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Medyk324

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Treść opublikowana przez Medyk324

  1. Medyk324

    Powdójny skok

    Nie wiem czy o to chodzi on jump: player's gamemode is not creative: player has permission "{@DoubleJumpPerm}": block below player is not air or water: set player's flight state to true Wytabuj
  2. on drop: if event-item is compass: cancel event
  3. Ja wiem, ale chodzi mi o to. Jak mogę te obecne variablesy co są na bazie danych wrzucić z powrotem do .csv Edit: Bo jak wyciągam variables21 z mysql to ma .db końcówkę Kolejny edit: Błędy w konsoli https://media.discordapp.net/attach...93087463524/unknown.png?width=1227&height=676 https://media.discordapp.net/attach...71373398076/unknown.png?width=1201&height=676 13:25:00] [Skript database 'database 1' transaction committing thread/ERROR]: [Skript] database error: No operations allowed after connection closed.Connection was implicitly closed by the driver. [13:25:00] [Skript database 'database 1' transaction committing thread/ERROR]: #!#! [13:25:00] [Skript database 'database 1' transaction committing thread/ERROR]: #!#! [Skript] Severe Error: [13:25:00] [Skript database 'database 1' transaction committing thread/ERROR]: #!#! Could not prepare queries for the database 'database 1': No operations allowed after connection closed.Connection was implicitly closed by the driver. [13:25:00] [Skript database 'database 1' transaction committing thread/ERROR]: #!#! [13:25:00] [Skript database 'database 1' transaction committing thread/ERROR]: #!#! Something went horribly wrong with Skript. [13:25:00] [Skript database 'database 1' transaction committing thread/ERROR]: #!#! This issue is NOT your fault! You probably can't fix it yourself, either. [13:25:00] [Skript database 'database 1' transaction committing thread/ERROR]: #!#! Your Minecraft version or server software appears to be unsupported by Skript (bensku's version). [13:25:00] [Skript database 'database 1' transaction committing thread/ERROR]: #!#! Currently only supported servers are Spigot and its forks for Minecraft 1.9 or newer. [13:25:00] [Skript database 'database 1' transaction committing thread/ERROR]: #!#! Other versions might work, but since you're getting this error message something is NOT working, [13:25:00] [Skript database 'database 1' transaction committing thread/ERROR]: #!#! nor it will work, unless you switch to supported platform. [13:25:00] [Skript database 'database 1' transaction committing thread/ERROR]: #!#! Issue tracker: https://github.com/SkriptLang/Skript/issues (only if you know what you're doing!) [13:25:00] [Skript database 'database 1' transaction committing thread/ERROR]: #!#! [13:25:00] [Skript database 'database 1' transaction committing thread/ERROR]: #!#! Stack trace: [13:25:00] [Skript database 'database 1' transaction committing thread/ERROR]: #!#! com.mysql.jdbc.exceptions.jdbc4.MySQLNonTransientConnectionException: No operations allowed after connection closed.Connection was implicitly closed by the driver. [13:25:00] [Skript database 'database 1' transaction committing thread/ERROR]: #!#! at sun.reflect.GeneratedConstructorAccessor298.newInstance(Unknown Source) [13:25:00] [Skript database 'database 1' transaction committing thread/ERROR]: #!#! at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45) [13:25:00] [Skript database 'database 1' transaction committing thread/ERROR]: #!#! at java.lang.reflect.Constructor.newInstance(Constructor.java:423) [13:25:00] [Skript database 'database 1' transaction committing thread/ERROR]: #!#! at com.mysql.jdbc.Util.handleNewInstance(Util.java:407) [13:25:00] [Skript database 'database 1' transaction committing thread/ERROR]: #!#! at com.mysql.jdbc.Util.getInstance(Util.java:382) [13:25:00] [Skript database 'database 1' transaction committing thread/ERROR]: #!#! at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:1013) [13:25:00] [Skript database 'database 1' transaction committing thread/ERROR]: #!#! at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:987) [13:25:00] [Skript database 'database 1' transaction committing thread/ERROR]: #!#! at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:982) [13:25:00] [Skript database 'database 1' transaction committing thread/ERROR]: #!#! at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:927) [13:25:00] [Skript database 'database 1' transaction committing thread/ERROR]: #!#! at com.mysql.jdbc.ConnectionImpl.throwConnectionClosedException(ConnectionImpl.java:1213) [13:25:00] [Skript database 'database 1' transaction committing thread/ERROR]: #!#! at com.mysql.jdbc.ConnectionImpl.checkClosed(ConnectionImpl.java:1200) [13:25:00] [Skript database 'database 1' transaction committing thread/ERROR]: #!#! at com.mysql.jdbc.ConnectionImpl.prepareStatement(ConnectionImpl.java:4203) [13:25:00] [Skript database 'database 1' transaction committing thread/ERROR]: #!#! at com.mysql.jdbc.ConnectionImpl.prepareStatement(ConnectionImpl.java:4169) [13:25:00] [Skript database 'database 1' transaction committing thread/ERROR]: #!