ShroN 112 Opublikowano 14 kwietnia 2017 Udostępnij Opublikowano 14 kwietnia 2017 (edytowane) Witam, przedstawiam mój skrypt na enchantowanie itemów w gui. Kiedyś próbowałem napisać podobny, lecz tamten bym... em... nawet nie wiem co mi strzeliło do głowy gdy go pisałem XD. Pobierz: - 1.0 https://code.skript.pl/ShsJJPzl/ - skrypt - 1.0 https://code.skript.pl/oAbPfaFi/ - config.yml - 1.0 https://code.skript.pl/tScXmjgU/ - enchants.yml Wymagania - Skript - SkQuery - WildSkript UWAGA 1. Jeżeli gracz enchatuje item który się nie stakuje np. miecz, a ma na jednym slocie dwa miecze, to ulepszy te dwa miecze na raz, nie dot. to książek iż one się stakują 2. Skrypt ten działa chyba na każdej wersji, lecz trzeba pamiętać iż config.yml i enchants.yml zostało napisane na wersje 1.7.x, dlatego jeżeli masz serwer 1.1.x to musisz (w plikach .yml) dodać nowe itemy i nowe enchanty, co jest banalnie proste. 3. Starałem się jak najlepiej ułożyć enchanty dla danych itemów, ale mogły wkraść się pomysłki, dlatego zalecam samemu przeanalizować plik config.yml Konfiguracja: Config.yml Ustawienia odnośnie enchantu values: lvl1: block: '0' #Ile trzeba biblioteczek żeby można enchantować item na 1 i 2 poziomie lvl-min: '7' #Minimalny LvL, ile dane ulepszenie kosztuje lvl-max: '14' #Maksymalny LvL, ile dane ulepszenie kosztuje lvl2: block: '11' #Ile trzeba biblioteczek żeby można enchantować item na 1, 2, 3 poziomie lvl-min: '15' lvl-max: '24' lvl3: block: '22' #Ile trzeba biblioteczek żeby można enchantować item na 1, 2, 3 i 4 poziomie lvl-min: '25' lvl-max: '30' Lista, jakie można enchantować itemy: items: - sword - pickaxe - axe - shovel - hoe - flint and steel - shears - fishing rod - bow - cap - tunic - pants - helmet - chestplate - leggings - boots - book Lista enchantów dla danego itemu: enchants: sword: - power - unbreaking - punch - Sharpness - thorns - smite - bane of arthropods - knockback - fire aspect - looting axe: - unbreaking - efficiency - skil touch Enchants.yml Poniżej znajduje się lista enchantow, przypisane do każdego okna (lvl1, lvl2, lvl3). Czyli jakie enchanty mogą wystąpić w danym oknie, cyfryk obok nazwy enchantu jest to poziom tego enchantu (1-5), natomiast przecinek (,) oznacza iż może zostać wylosowana jedna z danych liczb, max liczb to 5 czyli (1,2,3,4,5) enchants: lvl1: #Okno 1 fortune: 1 efficiency: 1,2 lvl2: #Okno 2 punch: 1 fortune: 2 feather falling: 2,3 lvl3: #Okno 3 aqua affinity: 1 knockback: 2 fortune: 3 feather falling: 3,4 Edytowane 14 kwietnia 2017 przez ShroN HaX1oR 1 Cytuj Odnośnik do komentarza https://skript.pl/temat/17687-enchgui-enchantuj-item-w-gui/ Udostępnij na innych stronach Więcej opcji udostępniania...
Kenzyy 1 Opublikowano 14 kwietnia 2017 Udostępnij Opublikowano 14 kwietnia 2017 Szczerze mówiąc jest już taki skrypt o dużo lepszym zastosowaniu ale alternatywa napewno sie przyda mam nadzieje że w następnych wersjach Dodasz np. cos nowego np. kupowanie poprzez punkty które się zbiera Cytuj Odnośnik do komentarza https://skript.pl/temat/17687-enchgui-enchantuj-item-w-gui/#findComment-120975 Udostępnij na innych stronach Więcej opcji udostępniania...
ShroN 112 Opublikowano 14 kwietnia 2017 Autor Udostępnij Opublikowano 14 kwietnia 2017 (edytowane) 6 minut temu, Kenzyy napisał: Szczerze mówiąc jest już taki skrypt o dużo lepszym zastosowaniu ale alternatywa napewno sie przyda mam nadzieje że w następnych wersjach Dodasz np. cos nowego np. kupowanie poprzez punkty które się zbiera 1. To daj linka 2. Oceniłeś (skrypt) tylko po tym iż nie ma punktów, widziałem gdzieś taki skrypt, ale on chyba żartem był, jego konstrukcja i działanie miało wiele do życzenia Edytowane 14 kwietnia 2017 przez ShroN Cytuj Odnośnik do komentarza https://skript.pl/temat/17687-enchgui-enchantuj-item-w-gui/#findComment-120978 Udostępnij na innych stronach Więcej opcji udostępniania...
