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EnchGui - enchantuj item w gui


Rekomendowane odpowiedzi

Witam, przedstawiam mój skrypt na enchantowanie itemów w gui. Kiedyś próbowałem napisać podobny, lecz tamten bym... em... nawet nie wiem co mi strzeliło do głowy gdy go pisałem XD.

 

Pobierz:
- 1.0 https://code.skript.pl/ShsJJPzl/ - skrypt
- 1.0 https://code.skript.pl/oAbPfaFi/ - config.yml
- 1.0 https://code.skript.pl/tScXmjgU/ - enchants.yml

 

Wymagania
- Skript
- SkQuery
- WildSkript

 

UWAGA
1. Jeżeli gracz enchatuje item który się nie stakuje np. miecz, a ma na jednym slocie dwa miecze, to ulepszy te dwa miecze na raz, nie dot. to książek iż one się stakują :P
2. Skrypt ten działa chyba na każdej wersji, lecz trzeba pamiętać iż config.yml i enchants.yml zostało napisane na wersje 1.7.x, dlatego jeżeli masz serwer 1.1.x to musisz (w plikach .yml) dodać nowe itemy i nowe enchanty, co jest banalnie proste.
3. Starałem się jak najlepiej ułożyć enchanty dla danych itemów, ale mogły wkraść się pomysłki, dlatego zalecam samemu przeanalizować plik config.yml

 

Konfiguracja:

 

Config.yml
Ustawienia odnośnie enchantu


values:
  lvl1:
    block: '0' #Ile trzeba biblioteczek żeby można enchantować item na 1 i 2 poziomie
    lvl-min: '7' #Minimalny LvL, ile dane ulepszenie kosztuje
    lvl-max: '14' #Maksymalny LvL, ile dane ulepszenie kosztuje
  lvl2:
    block: '11' #Ile trzeba biblioteczek żeby można enchantować item na 1, 2, 3 poziomie
    lvl-min: '15'
    lvl-max: '24'
  lvl3:
    block: '22' #Ile trzeba biblioteczek żeby można enchantować item na 1, 2, 3 i 4 poziomie
    lvl-min: '25'
    lvl-max: '30'

Lista, jakie można enchantować itemy:


items:
- sword
- pickaxe
- axe
- shovel
- hoe
- flint and steel
- shears
- fishing rod
- bow
- cap
- tunic
- pants
- helmet
- chestplate
- leggings
- boots
- book

Lista enchantów dla danego itemu:


enchants:
  sword:
  - power
  - unbreaking
  - punch
  - Sharpness
  - thorns
  - smite
  - bane of arthropods
  - knockback
  - fire aspect
  - looting
  axe:
  - unbreaking
  - efficiency
  - skil touch

 

Enchants.yml

Poniżej znajduje się lista enchantow, przypisane do każdego okna (lvl1, lvl2, lvl3).
Czyli jakie enchanty mogą wystąpić w danym oknie, cyfryk obok nazwy enchantu jest to poziom tego enchantu (1-5), natomiast przecinek (,) oznacza iż może zostać wylosowana jedna z danych liczb, max liczb to 5 czyli (1,2,3,4,5)


enchants:
  lvl1: #Okno 1
    fortune: 1
    efficiency: 1,2
  lvl2: #Okno 2
    punch: 1
    fortune: 2
    feather falling: 2,3
  lvl3: #Okno 3
    aqua affinity: 1
    knockback: 2
    fortune: 3
    feather falling: 3,4

 

Edytowane przez ShroN
Odnośnik do komentarza
https://skript.pl/temat/17687-enchgui-enchantuj-item-w-gui/
Udostępnij na innych stronach

Szczerze mówiąc jest już taki skrypt o dużo lepszym zastosowaniu ale alternatywa napewno sie przyda mam nadzieje że w następnych wersjach Dodasz np. cos nowego np. kupowanie poprzez punkty które się zbiera

Odnośnik do komentarza
https://skript.pl/temat/17687-enchgui-enchantuj-item-w-gui/#findComment-120975
Udostępnij na innych stronach

6 minut temu, Kenzyy napisał:

Szczerze mówiąc jest już taki skrypt o dużo lepszym zastosowaniu ale alternatywa napewno sie przyda mam nadzieje że w następnych wersjach Dodasz np. cos nowego np. kupowanie poprzez punkty które się zbiera

1. To daj linka :)
2. Oceniłeś (skrypt) tylko po tym iż nie ma punktów, widziałem gdzieś taki skrypt, ale on chyba żartem był, jego konstrukcja i działanie miało wiele do życzenia
 