#! at lib.PatPeter.SQLibrary.Database.prepare(Database.java:291) [13:25:00] [Skript database 'database 1' transaction committing thread/ERROR]: #!#! at ch.njol.skript.variables.DatabaseStorage.prepareQueries(DatabaseStorage.java:431) [13:25:00] [Skript database 'database 1' transaction committing thread/ERROR]: #!#! at ch.njol.skript.variables.DatabaseStorage.sqlException(DatabaseStorage.java:832) [13:25:00] [Skript database 'database 1' transaction committing thread/ERROR]: #!#! at ch.njol.skript.variables.DatabaseStorage$2.run(DatabaseStorage.java:332) [13:25:00] [Skript database 'database 1' transaction committing thread/ERROR]: #!#! at java.lang.Thread.run(Thread.java:750) [13:25:00] [Skript database 'database 1' transaction committing thread/ERROR]: #!#! Caused by: com.mysql.jdbc.exceptions.jdbc4.CommunicationsException: Communications link failure
  4. Witajcie, prowadzę serwer w minecraft. Skript jest podłączony do bazy danych w configu.sk i się psuje, ponieważ raz zapisuje zmienne raz nie. I chodzi mi o to czy ktoś wie może, jak mogę przywrócić zmienne z bazy danych z powrotem do pliku .csv tak jak było w domyślnym configu?
  5. Witam, wykonam zlecenia na skrypty na serwer 1.8.+ do 1.19.+ dosłownie każde zlecenie, te łatwiejsze i te trudniejsze. Cena do ugadania zależna od skryptu. Sposób zakupu: Przelew tradycyjny/blik Kontakt: VemcziN#9547
  6. command /koń: trigger: if player's name is "Gracz": set {x.%player%} to x-coordinate of player set {y.%player%} to y-coordinate of player set {z.%player%} to z-coordinate of player execute console command "lp user Gracz permission set citizens.npc.* true" run player command "npc select 10" as op run player command "npc moveto %{x.%player%}%:%{y.%player%}%:%{z.%player%}%" as op execute console command "lp user Gracz permission unset citizens.npc.* true"
  7. Pokaż config
  8. Spróbuj NovaGuilds
  9. event komenda/every second itd loop {bloki::*}: set block at loop-value to air
  10. Nie gram tam nie wiem jak tam jest. Opisz to
  11. Sprawdz options: server: &c&lSurvivalPlusGildie every 1 second: loop all players: set {_online} to number of all players wipe loop-player's sidebar set name of sidebar of loop-player to "test" set score "&7&m---------------------" in sidebar of loop-player to 7 set score " &c&lZabiles &7> %{totalkill::%loop-player%}% " in sidebar of loop-player to 6 set score " &c&lGracz &7> %loop-player%" in sidebar of loop-player to 5 set score " " in sidebar of loop-player to 4 set score " &c&lGracze Aktywni &7> %{_online}%" in sidebar of loop-player to 3 set score "&7&m --------------------" in sidebar of loop-player to 2 set score " &7SurvivalPlusGildie.ga" in sidebar of loop-player to 1 on death: if attacker is a player: if victim is a player: add 1 to {totalkill::%attacker%}
  12. Popraw na options: server: &c&lSurvivalPlusGildie every 1 second: loop all players: set {_online} to number of all players wipe loop-player's sidebar set score "&7&m---------------------" in sidebar of loop-player to 7 set score " &c&lZabiles &7> %{totalkill::%loop-player%}% " in sidebar of loop-player to 6 set score " &c&lGracz &7> %loop-player%" in sidebar of loop-player to 5 set score " " in sidebar of loop-player to 4 set score " &c&lGracze Aktywni &7> %{_online}%" in sidebar of loop-player to 3 set score "&7&m --------------------" in sidebar of loop-player to 2 set score " &7SurvivalPlusGildie.ga" in sidebar of loop-player to 1 on death: if attacker is a player: if victim is a player: add 1 to {totalkill::%attacker%}
  13. Przepraszam mój błąd. options: server: &c&lSurvivalPlusGildie every 1 second: loop all players: set {_online} to number of all players wipe loop-player's sidebar set score "&7&m---------------------" in sidebar of loop-player to 7 set score " &c&lZabiles &7> %{totalkill::%loop-player%}% " in sidebar of loop-player to 6 set score " &c&lGracz &7> %loop-player%" in sidebar of loop-player to 5 set score " " in sidebar of loop-player to 4 set score " &c&lGracze Aktywni &7> %{_online}%" in sidebar of loop-player to 3 set score "&7&m --------------------" in sidebar of loop-player to 2 set score " &7SurvivalPlusGildie.ga" in sidebar of loop-player to 1 on death: if attacker is a player: if victim is a player: add 1 to {totalkill::%attacker%}
  14. Musisz dać tu zmienną gracza która ustala ile on zabił graczy options: server: &c&lSurvivalPlusGildie every 1 second: loop all players: set {_online} to number of all players wipe loop-player's sidebar set score "&7&m---------------------" in sidebar of loop-player to 7 set score " &c&lZabiles &7> %{totalkill::%player%}% " in sidebar of loop-player to 6 set score " &c&lGracz &7> %loop-player%" in sidebar of loop-player to 5 set score " " in sidebar of loop-player to 4 set score " &c&lGracze Aktywni &7> %{_online}%" in sidebar of loop-player to 3 set score "&7&m --------------------" in sidebar of loop-player to 2 set score " &7SurvivalPlusGildie.ga" in sidebar of loop-player to 1 on death: if attacker is a player: if victim is a player: add 1 to {totalkill::%attacker%}
  15. Medyk324

