Mój skrypt (SurvivalEssentials): on mine a wood: if player's tool is any axe: if {timber.%player%} is 1: if event-block is wood: loop blocks upwards: if loop-block is oak wood: drop 1 oak wood at event-block set loop-block to air damage player's tool by 1 if loop-block is spruce wood: set loop-block to air damage player's tool by 1 drop 1 spruce wood at loop-block if loop-block is birch wood: set loop-block to air damage player's tool by 1 drop 1 birch wood at loop-block if loop-block is jungle wood: set loop-block to air damage player's tool by 1 drop 1 jungle wood at loop-block if loop-block is acacia wood: set loop-block to air damage player's tool by 1 drop 1 acacia wood at loop-block if loop-block is dark oak wood: set loop-block to air damage player's tool by 1 drop 1 dark oak wood at loop-block on rightclick with any axe: if {timber.%player%} is set: if {timber.%player%} is 1: set {timber.%player%} to 0 send "{@tag} Timber wylaczony!" else if {timber.%player%} is 0: set {timber.%player%} to 1 send "{@tag} Timber wlaczony!" else: set {timber.%player%} to 1 send "{@tag} Timber wlaczony!"