Skocz do zawartości

kapi.

Użytkownik
  • Ilość zawartości

    1542
  • Rejestracja

  • Ostatnia wizyta

  • Wygrane w rankingu

    4

Treść opublikowana przez kapi.

  1. on command "dodaj": cancel event make player execute command "is add %arguments%" stop
  2. https://raw.githubusercontent.com/imxkvpi/ixDROP/master/ixDROP.sk do tego mogę Tobie dodać lvl kopania topke. Ale jak zapłacisz
  3. kapi.

    SkinsRestorer

    Myślę, że tutaj powinieneś skorzystać z perm; skinsrestorer.bypass.cooldown
  4. kapi.

    Rangi na chacie

    link; https://code.skript.pl/jpqDk07s/ Ustaw zmienną od chatu w linijce(linijkach) ; 20, 24
  5. kapi.

    Skrypt UltraPvP

    https://code.skript.pl/IOrde3en/raw/
  6. kapi.

    [Zmiana komend]

    on command: event-command is "/g": make player execute command "f %arguments%"
  7. kapi.

    YML

    tak function prefixHead(p: player): make {_p} see {_p} prefix as "[tag]" function prefixChat(p: player): set the {_p} prefix to "<red>[tag]</red>" on join: prefixHead(player) on chat: prefixChat(player) Powinno działać
  8. kapi.

    YML

    Nie ma z czego robić konfigu w tym skrypcie
  9. kapi.

    Voucher typowy

    function generateCode(v: voucher): loop 5 times: set {_%loop-integer%} to a random character from alfabet set {%{_v}%} to "%{_1}%%{_2}%%{_3}%%{_4}%%{_5}%" function sendCode(v: voucher): broadcast "&3Voucher: &6%{voucher%}" broadcast "&8» &6Aby go wykorzystac wpisz : &c/%{_v}% &7<%{_v}%>" command /voucherstart: permission: voucher.start aliases: /vs trigger: generateCode(player) sendCode(player) # tu sa funkcje. command /voucher [<text>]: trigger: if {voucher} is set: if {voucher::enable} is true: if argument 1 is "%{voucher}%": clear {voucher} clear {voucher::enable} set {zwyciezca::voucher} to player broadcast "&6Zwycieza &8> &3%{zwyciezca::voucher}%" else: send "&8» &6Voucher nie zostal wpisany &cpoprawnie" stop else: send "&8» &cAktualnie nie mozna wpisac Vouchera" else: send "&8» &cVoucher nie jest &4ustawiony" Mozesz sprawdzic... ew. nie bedzie dzialal
  10. kapi.

    Skrypt na plecaki.

    function openPlecak(p: player): set {plecak::open::%{_p}%} to true open chest with 3 rows named "&6Plecak" to {_p} set slot 1 of current inventory to {plecak::slot1::%{_p}%} stop on inventory close: if {plecak::open::%player%} is true: set {plecak::slot1::%player%} to slot 1 of current inventory #itd... on right click with sugar: if name of player's tool is "plecak": openPlecak(player) Cały skrypt mogę napisać za 20zł paypal lub sms 11,07 ;v
  11. function teleportOnWorld(p: player): execute command "spawn %{_p}%" send "&cMogles umrzec..." to {_p} on any move: if player's y-location is < -10: teleportOnWorld(player)
  12. kapi.

    YML

    Tak już jest ustawione , bo event on skript load już to dodaje
  13. kapi.

    Ekwipunek

    function saveEquipmentInWorld(p: player): set {_int.%{_p}%} to size of all items in {_p} inventory loop {_int.%{_p}%} times: set {_slot.%player%.%loop-number%} to slot loop-integer of {_p} inventory function getEquipmentFromWorld(p: player): loop {_int.%{_p}%} times: set slot loop-integer of {_p} inventory to {_slot.%player%.%loop-number%} function saveEquipmentInSwiat1(p: player): set {_int2.%{_p}%} to size of all items in {_p} inventory loop {_int2.%{_p}%} times: set {_slot2.%player%.%loop-number%} to slot loop-integer of {_p} inventory function getEquipmentFromSwiat1(p: player): loop {_int2.%{_p}%} times: set slot loop-integer of {_p} inventory to {_slot2.%player%.%loop-number%} every seconds: loop all players: if loop-player's world is "swiat1": saveEquipmentInWorld(loop-player) getEquipmentFromSwiat1(loop-player) wait 5 ticks clear loop-player's inventory send "&8» &3Zmieniles swiat. &6Twoj ekwipunek zostal &cwyczyszczony&3." to loop-player set {changeworld.getitem.%loop-player%} to true if loop-player's world is "world": if {changeworld.getitem.%loop-player%} is true: saveEquipmentInSwiat1(loop-player) getEquipmentFromWorld(loop-player) send "&8» &3Wrociles do swiata &a&lWORLD. &6Uzyskujesz swoje przedmioty." to loop-player Sprawdz czy podziala ;p Skript 2.1.2 fixes bug WildSkript najnowszy i SkQuery 3
  14. kapi.