Kenzyy 1 Opublikowano 14 kwietnia 2017 Udostępnij Opublikowano 14 kwietnia 2017 (edytowane) akurat teraz nie pamiętam ale moge dać kod: on rightclick on enchantment table: set {enchant.%event-block%} to false wait 0.3 seconds if {enchant.%event-block%} is false: loop 100000 times: if event-block is enchantment table: wait 0.1 seconds set {enchant.%event-block%} to true spawn 2 of particle Spell offset by 0, 0, 0 at event-block On rightclick on enchantment table: cancel event if player is holding pickaxe or sword or chestplate or leggings or helmet or boots or axe or shovel: send "&aOtwarto menu enchantingu!" if player is holding pickaxe or axe or shovel: open chest with 6 rows named "&9>> &3&lMagiczny enchant &9<<" to player wait 2 tick format slot 1 of player with 1 of enchanted book named "&9>> &c&lWydajnosc 1 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/25 &3(Pkt. enchantu)" to run "1fule1x %player%" format slot 2 of player with 1 of enchanted book named "&9>> &c&lWydajnosc 2 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/50 &3(Pkt. enchantu)" to run "1fule2x %player%" format slot 3 of player with 1 of enchanted book named "&9>> &c&lWydajnosc 3 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/100 &3(Pkt. enchantu)" to run "1fule3x %player%" format slot 4 of player with 1 of enchanted book named "&9>> &c&lWydajnosc 4 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/200 &3(Pkt. enchantu)" to run "1fule4x %player%" format slot 5 of player with 1 of enchanted book named "&9>> &c&lWydajnosc 5 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/350 &3(Pkt. enchantu)" to run "1fule5x %player%" format slot 10 of player with 1 of enchanted book named "&9>> &c&lSzczescie 1 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/100 &3(Pkt. enchantu)" to run "1fulee1x %player%" format slot 11 of player with 1 of enchanted book named "&9>> &c&lSzczescie 2 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/400 &3(Pkt. enchantu)" to run "1fulee2x %player%" format slot 12 of player with 1 of enchanted book named "&9>> &c&lSzczescie 3 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/800 &3(Pkt. enchantu)" to run "1fulee3x %player%" format slot 19 of player with 1 of enchanted book named "&9>> &c&lNiezniszczalnosc 1 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/250 &3(Pkt. enchantu)" to run "fuleee1x %player%" format slot 20 of player with 1 of enchanted book named "&9>> &c&lNiezniszczalnosc 2 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/1000 &3(Pkt. enchantu)" to run "fuleee2x %player%" format slot 21 of player with 1 of enchanted book named "&9>> &c&lNiezniszczalnosc 3 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/2500 &3(Pkt. enchantu)" to run "fuleee3x %player%" format slot 28 of player with 1 of enchanted book named "&9>> &c&lJedwabny dotyk 1 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/300 &3(Pkt. enchantu)" to run "1fuleeeee1x %player%" if player is holding sword: open chest with 6 rows named "&9>> &3&lMagiczny enchant &9<<" to player wait 2 tick format slot 1 of player with 1 of enchanted book named "&9>> &c&lOstrosc 1 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/25 &3(Pkt. enchantu)" to run "fule1x %player%" format slot 2 of player with 1 of enchanted book named "&9>> &c&lOstrosc 2 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/50 &3(Pkt. enchantu)" to run "fule2x %player%" format slot 3 of player with 1 of enchanted book named "&9>> &c&lOstrosc 3 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/100 &3(Pkt. enchantu)" to run "fule3x %player%" format slot 4 of player with 1 of enchanted book named "&9>> &c&lOstrosc 4 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/200 &3(Pkt. enchantu)" to run "fule4x %player%" format slot 5 of player with 1 of enchanted book named "&9>> &c&lOstrosc 5 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/350 &3(Pkt. enchantu)" to run "fule5x %player%" format slot 10 of player with 1 of enchanted book named "&9>> &c&lPodpalenie 1 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/100 &3(Pkt. enchantu)" to run "fulee1x %player%" format slot 11 of player with 1 of enchanted book named "&9>> &c&lPodpalenie 2 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/400 &3(Pkt. enchantu)" to run "fulee2x %player%" format slot 19 of player with 1 of enchanted book named "&9>> &c&lNiezniszczalnosc 1 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/250 &3(Pkt. enchantu)" to run "fuleee1x %player%" format slot 20 of player with 1 of enchanted book named "&9>> &c&lNiezniszczalnosc 2 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/1000 &3(Pkt. enchantu)" to run "fuleee2x %player%" format slot 21 of player with 1 of enchanted book named "&9>> &c&lNiezniszczalnosc 3 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/2500 &3(Pkt. enchantu)" to run "fuleee3x %player%" format slot 28 of player with 1 of enchanted book named "&9>> &c&lOdrzut 1 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/200 &3(Pkt. enchantu)" to run "fuleeee1x %player%" format slot 29 of player with 1 of enchanted book named "&9>> &c&lOdrzut 2 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/800 &3(Pkt. enchantu)" to run "fuleeeee2x %player%" format slot 37 of player with 1 of enchanted book named "&9>> &c&lPogromca nieumarlych 1 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/25 &3(Pkt. enchantu)" to run "5fule1x %player%" format slot 38 of player with 1 of enchanted book named "&9>> &c&lPogromca nieumarlych 2 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/50 &3(Pkt. enchantu)" to run "5fule2x %player%" format slot 39 of player with 1 of enchanted book named "&9>> &c&lPogromca nieumarlych 3 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/100 &3(Pkt. enchantu)" to run "5fule3x %player%" format slot 40 of player with 1 of enchanted book named "&9>> &c&lPogromca nieumarlych 4 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/200 &3(Pkt. enchantu)" to run "5fule4x %player%" format slot 41 of player with 1 of enchanted book named "&9>> &c&lPogromca nieumarlych 5 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/350 &3(Pkt. enchantu)" to run "5fule5x %player%" format slot 46 of player with 1 of enchanted book named "&9>> &c&lGrabierz 1 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/50 &3(Pkt. enchantu)" to run "6fule2x %player%" format slot 47 of player with 1 of enchanted book named "&9>> &c&lGrabierz 2 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/100 &3(Pkt. enchantu)" to run "6fule3x %player%" format slot 48 of player with 1 of enchanted book named "&9>> &c&lGrabierz 3 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/200 &3(Pkt. enchantu)" to run "6fule4x %player%" # ZBROJA if player is holding leggings or chestplate or helmet or boots: open chest with 6 rows named "&9>> &3&lMagiczny enchant &9<<" to player wait 2 tick format slot 1 of player with 1 of enchanted book named "&9>> &c&lOchrona 1 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/25 &3(Pkt. enchantu)" to run "2fule1x %player%" format slot 2 of player with 1 of enchanted book named "&9>> &c&lOchrona 2 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/50 &3(Pkt. enchantu)" to run "2fule2x %player%" format slot 3 of player with 1 of enchanted book named "&9>> &c&lOchrona 3 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/100 &3(Pkt. enchantu)" to run "2fule3x %player%" format slot 4 of player with 1 of enchanted book named "&9>> &c&lOchrona 4 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/200 &3(Pkt. enchantu)" to run "2fule4x %player%" format slot 10 of player with 1 of enchanted book named "&9>> &c&lNiezniszczalnosc 1 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/250 &3(Pkt. enchantu)" to run "fuleee1x %player%" format slot 11 of player with 1 of enchanted book named "&9>> &c&lNiezniszczalnosc 2 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/1000 &3(Pkt. enchantu)" to run "fuleee2x %player%" format slot 12 of player with 1 of enchanted book named "&9>> &c&lNiezniszczalnosc 3 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/2500 &3(Pkt. enchantu)" to run "fuleee3x %player%" format slot 19 of player with 1 of enchanted book named "&9>> &c&lCiernie 1 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/250 &3(Pkt. enchantu)" to run "7fuleee1x %player%" format slot 20 of player with 1 of enchanted book named "&9>> &c&lCiernie 2 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/1000 &3(Pkt. enchantu)" to run "7fuleee2x %player%" format slot 21 of player with 1 of enchanted book named "&9>> &c&lCiernie 3 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/2500 &3(Pkt. enchantu)" to run "7fuleee3x %player%" format slot 28 of player with 1 of enchanted book named "&9>> &c&lOdpornosc na ogien 1 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/25 &3(Pkt. enchantu)" to run "33fuleeee1x %player%" format slot 29 of player with 1 of enchanted book named "&9>> &c&lOdpornosc na ogien 2 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/50 &3(Pkt. enchantu)" to run "33fuleeee2x %player%" format slot 30 of player with 1 of enchanted book named "&9>> &c&lOdpornosc na ogien 3 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/100 &3(Pkt. enchantu)" to run "33fuleeee3x %player%" format slot 31 of player with 1 of enchanted book named "&9>> &c&lOdpornosc na ogien 4 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/200 &3(Pkt. enchantu)" to run "33fuleeee4x %player%" format slot 37 of player with 1 of enchanted book named "&9>> &c&lOchrona przed wybuchem 1 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/25 &3(Pkt. enchantu)" to run "33fuleeee1xx %player%" format slot 38 of player with 1 of enchanted book named "&9>> &c&lOchrona przed wybuchem 2 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/50 &3(Pkt. enchantu)" to run "33fuleeee2xx %player%" format slot 39 of player with 1 of enchanted book named "&9>> &c&lOchrona przed wybuchem 3 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/100 &3(Pkt. enchantu)" to run "33fuleeee3xx %player%" format slot 40 of player with 1 of enchanted book named "&9>> &c&lOchrona przed wybuchem 4 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/200 &3(Pkt. enchantu)" to run "33fuleeee4xx %player%" format slot 46 of player with 1 of enchanted book named "&9>> &c&lOchrona przed pociskami 1 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/25 &3(Pkt. enchantu)" to run "33fuleeee1xxx %player%" format slot 47 of player with 1 of enchanted book named "&9>> &c&lOchrona przed pociskami 2 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/50 &3(Pkt. enchantu)" to run "33fuleeee2xxx %player%" format slot 48 of player with 1 of enchanted book named "&9>> &c&lOchrona przed pociskami 3 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/100 &3(Pkt. enchantu)" to run "33fuleeee3xxx %player%" format slot 49 of player with 1 of enchanted book named "&9>> &c&lOchrona przed pociskami 4 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/200 &3(Pkt. enchantu)" to run "33fuleeee4xxx %player%" format slot 0 of player with 1 of bookshelf named "&9>> &c&lMagiczny enchanting &9<<" with lore "&7Wybierz X||&aWybierz enchant!" to close format slot 8 of player with 1 of bookshelf named "&9>> &c&lMagiczny enchanting &9<<" with lore "&7Wybierz X||&aWybierz enchant!" to close format slot 9 of player with 1 of bookshelf named "&9>> &c&lMagiczny enchanting &9<<" with lore "&7Wybierz X||&aWybierz enchant!" to close format slot 17 of player with 1 of bookshelf named "&9>> &c&lMagiczny enchanting &9<<" with lore "&7Wybierz X||&aWybierz enchant!" to close format slot 18 of player with 1 of bookshelf named "&9>> &c&lMagiczny enchanting &9<<" with lore "&7Wybierz X||&aWybierz enchant!" to close format slot 26 of player with 1 of bookshelf named "&9>> &c&lMagiczny enchanting &9<<" with lore "&7Wybierz X||&aWybierz enchant!" to close format slot 27 of player with 1 of bookshelf named "&9>> &c&lMagiczny enchanting &9<<" with lore "&7Wybierz X||&aWybierz enchant!" to close format slot 35 of player with 1 of bookshelf named "&9>> &c&lMagiczny enchanting &9<<" with lore "&7Wybierz X||&aWybierz enchant!" to close format slot 36 of player with 1 of bookshelf named "&9>> &c&lMagiczny enchanting &9<<" with lore "&7Wybierz X||&aWybierz enchant!" to close format slot 44 of player with 1 of bookshelf named "&9>> &c&lMagiczny enchanting &9<<" with lore "&7Wybierz X||&aWybierz enchant!" to close format slot 45 of player with 1 of bookshelf named "&9>> &c&lMagiczny enchanting &9<<" with lore "&7Wybierz X||&aWybierz enchant!" to close format slot 53 of player with 1 of bookshelf named "&9>> &c&lMagiczny enchanting &9<<" with lore "&7Wybierz X||&aWybierz enchant!" to close else: send "&cTego przedmiotu nie mozna enchantowac!" send "&cEnchantowac mozna: Pancerze, Miecze, Narzedzia" command /5fule1x [<player>]: trigger: if {ench.%player-arg%} is larger than 24: remove 25 from {ench.%player-arg%} enchant player-arg's tool with smite 1 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /5fule2x [<player>]: trigger: if {ench.