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  • 0

Skrypt na level nie dziala


dominik12298
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Pytanie

 

Witam jak w temacie chcialem sie dowiedziec co tutaj jest zle :

options:    zombieexp: 5    szkieletexp: 5    pajakexp: 5    endermanexp: 5    creeperexp: 5    silverfishexp: 5    pigmenexp: 5    wiedzmaexp: 5variables:    {level.%player%} = 0    {exp.%player%} = 0command /lvl:    trigger:        send "&6Gracz: &8%player%"        send "&6Exp: &8%{exp.%player%}%"        send "&6Level: &8%{level.%player%}%"        stopon death of zombie:    add {@zombieexp} to {exp.%player%}    send "&6Zabiles: &2ZOMBIE"    send "&6Otrzymane punkty: &8{@zombieexp}"    stopon death of skeleton:    add {@szkieletexp} to {exp.%player%}    send "&6Zabiles: &7SKELETON"    send "&6Otrzymane punkty: &8{@szkieletexp}"    stopon death of spider:    add {@pajakexp} to {exp.%player%}    send "&6Zabiles: &4SPIDER"    send "&6Otrzymane punkty: &8{@pajakexp}"    stopon death of endermen:    add {@endermanexp} to {exp.%player%}    send "&6Zabiles: &5ENDERMAN"    send "&6Otrzymane punkty: &8{@endermanexp}"on death of creeper:    add {@creeperexp} to {exp.%player%}    send "&6Zabiles: &aCREEPER"    send "&6Otrzymane punkty: &8{@creeperexp}"on death of silverfish:    add {@silverfishexp} to {exp.%player%}    send "&6Zabiles: &7SILVERFISH"    send "&6Otrzymane punkty: &8{@silverfishexp}"on death of zombie pigman:    add {@pigmenexp} to {exp.%player%}    send "&6Zabiles: &dZOMBIE PIGMAN"    send "&6Otrzymane punkty: &8{@pigmenexp}"on death of witch:    add {@wiedzmaexp} to {exp.%player%}    send "&6Zabiles: &fWITCH"    send "&6Otrzymane punkty: &8{@wiedzmaexp}"if {exp.%player%} is 100:    set {level.%player%} to 2    send "&7Brawo! Osiagnales &32 &7level!"if {exp.%player%} is greater than 300:    set {level.%player%} to 3    send "&7Brawo! Osiagnales &33 &7level!"if {exp.%player%} is greater than 500:    set {level.%player%} to 4    send "&7Brawo! Osiagnales &34 &7level!"if {exp.%player%} is greater than 700:    set {level.%player%} to 5    send "&7Brawo! Osiagnales &35 &7level!"if {exp.%player%} is greater than 800:    set {level.%player%} to 6    send "&7Brawo! Osiagnales &36 &7level!"if {exp.%player%} is greater than 900:    set {level.%player%} to 7    send "&7Brawo! Osiagnales &37 &7level!"if {exp.%player%} is greater than 1100:    set {level.%player%} to 8    send "&7Brawo! Osiagnales &38 &7level!"if {exp.%player%} is greater than 1300:    set {level.%player%} to 9    send "&7Brawo! Osiagnales &39 &7level!"if {exp.%player%} is greater than 1500:    set {level.%player%} to 10    send "&7Brawo! Osiagnales &310 &7level!"if {exp.%player%} is greater than 1600:    set {level.%player%} to 11    send "&7Brawo! Osiagnales &311 &7level!"if {exp.%player%} is greater than 1900:    set {level.%player%} to 12    send "&7Brawo! Osiagnales &312 &7level!"if {exp.%player%} is greater than 2200:    set {level.%player%} to 12    send "&7Brawo! Osiagnales &312 &7level!"if {exp.%player%} is greater than 2500:    set {level.%player%} to 13    send "&7Brawo! Osiagnales &313 &7level!"if {exp.%player%} is greater than 2800:    set {level.%player%} to 14    send "&7Brawo! Osiagnales &314 &7level!"if {exp.%player%} is greater than 3100:    set {level.%player%} to 15    send "&7Brawo! Osiagnales &315 &7level!"if {exp.%player%} is greater than 3400:    set {level.%player%} to 16    send "&7Brawo! Osiagnales &316 &7level!"if {exp.%player%} is greater than 3700:    set {level.%player%} to 17    send "&7Brawo! Osiagnales &317 &7level!"if {exp.%player%} is greater than 4000:    set {level.%player%} to 18    send "&7Brawo! Osiagnales &318 &7level!"if {exp.%player%} is greater than 4300:    set {level.%player%} to 19    send "&7Brawo! Osiagnales &319 &7level!"if {exp.%player%} is greater than 4600:    set {level.%player%} to 20    send "&7Brawo! Osiagnales &320 &7level!"if {exp.%player%} is greater than 5000:    set {level.%player%} to 21    send "&7Brawo! Osiagnales &321 &7level!"if {exp.%player%} is greater than 5400:    set {level.%player%} to 22    send "&7Brawo! Osiagnales &32 &7level!"if {exp.%player%} is greater than 5800:    set {level.%player%} to 23    send "&7Brawo! Osiagnales &323 &7level!"if {exp.%player%} is greater than 6200:    set {level.%player%} to 24    send "&7Brawo! Osiagnales &324 &7level!"if {exp.%player%} is greater than 6600:    set {level.%player%} to 25    send "&7Brawo! Osiagnales &325 &7level!"if {exp.%player%} is greater than 7000:    set {level.%player%} to 26    send "&7Brawo! Osiagnales &326 &7level!"if {exp.%player%} is greater than 7400:    set {level.%player%} to 27    send "&7Brawo! Osiagnales &327 &7level!"if {exp.%player%} is greater than 7800:    set {level.%player%} to 28    send "&7Brawo! Osiagnales &328 &7level!"if {exp.%player%} is greater than 8200:    set {level.%player%} to 29    send "&7Brawo! Osiagnales &329 &7level!"if {exp.%player%} is greater than 8600:    set {level.%player%} to 30    send "&7Brawo! Osiagnales &330 &7level!"