    lokalizacja bloku

    W takim razie korzystaj z innego skripta. Oznacz według Ciebie najlepszą odpowiedź w temacie.
  16. Medyk324

    lokalizacja bloku

    No nie błąd tylko warn. Na to nie musisz patrzeć.
  17. Medyk324

    lokalizacja bloku

    2.2dev36
  18. Medyk324

    lokalizacja bloku

    Działa Bo sam sprawdzałem go na 1.8.8
  19. Medyk324

    lokalizacja bloku

    command /dodaj: trigger: add location of targeted block to {bloki::*} set {bloki::zycie::%targeted block%} to 10 command /zmien: trigger: loop {bloki::*}: set block at loop-value to emerald block on left click on emerald block: if player is in world "world": {bloki::*} contains location of target block: remove 1 from {bloki::zycie::%targeted block%} send "%{bloki::zycie::%targeted block%}%" to player {bloki::zycie::%targeted block%} = 0: set {bloki::zycie::%targeted block%} to 10 To send "%{bloki::zycie::%targeted block%}%" to player {bloki::zycie::%targeted block%} = 0: set {bloki::zycie::%targeted block%} to 10 Zamień na to co ma się dziać. To jest tylko przykład mój
  20. Medyk324

    lokalizacja bloku

    Daj mi czas do 21
  21. Medyk324

    lokalizacja bloku

    W takim razie event-block zamien na targeted block
  22. Medyk324

    lokalizacja bloku

    Teraz mnie zagiąłeś bo szczerze nie wiem. spróbuj on left click on dirt: if player is in world "swiat1": {bloki::*} contains location of event-block: #dalsza część kodu
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