%player-arg%} is larger than 49: remove 50 from {ench.%player-arg%} enchant player-arg's tool with smite 2 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /5fule3x [<player>]: trigger: if {ench.%player-arg%} is larger than 99: remove 100 from {ench.%player-arg%} enchant player-arg's tool with smite 3 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /5fule4x [<player>]: trigger: if {ench.%player-arg%} is larger than 199: remove 200 from {ench.%player-arg%} enchant player-arg's tool with smite 4 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /6fule2x [<player>]: trigger: if {ench.%player-arg%} is larger than 49: remove 50 from {ench.%player-arg%} enchant player-arg's tool with looting 1 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /6fule3x [<player>]: trigger: if {ench.%player-arg%} is larger than 99: remove 100 from {ench.%player-arg%} enchant player-arg's tool with looting 2 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /6fule4x [<player>]: trigger: if {ench.%player-arg%} is larger than 199: remove 200 from {ench.%player-arg%} enchant player-arg's tool with looting 3 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /5fule5x [<player>]: trigger: if {ench.%player-arg%} is larger than 349: remove 350 from {ench.%player-arg%} enchant player-arg's tool with smite 5 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /fule1x [<player>]: trigger: if {ench.%player-arg%} is larger than 24: remove 25 from {ench.%player-arg%} enchant player-arg's tool with sharpness 1 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /fule2x [<player>]: trigger: if {ench.%player-arg%} is larger than 49: remove 50 from {ench.%player-arg%} enchant player-arg's tool with sharpness 2 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /fule3x [<player>]: trigger: if {ench.%player-arg%} is larger than 99: remove 100 from {ench.%player-arg%} enchant player-arg's tool with sharpness 3 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /fule4x [<player>]: trigger: if {ench.%player-arg%} is larger than 199: remove 200 from {ench.%player-arg%} enchant player-arg's tool with sharpness 4 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /fule5x [<player>]: trigger: if {ench.%player-arg%} is larger than 349: remove 350 from {ench.%player-arg%} enchant player-arg's tool with sharpness 5 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /fule6x [<player>]: trigger: if {ench.%player-arg%} is larger than 599: remove 600 from {ench.%player-arg%} enchant player-arg's tool with sharpness 6 enchant player-arg's tool with power 1 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /fule7x [<player>]: trigger: if {ench.%player-arg%} is larger than 899: remove 900 from {ench.%player-arg%} enchant player-arg's tool with sharpness 7 enchant player-arg's tool with power 1 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /fule8x [<player>]: trigger: if {ench.%player-arg%} is larger than 1249: remove 1250 from {ench.%player-arg%} enchant player-arg's tool with sharpness 8 enchant player-arg's tool with power 1 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /fule9x [<player>]: trigger: if {ench.%player-arg%} is larger than 1649: remove 1650 from {ench.%player-arg%} enchant player-arg's tool with sharpness 9 enchant player-arg's tool with power 1 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /fule10x [<player>]: trigger: if {ench.%player-arg%} is larger than 2099: remove 2100 from {ench.%player-arg%} enchant player-arg's tool with sharpness 10 enchant player-arg's tool with power 1 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /fule11x [<player>]: trigger: if {ench.%player-arg%} is larger than 2599: remove 2600 from {ench.%player-arg%} enchant player-arg's tool with sharpness 11 enchant player-arg's tool with power 1 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /fule12x [<player>]: trigger: if {ench.%player-arg%} is larger than 3199: remove 3200 from {ench.%player-arg%} enchant player-arg's tool with sharpness 12 enchant player-arg's tool with power 1 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /fule13x [<player>]: trigger: if {ench.%player-arg%} is larger than 3999: remove 4000 from {ench.%player-arg%} enchant player-arg's tool with sharpness 13 enchant player-arg's tool with power 1 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /fule14x [<player>]: trigger: if {ench.%player-arg%} is larger than 5199: remove 5200 from {ench.%player-arg%} enchant player-arg's tool with sharpness 14 enchant player-arg's tool with power 1 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /fule15x [<player>]: trigger: if {ench.%player-arg%} is larger than 6399: remove 6400 from {ench.%player-arg%} enchant player-arg's tool with sharpness 15 enchant player-arg's tool with power 1 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /fule16x [<player>]: trigger: if {ench.%player-arg%} is larger than 7599: remove 7600 from {ench.%player-arg%} enchant player-arg's tool with sharpness 16 enchant player-arg's tool with power 1 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /fule17x [<player>]: trigger: if {ench.%player-arg%} is larger than 8799: remove 8800 from {ench.%player-arg%} enchant player-arg's tool with sharpness 17 enchant player-arg's tool with power 1 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /fule18x [<player>]: trigger: if {ench.%player-arg%} is larger than 9999: remove 10000 from {ench.%player-arg%} enchant player-arg's tool with sharpness 18 enchant player-arg's tool with power 1 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /fule19x [<player>]: trigger: if {ench.%player-arg%} is larger than 11499: remove 11500 from {ench.%player-arg%} enchant player-arg's tool with sharpness 19 enchant player-arg's tool with power 1 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /fule20x [<player>]: trigger: if {ench.%player-arg%} is larger than 12999: remove 13000 from {ench.%player-arg%} enchant player-arg's tool with sharpness 20 enchant player-arg's tool with power 1 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /fulee1x [<player>]: trigger: if {ench.%player-arg%} is larger than 99: remove 100 from {ench.%player-arg%} enchant player-arg's tool with fire aspect 1 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /fulee2x [<player>]: trigger: if {ench.%player-arg%} is larger than 399: remove 400 from {ench.%player-arg%} enchant player-arg's tool with fire aspect 2 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /fulee3x [<player>]: trigger: if {ench.