Jak ci powiem to i tak nic ci to nie da
Z filmow mozna sie najwyzej nauczyc podstaw
on armor change:
add player's helmet to {_set::*}
add player's chestplate to {_set::*}
add player's leggings to {_set::*}
add player's boots to {_set::*}
loop {_set::*}:
set {_} to uncolored 1st line of lore of loop-value
if {_} contains "Ochrona: ":
replace "Ochrona: " with "" in {_}
set {_} to {_} parsed as integer
add {_} to {_ochrona}
set {ochrona::%player%} to {_ochrona}
on damage:
victim is a player
set {_o} to (({ochrona::%victim%}/4)*0.01)
set damage to damage*{_o}
Mysle ze to powinno zadzialac.
Wystarczy ze w pierwszej lini lore zbroji, bedziesz miec wpisane "Ochrona: 13" lub inna liczba zamiast 13