Edytowane przez ShroN
Odnośnik do komentarza
https://skript.pl/temat/17687-enchgui-enchantuj-item-w-gui/#findComment-120978
Udostępnij na innych stronach

akurat teraz nie pamiętam ale moge dać kod:

on rightclick on enchantment table:
	set {enchant.%event-block%} to false
	wait 0.3 seconds
	if {enchant.%event-block%} is false:
		loop 100000 times:
			if event-block is enchantment table:
				wait 0.1 seconds
				set {enchant.%event-block%} to true
				spawn 2 of particle Spell offset by 0, 0, 0 at event-block
On rightclick on enchantment table:
	cancel event
	if player is holding pickaxe or sword or chestplate or leggings or helmet or boots or axe or shovel:
		send "&aOtwarto menu enchantingu!"
		if player is holding pickaxe or axe or shovel:
			open chest with 6 rows named "&9>> &3&lMagiczny enchant &9<<" to player
			wait 2 tick
			format slot 1 of player with 1 of enchanted book named "&9>> &c&lWydajnosc 1 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/25 &3(Pkt. enchantu)" to run "1fule1x %player%"
			format slot 2 of player with 1 of enchanted book named "&9>> &c&lWydajnosc 2 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/50 &3(Pkt. enchantu)" to run "1fule2x %player%"
			format slot 3 of player with 1 of enchanted book named "&9>> &c&lWydajnosc 3 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/100 &3(Pkt. enchantu)" to run "1fule3x %player%"
			format slot 4 of player with 1 of enchanted book named "&9>> &c&lWydajnosc 4 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/200 &3(Pkt. enchantu)" to run "1fule4x %player%"
			format slot 5 of player with 1 of enchanted book named "&9>> &c&lWydajnosc 5 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/350 &3(Pkt. enchantu)" to run "1fule5x %player%"
			format slot 10 of player with 1 of enchanted book named "&9>> &c&lSzczescie 1 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/100 &3(Pkt. enchantu)" to run "1fulee1x %player%"
			format slot 11 of player with 1 of enchanted book named "&9>> &c&lSzczescie 2 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/400 &3(Pkt. enchantu)" to run "1fulee2x %player%"
			format slot 12 of player with 1 of enchanted book named "&9>> &c&lSzczescie 3 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/800 &3(Pkt. enchantu)" to run "1fulee3x %player%"
			format slot 19 of player with 1 of enchanted book named "&9>> &c&lNiezniszczalnosc 1 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/250 &3(Pkt. enchantu)" to run "fuleee1x %player%"
			format slot 20 of player with 1 of enchanted book named "&9>> &c&lNiezniszczalnosc 2 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/1000 &3(Pkt. enchantu)" to run "fuleee2x %player%"
			format slot 21 of player with 1 of enchanted book named "&9>> &c&lNiezniszczalnosc 3 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/2500 &3(Pkt. enchantu)" to run "fuleee3x %player%"
			format slot 28 of player with 1 of enchanted book named "&9>> &c&lJedwabny dotyk 1 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/300 &3(Pkt. enchantu)" to run "1fuleeeee1x %player%"
		if player is holding sword:
			open chest with 6 rows named "&9>> &3&lMagiczny enchant &9<<" to player
			wait 2 tick
			format slot 1 of player with 1 of enchanted book named "&9>> &c&lOstrosc 1 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/25 &3(Pkt. enchantu)" to run "fule1x %player%"
			format slot 2 of player with 1 of enchanted book named "&9>> &c&lOstrosc 2 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/50 &3(Pkt. enchantu)" to run "fule2x %player%"
			format slot 3 of player with 1 of enchanted book named "&9>> &c&lOstrosc 3 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/100 &3(Pkt. enchantu)" to run "fule3x %player%"
			format slot 4 of player with 1 of enchanted book named "&9>> &c&lOstrosc 4 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/200 &3(Pkt. enchantu)" to run "fule4x %player%"
			format slot 5 of player with 1 of enchanted book named "&9>> &c&lOstrosc 5 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/350 &3(Pkt. enchantu)" to run "fule5x %player%"
			format slot 10 of player with 1 of enchanted book named "&9>> &c&lPodpalenie 1 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/100 &3(Pkt. enchantu)" to run "fulee1x %player%"
			format slot 11 of player with 1 of enchanted book named "&9>> &c&lPodpalenie 2 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/400 &3(Pkt. enchantu)" to run "fulee2x %player%"
			format slot 19 of player with 1 of enchanted book named "&9>> &c&lNiezniszczalnosc 1 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/250 &3(Pkt. enchantu)" to run "fuleee1x %player%"
			format slot 20 of player with 1 of enchanted book named "&9>> &c&lNiezniszczalnosc 2 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/1000 &3(Pkt. enchantu)" to run "fuleee2x %player%"
			format slot 21 of player with 1 of enchanted book named "&9>> &c&lNiezniszczalnosc 3 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/2500 &3(Pkt. enchantu)" to run "fuleee3x %player%"
			format slot 28 of player with 1 of enchanted book named "&9>> &c&lOdrzut 1 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/200 &3(Pkt. enchantu)" to run "fuleeee1x %player%"
			format slot 29 of player with 1 of enchanted book named "&9>> &c&lOdrzut 2 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/800 &3(Pkt. enchantu)" to run "fuleeeee2x %player%"
			format slot 37 of player with 1 of enchanted book named "&9>> &c&lPogromca nieumarlych 1 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/25 &3(Pkt. enchantu)" to run "5fule1x %player%"
			format slot 38 of player with 1 of enchanted book named "&9>> &c&lPogromca nieumarlych 2 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/50 &3(Pkt. enchantu)" to run "5fule2x %player%"
			format slot 39 of player with 1 of enchanted book named "&9>> &c&lPogromca nieumarlych 3 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/100 &3(Pkt. enchantu)" to run "5fule3x %player%"
			format slot 40 of player with 1 of enchanted book named "&9>> &c&lPogromca nieumarlych 4 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/200 &3(Pkt. enchantu)" to run "5fule4x %player%"
			format slot 41 of player with 1 of enchanted book named "&9>> &c&lPogromca nieumarlych 5 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/350 &3(Pkt. enchantu)" to run "5fule5x %player%"
			format slot 46 of player with 1 of enchanted book named "&9>> &c&lGrabierz 1 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/50 &3(Pkt. enchantu)" to run "6fule2x %player%"
			format slot 47 of player with 1 of enchanted book named "&9>> &c&lGrabierz 2 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/100 &3(Pkt. enchantu)" to run "6fule3x %player%"
			format slot 48 of player with 1 of enchanted book named "&9>> &c&lGrabierz 3 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/200 &3(Pkt. enchantu)" to run "6fule4x %player%"
# ZBROJA
		if player is holding leggings or chestplate or helmet or boots:
			open chest with 6 rows named "&9>> &3&lMagiczny enchant &9<<" to player
			wait 2 tick
			format slot 1 of player with 1 of enchanted book named "&9>> &c&lOchrona 1 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/25 &3(Pkt. enchantu)" to run "2fule1x %player%"