posiadam3 pluginy na skrypty skript i skript query i wildscript

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  • 0

Nie dajesz eventów do tych if'ów daj event i wszystko będzie działać.

np every 1 second:

tak to ma wygladac ? :

every 1 second:    if {exp.%player%} is 100:        set {level.%player%} to 2        send "&7Brawo! Osiagnales &32 &7level!"   tutaj link do screena bledu ;Zarejestruj się lub zaloguj, aby zobaczyć ukrytą treść!
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  • 0

options:    zombieexp: 5    szkieletexp: 5    pajakexp: 5    endermanexp: 5    creeperexp: 5    silverfishexp: 5    pigmenexp: 5    wiedzmaexp: 5variables:    {level.%player%} = 0    {exp.%player%} = 0command /lvl:    trigger:        send "&6Gracz: &8%player%"        send "&6Exp: &8%{exp.%player%}%"        send "&6Level: &8%{level.%player%}%"        stopon death of zombie:    add {@zombieexp} to {exp.%player%}    send "&6Zabiles: &2ZOMBIE"    send "&6Otrzymane punkty: &8{@zombieexp}"    stopon death of skeleton:    add {@szkieletexp} to {exp.%player%}    send "&6Zabiles: &7SKELETON"    send "&6Otrzymane punkty: &8{@szkieletexp}"    stopon death of spider:    add {@pajakexp} to {exp.%player%}    send "&6Zabiles: &4SPIDER"    send "&6Otrzymane punkty: &8{@pajakexp}"    stopon death of endermen:    add {@endermanexp} to {exp.%player%}    send "&6Zabiles: &5ENDERMAN"    send "&6Otrzymane punkty: &8{@endermanexp}"on death of creeper:    add {@creeperexp} to {exp.%player%}    send "&6Zabiles: &aCREEPER"    send "&6Otrzymane punkty: &8{@creeperexp}"on death of silverfish:    add {@silverfishexp} to {exp.%player%}    send "&6Zabiles: &7SILVERFISH"    send "&6Otrzymane punkty: &8{@silverfishexp}"on death of zombie pigman:    add {@pigmenexp} to {exp.%player%}    send "&6Zabiles: &dZOMBIE PIGMAN"    send "&6Otrzymane punkty: &8{@pigmenexp}"on death of witch:    add {@wiedzmaexp} to {exp.%player%}    send "&6Zabiles: &fWITCH"    send "&6Otrzymane punkty: &8{@wiedzmaexp}"every 1 second:	loop all player's:		if {exp.%loop-player%} is 100:		    set {level.%loop-loop-player%} to 2		    send "&7Brawo! Osiagnales &32 &7level!"		if {exp.%loop-loop-player%} is greater than 300:		    set {level.%loop-loop-player%} to 3		    send "&7Brawo! Osiagnales &33 &7level!"		if {exp.%loop-player%} is greater than 500:		    set {level.%loop-player%} to 4		    send "&7Brawo! Osiagnales &34 &7level!"		if {exp.%loop-player%} is greater than 700:		    set {level.%loop-player%} to 5		    send "&7Brawo! Osiagnales &35 &7level!"		if {exp.%loop-player%} is greater than 800:		    set {level.%loop-player%} to 6		    send "&7Brawo! Osiagnales &36 &7level!"		if {exp.%loop-player%} is greater than 900:		    set {level.%loop-player%} to 7		    send "&7Brawo! Osiagnales &37 &7level!"		if {exp.%loop-player%} is greater than 1100:		    set {level.%loop-player%} to 8		    send "&7Brawo! Osiagnales &38 &7level!"		if {exp.