Wykminiłem coś takiego:
on rightclick:
if player's tool is netherite shovel of infinity 10 named "&6&lShotgun":
if {shoot::%event-player%} is not set:
make the player shoot an arrow at velocity 10
set {_number} to random integer between 1 to 5
if {_number} is 1:
push the last shot projectile upwards at speed 0.7
if {_number} is 2:
push the last shot projectile downwards at speed 0.7
if {_number} is 3:
push the last shot projectile right at speed 0.7
if {_number} is 4:
push the last shot projectile left at speed 0.7
set {shoot::%event-player%} to true
wait 1 second
delete {shoot::%event-player%}
command /shotgun:
trigger:
give player netherite shovel of infinity 10 named "&6&lShotgun"