command /gracz [<text>]:
trigger:
open chest with 1 rows named "&7Ilosc graczy"
set {_s} to 0
loop all worlds:
set player's current inventory's slot {_s} to grass named "&7%{_s} + 1%. &6%loop-value%" with lore "&7Ilosc graczy: &6%size of all players in loop-value%"
add 1 to {_s}
on inventory click:
if inventory name of current inventory of player is "&7Ilosc graczy":
cancel event
command /gracz [<text>]:
trigger:
open chest with 1 rows named "&7Ilosc graczy"
set {_s} to 0
loop all worlds:
set player's current inventory's slot {_s} to grass named "&7%{_s} + 1%. &6%loop-value%" with lore "&7Ilosc graczy: &6%size of all players in loop-value%"
add 1 to {_s}
on inventory click:
if inventory name of current inventory of player is "&7Ilosc graczy":
cancel event
@q1zZ_ tu masz jeszcze wersje taką że trzeba trzymać kompas a nie że działa ciągle
on swap hand items:
event-item is compass
while player is holding compass:
loop blocks in radius 30 around loop-player:
loop-block is diamond ore
set loop-player's compass target to location of loop-block
wait 10 second
Ten temat został przeniesiony do nieestetycznych prezentacji.
W momencie, kiedy poprawisz estetykę prezentacji, zgłoś ten post(lub napisz prywatną wiadomość do moderatora) z prośbą o przywrócenie tematu do głównego działu.
on player portal:
if player is in world "world_nether":
teleport player to location(0, 64, 0, world("nazwa_twojego_swiata"))
stop
"%region at player%" doesn't contain "Spawn"
cancel event
send "portal do netheru na x0 z0" to player
command /staty <offline player> [<text>]:
trigger:
if arg 2 is set:
if player has permission "permisja":
add arg 2 to {info::%arg 1%::*}
stop
send "&7Staty"
send {info::%arg 1%::*}
command /covid [<text>]:
trigger:
copy json (text from "https://coronavirus-19-api.herokuapp.com/countries/Poland") to {_output::*}
send "%{_output::todayCases}%"
koledzy koledzy tóż to dział zleceń