%loop-player%} is greater than 1300:		    set {level.%loop-player%} to 9		    send "&7Brawo! Osiagnales &39 &7level!"		if {exp.%loop-player%} is greater than 1500:		    set {level.%loop-player%} to 10		    send "&7Brawo! Osiagnales &310 &7level!"		if {exp.%loop-player%} is greater than 1600:		    set {level.%loop-player%} to 11		    send "&7Brawo! Osiagnales &311 &7level!"		if {exp.%loop-player%} is greater than 1900:		    set {level.%loop-player%} to 12		    send "&7Brawo! Osiagnales &312 &7level!"		if {exp.%loop-player%} is greater than 2200:		    set {level.%loop-player%} to 12		    send "&7Brawo! Osiagnales &312 &7level!"		if {exp.%loop-player%} is greater than 2500:		    set {level.%loop-player%} to 13		    send "&7Brawo! Osiagnales &313 &7level!"		if {exp.%loop-player%} is greater than 2800:		    set {level.%loop-player%} to 14		    send "&7Brawo! Osiagnales &314 &7level!"		if {exp.%loop-player%} is greater than 3100:		    set {level.%loop-player%} to 15		    send "&7Brawo! Osiagnales &315 &7level!"		if {exp.%loop-player%} is greater than 3400:		    set {level.%loop-player%} to 16		    send "&7Brawo! Osiagnales &316 &7level!"		if {exp.%loop-player%} is greater than 3700:		    set {level.%loop-player%} to 17		    send "&7Brawo! Osiagnales &317 &7level!"		if {exp.%loop-player%} is greater than 4000:		    set {level.%loop-player%} to 18		    send "&7Brawo! Osiagnales &318 &7level!"		if {exp.%loop-player%} is greater than 4300:		    set {level.%loop-player%} to 19		    send "&7Brawo! Osiagnales &319 &7level!"		if {exp.%loop-player%} is greater than 4600:		    set {level.%loop-player%} to 20		    send "&7Brawo! Osiagnales &320 &7level!"		if {exp.%loop-player%} is greater than 5000:		    set {level.%loop-player%} to 21		    send "&7Brawo! Osiagnales &321 &7level!"		if {exp.%loop-player%} is greater than 5400:		    set {level.%loop-player%} to 22		    send "&7Brawo! Osiagnales &32 &7level!"		if {exp.%loop-player%} is greater than 5800:		    set {level.%loop-player%} to 23		    send "&7Brawo! Osiagnales &323 &7level!"		if {exp.%loop-player%} is greater than 6200:		    set {level.%loop-player%} to 24		    send "&7Brawo! Osiagnales &324 &7level!"		if {exp.%loop-player%} is greater than 6600:		    set {level.%loop-player%} to 25		    send "&7Brawo! Osiagnales &325 &7level!"		if {exp.%loop-player%} is greater than 7000:		    set {level.%loop-player%} to 26		    send "&7Brawo! Osiagnales &326 &7level!"		if {exp.%loop-player%} is greater than 7400:		    set {level.%loop-player%} to 27		    send "&7Brawo! Osiagnales &327 &7level!"		if {exp.%loop-player%} is greater than 7800:		    set {level.%loop-player%} to 28		    send "&7Brawo! Osiagnales &328 &7level!"		if {exp.%loop-player%} is greater than 8200:		    set {level.%loop-player%} to 29		    send "&7Brawo! Osiagnales &329 &7level!"		if {exp.%loop-player%} is greater than 8600:		    set {level.%loop-player%} to 30		    send "&7Brawo! Osiagnales &330 &7level!"


