variables:
{combo.%player%} = false
on right click:
if player's tool is 1 book named "&6&lKsiega Combo":
set {combo.%player%} to true
chance of 50%:
send "&f&lWEED&3&LRPG&F&L.PL &8> &aMimo ze to stara ksiega dales rady ja odczytac! Gratulacje" to player
else:
send "&f&lWEED&3&LRPG&F&L.PL &8> &aStara ksiega strony nie do odczytania, nic nie zrozumiales!" to player
stop
on damage:
if {combo.%player%} is true:
if attacker is a player:
chance of 25%:
damage victim by 2 hearts
chance of 50%:
damage victim by 1.5 hearts
chance of 75%:
damage victim by 1 heart
Błąd:
Use 'attacker' and/or 'victim' in damage events (combo.sk, line 14: if {combo.%player%} is true:')
Pytanie
TakiJakTy 140
variables: {combo.%player%} = false on right click: if player's tool is 1 book named "&6&lKsiega Combo": set {combo.%player%} to true chance of 50%: send "&f&lWEED&3&LRPG&F&L.PL &8> &aMimo ze to stara ksiega dales rady ja odczytac! Gratulacje" to player else: send "&f&lWEED&3&LRPG&F&L.PL &8> &aStara ksiega strony nie do odczytania, nic nie zrozumiales!" to player stop on damage: if {combo.%player%} is true: if attacker is a player: chance of 25%: damage victim by 2 hearts chance of 50%: damage victim by 1.5 hearts chance of 75%: damage victim by 1 heart
Błąd:
Use 'attacker' and/or 'victim' in damage events (combo.sk, line 14: if {combo.%player%} is true:')
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