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xAxee

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Treść opublikowana przez xAxee

  1. on right click: if player's tool is stick....: spawn zombie at target block
  2. możliwe że on craft
  3. Problem został rozwiązany.
  4. Ten temat został zamknięty.
  5. xAxee

    Skrypt na niszczenie bloków

    on break: wait 5 second set block at event-block to event-block
  6. on join: if amount of all players >= 15: if playe has permission "join": stop kick player due to "Brak miejsc"
  7. xAxee

    skrypt na warpy w gui

    command /warp [<text>]: trigger: open chest with 1 rows named "&6Warpy" to player set player's current inventory's slot 0 to dirt named "&6Warp pvp" set player's current inventory's slot 1 to diamond named "&6Warp itemy" stop on inventory click: if inventory name of current inventory of player is not "&6Warpy": stop cancel event if clicked slot is 0 or 1: close player's inventory if clicked slot is 0: execute player command "warp pvp" if clicked slot is 1: execute player command "warp itemy"
  8. xAxee

    TP DRUŻYN

    jak masz zapisana tą druzyne? znaczy no gdzie
  9. Ten temat został przeniesiony.
  10. xAxee

    Przypisywanie skrzynek

    on place: if event-block is chest: set {chest::%location of event-block%} to player on right click: if {chest::%location of clicked block%} is player: stop cancel event on death of player: loop {chest::*}: if loop-value is victim: clear {chest::%loop-index%}
  11. function randLoc(text: text="") :: location: while {_return} is not set: set {_x} to random integer between -2000 and 2000 set {_z} to random integer between -2000 and 2000 set {_loc} to location at {_x}, 256, {_z} while block at {_loc} is air: set {_loc} to location under {_loc} if block at {_loc} is water or lava: set {_x} to random integer between -2000 and 2000 set {_z} to random integer between -2000 and 2000 set {_loc} to location at {_x}, 256, {_z} return {_return} on first join: teleport player to randLoc()
  12. on load: loop {break::*}: set block at loop-value to type of loop-value clear {break::*} on break: if type of event-block is bed: add event-block to {break::*}
  13. command /gui [<text>]: trigger: open chest with 1 rows named "&6Chest - test" to player set player's current inventory's slot 0 to dirt named "&7test" stop on inventory click: if inventory name of current inventory of player is not "&6Chest - test": stop cancel event if clicked slot is 0: execute player command "komenda"
  14. on death of player: set death message to "&7Gracz &8%victiM% &7umarl na korydynatach &8%victim's location%"
  15. Problem został rozwiązany.
  16. xAxee

    Błędy w skrypcie

    np Źle ustawiasz zmienne (np nie ma takiego typu jak 6d, czasowy) taby też były źle zrobione
  17. tak, wina leży po stronie wersji. No to pobierz np 2.2-Fixes-V8b
  18. xAxee

    Skrypt na napad na bank

    Problem został rozwiązany.
  19. Ten temat został przeniesiony.
  20. @ZanetXo Blazingpack ma problemy
  21. xAxee

    Skrypt na sprawdzanie

    Problem został rozwiązany.
  22. xAxee

    Znikające bloki

    Problem został rozwiązany.
  23. @AJent on chat: set chat format to "&8[&7%player's guild%&8] &8[&7%player's points%&8] %player's prefix% &f%player%&8: &f%message%"
  24. xAxee

    Skrypt na slot

    Problem został rozwiązany.
  25. on region enter: if "%region%" is "spawn": if player's gamemode is not adventure: set player's gamemode to adventure on gamemode change: if region at player is "spawn": if player's gamemode is not adventure: set player's gamemode to adventure
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