Proszę.

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  • 0

Udalo mi sie to naprawic juz, ale jest problem : po wpisaniu /lvl niema tam statystyk ;/ (jest 0 0 , nie aktualizuja sie.)

options:    zombieexp: 5    szkieletexp: 5    pajakexp: 5    endermanexp: 5    creeperexp: 5    silverfishexp: 5    pigmenexp: 5    wiedzmaexp: 5variables:    {level.%player%} = 0    {exp.%player%} = 0command /lvl:    trigger:        send "&6Gracz: &8%player%"        send "&6Exp: &8%{exp.%player%}%"        send "&6Level: &8%{level.%player%}%"        stopon death of zombie:    add {@zombieexp} to {exp.%player%}    broadcast "&6Zabiles: &2ZOMBIE"    broadcast "&6Otrzymane punkty: &8{@zombieexp}"    stopon death of skeleton:    add {@szkieletexp} to {exp.%player%}    broadcast "&6Zabiles: &7SKELETON"    broadcast "&6Otrzymane punkty: &8{@szkieletexp}"    stopon death of spider:    add {@pajakexp} to {exp.%player%}    broadcast "&6Zabiles: &4SPIDER"    broadcast "&6Otrzymane punkty: &8{@pajakexp}"    stopon death of endermen:    add {@endermanexp} to {exp.%player%}    broadcast "&6Zabiles: &5ENDERMAN"    broadcast "&6Otrzymane punkty: &8{@endermanexp}"on death of creeper:    add {@creeperexp} to {exp.%player%}    broadcast "&6Zabiles: &aCREEPER"    broadcast "&6Otrzymane punkty: &8{@creeperexp}"on death of silverfish:    add {@silverfishexp} to {exp.%player%}    broadcast "&6Zabiles: &7SILVERFISH"    broadcast "&6Otrzymane punkty: &8{@silverfishexp}"on death of zombie pigman:    add {@pigmenexp} to {exp.%player%}    broadcast "&6Zabiles: &dZOMBIE PIGMAN"    broadcast "&6Otrzymane punkty: &8{@pigmenexp}"on death of witch:    add {@wiedzmaexp} to {exp.%player%}    broadcast "&6Zabiles: &fWITCH"    broadcast "&6Otrzymane punkty: &8{@wiedzmaexp}"every 1 second:    loop all players:	    if {exp.%loop-player%} is 100:		    set {level.%loop-player%} to 2		    broadcast "&7Brawo! Osiagnales &32 &7level!"	    if {exp.%loop-player%} is greater than 300:		    set {level.%loop-player%} to 3		    broadcast "&7Brawo! Osiagnales &33 &7level!"	    if {exp.%loop-player%} is greater than 500:		    set {level.%loop-player%} to 4		    broadcast "&7Brawo! Osiagnales &34 &7level!"	    if {exp.%loop-player%} is greater than 700:		    set {level.%loop-player%} to 5		    broadcast "&7Brawo! Osiagnales &35 &7level!"	    if {exp.%loop-player%} is greater than 800:		    set {level.%loop-player%} to 6		    broadcast "&7Brawo! Osiagnales &36 &7level!"	    if {exp.%loop-player%} is greater than 900:		    set {level.%loop-player%} to 7		    broadcast "&7Brawo! Osiagnales &37 &7level!"	    if {exp.%loop-player%} is greater than 1100:		    set {level.%loop-player%} to 8		    broadcast "&7Brawo! Osiagnales &38 &7level!"	    if {exp.%loop-player%} is greater than 1300:		    set {level.%loop-player%} to 9		    broadcast "&7Brawo! Osiagnales &39 &7level!"	    if {exp.%loop-player%} is greater than 1500:		    set {level.%loop-player%} to 10		    broadcast "&7Brawo! Osiagnales &310 &7level!"	    if {exp.%loop-player%} is greater than 1600:		    set {level.%loop-player%} to 11		    broadcast "&7Brawo! Osiagnales &311 &7level!"	    if {exp.%loop-player%} is greater than 1900:		    set {level.%loop-player%} to 12		    broadcast "&7Brawo! Osiagnales &312 &7level!"	    if {exp.%loop-player%} is greater than 2200:		    set {level.%loop-player%} to 12		    broadcast "&7Brawo! Osiagnales &312 &7level!"	    if {exp.%loop-player%} is greater than 2500:		    set {level.%loop-player%} to 13		    broadcast "&7Brawo! Osiagnales &313 &7level!"	    if {exp.%loop-player%} is greater than 2800:		    set {level.%loop-player%} to 14		    broadcast "&7Brawo! Osiagnales &314 &7level!"	    if {exp.%loop-player%} is greater than 3100:		    set {level.%loop-player%} to 15		    broadcast "&7Brawo! Osiagnales &315 &7level!"	    