on damage: set {policja.%attacker%} to "%attacker prefix%" if {policja.%attacker%} is "Policjant": if attacker tool is scissors: set {aresztuj.%victim%} to true command /aresztuj [<player>]: if {policja.%player%} is "Policja": if {aresztuj.%arg1%} is true: teleport arg 1 to {jail} command /areszt: if player has permission "jail.set": set {jail} to location of player bez efektów, jail ustawiasz /areszt , i ranga powinna być "Policjant"