			format slot 2 of player with 1 of enchanted book named "&9>> &c&lOchrona 2 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/50 &3(Pkt. enchantu)" to run "2fule2x %player%"
			format slot 3 of player with 1 of enchanted book named "&9>> &c&lOchrona 3 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/100 &3(Pkt. enchantu)" to run "2fule3x %player%"
			format slot 4 of player with 1 of enchanted book named "&9>> &c&lOchrona 4 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/200 &3(Pkt. enchantu)" to run "2fule4x %player%"
			format slot 10 of player with 1 of enchanted book named "&9>> &c&lNiezniszczalnosc 1 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/250 &3(Pkt. enchantu)" to run "fuleee1x %player%"
			format slot 11 of player with 1 of enchanted book named "&9>> &c&lNiezniszczalnosc 2 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/1000 &3(Pkt. enchantu)" to run "fuleee2x %player%"
			format slot 12 of player with 1 of enchanted book named "&9>> &c&lNiezniszczalnosc 3 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/2500 &3(Pkt. enchantu)" to run "fuleee3x %player%"
			format slot 19 of player with 1 of enchanted book named "&9>> &c&lCiernie 1 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/250 &3(Pkt. enchantu)" to run "7fuleee1x %player%"
			format slot 20 of player with 1 of enchanted book named "&9>> &c&lCiernie 2 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/1000 &3(Pkt. enchantu)" to run "7fuleee2x %player%"
			format slot 21 of player with 1 of enchanted book named "&9>> &c&lCiernie 3 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/2500 &3(Pkt. enchantu)" to run "7fuleee3x %player%"
			format slot 28 of player with 1 of enchanted book named "&9>> &c&lOdpornosc na ogien 1 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/25 &3(Pkt. enchantu)" to run "33fuleeee1x %player%"
			format slot 29 of player with 1 of enchanted book named "&9>> &c&lOdpornosc na ogien 2 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/50 &3(Pkt. enchantu)" to run "33fuleeee2x %player%"
			format slot 30 of player with 1 of enchanted book named "&9>> &c&lOdpornosc na ogien 3 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/100 &3(Pkt. enchantu)" to run "33fuleeee3x %player%"
			format slot 31 of player with 1 of enchanted book named "&9>> &c&lOdpornosc na ogien 4 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/200 &3(Pkt. enchantu)" to run "33fuleeee4x %player%"
			format slot 37 of player with 1 of enchanted book named "&9>> &c&lOchrona przed wybuchem 1 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/25 &3(Pkt. enchantu)" to run "33fuleeee1xx %player%"
			format slot 38 of player with 1 of enchanted book named "&9>> &c&lOchrona przed wybuchem 2 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/50 &3(Pkt. enchantu)" to run "33fuleeee2xx %player%"
			format slot 39 of player with 1 of enchanted book named "&9>> &c&lOchrona przed wybuchem 3 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/100 &3(Pkt. enchantu)" to run "33fuleeee3xx %player%"
			format slot 40 of player with 1 of enchanted book named "&9>> &c&lOchrona przed wybuchem 4 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/200 &3(Pkt. enchantu)" to run "33fuleeee4xx %player%"
			format slot 46 of player with 1 of enchanted book named "&9>> &c&lOchrona przed pociskami 1 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/25 &3(Pkt. enchantu)" to run "33fuleeee1xxx %player%"
			format slot 47 of player with 1 of enchanted book named "&9>> &c&lOchrona przed pociskami 2 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/50 &3(Pkt. enchantu)" to run "33fuleeee2xxx %player%"
			format slot 48 of player with 1 of enchanted book named "&9>> &c&lOchrona przed pociskami 3 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/100 &3(Pkt. enchantu)" to run "33fuleeee3xxx %player%"
			format slot 49 of player with 1 of enchanted book named "&9>> &c&lOchrona przed pociskami 4 &9<<" with lore "&7Wybierz X||&eKliknij aby dodac ten enchant!||&7============ &6??? &7============||&eZa kazdy &ckamien + 0.5 &epkt. enchantu! &3[Po smierci RESET!]||&aKoszt: &c&l %{ench.%player%}%/200 &3(Pkt. enchantu)" to run "33fuleeee4xxx %player%"
		format slot 0 of player with 1 of bookshelf named "&9>> &c&lMagiczny enchanting &9<<" with lore "&7Wybierz X||&aWybierz enchant!" to close
		format slot 8 of player with 1 of bookshelf named "&9>> &c&lMagiczny enchanting &9<<" with lore "&7Wybierz X||&aWybierz enchant!" to close
		format slot 9 of player with 1 of bookshelf named "&9>> &c&lMagiczny enchanting &9<<" with lore "&7Wybierz X||&aWybierz enchant!" to close
		format slot 17 of player with 1 of bookshelf named "&9>> &c&lMagiczny enchanting &9<<" with lore "&7Wybierz X||&aWybierz enchant!" to close
		format slot 18 of player with 1 of bookshelf named "&9>> &c&lMagiczny enchanting &9<<" with lore "&7Wybierz X||&aWybierz enchant!" to close
		format slot 26 of player with 1 of bookshelf named "&9>> &c&lMagiczny enchanting &9<<" with lore "&7Wybierz X||&aWybierz enchant!" to close
		format slot 27 of player with 1 of bookshelf named "&9>> &c&lMagiczny enchanting &9<<" with lore "&7Wybierz X||&aWybierz enchant!" to close
		format slot 35 of player with 1 of bookshelf named "&9>> &c&lMagiczny enchanting &9<<" with lore "&7Wybierz X||&aWybierz enchant!" to close
		format slot 36 of player with 1 of bookshelf named "&9>> &c&lMagiczny enchanting &9<<" with lore "&7Wybierz X||&aWybierz enchant!" to close
		format slot 44 of player with 1 of bookshelf named "&9>> &c&lMagiczny enchanting &9<<" with lore "&7Wybierz X||&aWybierz enchant!" to close
		format slot 45 of player with 1 of bookshelf named "&9>> &c&lMagiczny enchanting &9<<" with lore "&7Wybierz X||&aWybierz enchant!" to close
		format slot 53 of player with 1 of bookshelf named "&9>> &c&lMagiczny enchanting &9<<" with lore "&7Wybierz X||&aWybierz enchant!" to close
	else:
		send "&cTego przedmiotu nie mozna enchantowac!"
		send "&cEnchantowac mozna: Pancerze, Miecze, Narzedzia"
command /5fule1x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 24:
			remove 25 from {ench.%player-arg%}
			enchant player-arg's tool with smite 1
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /5fule2x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 49:
			remove 50 from {ench.%player-arg%}
			enchant player-arg's tool with smite 2
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /5fule3x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 99:
			remove 100 from {ench.%player-arg%}
			enchant player-arg's tool with smite 3
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /5fule4x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 199:
			remove 200 from {ench.%player-arg%}
			enchant player-arg's tool with smite 4
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /6fule2x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 49:
			remove 50 from {ench.%player-arg%}
			enchant player-arg's tool with looting 1
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /6fule3x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 99:
			remove 100 from {ench.%player-arg%}
			enchant player-arg's tool with looting 2
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /6fule4x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 199:
			remove 200 from {ench.%player-arg%}
			enchant player-arg's tool with looting 3
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	