if {exp.%loop-player%} is greater than 3400:		    set {level.%loop-player%} to 16		    broadcast "&7Brawo! Osiagnales &316 &7level!"	    if {exp.%loop-player%} is greater than 3700:		    set {level.%loop-player%} to 17		    broadcast "&7Brawo! Osiagnales &317 &7level!"	    if {exp.%loop-player%} is greater than 4000:		    set {level.%loop-player%} to 18		    broadcast "&7Brawo! Osiagnales &318 &7level!"	    if {exp.%loop-player%} is greater than 4300:		    set {level.%loop-player%} to 19		    broadcast "&7Brawo! Osiagnales &319 &7level!"	    if {exp.%loop-player%} is greater than 4600:		    set {level.%loop-player%} to 20		    broadcast "&7Brawo! Osiagnales &320 &7level!"	    if {exp.%loop-player%} is greater than 5000:		    set {level.%loop-player%} to 21		    broadcast "&7Brawo! Osiagnales &321 &7level!"	    if {exp.%loop-player%} is greater than 5400:		    set {level.%loop-player%} to 22		    broadcast "&7Brawo! Osiagnales &32 &7level!"	    if {exp.%loop-player%} is greater than 5800:		    set {level.%loop-player%} to 23		    broadcast "&7Brawo! Osiagnales &323 &7level!"	    if {exp.%loop-player%} is greater than 6200:		    set {level.%loop-player%} to 24		    broadcast "&7Brawo! Osiagnales &324 &7level!"	    if {exp.%loop-player%} is greater than 6600:		    set {level.%loop-player%} to 25		    broadcast "&7Brawo! Osiagnales &325 &7level!"	    if {exp.%loop-player%} is greater than 7000:		    set {level.%loop-player%} to 26		    broadcast "&7Brawo! Osiagnales &326 &7level!"	    if {exp.%loop-player%} is greater than 7400:		    set {level.%loop-player%} to 27		    broadcast "&7Brawo! Osiagnales &327 &7level!"	    if {exp.%loop-player%} is greater than 7800:		    set {level.%loop-player%} to 28		    broadcast "&7Brawo! Osiagnales &328 &7level!"	    if {exp.%loop-player%} is greater than 8200:		    set {level.%loop-player%} to 29		    broadcast "&7Brawo! Osiagnales &329 &7level!"	    if {exp.%loop-player%} is greater than 8600:		    set {level.%loop-player%} to 30		    broadcast "&7Brawo! Osiagnales &330 &7level!"
Edytowane przez dominik12298
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  • 0
options:    zombieexp: 5    szkieletexp: 5    pajakexp: 5    endermanexp: 5    creeperexp: 5    silverfishexp: 5    pigmenexp: 5    wiedzmaexp: 5variables:    {level.%player%} = 0    {exp.%player%} = 0 command /lvl:    trigger:        send "&6Gracz: &8%player%"        send "&6Exp: &8%{exp.%player%}%"        send "&6Level: &8%{level.%player%}%"        stop on death of zombie:    add "{@zombieexp}" to {exp.%attacker%}    broadcast "&6Zabiles: &2ZOMBIE" to attacker    broadcast "&6Otrzymane punkty: &8{@zombieexp}" to attacker    stop on death of skeleton:    add "{@szkieletexp}" to {exp.%attacker%}    broadcast "&6Zabiles: &7SKELETON" to attacker    broadcast "&6Otrzymane punkty: &8{@szkieletexp}" to attacker    stop on death of spider:    add "{@pajakexp}" to {exp.%attacker%}    broadcast "&6Zabiles: &4SPIDER" to attacker    broadcast "&6Otrzymane punkty: &8{@pajakexp}" to attacker    stop on death of endermen:    add "{@endermanexp}" to {exp.%attacker%}    broadcast "&6Zabiles: &5ENDERMAN" to attacker    broadcast "&6Otrzymane punkty: &8{@endermanexp}" to attacker on death of creeper:    add "{@creeperexp}" to {exp.%attacker%}    broadcast "&6Zabiles: &aCREEPER" to attacker    broadcast "&6Otrzymane punkty: &8{@creeperexp}" to attacker on death of silverfish:    add "{@silverfishexp}" to {exp.%attacker%}    broadcast "&6Zabiles: &7SILVERFISH" to attacker    broadcast "&6Otrzymane punkty: &8{@silverfishexp}" to attacker on death of zombie pigman:    add "{@pigmenexp}" to {exp.%attacker%}    broadcast "&6Zabiles: &dZOMBIE PIGMAN" to attacker    broadcast "&6Otrzymane punkty: &8{@pigmenexp}" to attacker on death of witch:    add "{@wiedzmaexp}" to {exp.