%player-arg%} is larger than 799: remove 800 from {ench.%player-arg%} enchant player-arg's tool with fire aspect 3 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /fulee4x [<player>]: trigger: if {ench.%player-arg%} is larger than 1199: remove 1200 from {ench.%player-arg%} enchant player-arg's tool with fire aspect 4 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /fulee5x [<player>]: trigger: if {ench.%player-arg%} is larger than 1999: remove 2000 from {ench.%player-arg%} enchant player-arg's tool with fire aspect 5 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /fulee6x [<player>]: trigger: if {ench.%player-arg%} is larger than 2599: remove 2600 from {ench.%player-arg%} enchant player-arg's tool with fire aspect 6 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /fulee7x [<player>]: trigger: if {ench.%player-arg%} is larger than 3199: remove 3200 from {ench.%player-arg%} enchant player-arg's tool with fire aspect 7 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /fuleee1x [<player>]: trigger: if {ench.%player-arg%} is larger than 249: remove 250 from {ench.%player-arg%} enchant player-arg's tool with unbreaking 1 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /fuleee2x [<player>]: trigger: if {ench.%player-arg%} is larger than 999: remove 1000 from {ench.%player-arg%} enchant player-arg's tool with unbreaking 2 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /fuleee3x [<player>]: trigger: if {ench.%player-arg%} is larger than 2499: remove 2500 from {ench.%player-arg%} enchant player-arg's tool with unbreaking 3 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /7fuleee1x [<player>]: trigger: if {ench.%player-arg%} is larger than 249: remove 250 from {ench.%player-arg%} enchant player-arg's tool with thorns 1 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /7fuleee2x [<player>]: trigger: if {ench.%player-arg%} is larger than 999: remove 1000 from {ench.%player-arg%} enchant player-arg's tool with thorns 2 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /7fuleee3x [<player>]: trigger: if {ench.%player-arg%} is larger than 2499: remove 2500 from {ench.%player-arg%} enchant player-arg's tool with thorns 3 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /fuleee4x [<player>]: trigger: if {ench.%player-arg%} is larger than 3999: remove 4000 from {ench.%player-arg%} enchant player-arg's tool with unbreaking 1000 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /fuleeeee1x [<player>]: trigger: if {ench.%player-arg%} is larger than 199: remove 200 from {ench.%player-arg%} enchant player-arg's tool with knockback 1 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /fuleeeee2x [<player>]: trigger: if {ench.%player-arg%} is larger than 799: remove 800 from {ench.%player-arg%} enchant player-arg's tool with knockback 2 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /fuleeeee3x [<player>]: trigger: if {ench.%player-arg%} is larger than 2999: remove 3000 from {ench.%player-arg%} enchant player-arg's tool with knockback 2 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /addpkten5 [<player>]: trigger: player has permission "event4xoff.admin": send "&6[XTopHc] &aGracz &c%player%&a dodal graczowi &c%player-arg% + 5k &apkt enchantu!" to all players add 5000 to {ench.%player-arg%} command /1fule1x [<player>]: trigger: if {ench.%player-arg%} is larger than 24: remove 25 from {ench.%player-arg%} enchant player-arg's tool with efficiency 1 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /1fule2x [<player>]: trigger: if {ench.%player-arg%} is larger than 49: remove 50 from {ench.%player-arg%} enchant player-arg's tool with efficiency 2 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /1fule3x [<player>]: trigger: if {ench.%player-arg%} is larger than 99: remove 100 from {ench.%player-arg%} enchant player-arg's tool with efficiency 3 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /1fule4x [<player>]: trigger: if {ench.%player-arg%} is larger than 199: remove 200 from {ench.%player-arg%} enchant player-arg's tool with efficiency 4 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /1fule5x [<player>]: trigger: if {ench.%player-arg%} is larger than 349: remove 350 from {ench.%player-arg%} enchant player-arg's tool with efficiency 5 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /1fule6x [<player>]: trigger: if {ench.%player-arg%} is larger than 599: remove 600 from {ench.%player-arg%} enchant player-arg's tool with efficiency 6 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /1fule7x [<player>]: trigger: if {ench.%player-arg%} is larger than 899: remove 900 from {ench.%player-arg%} enchant player-arg's tool with efficiency 7 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /1fule8x [<player>]: trigger: if {ench.%player-arg%} is larger than 1249: remove 1250 from {ench.%player-arg%} enchant player-arg's tool with efficiency 8 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /1fule9x [<player>]: trigger: if {ench.%player-arg%} is larger than 1649: remove 1650 from {ench.%player-arg%} enchant player-arg's tool with efficiency 9 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /1fule10x [<player>]: trigger: if {ench.%player-arg%} is larger than 2099: remove 2100 from {ench.%player-arg%} enchant player-arg's tool with efficiency 10 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /1fule11x [<player>]: trigger: if {ench.%player-arg%} is larger than 2599: remove 2600 from {ench.%player-arg%} enchant player-arg's tool with efficiency 11 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /1fule12x [<player>]: trigger: if {ench.%player-arg%} is larger than 3199: remove 3200 from {ench.%player-arg%} enchant player-arg's tool with efficiency 12 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /1fule13x [<player>]: trigger: if {ench.%player-arg%} is larger than 3999: remove 4000 from {ench.%player-arg%} enchant player-arg's tool with efficiency 13 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /1fule14x [<player>]: trigger: if {ench.%player-arg%} is larger than 5199: remove 5200 from {ench.%player-arg%} enchant player-arg's tool with efficiency 14 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /1fule15x [<player>]: trigger: if {ench.%player-arg%} is larger than 6399: remove 6400 from {ench.%player-arg%} enchant player-arg's tool with efficiency 15 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /1fule16x [<player>]: trigger: if {ench.%player-arg%} is larger than 7599: remove 7600 from {ench.