command /5fule5x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 349:
			remove 350 from {ench.%player-arg%}
			enchant player-arg's tool with smite 5
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /fule1x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 24:
			remove 25 from {ench.%player-arg%}
			enchant player-arg's tool with sharpness 1
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /fule2x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 49:
			remove 50 from {ench.%player-arg%}
			enchant player-arg's tool with sharpness 2
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /fule3x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 99:
			remove 100 from {ench.%player-arg%}
			enchant player-arg's tool with sharpness 3
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /fule4x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 199:
			remove 200 from {ench.%player-arg%}
			enchant player-arg's tool with sharpness 4
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /fule5x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 349:
			remove 350 from {ench.%player-arg%}
			enchant player-arg's tool with sharpness 5
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /fule6x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 599:
			remove 600 from {ench.%player-arg%}
			enchant player-arg's tool with sharpness 6
			enchant player-arg's tool with power 1
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /fule7x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 899:
			remove 900 from {ench.%player-arg%}
			enchant player-arg's tool with sharpness 7
			enchant player-arg's tool with power 1
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /fule8x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 1249:
			remove 1250 from {ench.%player-arg%}
			enchant player-arg's tool with sharpness 8
			enchant player-arg's tool with power 1
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /fule9x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 1649:
			remove 1650 from {ench.%player-arg%}
			enchant player-arg's tool with sharpness 9
			enchant player-arg's tool with power 1
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /fule10x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 2099:
			remove 2100 from {ench.%player-arg%}
			enchant player-arg's tool with sharpness 10
			enchant player-arg's tool with power 1
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /fule11x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 2599:
			remove 2600 from {ench.%player-arg%}
			enchant player-arg's tool with sharpness 11
			enchant player-arg's tool with power 1
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /fule12x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 3199:
			remove 3200 from {ench.%player-arg%}
			enchant player-arg's tool with sharpness 12
			enchant player-arg's tool with power 1
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /fule13x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 3999:
			remove 4000 from {ench.%player-arg%}
			enchant player-arg's tool with sharpness 13
			enchant player-arg's tool with power 1
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /fule14x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 5199:
			remove 5200 from {ench.%player-arg%}
			enchant player-arg's tool with sharpness 14
			enchant player-arg's tool with power 1
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /fule15x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 6399:
			remove 6400 from {ench.%player-arg%}
			enchant player-arg's tool with sharpness 15
			enchant player-arg's tool with power 1
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /fule16x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 7599:
			remove 7600 from {ench.%player-arg%}
			enchant player-arg's tool with sharpness 16
			enchant player-arg's tool with power 1
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /fule17x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 8799:
			remove 8800 from {ench.%player-arg%}
			enchant player-arg's tool with sharpness 17
			enchant player-arg's tool with power 1
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /fule18x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 9999:
			remove 10000 from {ench.%player-arg%}
			enchant player-arg's tool with sharpness 18
			enchant player-arg's tool with power 1
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /fule19x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 11499:
			remove 11500 from {ench.%player-arg%}
			enchant player-arg's tool with sharpness 19
			enchant player-arg's tool with power 1
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /fule20x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 12999:
			remove 13000 from {ench.%player-arg%}
			enchant player-arg's tool with sharpness 20
			enchant player-arg's tool with power 1
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	