%attacker%}    broadcast "&6Zabiles: &fWITCH" to attacker    broadcast "&6Otrzymane punkty: &8{@wiedzmaexp}" to attackerevery 1 second:    loop all players:        if {exp.%loop-player%} is 100:            set {level.%loop-player%} to 2            broadcast "&7Brawo! Osiagnales &32 &7level!"        if {exp.%loop-player%} is greater than 300:            set {level.%loop-player%} to 3            broadcast "&7Brawo! Osiagnales &33 &7level!"        if {exp.%loop-player%} is greater than 500:            set {level.%loop-player%} to 4            broadcast "&7Brawo! Osiagnales &34 &7level!"        if {exp.%loop-player%} is greater than 700:            set {level.%loop-player%} to 5            broadcast "&7Brawo! Osiagnales &35 &7level!"        if {exp.%loop-player%} is greater than 800:            set {level.%loop-player%} to 6            broadcast "&7Brawo! Osiagnales &36 &7level!"        if {exp.%loop-player%} is greater than 900:            set {level.%loop-player%} to 7            broadcast "&7Brawo! Osiagnales &37 &7level!"        if {exp.%loop-player%} is greater than 1100:            set {level.%loop-player%} to 8            broadcast "&7Brawo! Osiagnales &38 &7level!"        if {exp.%loop-player%} is greater than 1300:            set {level.%loop-player%} to 9            broadcast "&7Brawo! Osiagnales &39 &7level!"        if {exp.%loop-player%} is greater than 1500:            set {level.%loop-player%} to 10            broadcast "&7Brawo! Osiagnales &310 &7level!"        if {exp.%loop-player%} is greater than 1600:            set {level.%loop-player%} to 11            broadcast "&7Brawo! Osiagnales &311 &7level!"        if {exp.%loop-player%} is greater than 1900:            set {level.%loop-player%} to 12            broadcast "&7Brawo! Osiagnales &312 &7level!"        if {exp.%loop-player%} is greater than 2200:            set {level.%loop-player%} to 12            broadcast "&7Brawo! Osiagnales &312 &7level!"        if {exp.%loop-player%} is greater than 2500:            set {level.%loop-player%} to 13            broadcast "&7Brawo! Osiagnales &313 &7level!"        if {exp.%loop-player%} is greater than 2800:            set {level.%loop-player%} to 14            broadcast "&7Brawo! Osiagnales &314 &7level!"        if {exp.%loop-player%} is greater than 3100:            set {level.%loop-player%} to 15            broadcast "&7Brawo! Osiagnales &315 &7level!"        if {exp.%loop-player%} is greater than 3400:            set {level.%loop-player%} to 16            broadcast "&7Brawo! Osiagnales &316 &7level!"        if {exp.%loop-player%} is greater than 3700:            set {level.%loop-player%} to 17            broadcast "&7Brawo! Osiagnales &317 &7level!"        if {exp.%loop-player%} is greater than 4000:            set {level.%loop-player%} to 18            broadcast "&7Brawo! Osiagnales &318 &7level!"        if {exp.%loop-player%} is greater than 4300:            set {level.%loop-player%} to 19            broadcast "&7Brawo! Osiagnales &319 &7level!"        if {exp.%loop-player%} is greater than 4600:            set {level.%loop-player%} to 20            broadcast "&7Brawo! Osiagnales &320 &7level!"        if {exp.%loop-player%} is greater than 5000:            set {level.%loop-player%} to 21            broadcast "&7Brawo! Osiagnales &321 &7level!"        if {exp.%loop-player%} is greater than 5400:            set {level.%loop-player%} to 22            broadcast "&7Brawo! Osiagnales &32 &7level!"        if {exp.%loop-player%} is greater than 5800:            set {level.%loop-player%} to 23            broadcast "&7Brawo! Osiagnales &323 &7level!"        if {exp.%loop-player%} is greater than 6200:            set {level.