%player-arg%} enchant player-arg's tool with efficiency 16 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /1fule17x [<player>]: trigger: if {ench.%player-arg%} is larger than 8799: remove 8800 from {ench.%player-arg%} enchant player-arg's tool with efficiency 17 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /1fule18x [<player>]: trigger: if {ench.%player-arg%} is larger than 9999: remove 10000 from {ench.%player-arg%} enchant player-arg's tool with efficiency 18 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /1fule19x [<player>]: trigger: if {ench.%player-arg%} is larger than 11499: remove 11500 from {ench.%player-arg%} enchant player-arg's tool with efficiency 19 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /1fule20x [<player>]: trigger: if {ench.%player-arg%} is larger than 12999: remove 13000 from {ench.%player-arg%} enchant player-arg's tool with efficiency 20 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /1fulee1x [<player>]: trigger: if {ench.%player-arg%} is larger than 99: remove 100 from {ench.%player-arg%} enchant player-arg's tool with fortune 1 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /1fulee2x [<player>]: trigger: if {ench.%player-arg%} is larger than 399: remove 400 from {ench.%player-arg%} enchant player-arg's tool with fortune 2 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /1fulee3x [<player>]: trigger: if {ench.%player-arg%} is larger than 799: remove 800 from {ench.%player-arg%} enchant player-arg's tool with fortune 3 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /1fuleeeee1x [<player>]: trigger: if {ench.%player-arg%} is larger than 299: remove 800 from {ench.%player-arg%} enchant player-arg's tool with silk touch 1 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg # ZBROJA command /2fule1x [<player>]: trigger: if {ench.%player-arg%} is larger than 24: remove 25 from {ench.%player-arg%} enchant player-arg's tool with protection 1 enchant player-arg's tool with power 1 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /2fule2x [<player>]: trigger: if {ench.%player-arg%} is larger than 49: remove 50 from {ench.%player-arg%} enchant player-arg's tool with protection 2 enchant player-arg's tool with power 1 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /2fule3x [<player>]: trigger: if {ench.%player-arg%} is larger than 99: remove 100 from {ench.%player-arg%} enchant player-arg's tool with protection 3 enchant player-arg's tool with power 1 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /2fule4x [<player>]: trigger: if {ench.%player-arg%} is larger than 199: remove 200 from {ench.%player-arg%} enchant player-arg's tool with protection 4 enchant player-arg's tool with power 1 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /2fule5x [<player>]: trigger: if {ench.%player-arg%} is larger than 349: remove 350 from {ench.%player-arg%} enchant player-arg's tool with protection 5 enchant player-arg's tool with power 1 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /2fule6x [<player>]: trigger: if {ench.%player-arg%} is larger than 599: remove 600 from {ench.%player-arg%} enchant player-arg's tool with protection 6 enchant player-arg's tool with power 1 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /2fule7x [<player>]: trigger: if {ench.%player-arg%} is larger than 899: remove 900 from {ench.%player-arg%} enchant player-arg's tool with protection 7 enchant player-arg's tool with power 1 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /2fule8x [<player>]: trigger: if {ench.%player-arg%} is larger than 1249: remove 1250 from {ench.%player-arg%} enchant player-arg's tool with protection 8 enchant player-arg's tool with power 1 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /2fule9x [<player>]: trigger: if {ench.%player-arg%} is larger than 1649: remove 1650 from {ench.%player-arg%} enchant player-arg's tool with protection 9 enchant player-arg's tool with power 1 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /2fule10x [<player>]: trigger: if {ench.%player-arg%} is larger than 2099: remove 2100 from {ench.%player-arg%} enchant player-arg's tool with protection 10 enchant player-arg's tool with power 1 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /2fule11x [<player>]: trigger: if {ench.%player-arg%} is larger than 2599: remove 2600 from {ench.%player-arg%} enchant player-arg's tool with protection 11 enchant player-arg's tool with power 1 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /2fule12x [<player>]: trigger: if {ench.%player-arg%} is larger than 3199: remove 3200 from {ench.%player-arg%} enchant player-arg's tool with protection 12 enchant player-arg's tool with power 1 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /2fule13x [<player>]: trigger: if {ench.%player-arg%} is larger than 3999: remove 4000 from {ench.%player-arg%} enchant player-arg's tool with protection 13 enchant player-arg's tool with power 1 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /2fule14x [<player>]: trigger: if {ench.%player-arg%} is larger than 5199: remove 5200 from {ench.%player-arg%} enchant player-arg's tool with protection 14 enchant player-arg's tool with power 1 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /2fule15x [<player>]: trigger: if {ench.%player-arg%} is larger than 6399: remove 6400 from {ench.%player-arg%} enchant player-arg's tool with protection 15 enchant player-arg's tool with power 1 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /2fule16x [<player>]: trigger: if {ench.%player-arg%} is larger than 7599: remove 7600 from {ench.%player-arg%} enchant player-arg's tool with protection 16 enchant player-arg's tool with power 1 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /2fule17x [<player>]: trigger: if {ench.%player-arg%} is larger than 8799: remove 8800 from {ench.%player-arg%} enchant player-arg's tool with protection 17 enchant player-arg's tool with power 1 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /2fule18x [<player>]: trigger: if {ench.%player-arg%} is larger than 9999: remove 10000 from {ench.%player-arg%} enchant player-arg's tool with protection 18 enchant player-arg's tool with power 1 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /2fule19x [<player>]: trigger: if {ench.%player-arg%} is larger than 11499: remove 11500 from {ench.%player-arg%} enchant player-arg's tool with protection 19 enchant player-arg's tool with power 1 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /2fule20x [<player>]: trigger: if {ench.%player-arg%} is larger than 12999: remove 13000 from {ench.