command /fulee1x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 99:
			remove 100 from {ench.%player-arg%}
			enchant player-arg's tool with fire aspect 1
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg
command /fulee2x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 399:
			remove 400 from {ench.%player-arg%}
			enchant player-arg's tool with fire aspect 2
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg
command /fulee3x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 799:
			remove 800 from {ench.%player-arg%}
			enchant player-arg's tool with fire aspect 3
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg
command /fulee4x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 1199:
			remove 1200 from {ench.%player-arg%}
			enchant player-arg's tool with fire aspect 4
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg
command /fulee5x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 1999:
			remove 2000 from {ench.%player-arg%}
			enchant player-arg's tool with fire aspect 5
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg
command /fulee6x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 2599:
			remove 2600 from {ench.%player-arg%}
			enchant player-arg's tool with fire aspect 6
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg
command /fulee7x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 3199:
			remove 3200 from {ench.%player-arg%}
			enchant player-arg's tool with fire aspect 7
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg
command /fuleee1x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 249:
			remove 250 from {ench.%player-arg%}
			enchant player-arg's tool with unbreaking 1
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg
command /fuleee2x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 999:
			remove 1000 from {ench.%player-arg%}
			enchant player-arg's tool with unbreaking 2
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg
command /fuleee3x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 2499:
			remove 2500 from {ench.%player-arg%}
			enchant player-arg's tool with unbreaking 3
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg
command /7fuleee1x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 249:
			remove 250 from {ench.%player-arg%}
			enchant player-arg's tool with thorns 1
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg
command /7fuleee2x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 999:
			remove 1000 from {ench.%player-arg%}
			enchant player-arg's tool with thorns 2
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg
command /7fuleee3x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 2499:
			remove 2500 from {ench.%player-arg%}
			enchant player-arg's tool with thorns 3
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg

command /fuleee4x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 3999:
			remove 4000 from {ench.%player-arg%}
			enchant player-arg's tool with unbreaking 1000
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg
command /fuleeeee1x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 199:
			remove 200 from {ench.%player-arg%}
			enchant player-arg's tool with knockback 1
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg
command /fuleeeee2x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 799:
			remove 800 from {ench.%player-arg%}
			enchant player-arg's tool with knockback 2
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg
command /fuleeeee3x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 2999:
			remove 3000 from {ench.%player-arg%}
			enchant player-arg's tool with knockback 2
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg
command /addpkten5 [<player>]:
	trigger:
		player has permission "event4xoff.admin":
			send "&6[XTopHc] &aGracz &c%player%&a dodal graczowi &c%player-arg% + 5k &apkt enchantu!" to all players
			add 5000 to {ench.%player-arg%}
command /1fule1x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 24:
			remove 25 from {ench.%player-arg%}
			enchant player-arg's tool with efficiency 1
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /1fule2x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 49:
			remove 50 from {ench.%player-arg%}
			enchant player-arg's tool with efficiency 2
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /1fule3x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 99:
			remove 100 from {ench.%player-arg%}
			enchant player-arg's tool with efficiency 3
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /1fule4x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 199:
			remove 200 from {ench.%player-arg%}
			enchant player-arg's tool with efficiency 4
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /1fule5x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 349:
			remove 350 from {ench.%player-arg%}
			enchant player-arg's tool with efficiency 5
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /1fule6x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 599:
			remove 600 from {ench.%player-arg%}
			enchant player-arg's tool with efficiency 6
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /1fule7x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 899:
			remove 900 from {ench.%player-arg%}
			enchant player-arg's tool with efficiency 7
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /1fule8x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 1249:
			remove 1250 from {ench.%player-arg%}
			enchant player-arg's tool with efficiency 8
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /1fule9x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 1649:
			remove 1650 from {ench.%player-arg%}
			enchant player-arg's tool with efficiency 9
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /1fule10x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 2099:
			remove 2100 from {ench.%player-arg%}
			enchant player-arg's tool with efficiency 10
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /1fule11x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 2599:
			remove 2600 from {ench.%player-arg%}
			enchant player-arg's tool with efficiency 11
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /1fule12x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 3199:
			remove 3200 from {ench.%player-arg%}
			enchant player-arg's tool with efficiency 12
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /1fule13x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 3999:
			remove 4000 from {ench.%player-arg%}
			enchant player-arg's tool with efficiency 13
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /1fule14x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 5199:
			remove 5200 from {ench.%player-arg%}
			enchant player-arg's tool with efficiency 14
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /1fule15x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 6399:
			remove 6400 from {ench.%player-arg%}
			enchant player-arg's tool with efficiency 15
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /1fule16x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 7599:
			remove 7600 from {ench.%player-arg%}
			enchant player-arg's tool with efficiency 16
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /1fule17x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 8799:
			remove 8800 from {ench.%player-arg%}
			enchant player-arg's tool with efficiency 17
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /1fule18x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 9999:
			remove 10000 from {ench.%player-arg%}
			enchant player-arg's tool with efficiency 18
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /1fule19x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 11499:
			remove 11500 from {ench.%player-arg%}
			enchant player-arg's tool with efficiency 19
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /1fule20x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 12999:
			remove 13000 from {ench.%player-arg%}
			enchant player-arg's tool with efficiency 20
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /1fulee1x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 99:
			remove 100 from {ench.%player-arg%}
			enchant player-arg's tool with fortune 1
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg
command /1fulee2x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 399:
			remove 400 from {ench.%player-arg%}
			enchant player-arg's tool with fortune 2
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg
command /1fulee3x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 799:
			remove 800 from {ench.%player-arg%}
			enchant player-arg's tool with fortune 3
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg
command /1fuleeeee1x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 299:
			remove 800 from {ench.%player-arg%}
			enchant player-arg's tool with silk touch 1
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg
# ZBROJA
command /2fule1x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 24:
			remove 25 from {ench.%player-arg%}
			enchant player-arg's tool with protection 1
			enchant player-arg's tool with power 1
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /2fule2x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 49:
			remove 50 from {ench.%player-arg%}
			enchant player-arg's tool with protection 2
			enchant player-arg's tool with power 1
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /2fule3x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 99:
			remove 100 from {ench.%player-arg%}
			enchant player-arg's tool with protection 3
			enchant player-arg's tool with power 1
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /2fule4x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 199:
			remove 200 from {ench.%player-arg%}
			enchant player-arg's tool with protection 4
			enchant player-arg's tool with power 1
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /2fule5x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 349:
			remove 350 from {ench.%player-arg%}
			enchant player-arg's tool with protection 5
			enchant player-arg's tool with power 1
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /2fule6x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 599:
			remove 600 from {ench.%player-arg%}
			enchant player-arg's tool with protection 6
			enchant player-arg's tool with power 1
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /2fule7x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 899:
			remove 900 from {ench.%player-arg%}
			enchant player-arg's tool with protection 7
			enchant player-arg's tool with power 1
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /2fule8x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 1249:
			remove 1250 from {ench.%player-arg%}
