command /efekty: trigger: open chest with 4 rows named "&aMenu efektow:" to player wait 1 tick if {ParticlesManager::%player%::firework} is false: format slot 10 of player with 1 of firework named "&9Fajerwerki &7(OFF)" with lore "&7Kliknij, aby wlaczyc." to run [set {ParticlesManager::%player%::firework} to true]->[send "&e[ParticlesManager] &7Efekt: &efajerwerki &7zostal: &awlaczony&7."] else: format slot 10 of player with 1 of firework named "&9Fajerwerki &7(ON)" with lore "&7Kliknij, aby wylaczyc." to run [set {ParticlesManager::%player%::firework} to false]->[send "&e[ParticlesManager] &7Efekt: &efajerwerki &7zostal: &cwylaczony&7."]
Pytanie
Norbi 1337
command /efekty: trigger: open chest with 4 rows named "&aMenu efektow:" to player wait 1 tick if {ParticlesManager::%player%::firework} is false: format slot 10 of player with 1 of firework named "&9Fajerwerki &7(OFF)" with lore "&7Kliknij, aby wlaczyc." to run [set {ParticlesManager::%player%::firework} to true]->[send "&e[ParticlesManager] &7Efekt: &efajerwerki &7zostal: &awlaczony&7."] else: format slot 10 of player with 1 of firework named "&9Fajerwerki &7(ON)" with lore "&7Kliknij, aby wylaczyc." to run [set {ParticlesManager::%player%::firework} to false]->[send "&e[ParticlesManager] &7Efekt: &efajerwerki &7zostal: &cwylaczony&7."]Bledy: http://scr.hu/10xk/n0jmjOdnośnik do komentarza
https://skript.pl/temat/4082-lambda-menu/Udostępnij na innych stronach
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