[10:49:22] [Server thread/INFO]: [Skript] Reloading main.sk...
[10:49:22] [Server thread/WARN]: Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (main.sk, line 18: if {maxmob} is greater than 10:')
[10:49:22] [Server thread/ERROR]: Can't understand this condition/effect: spawn 1 cow named "&aZwykla Krowa &7[&eLvL 1&7]" at {krowa1spawn} (main.sk, line 20: spawn 1 cow named "&aZwykla Krowa &7[&eLvL 1&7]" at {krowa1spawn}')
[10:49:22] [Server thread/ERROR]: Can't understand this condition/effect: set last spawned entity max health to 20 (main.sk, line 21: set last spawned entity max health to 20')
[10:49:22] [Server thread/ERROR]: Can't understand this condition/effect: apply slowness 2 to the last entity (main.sk, line 22: apply slowness 2 to the last entity')
[10:49:22] [Server thread/ERROR]: Can't compare an entity with 'cow named "&aZwykla Krowa &7[&eLvL 1&7]"' (main.sk, line 25: victim is cow named "&aZwykla Krowa &7[&eLvL 1&7]":')
[10:49:22] [Server thread/ERROR]: Can't understand this expression: {exp::%player%}&a/ (main.sk, line 34: send "&7EXP: &a%{exp::%player%}&a/%{expm::%player%}"')
[10:49:22] [Server thread/ERROR]: The percent sign is used for expressions (e.g. %player%). To insert a '%' type it twice: %%. (main.sk, line 35: send "&7LVL: &a%{lvl::%player%}"')
[10:49:22] [Server thread/ERROR]: There's no world in a periodic event if no world is given in the event (e.g. like 'every hour in "world"') (main.sk, line 43: send "&7Gratulacje! Awansowa│eť/ať na &a%{lvl::%player%}% &7poziom!"')
[10:49:22] [Server thread/INFO]: [Skript] Encountered 7 errors while reloading main.sk!
Pytanie
EnderAdam 10
[10:49:22] [Server thread/INFO]: [Skript] Reloading main.sk...
[10:49:22] [Server thread/WARN]: Empty configuration section! You might want to indent one or more of the subsequent lines to make them belong to this section or remove the colon at the end of the line if you don't want this line to start a section. (main.sk, line 18: if {maxmob} is greater than 10:')
[10:49:22] [Server thread/ERROR]: Can't understand this condition/effect: spawn 1 cow named "&aZwykla Krowa &7[&eLvL 1&7]" at {krowa1spawn} (main.sk, line 20: spawn 1 cow named "&aZwykla Krowa &7[&eLvL 1&7]" at {krowa1spawn}')
[10:49:22] [Server thread/ERROR]: Can't understand this condition/effect: set last spawned entity max health to 20 (main.sk, line 21: set last spawned entity max health to 20')
[10:49:22] [Server thread/ERROR]: Can't understand this condition/effect: apply slowness 2 to the last entity (main.sk, line 22: apply slowness 2 to the last entity')
[10:49:22] [Server thread/ERROR]: Can't compare an entity with 'cow named "&aZwykla Krowa &7[&eLvL 1&7]"' (main.sk, line 25: victim is cow named "&aZwykla Krowa &7[&eLvL 1&7]":')
[10:49:22] [Server thread/ERROR]: Can't understand this expression: {exp::%player%}&a/ (main.sk, line 34: send "&7EXP: &a%{exp::%player%}&a/%{expm::%player%}"')
[10:49:22] [Server thread/ERROR]: The percent sign is used for expressions (e.g. %player%). To insert a '%' type it twice: %%. (main.sk, line 35: send "&7LVL: &a%{lvl::%player%}"')
[10:49:22] [Server thread/ERROR]: There's no world in a periodic event if no world is given in the event (e.g. like 'every hour in "world"') (main.sk, line 43: send "&7Gratulacje! Awansowa│eť/ať na &a%{lvl::%player%}% &7poziom!"')
[10:49:22] [Server thread/INFO]: [Skript] Encountered 7 errors while reloading main.sk!
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