%player-arg%} enchant player-arg's tool with protection 20 enchant player-arg's tool with power 1 run player-arg command "/nbti mod delall" as op send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /2fuleee1x [<player>]: trigger: if {ench.%player-arg%} is larger than 249: remove 250 from {ench.%player-arg%} enchant player-arg's tool with unbreaking 50 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /2fuleee2x [<player>]: trigger: if {ench.%player-arg%} is larger than 999: remove 1000 from {ench.%player-arg%} enchant player-arg's tool with unbreaking 250 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /2fuleee3x [<player>]: trigger: if {ench.%player-arg%} is larger than 2499: remove 2500 from {ench.%player-arg%} enchant player-arg's tool with unbreaking 500 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /2fuleee4x [<player>]: trigger: if {ench.%player-arg%} is larger than 3999: remove 4000 from {ench.%player-arg%} enchant player-arg's tool with unbreaking 1000 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /2fuleeeee1x [<player>]: trigger: if {ench.%player-arg%} is larger than 249: remove 250 from {ench.%player-arg%} enchant player-arg's tool with thorns 3 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /2fuleeeee2x [<player>]: trigger: if {ench.%player-arg%} is larger than 649: remove 650 from {ench.%player-arg%} enchant player-arg's tool with thorns 6 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /2fuleeeee3x [<player>]: trigger: if {ench.%player-arg%} is larger than 2299: remove 2300 from {ench.%player-arg%} enchant player-arg's tool with thorns 10 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /2fuleeeee4x [<player>]: trigger: if {ench.%player-arg%} is larger than 3749: remove 3500 from {ench.%player-arg%} enchant player-arg's tool with thorns 15 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /33fuleeee1x [<player>]: trigger: if {ench.%player-arg%} is larger than 25: remove 25 from {ench.%player-arg%} enchant player-arg's tool with fire protection 1 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /33fuleeee2x [<player>]: trigger: if {ench.%player-arg%} is larger than 50: remove 50 from {ench.%player-arg%} enchant player-arg's tool with fire protection 2 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /33fuleeee3x [<player>]: trigger: if {ench.%player-arg%} is larger than 100: remove 100 from {ench.%player-arg%} enchant player-arg's tool with fire protection 3 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /33fuleeee4x [<player>]: trigger: if {ench.%player-arg%} is larger than 200: remove 200 from {ench.%player-arg%} enchant player-arg's tool with fire protection 4 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /33fuleeee1xx [<player>]: trigger: if {ench.%player-arg%} is larger than 25: remove 25 from {ench.%player-arg%} enchant player-arg's tool with blast protection 1 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /33fuleeee2xx [<player>]: trigger: if {ench.%player-arg%} is larger than 50: remove 50 from {ench.%player-arg%} enchant player-arg's tool with blast protection 2 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /33fuleeee3xx [<player>]: trigger: if {ench.%player-arg%} is larger than 100: remove 100 from {ench.%player-arg%} enchant player-arg's tool with blast protection 3 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /33fuleeee4xx [<player>]: trigger: if {ench.%player-arg%} is larger than 200: remove 200 from {ench.%player-arg%} enchant player-arg's tool with blast protection 4 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /33fuleeee1xxx [<player>]: trigger: if {ench.%player-arg%} is larger than 25: remove 25 from {ench.%player-arg%} enchant player-arg's tool with projectile protection 1 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /33fuleeee2xxx [<player>]: trigger: if {ench.%player-arg%} is larger than 50: remove 50 from {ench.%player-arg%} enchant player-arg's tool with projectile protection 2 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /33fuleeee3xxx [<player>]: trigger: if {ench.%player-arg%} is larger than 100: remove 100 from {ench.%player-arg%} enchant player-arg's tool with projectile protection 3 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg command /33fuleeee4xxx [<player>]: trigger: if {ench.%player-arg%} is larger than 200: remove 200 from {ench.%player-arg%} enchant player-arg's tool with projectile protection 4 send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg else: send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg on death: send "&6&l[XTopHc] &a&lZresetowano &3&lPunkty enchantu &a&l oraz &3&lPunkty kowadla!" set {ench.%player%} to 0 variables: {ench.%player%} = 0 on break stone: add 0.5 to {ench.%player%} sorry że bez pastbin ale mi się komp zlagował Wrzucam kod w spoiler //Michma1707 Edytowane 14 kwietnia 2017 przez Michma1707 Cytuj Odnośnik do komentarza https://skript.pl/temat/17687-enchgui-enchantuj-item-w-gui/#findComment-120981 Udostępnij na innych stronach Więcej opcji udostępniania...
ShroN 112 Opublikowano 14 kwietnia 2017 Autor Udostępnij Opublikowano 14 kwietnia 2017 (edytowane) 14 minut temu, Kenzyy napisał: akurat teraz nie pamiętam ale moge dać kod: sorry że bez pastbin ale mi się komp zlagował I ty to nazywasz skryptem na enchant? 1. Nie zabiera nawet expa 2. Loop 100 tysięcy 3. Gdzie możliwość ulepszenia np. wędki? Nie ma przecież połowy enchantów i itemów 4. Gdzie biblioteczki? Można by jeszcze trochy tego wypisać, ja, bez obrazy, bym tego [ciach]o nawet za kase na serwa nie włożył... Edytowane 14 kwietnia 2017 przez ShroN Cytuj Odnośnik do komentarza https://skript.pl/temat/17687-enchgui-enchantuj-item-w-gui/#findComment-120989 Udostępnij na innych stronach Więcej opcji udostępniania...
Kenzyy 1 Opublikowano 14 kwietnia 2017 Udostępnij Opublikowano 14 kwietnia 2017 Jak chcesz to nie jest mój ale podoba mi się w nim to że ma troche orginalności np. w tym że trzeba sbierac pkt Cytuj Odnośnik do komentarza https://skript.pl/temat/17687-enchgui-enchantuj-item-w-gui/#findComment-120992 Udostępnij na innych stronach Więcej opcji udostępniania...
PoweredDragon 1016 Opublikowano 14 kwietnia 2017 Udostępnij Opublikowano 14 kwietnia 2017 Do Quacziego to się nie umywa, ale ogólnie spoko skrypt. Można by wiele rzeczy dodać <2/10 = 1/5 => 3/5 za skrypt :V> _AvaX_ 1 Cytuj Odnośnik do komentarza https://skript.pl/temat/17687-enchgui-enchantuj-item-w-gui/#findComment-121029 Udostępnij na innych stronach Więcej opcji udostępniania...