			enchant player-arg's tool with protection 8
			enchant player-arg's tool with power 1
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /2fule9x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 1649:
			remove 1650 from {ench.%player-arg%}
			enchant player-arg's tool with protection 9
			enchant player-arg's tool with power 1
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /2fule10x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 2099:
			remove 2100 from {ench.%player-arg%}
			enchant player-arg's tool with protection 10
			enchant player-arg's tool with power 1
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /2fule11x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 2599:
			remove 2600 from {ench.%player-arg%}
			enchant player-arg's tool with protection 11
			enchant player-arg's tool with power 1
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /2fule12x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 3199:
			remove 3200 from {ench.%player-arg%}
			enchant player-arg's tool with protection 12
			enchant player-arg's tool with power 1
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /2fule13x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 3999:
			remove 4000 from {ench.%player-arg%}
			enchant player-arg's tool with protection 13
			enchant player-arg's tool with power 1
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /2fule14x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 5199:
			remove 5200 from {ench.%player-arg%}
			enchant player-arg's tool with protection 14
			enchant player-arg's tool with power 1
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /2fule15x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 6399:
			remove 6400 from {ench.%player-arg%}
			enchant player-arg's tool with protection 15
			enchant player-arg's tool with power 1
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /2fule16x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 7599:
			remove 7600 from {ench.%player-arg%}
			enchant player-arg's tool with protection 16
			enchant player-arg's tool with power 1
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /2fule17x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 8799:
			remove 8800 from {ench.%player-arg%}
			enchant player-arg's tool with protection 17
			enchant player-arg's tool with power 1
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /2fule18x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 9999:
			remove 10000 from {ench.%player-arg%}
			enchant player-arg's tool with protection 18
			enchant player-arg's tool with power 1
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /2fule19x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 11499:
			remove 11500 from {ench.%player-arg%}
			enchant player-arg's tool with protection 19
			enchant player-arg's tool with power 1
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /2fule20x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 12999:
			remove 13000 from {ench.%player-arg%}
			enchant player-arg's tool with protection 20
			enchant player-arg's tool with power 1
			run player-arg command "/nbti mod delall" as op
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg	
command /2fuleee1x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 249:
			remove 250 from {ench.%player-arg%}
			enchant player-arg's tool with unbreaking 50
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg
command /2fuleee2x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 999:
			remove 1000 from {ench.%player-arg%}
			enchant player-arg's tool with unbreaking 250
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg
command /2fuleee3x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 2499:
			remove 2500 from {ench.%player-arg%}
			enchant player-arg's tool with unbreaking 500
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg
command /2fuleee4x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 3999:
			remove 4000 from {ench.%player-arg%}
			enchant player-arg's tool with unbreaking 1000
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg
command /2fuleeeee1x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 249:
			remove 250 from {ench.%player-arg%}
			enchant player-arg's tool with thorns 3
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg
command /2fuleeeee2x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 649:
			remove 650 from {ench.%player-arg%}
			enchant player-arg's tool with thorns 6
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg
command /2fuleeeee3x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 2299:
			remove 2300 from {ench.%player-arg%}
			enchant player-arg's tool with thorns 10
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg
command /2fuleeeee4x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 3749:
			remove 3500 from {ench.%player-arg%}
			enchant player-arg's tool with thorns 15
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg
command /33fuleeee1x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 25:
			remove 25 from {ench.%player-arg%}
			enchant player-arg's tool with fire protection 1
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg
command /33fuleeee2x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 50:
			remove 50 from {ench.%player-arg%}
			enchant player-arg's tool with fire protection 2
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg
command /33fuleeee3x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 100:
			remove 100 from {ench.%player-arg%}
			enchant player-arg's tool with fire protection 3
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg
command /33fuleeee4x [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 200:
			remove 200 from {ench.%player-arg%}
			enchant player-arg's tool with fire protection 4
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg
command /33fuleeee1xx [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 25:
			remove 25 from {ench.%player-arg%}
			enchant player-arg's tool with blast protection 1
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg
command /33fuleeee2xx [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 50:
			remove 50 from {ench.%player-arg%}
			enchant player-arg's tool with blast protection 2
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg
command /33fuleeee3xx [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 100:
			remove 100 from {ench.%player-arg%}
			enchant player-arg's tool with blast protection 3
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg
command /33fuleeee4xx [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 200:
			remove 200 from {ench.%player-arg%}
			enchant player-arg's tool with blast protection 4
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg
command /33fuleeee1xxx [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 25:
			remove 25 from {ench.%player-arg%}
			enchant player-arg's tool with projectile protection 1
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg
command /33fuleeee2xxx [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 50:
			remove 50 from {ench.%player-arg%}
			enchant player-arg's tool with projectile protection 2
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg
command /33fuleeee3xxx [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 100:
			remove 100 from {ench.%player-arg%}
			enchant player-arg's tool with projectile protection 3
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg
command /33fuleeee4xxx [<player>]:
	trigger:
		if {ench.%player-arg%} is larger than 200:
			remove 200 from {ench.%player-arg%}
			enchant player-arg's tool with projectile protection 4
			send "&6[XTopHc] &aPomyslnie dodano enchant do przedmiotu!" to player-arg
		else:
			send "&6[XTopHc] &4Masz zbyt malo pkt. enchantu!" to player-arg
on death:
	send "&6&l[XTopHc] &a&lZresetowano &3&lPunkty enchantu &a&l oraz &3&lPunkty kowadla!"
	set {ench.%player%} to 0
variables:
        {ench.%player%} = 0
on break stone:
	add 0.5 to {ench.%player%}

