Tak samo jak w essesentials, to zmienne z FunnyGuilds
command /mem [<text>]:
trigger:
open chest with 3 rows named "&7gracze w gildi" to player
set {_s} to 0
loop (player guild members):
set player's current inventory's slot {_s} to loop-player's skull named "&a%loop-player%"
add 1 to {_s}
on inventory click:
if inventory name of current inventory of player is "&7gracze w gildi":
cancel event
set {_p} to (uncolored name of player's current inventory's slot slot) parsed as offline player
send "%{_p}%"
execute player command "wyrzuc %{_p}%"