on drop: event-item is nether star named "Cos": cancel eventcommand /ustawwarpa <number>: trigger: if arg is "1": set {warp_1} at location of player if arg is "2": set {warp_2} at location of player if arg is "3": set {warp_3} at location of player if arg is "4": set {warp_4} at location of player if arg is "5": set {warp_5} at location of playercommand /losowyspawn: trigger: set {_x} to random integer between 1 and 5 {_x} is 1: teleport player to {warp_1} stop {_x} is 2: teleport player to {warp_2} stop {_x} is 3: teleport player to {warp_3} stop {_x} is 4: teleport player to {warp_4} stop {_x} is 5: teleport player to {warp_5} stop