sorry że bez pastbin ale mi się komp zlagował

 Wrzucam kod w spoiler //Michma1707 

Edytowane przez Michma1707
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14 minut temu, Kenzyy napisał:

akurat teraz nie pamiętam ale moge dać kod:

sorry że bez pastbin ale mi się komp zlagował

I ty to nazywasz skryptem na enchant?
1. Nie zabiera nawet expa
2. Loop 100 tysięcy
3. Gdzie możliwość ulepszenia np. wędki? Nie ma przecież połowy enchantów i itemów
4. Gdzie biblioteczki?
Można by jeszcze trochy tego wypisać, ja, bez obrazy, bym tego [ciach]o nawet za kase na serwa nie włożył...

Edytowane przez ShroN
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2 godziny temu, PoweredDragon napisał:

Do Quacziego to się nie umywa, ale ogólnie spoko skrypt. Można by wiele rzeczy dodać :v
<2/10 = 1/5 => 4/5 za skrypt :V>

Dziękuje bardzo legendo z fajną sygnaturką XD
 

No to tak, ogólnie rzecz biorąc to nie mogę zaklnąć żadnego przedmiotu ale nie licząc tego to nawet ok.

Na minus zdecydowanie brak tworzenia się plików YAML (u mnie nie działa i nie zauważyłem takiego fragmentu w kodzie), GUI jest bardzo brzydkie, no cóż kwestia gustu dlatego przydałoby się dodać możliwość zmiany wyglądu. 
Wbrew pozorom skrypt da się skrócić :D Jutro dam ci na pw bo dzisiaj już padam ze zmęczenia (nocka była :P

Powiedzmy,że 2/10 bo mi nie działa

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16 godzin temu, Quaczi napisał:

Dziękuje bardzo legendo z fajną sygnaturką XD
 

No to tak, ogólnie rzecz biorąc to nie mogę zaklnąć żadnego przedmiotu ale nie licząc tego to nawet ok.

Na minus zdecydowanie brak tworzenia się plików YAML (u mnie nie działa i nie zauważyłem takiego fragmentu w kodzie), GUI jest bardzo brzydkie, no cóż kwestia gustu dlatego przydałoby się dodać możliwość zmiany wyglądu. 
Wbrew pozorom skrypt da się skrócić :D Jutro dam ci na pw bo dzisiaj już padam ze zmęczenia (nocka była :P

Powiedzmy,że 2/10 bo mi nie działa

a dodałeś dodałeś sobie config.yml i enchants.yml?
Nw czy wiesz, ale pliki są tworzone przez SkQuery, a miejscem w którym są domyślnie tworzone to:
 

plugins/Skript/scripts/EnchGui

Dzięki za pomysł, aktualizacja może wyjdzie em... za tydzień. Teraz egzaminy xd

 

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8 minut temu, ShroN napisał:

a dodałeś dodałeś sobie config.yml i enchants.yml?
Nw czy wiesz, ale pliki są tworzone przez SkQuery, a miejscem w którym są domyślnie tworzone to:
 


plugins/Skript/scripts/EnchGui

Dzięki za pomysł, aktualizacja może wyjdzie em... za tydzień. Teraz egzaminy xd

 

Wiem dobrze, wszystko jest gui działa wszystko fajnie ale naciskam żeby zaklnac i mam błąd "Nie można zaklnac tego przedmiotu"

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12 minut temu, Quaczi napisał:

Wiem dobrze, wszystko jest gui działa wszystko fajnie ale naciskam żeby zaklnac i mam błąd "Nie można zaklnac tego przedmiotu"

1. A wkleiłeś config.yml i enchants.yml?
2. Na jakiej wersji próbujesz ulepszyć?
3. Jakim item chciałeś ulepszyć

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1 godzinę temu, ShroN napisał:

A wkleiłeś config.yml i enchants.yml?

Jeżeli korzystasz z WildSkripta to czemu nie wygenerujesz tych plików za gracza? Instalacja była by łatwiejsza

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5 godzin temu, ShroN napisał:

1. A wkleiłeś config.yml i enchants.yml?
2. Na jakiej wersji próbujesz ulepszyć?
3. Jakim item chciałeś ulepszyć

Wszystko wklejone i wszystko się ładnie czyta a zaklnąć chciałem diamentowy miecz.

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A w jaki sposób zrobić GUI pełne enchantów do wyboru do koloru bez losowania? Po prostu cała kolumna pierwsza to biblioteczki, to samo ostatnia, a między nimi od lewej idą książki z danymi enchantami. Każdy rząd do jeden enchant i im bardziej w prawo tym silniejszy enchant, przykład:

biblioteczka sharpness 1 sharpness 2 sharpness 3 sharpness 4 sharpness 5 okno okno biblioteczka

biblioteczka knockback 1 knockback 2 okno okno okno okno okno biblioteczka

To tylko przykład.

 

P.S. Mam problem, GUI enchantu otwiera się tylko raz na kilka kliknięć.

 

  Łączę //Michma1707 

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