_AvaX_ 294 Opublikowano 14 kwietnia 2017 Udostępnij Opublikowano 14 kwietnia 2017 2 godziny temu, PoweredDragon napisał: Do Quacziego to się nie umywa, ale ogólnie spoko skrypt. Można by wiele rzeczy dodać <2/10 = 1/5 => 4/5 za skrypt :V> Dziękuje bardzo legendo z fajną sygnaturką XD No to tak, ogólnie rzecz biorąc to nie mogę zaklnąć żadnego przedmiotu ale nie licząc tego to nawet ok. Na minus zdecydowanie brak tworzenia się plików YAML (u mnie nie działa i nie zauważyłem takiego fragmentu w kodzie), GUI jest bardzo brzydkie, no cóż kwestia gustu dlatego przydałoby się dodać możliwość zmiany wyglądu. Wbrew pozorom skrypt da się skrócić Jutro dam ci na pw bo dzisiaj już padam ze zmęczenia (nocka była ) Powiedzmy,że 2/10 bo mi nie działa Cytuj Odnośnik do komentarza https://skript.pl/temat/17687-enchgui-enchantuj-item-w-gui/#findComment-121056 Udostępnij na innych stronach Więcej opcji udostępniania...
ShroN 112 Opublikowano 15 kwietnia 2017 Autor Udostępnij Opublikowano 15 kwietnia 2017 16 godzin temu, Quaczi napisał: Dziękuje bardzo legendo z fajną sygnaturką XD No to tak, ogólnie rzecz biorąc to nie mogę zaklnąć żadnego przedmiotu ale nie licząc tego to nawet ok. Na minus zdecydowanie brak tworzenia się plików YAML (u mnie nie działa i nie zauważyłem takiego fragmentu w kodzie), GUI jest bardzo brzydkie, no cóż kwestia gustu dlatego przydałoby się dodać możliwość zmiany wyglądu. Wbrew pozorom skrypt da się skrócić Jutro dam ci na pw bo dzisiaj już padam ze zmęczenia (nocka była ) Powiedzmy,że 2/10 bo mi nie działa a dodałeś dodałeś sobie config.yml i enchants.yml? Nw czy wiesz, ale pliki są tworzone przez SkQuery, a miejscem w którym są domyślnie tworzone to: plugins/Skript/scripts/EnchGui Dzięki za pomysł, aktualizacja może wyjdzie em... za tydzień. Teraz egzaminy xd Cytuj Odnośnik do komentarza https://skript.pl/temat/17687-enchgui-enchantuj-item-w-gui/#findComment-121158 Udostępnij na innych stronach Więcej opcji udostępniania...
_AvaX_ 294 Opublikowano 15 kwietnia 2017 Udostępnij Opublikowano 15 kwietnia 2017 8 minut temu, ShroN napisał: a dodałeś dodałeś sobie config.yml i enchants.yml? Nw czy wiesz, ale pliki są tworzone przez SkQuery, a miejscem w którym są domyślnie tworzone to: plugins/Skript/scripts/EnchGui Dzięki za pomysł, aktualizacja może wyjdzie em... za tydzień. Teraz egzaminy xd Wiem dobrze, wszystko jest gui działa wszystko fajnie ale naciskam żeby zaklnac i mam błąd "Nie można zaklnac tego przedmiotu" Cytuj Odnośnik do komentarza https://skript.pl/temat/17687-enchgui-enchantuj-item-w-gui/#findComment-121159 Udostępnij na innych stronach Więcej opcji udostępniania...
ShroN 112 Opublikowano 15 kwietnia 2017 Autor Udostępnij Opublikowano 15 kwietnia 2017 12 minut temu, Quaczi napisał: Wiem dobrze, wszystko jest gui działa wszystko fajnie ale naciskam żeby zaklnac i mam błąd "Nie można zaklnac tego przedmiotu" 1. A wkleiłeś config.yml i enchants.yml? 2. Na jakiej wersji próbujesz ulepszyć? 3. Jakim item chciałeś ulepszyć Cytuj Odnośnik do komentarza https://skript.pl/temat/17687-enchgui-enchantuj-item-w-gui/#findComment-121162 Udostępnij na innych stronach Więcej opcji udostępniania...
Norbi 1337 Opublikowano 15 kwietnia 2017 Udostępnij Opublikowano 15 kwietnia 2017 1 godzinę temu, ShroN napisał: A wkleiłeś config.yml i enchants.yml? Jeżeli korzystasz z WildSkripta to czemu nie wygenerujesz tych plików za gracza? Instalacja była by łatwiejsza Cytuj Odnośnik do komentarza https://skript.pl/temat/17687-enchgui-enchantuj-item-w-gui/#findComment-121188 Udostępnij na innych stronach Więcej opcji udostępniania...
_AvaX_ 294 Opublikowano 15 kwietnia 2017 Udostępnij Opublikowano 15 kwietnia 2017 5 godzin temu, ShroN napisał: 1. A wkleiłeś config.yml i enchants.yml? 2. Na jakiej wersji próbujesz ulepszyć? 3. Jakim item chciałeś ulepszyć Wszystko wklejone i wszystko się ładnie czyta a zaklnąć chciałem diamentowy miecz. Cytuj Odnośnik do komentarza https://skript.pl/temat/17687-enchgui-enchantuj-item-w-gui/#findComment-121219 Udostępnij na innych stronach Więcej opcji udostępniania...
Zurg3000 0 Opublikowano 18 kwietnia 2017 Udostępnij Opublikowano 18 kwietnia 2017 A w jaki sposób zrobić GUI pełne enchantów do wyboru do koloru bez losowania? Po prostu cała kolumna pierwsza to biblioteczki, to samo ostatnia, a między nimi od lewej idą książki z danymi enchantami. Każdy rząd do jeden enchant i im bardziej w prawo tym silniejszy enchant, przykład: biblioteczka sharpness 1 sharpness 2 sharpness 3 sharpness 4 sharpness 5 okno okno biblioteczka biblioteczka knockback 1 knockback 2 okno okno okno okno okno biblioteczka To tylko przykład. P.S. Mam problem, GUI enchantu otwiera się tylko raz na kilka kliknięć. Łączę //Michma1707 Cytuj Odnośnik do komentarza https://skript.pl/temat/17687-enchgui-enchantuj-item-w-gui/#findComment-121678 Udostępnij na innych stronach Więcej opcji udostępniania...
Rekomendowane odpowiedzi
Dołącz do dyskusji
Możesz dodać zawartość już teraz a zarejestrować się później. Jeśli posiadasz już konto, zaloguj się aby dodać zawartość za jego pomocą.