    YML

    on skript load: if folder "plugins/Skript/scripts/clan/info" doesn't exists: create folder "plugins/Skript/scripts/clan/info"
  15. kapi.

    Rangi na chacie

    No niestety tak , lecz można to naprawić.
  16. 10 zł - i piszę skrypt. Pisz na pw
  17. kapi.

    Kod

    function generateCode(p: player): set {_integer} to a random integer between 4 and 10 loop {_integer} times: set {_%loop-integer%} to a random character add "%{_%loop-integer%}%" to {code::%{_p}%} function sendCode(p: player): if {code::%{_p}%} is set: message "%{code::%{_p}%}%" to {_p} stop else: message "Kod nie zostal ustalony..." stop function firstFunction1(p: player): set {_x} to x-location of {_p} set {_y} to y-location of {_p} set {_z} to z-location of {_p} add 50 to {_y} set {_tp} to "%{_x}% %{_y}% %{_z}%" function teleport(p: player): teleport {_p} to {_tp} on first join: set {blokada.%player%} to true generateCode(player) sendCode(player) firstFunction1(player) teleport(player) on chat: if {blokada.%player%} is true: if message is "%{code::%player%}%": clear {blokada.%player%} clear {code::%player%} send "Gratulacje! przepisales kod." make player execute command "spawn" stop
  18. kapi.

    Efekty dla VIPa

    function showEffects(p: player): make {_p} execute command "trails" command /efekty: trigger: showEffects(player) Powinno działać.
  19. Jesteś wspaniałym skrypterem uczę się od Ciebie.

    1. KrejzolekPRO

      KrejzolekPRO

      No dzięki bardzo, aż miło się zrobiło :D Ale skrypty nie są trudne, więc bycie wspaniałym w dziedzinie skryptów do Minecrafta jest troszku śmieszne B>

    2. kapi.

      kapi.

      Musimy porozmawiać kiedyś o funkcjach oraz metodach , bo tego nie do końca potrafie.

  20. W skrypcie mogłeś wykorzystać funkcje , które zwiększyły by wydajność jak i estetyczność twojego skryptu.
  21. kapi.

    Rangi na chacie

    Ja do tego wykorzystałbym funkcje on load: if folder "plugins/ad-chat/" doesn't exists: create folder "plugins/ad-chat/" if file "plugins/ad-chat/config.yml" doesn't exists: create file "plugins/ad-chat/config.yml" wf "### Jesli chcesz wykorzystac czyis nick uzyj '%{_p}%'" to "plugins/ad-chat/config.yml" wf "chatadmin: 'Admin %{_p}% >> %message%'" to "plugins/ad-chat/config.yml" wf "chatmoderator: 'Moderator %{_p}% >> %message%'" to "plugins/ad-chat/config.yml" set {chatadmin} to single value "chatadmin" get of "plugins/ad-chat/config.yml" set {chatmoderator} to single value "chatmoderator" get of "plugins/ad-chat/config.yml" function newChatAdmin(p: player): cancel event broadcast "%{chatadmin}%" function newChatModerator(p: player): cancel event broadcast "%{chatmoderator}%" on chat: if player has permission "chat.admin": newChatAdmin(player) if player has permission "chat.moderator": newChatModerator(player) stop Masz dodatkowo folder , a w nim plik config.yml
  22. kapi.

    Event

    function underDirt(p: player): if block under {_p} is dirt: #dokoncz ... on any move: underDirt(player) WildSkript required
  23. kapi.

    Custom Damage

    on damage: attacker is a player: set {_lore} to "%uncoloured lore of attacker's tool%" replace all "Zadawane Obrazenia: " with "" in {_lore} set {_lore::*} to {_l} split at "-" set {_1} to "%{_lore::1}%" parsed as number set {_2} to "%{_lore::2}%" parsed as number set {_damage} to a random integer between {_1} and {_2} set damage to damage*{_damage} stop stop command /setdamage [<number>] [<number>]: aliases: /ustawdmg, /ustawdamage, /setdmg permission: setdamage.command permission message: &cNie wolno Ci uzywac tej komendy. trigger: set lore of player's tool to "&cZadawane obrazenia: &c%argument 1 parsed as number% %argument 2 parsed as number%" send "&8• &3» &6Nadano nowe obrazenia na miecz &3« &8•" to the player send "&8• &3» &c%argument 1% &8- &c%argument 2% &3« &8•" to the player stop
  24. kapi.

    Skrypt na gui

    command /gui [<text="gui">]: trigger: argument 1 is "gui": open chest with 1 rows named "nazwa" to player format slot 4 of player with 1 of cyan dye with name "&3Obeznany" to close then run [make player execute command "gui execute"] argument 1 is "execute": subtract 75000 from player's account execute command "pex user %player% group set obeznany"
  25. kapi.

    Skrypt na gui

    Jakieś błędy?
×
×
  • Dodaj nową pozycję...