%loop-player%} to 24            broadcast "&7Brawo! Osiagnales &324 &7level!"        if {exp.%loop-player%} is greater than 6600:            set {level.%loop-player%} to 25            broadcast "&7Brawo! Osiagnales &325 &7level!"        if {exp.%loop-player%} is greater than 7000:            set {level.%loop-player%} to 26            broadcast "&7Brawo! Osiagnales &326 &7level!"        if {exp.%loop-player%} is greater than 7400:            set {level.%loop-player%} to 27            broadcast "&7Brawo! Osiagnales &327 &7level!"        if {exp.%loop-player%} is greater than 7800:            set {level.%loop-player%} to 28            broadcast "&7Brawo! Osiagnales &328 &7level!"        if {exp.%loop-player%} is greater than 8200:            set {level.%loop-player%} to 29            broadcast "&7Brawo! Osiagnales &329 &7level!"        if {exp.%loop-player%} is greater than 8600:            set {level.%loop-player%} to 30            broadcast "&7Brawo! Osiagnales &330 &7level!"
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options:    zombieexp: 5    szkieletexp: 5    pajakexp: 5    endermanexp: 5    creeperexp: 5    silverfishexp: 5    pigmenexp: 5    wiedzmaexp: 5variables:    {level.%player%} = 0    {exp.%player%} = 0 command /lvl:    trigger:        send "&6Gracz: &8%player%"        send "&6Exp: &8%{exp.%player%}%"        send "&6Level: &8%{level.%player%}%"        stop on death of zombie:    add "{@zombieexp}" to {exp.%attacker%}    broadcast "&6Zabiles: &2ZOMBIE" to attacker    broadcast "&6Otrzymane punkty: &8{@zombieexp}" to attacker    stop on death of skeleton:    add "{@szkieletexp}" to {exp.%attacker%}    broadcast "&6Zabiles: &7SKELETON" to attacker    broadcast "&6Otrzymane punkty: &8{@szkieletexp}" to attacker    stop on death of spider:    add "{@pajakexp}" to {exp.%attacker%}    broadcast "&6Zabiles: &4SPIDER" to attacker    broadcast "&6Otrzymane punkty: &8{@pajakexp}" to attacker    stop on death of endermen:    add "{@endermanexp}" to {exp.%attacker%}    broadcast "&6Zabiles: &5ENDERMAN" to attacker    broadcast "&6Otrzymane punkty: &8{@endermanexp}" to attacker on death of creeper:    add "{@creeperexp}" to {exp.%attacker%}    broadcast "&6Zabiles: &aCREEPER" to attacker    broadcast "&6Otrzymane punkty: &8{@creeperexp}" to attacker on death of silverfish:    add "{@silverfishexp}" to {exp.%attacker%}    broadcast "&6Zabiles: &7SILVERFISH" to attacker    broadcast "&6Otrzymane punkty: &8{@silverfishexp}" to attacker on death of zombie pigman:    add "{@pigmenexp}" to {exp.%attacker%}    broadcast "&6Zabiles: &dZOMBIE PIGMAN" to attacker    broadcast "&6Otrzymane punkty: &8{@pigmenexp}" to attacker on death of witch:    add "{@wiedzmaexp}" to {exp.%attacker%}    broadcast "&6Zabiles: &fWITCH" to attacker    broadcast "&6Otrzymane punkty: &8{@wiedzmaexp}" to attackerevery 1 second:    loop all players:        if {exp.%loop-player%} is 100:            set {level.%loop-player%} to 2            broadcast "&7Brawo! Osiagnales &32 &7level!"        if {exp.%loop-player%} is greater than 300:            set {level.%loop-player%} to 3            broadcast "&7Brawo! Osiagnales &33 &7level!"        if {exp.%loop-player%} is greater than 500:            set {level.%loop-player%} to 4            broadcast "&7Brawo! Osiagnales &34 &7level!"        if {exp.%loop-player%} is greater than 700:            set {level.%loop-player%} to 5            broadcast "&7Brawo! Osiagnales &35 &7level!"        if {exp.%loop-player%} is greater than 800:            set {level.%loop-player%} to 6            broadcast "&7Brawo! Osiagnales &36 &7level!"        if {exp.%loop-player%} is greater than 900:            set {level.%loop-player%} to 7            broadcast "&7Brawo! Osiagnales &37 &7level!"        if {exp.%loop-player%} is greater than 1100:            set {level.