": give player obsidian named "&4BoyFarmer" if arg is "boy" give player sand named "&4SandFarmer" if arg is "sand" give player glass named "&4KopaczFosy" if arg is "kopacz" else: send "&7Wpisz &6/farmer <boy/sand/kopacz>" on place obsidian or glass or sand: set {_loc} to location of event-block player's tool is glass named "&4KopaczFosy": loop 254 times: if block under {_loc} is not bedrock: remove 1 from y poss of {_loc} set block at {_loc} to air else: exit loop stop set {_blok} to obsidian if player's tool is obsidian named "&4BoyFarmer" set {_blok} to sand if player's tool is sand named "&4SandFarmer" loop 254 times: if block under {_loc} is air: if block under {_loc} is not bedrock: remove 1 from y poss of {_loc} set block at {_loc} to {_blok} else: exit loop stop Komenda /farmer
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on right click with tnt: if player's tool is tnt named "&7Rzucane &4TNT": cancel event if {cooldown::rzucaki::%player%} is not set: set {cooldown::rzucaki::%player%} to 1 shoot a tnt from player remove tnt named "&7Rzucane &4TNT" from player wait 6 seconds clear {cooldown::rzucaki::%player%} else: send "&cMusisz odczekac chwile zanim ponownie uzyjesz rzucaka!"
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command /thor: trigger: player has permission "admin" give diamond axe named "&fMłot Thora" to player on right click on entity: if player's tool is diamond axe named "&fMłot Thora": strike lightning effect at entity damage entity by (entity's max health / 20) ignite entity for 5 seconds set entity's last damage cause to lightning Wpisz /thor a pozniej podejdz do moba i kliknij na niego prawym przyciskiem myszy z siekierka w lapce
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Tak mam na mysli "Minecraft Bez Limitu" kiedys chyba na craftserve bralem podobna oferte i przyznam ze problemy byly juz przy 15 graczach online
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Co do pukawki myslisz ze lepiej wziac vps czy ten serwer za "28zl" Robie maly survival nie spodziewal sie aby graczy bylo wiecej niz 30 A co do lvlup to bedzie duza roznica miedzy serwerem postawionym w polsce a francji?
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Jaki hosting bedzie najlepszy pod serwer mc jednoczesnie chcialbym aby ceny nie byly jakies kosmiczne.
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O spoko Ehh i teraz znow wszystko przerabiac trzeba xD
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Czyli to: player has permission "bla bla" #reszta kodu Zatrzyma wykonanie calego kodu?
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on death of player: attacker is a player: send "test" to attacker
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Okej, dzieki pozniej zobacze
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Tak mam na titanie, polecisz jakis inny hosting?
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Prosze Dodaj sprawdzanie czy nazwa konia jest zmieniona
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on damage: victim is horse: attacker is player: name of attacker is not name of victim: cancel event send "Nie mozesz zabic konia nalezacego do innego gracza" to attacker Jesli nie zadziala to sprobuj tego: on damage: victim is a horse: attacker is a player: name of attacker is not name of victim: cancel event send "Nie mozesz zabic konia nalezacego do innego gracza" to attacker A tu masz samo blokowanie obrazen dla koni: on damage: victim is horse: cancel event Ale jedna z opcji ktore podalem wyzej powinna dzialac Prawdopodobnie ta druga
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Jesli nie usuwa ci dropu to daj tak: on death of a horse: name of event-entity is set: cancel drops
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Wrzuc ten kod i zobacz czy ci zadziala: https://code.skript.pl/3zpdNLNd A jak nie dziala to wez ten: https://code.skript.pl/N8glegnX Ten 2 powinien zadzialac na 100%
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A jak dajesz to: on vehicle exit: if vehicle of player is not a horse: stop if name of player's vehicle is not "%player%": stop kill player's vehicle To masz jakies bledy?
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on vehicle exit: loop horses in radius 2 around player: name of loop-horse is "%player%": kill loop-horse stop Wiec to powinno ci zadzialac
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Sprawdz czy to ci zadziala: broadcast "%vehicle of player%" Jesli tak to zrob cos takiego: on vehicle exit: if vehicle of player is not a horse: stop if name of player's vehicle is not "%player%": stop kill player's vehicle
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on vehicle exit: loop horses in radius 2 around player: name of loop-horse is "%player%": kill loop-horse stop
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on vehicle exit: if event-entity is not horse: stop if name of event-entity is not "%player%": stop kill event-entity To powinno zabijac twego konia
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https://www.youtube.com/results?search_query=paczka+pluginow+megadrop+ https://www.google.pl/search?sxsrf=ALeKk01cHKJCK2l8zrPlGNBEtB1-hw6BkA%3A1602178210277&source=hp&ei=okx_X_DlDJmJjLsP8qWvyAE&q=minecraft+paczka+pluginow+megadrop&oq=minecraft+paczka+pluginow+megadrop&gs_lcp=CgZwc3ktYWIQAzIICCEQFhAdEB4yCAghEBYQHRAeMggIIRAWEB0QHjoECCMQJzoFCAAQsQM6AggAOggIABCxAxCDAToHCC4QsQMQQzoHCAAQsQMQQzoECC4QQzoECAAQQzoGCCMQJxATOgIILjoGCAAQFhAeOggIABAIEA0QHlDXB1ibPGChPWgEcAB4AYAB5QWIAd8fkgEIMzAuNy42LTGYAQCgAQGqAQdnd3Mtd2l6&sclient=psy-ab&ved=0ahUKEwjwvtj4wqXsAhWZBGMBHfLSCxkQ4dUDCAc&uact=5 Prosze
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Bo on nie jest oswojony, musialbys dodac nbt albo dac cos takiego za linijka z spawnem "tame last spawned horse to player"