%loop-player%} to 8            broadcast "&7Brawo! Osiagnales &38 &7level!"        if {exp.%loop-player%} is greater than 1300:            set {level.%loop-player%} to 9            broadcast "&7Brawo! Osiagnales &39 &7level!"        if {exp.%loop-player%} is greater than 1500:            set {level.%loop-player%} to 10            broadcast "&7Brawo! Osiagnales &310 &7level!"        if {exp.%loop-player%} is greater than 1600:            set {level.%loop-player%} to 11            broadcast "&7Brawo! Osiagnales &311 &7level!"        if {exp.%loop-player%} is greater than 1900:            set {level.%loop-player%} to 12            broadcast "&7Brawo! Osiagnales &312 &7level!"        if {exp.%loop-player%} is greater than 2200:            set {level.%loop-player%} to 12            broadcast "&7Brawo! Osiagnales &312 &7level!"        if {exp.%loop-player%} is greater than 2500:            set {level.%loop-player%} to 13            broadcast "&7Brawo! Osiagnales &313 &7level!"        if {exp.%loop-player%} is greater than 2800:            set {level.%loop-player%} to 14            broadcast "&7Brawo! Osiagnales &314 &7level!"        if {exp.%loop-player%} is greater than 3100:            set {level.%loop-player%} to 15            broadcast "&7Brawo! Osiagnales &315 &7level!"        if {exp.%loop-player%} is greater than 3400:            set {level.%loop-player%} to 16            broadcast "&7Brawo! Osiagnales &316 &7level!"        if {exp.%loop-player%} is greater than 3700:            set {level.%loop-player%} to 17            broadcast "&7Brawo! Osiagnales &317 &7level!"        if {exp.%loop-player%} is greater than 4000:            set {level.%loop-player%} to 18            broadcast "&7Brawo! Osiagnales &318 &7level!"        if {exp.%loop-player%} is greater than 4300:            set {level.%loop-player%} to 19            broadcast "&7Brawo! Osiagnales &319 &7level!"        if {exp.%loop-player%} is greater than 4600:            set {level.%loop-player%} to 20            broadcast "&7Brawo! Osiagnales &320 &7level!"        if {exp.%loop-player%} is greater than 5000:            set {level.%loop-player%} to 21            broadcast "&7Brawo! Osiagnales &321 &7level!"        if {exp.%loop-player%} is greater than 5400:            set {level.%loop-player%} to 22            broadcast "&7Brawo! Osiagnales &32 &7level!"        if {exp.%loop-player%} is greater than 5800:            set {level.%loop-player%} to 23            broadcast "&7Brawo! Osiagnales &323 &7level!"        if {exp.%loop-player%} is greater than 6200:            set {level.%loop-player%} to 24            broadcast "&7Brawo! Osiagnales &324 &7level!"        if {exp.%loop-player%} is greater than 6600:            set {level.%loop-player%} to 25            broadcast "&7Brawo! Osiagnales &325 &7level!"        if {exp.%loop-player%} is greater than 7000:            set {level.%loop-player%} to 26            broadcast "&7Brawo! Osiagnales &326 &7level!"        if {exp.%loop-player%} is greater than 7400:            set {level.%loop-player%} to 27            broadcast "&7Brawo! Osiagnales &327 &7level!"        if {exp.%loop-player%} is greater than 7800:            set {level.%loop-player%} to 28            broadcast "&7Brawo! Osiagnales &328 &7level!"        if {exp.%loop-player%} is greater than 8200:            set {level.%loop-player%} to 29            broadcast "&7Brawo! Osiagnales &329 &7level!"        if {exp.%loop-player%} is greater than 8600:            set {level.%loop-player%} to 30            broadcast "&7Brawo! Osiagnales &330 &7level!"

po zabiciu moba w varieblaes tworzy sie takie cos i nadal niepokazuje statystyk tlyko 0 i 0

exp.sasorisan, null,
(stare variables usuniete)
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